Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 20:13:15 Player: APerTAS Result: Destroyed by UR-4Z3(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1155) 1155 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4860 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg High-capacity Matter Pod (200) Improved Terrain Scanner Hacking Suite Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Great Maul > --- INVENTORY -------- Light Ion Engine F-cell Engine Armored Treads Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod Improved Terrain Scanner Hacking Suite Hacking Suite High-powered Shotgun Barrage Gun Rocket Launcher Missile Launcher Heavy Rocket Launcher [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 46 | 7 3 6 2 . 6 13 2 7 Power 9 | 1 . 1 . . 1 4 1 1 Engine 8 | 1 . 1 . . 1 4 . 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 6 | 2 . 2 2 . . . . . Treads 2 | 2 . . . . . . . . Leg 2 | . . . 2 . . . . . Wheel 2 | . . 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 2 1 . . 3 5 . . Device 6 | 1 1 1 . . 1 2 . . Storage 3 | 1 1 . . . 1 . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . 3 . . Artifact . | . . . . . . . . . Weapon 18 | 2 1 2 . . 2 4 1 6 Energy Gun 4 | 2 . 1 . . . 1 . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 5 | . 1 . . . . 2 . 2 Ballistic Cannon 4 | . . . . . . 1 1 2 Launcher 2 | . . . . . . . . 2 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 5 | . . . . . . 2 . 3 Power 3 | . . . . . . 1 . 2 Propulsion . | . . . . . . . . . Utility 2 | . . . . . . 1 . 1 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 5 9 13 14 12 15 15 14 Power 3 | . 2 3 4 4 3 3 2 1 Propulsion 2 | . 2 2 2 2 2 3 3 2 Utility 2 | . . 1 2 3 2 3 4 4 Weapon 4 | . . 2 5 5 4 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 15 | . . . . . . 1 2 12 Power 1 | . . . . . . . . 1 Propulsion 6 | . . . . . . 1 1 4 Utility 4 | . . . . . . . . 4 Weapon 4 | . . . . . . . 1 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 92 98 100 98 Engine 13 | . 14 14 14 14 17 16 15 8 Core 1 | . . . . . . . 2 8 Treads 1 | . 28 12 . . . . . . Leg 21 | . . . 27 28 18 18 18 17 Wheel 1 | . . 15 . . . . . . Device 13 | . 14 14 14 14 17 16 9 8 Storage 12 | . 14 14 14 14 9 9 9 8 Processor 2 | . . . . . 3 9 9 8 Protection 1 | . . . . . . 1 9 8 Energy Gun 10 | . 20 14 14 14 9 4 . . Energy Cannon 9 | . . 1 14 14 9 3 . . Ballistic Gun 3 | . 7 12 . . 5 5 9 8 Ballistic Cannon 2 | . . . . . . 4 9 8 Impact Weapon 2 | . . . . . 1 9 9 8 Peak Build Rating 48 | 7 7 11 29 29 38 43 43 48 Average Rating 30 | 5 7 9 28 29 33 40 42 46 On Entrance 22 | . 7 7 11 29 29 38 42 43 Naked Turns 7 | . . . . . . . . 7 Heaviest Build 51 | 14 29 32 32 32 40 46 47 51 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 2 | . . 2 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 4 6 13 14 14 15 15 15 15 Average Carried 12 | 1 5 9 13 14 12 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 6 13 14 14 15 15 15 5 Class Distribution -------------------- 79% | Mutant 10% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -8/Storage Scavenger-Assassin | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 975 | 270 56 114 20 . 48 336 10 121 Remotely . | . . . . . . . . . Salvage Created 2034 | 116 579 259 . . 143 686 51 200 Parts 114 | 6 32 21 . . 5 36 4 10 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 5 | . 4 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 28 | . 8 2 . . 1 13 1 3 Melee 4 | . . . . . . 3 1 . Guns 12 | . 5 2 . . 1 3 . 1 Cannons 6 | . . . . . . 5 . 1 AOE 4 | . 3 . . . . . . 1 Classes Destroyed 13 | 2 6 . . . 1 2 . 2 Worker 3 | . 3 . . . . . . . Builder 3 | . 1 . . . . 2 . . Tunneler 4 | 2 . 2 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 10 | 1 5 2 . . 1 1 . . Operator 2 | . . . . . . 2 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 8 | . 6 . . . . 2 . . Grunt 6 | . 2 2 . . . 2 . . Sentry 10 | . . . . . 1 8 1 . Hunter 1 | . . . . . . 1 . . Bolteater 2 | . . . . . . . . 2 Elite 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 7 2 . . 2 5 1 3 Combat Bots Only 4 | . 3 2 . . 1 4 1 3 Max Kills in Single Turn 4 | 1 4 1 . . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 3 . . . . . . 1 Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 300 | . 41 20 . . 10 79 2 148 Missed 73 | . 13 4 . . 4 20 . 32 Hits 227 | . 28 16 . . 6 59 2 116 Melee 54 | . . . . . . . . 54 Projectile 173 | . 28 16 . . 6 59 2 62 Critical Strikes 6 | . . . . . 1 3 . 2 Damage Taken 2419 | . 301 203 . . 90 804 27 994 Core 712 | . 85 65 . . 13 63 . 486 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 292 | . . . . . . . . 292 Core Remaining (%) 70 | 100 . . . 40 . . . . Volleys Fired 143 | 4 41 54 . . 10 29 . 5 Largest 3 | 2 2 2 . . 3 2 . 2 Hottest 145 | 80 80 85 . . 145 125 . 65 Shots Fired 291 | 8 81 108 . . 26 58 . 10 Gun 247 | 8 81 108 . . 16 29 . 5 Cannon 38 | . . . . . 8 29 . 1 Launcher 4 | . . . . . . . . 4 Special 2 | . . . . . 2 . . . Kinetic 138 | . 26 54 . . 8 44 . 6 Thermal 130 | 4 40 54 . . 18 14 . . Explosive 4 | . . . . . . . . 4 Electromagnetic 19 | 4 15 . . . . . . . Robot Hit Streak 14 | 5 11 9 . . 4 14 . 5 Robot Miss Streak 6 | 1 6 2 . . 1 4 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 143 | 5 47 26 . . 8 50 1 6 Core Hits 75 | 3 27 12 . . 3 17 1 12 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . 6 . . Critical Strikes 9 | . . . . . . 8 . 1 Blast 2 | . . . . . . 1 . 1 Smash 7 | . . . . . . 7 . . Melee Attacks 46 | . . . . . . 42 1 3 Impact 46 | . . . . . . 42 1 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4140 | 69 1419 273 . . 126 1574 34 645 Guns 1109 | 69 407 273 . . 56 260 . 44 Cannons 479 | . . . . . 70 387 . 22 Explosions 1492 | . 1012 . . . . . . 480 Melee 1060 | . . . . . . 927 34 99 Ramming . | . . . . . . . . . Kinetic 845 | . 109 95 . . 8 567 . 66 Thermal 1645 | 12 1257 178 . . 118 80 . . Explosive 480 | . . . . . . . . 480 Electromagnetic 110 | 57 53 . . . . . . . Impact 1060 | . . . . . . 927 34 99 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 781 | . 231 . . . . 538 . 12 Projectiles 2 | . . . . . . . . 2 Explosions 241 | . 231 . . . . . . 10 Melee 538 | . . . . . . 538 . . Knockbacks 3 | . . . . . . 2 . 1 Impact 3 | . . . . . . 2 . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 98 | . 31 . . . . . . 67 Shots 3 | . 1 . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 231 | 36 72 88 . . 231 186 . 90 Average Temperature 50 | 16 20 24 . . 97 64 . 40 Received Heat Transfer 781 | . 84 111 . . 36 360 9 181 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 10 | . . . . . . 10 . . Impact Corruptions 14 | . . . . . . 14 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 1 . . . 1 . . Heat Transferred 2041 | 25 1150 422 . . 259 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 7 | . . . . . . . . 7 Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 93 | 100 73 100 . 100 100 94 100 . Level 1 6 | . 26 . . . . 5 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 255 | 5 237 116 . . 35 255 104 . Initial 94 | . 3 76 . . . . 94 . Average 53 | 1 121 33 . . 12 52 61 . Influence Increases 1091 | 15 367 70 . . 51 543 35 10 Destroy 0b10 Robot/C 540 | . 160 40 . . 20 300 20 . Destroy 0b10 Robot/NC 135 | 15 55 20 . . 5 30 . 10 Destroy Leader 176 | . 24 10 . . 10 132 . . Allied During Kill 2 | . . . . . . 2 . . Successful Hack 43 | . 8 . . . . 20 15 . Disable Machine 105 | . 60 . . . 15 30 . . Destroy Structure 75 | . 60 . . . 1 14 . . Lose Combat Pursuer 15 | . . . . . . 15 . . Influence Decreases 1091 | 10 175 267 . . 50 300 270 19 Entered New Map 283 | . 2 121 . . . 1 150 9 Time Decay 772 | 10 173 146 . . 50 269 120 4 Lost Part 16 | . . . . . . 10 . 6 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 5 | . . . . . . 5 . . Investigation 3 | . . . . . . 3 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 11 2 . . 2 20 1 18 Peak Tracking Total 17 | . 4 2 . . 2 5 1 17 Tactical Retreats 1 | . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . Exploded 1 | . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 11 | . 5 . . . 1 2 . 3 Max in Single Turn 3 | . 3 . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 23 | . 1 . 5 . . 7 8 2 Terminals 7 | . 1 . . . . 4 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . 2 4 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 128 | . 3 . 50 . . 21 41 13 Successful 113 | . 1 . 50 . . 12 37 13 Failed 15 | . 2 . . . . 9 4 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 32 | . 3 . 1 . . 15 13 . Terminals 21 | . 3 . . . . 13 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 19 | . . . . . . 7 12 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 91 | . . . 50 . . 3 25 13 Record 86 | . . . 49 . . . 24 13 Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 1 5 . Report Inventory 5 | . . . . . . 1 4 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 1 . . . . 7 7 . Terminals 5 | . 1 . . . . 2 2 . Botnet 4 | . . . . . . 2 2 . Detonate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . . . . . . 4 5 . Monitor 3 | . . . . . . 2 1 . Reject 3 | . . . . . . 1 2 . Recyclers 2 | . . . . . . 1 1 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Reprogram 1 | . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . . 4 4 . Full Trace Events 4 | . 1 . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 32 | . . . . . . 32 . . Highest-Rated Ally 16 | . . . . . . 16 . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . Total Damage 105 | . . . . . . 105 . . Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 8608 | 59 114 299 5485 37 179 953 247 1235 Sensors 2501 | . . . . . 66 953 247 1235 Terrain 5934 | . . 299 5485 37 113 . . . Seismic 173 | 59 114 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 9119 | 115 363 498 5485 37 179 953 247 1242 Spaces Moved 3590 | 65 151 318 721 41 119 589 254 1332 Core 29 | 13 . . . . . . . 16 Treads 247 | 52 151 44 . . . . . . Legs 2909 | . . . 590 41 119 589 254 1316 Wheels 405 | . . 274 131 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 95 90 90 90 90 90 50 Average Speed 95 | 138 160 104 91 90 90 90 90 89 Slowest Speed 170 | 160 160 160 170 90 90 90 90 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 35 69 94 14 8 80 39 62 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . . . . . 5 Spaces Dug 16 | . . . . . . 9 . 7 Terrain Destroyed 112 | . 77 . . . 1 11 . 23 Melee 8 | . . . . . . 8 . . Projectile 5 | . . . . . 1 3 . 1 AOE 99 | . 77 . . . . . . 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 8923 | 79 195 382 5548 40 167 872 272 1368 Wait 5045 | . . . 4825 . 22 185 9 4 Move 3582 | 64 150 317 720 40 118 588 253 1332 Hop . | . . . . . . . . . Pick Up 28 | 4 1 5 1 . 5 4 3 5 Fast Attach 13 | 7 . . . . 3 3 . . Attach 5 | . . . . . 3 . . 2 Detach 1 | . . . . . 1 . . . Swap 32 | . 3 6 2 . 2 10 2 7 Drop 25 | . . . . . 3 11 4 7 Fire 143 | 4 41 54 . . 10 29 . 5 Melee 46 | . . . . . . 42 1 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Entered Mines 484 | -10/Mines | Core integrity fell below 50% 653 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 821 | -10/Mines | Discovered new exit (range 9) 874 | -10/Mines | Learned Materials terminal intel 924 | -10/Mines | Discovered new exit (range 5) 973 | -10/Mines | Build established: Scavenger-Mutant 973 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 973 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Entered Exiles 1001 | -10/Exiles | Met 8R-AWN 1016 | -10/Exiles | Met EX-HEX 1045 | -10/Exiles | Met EX-BIN 1055 | -10/Exiles | Aligned with FarCom system 1056 | -10/Exiles | Given EX-Vault access code 1095 | -10/Exiles | Opened EX-Vault 1102 | -10/Exiles | Found Potential Leg 1105 | -10/Exiles | Found Potential Leg 1124 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1148 | -10/Exiles | Met EX-DEC 1161 | -10/Exiles | Learned location of Zion (-6) 1208 | -10/Exiles | Visited The Gauntlet 1392 | -10/Exiles | Build established: Mutant 6454 | -10/Exiles | Discovered new exit (range 10) 6462 | -10/Exiles | Left Exiles lab with Potential Leg 6462 | -10/Exiles | Entered Mines 6470 | -9/Mines | Learned Materials security intel 6483 | -9/Mines | Met a Derelict bent on vengeance 6489 | -9/Mines | Discovered new exit (range 13) 6499 | -9/Mines | Entered Materials 6499 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6501 | -8/Materials | Loaded intel: 12 terminal locations 6524 | -8/Materials | Discovered new exit (range 14) 6625 | -8/Materials | Identified exit to Storage 6678 | -8/Materials | Entered Storage 6939 | -8/Storage | Build established: Assassin 7370 | -8/Storage | Discovered new exit (range 16) 7382 | -8/Storage | Identified exit to Factory 7628 | -8/Storage | Used back door to open Recycling access 7628 | -8/Storage | Discovered new exit (range 4) 7630 | -8/Storage | Identified exit to Recycling 7631 | -8/Storage | Entered Recycling 7795 | -8/Recycling | Discovered new exit (range 12) 7804 | -8/Recycling | Identified exit to Factory 7844 | -8/Recycling | Scanned before Scraplab entrance 7859 | -8/Recycling | Entered Scraplab 7876 | -8/Recycling | Discovered new exit (range 3) 7877 | -8/Recycling | Identified exit to Scraptown 7878 | -8/Recycling | Entered Scraptown 8187 | -8/Scraptown | Build established: Mutant 8279 | -8/Scraptown | Discovered exit to Factory (range 5) 8625 | -8/Scraptown | Visited Symbiants 8653 | -8/Scraptown | Visited Red Mages 8742 | -8/Scraptown | Visited Comm Corps 8817 | -8/Scraptown | Visited IN-MT5's Study 8850 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8860 | -8/Scraptown | Visited Assassins FH 8905 | -8/Scraptown | Visited CR-KLE's Repair Center 8937 | -8/Scraptown | CR-KLE repaired 6 parts 8954 | -8/Scraptown | Visited Spacefarers 9006 | -8/Scraptown | Turned away by UFD registrar 9075 | -8/Scraptown | Attacked by Scraptown defenders 9113 | -8/Scraptown | Released all parts (3) 9114 | -8/Scraptown | Core integrity fell below 50% 9118 | -8/Scraptown | Core integrity fell below 20% 9120 | -8/Scraptown | Destroyed by UR-4Z3(E) with Overtuned Barrage Gun Last Messages --------------- 09110_ Great Maul ripped off. 09111_ Gauss Cannon ripped off. 09111_ YN-8GT(r) follow-up attacks with Ripteeth. 09112_ Bolt penetrates Machine. 09112_ Penetrated by Bolt. 09112_ Bolt penetrates NO-QTI(r). 09112_ I2-IMX(r) follow-up attacks with Ripteeth. 09113_ Released Imp. Sensor Array. 09113_ Released Imp. Signal Interpreter. 09113_ Released Lrg. Storage Unit. 09113_ Acquired 71 matter. 09114_ Bolt penetrates Machine. 09114_ Bolt penetrates Wall. 09115_ 0A-KE0(j) heat damages Ovr. Titanium Leg. 09117_ The unstable cave ceiling collapses. 09117_ Imp. Deuterium Engine crushed. 09117_ Penetrated by Bolt. 09118_ Bolt penetrates Wall. 09119_ Critical hit (Burn: +50). 09120_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ####???????????????#########?????????????????????? | | """#???????????????#"" ##????????????????????? | | "#???????????????#" < ###################### | | " "#???#########???#"" ###"""""""""#"""""""""# | | " "#???#"""""""#???##### #?#" "#" "# | | " "#???#"" ""#???????# #?#" """ "# | | "#???#"" ""#???????# #?#" "#" "" "# | | """###?#""" ""#???????# #?#" """ "#" " "# | | #?#"" ""#??????## ###" "#" "# | | ###""" """######## ##"""""" ""#"" """"""# | | # | | # | | # | | ###### ########### ##########"" """"##### | | ###### ######????## ##????????#" * %"#???? | | #""""" """""#####?# #########?#" [[""#???? | | #" " " #?# """"""""#?#" !"""#???? | | "" ""#" " " "### ### " ""#?#" """#???? | | "" "#" " " "#"" """ "#?#"""""""#???? | | "" "#""""" """""#" """ " ""#?#########???? | | " "###### ######" " """"""""#?????????????? | | "#""""" """""#" ##"""####??????######## | | "" ""#" " " "#" "" " ############??""""""""" | | ## ###" " " "#" " #?# #??""""""""" | | ?# " " "#""""""c ### ###""""""""" | | ?#####""""" """""####### @ ##" "##""""" """ | | ?????###### ######?????# ##""""""""""##""""" """ | | ########### ############ #" "#""""" """ | | #" "#""""" "" | | #" "# | | ######################## # # | | ?????????????????????##r E # # | | ######???????????##### #jj ### ############ ###### | | """""#?????????### r | | "#??????####"# # j z | | !![ "#??????# # ! | | ! "#?????## # !%! | | ! ! "#?????#" "" #! | | !!! "#?????#" != h ################ | | [ ! "#?????#""*/ = # ""##""""" # | | !*] "#?????#"*[!!%= # " " # | | "#?????# =]!! # " " ## # | | "" ""#?????#"%%""= # " ## """ | | ## ###?????#"""""""" # ## " " ## """ # | | ## ###?????########### ## " " # """ # | | "" ""#???????????????# ## "" # """ # | | "#?????########### ## " " # """ # | | "" "#?????#"""""""" # ## "" " # # | | "" "#?????#" # ## " " # " " # | | "#?????#" "" # ## ###""""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- IN-MT5's Pitchfork "Insurrection" | -8/Scraptown | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveStructuralShifter Manual? 0 Play Time 00:53:48 Cumulative 22.8 hours Start 2025.05.06 @ 19:13:50 End 2025.05.06 @ 20:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 24 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df0dcaf-3797-4289-9ac9-aa1645bbbe5d