Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 12:48:15 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (359) 359 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1394 Bonus ------- None Cogmind --------- Core Integrity 240/400 Matter 300/300 Energy 125/125 System Corruption 8% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Aluminum Leg Flight Unit Huge Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Medium Matter Pod (100) Seismic Detector Power Shielding High-powered Tractor Beam Particle Cannon Particle Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Melee Analysis Suite > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flight Unit Huge Storage Unit Small Matter Pod Medium Matter Pod Medium Matter Pod Seismic Detector Power Shielding High-powered Tractor Beam Particle Cannon Particle Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw [Rating: 15] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | . 12 9 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | . 3 5 Treads 3 | . 2 1 Leg 5 | . 1 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 6 1 Device 3 | . 3 . Storage 3 | . 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon 5 | . 1 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 88 Engine 13 | . 13 10 Treads 18 | . 19 11 Leg 10 | . 8 20 Device 12 | . 12 9 Storage 13 | . 14 11 Processor 1 | . . 6 Ballistic Gun 25 | . 27 12 Naked Turns . | . . . Heaviest Build 53 | 12 53 53 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | . 25 20 Average Capacity 17 | . 16 20 Most Carried 20 | . 20 20 Average Carried 13 | . 12 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 17 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1001 | 180 559 262 Remotely . | . . . Salvage Created 578 | . 362 216 Parts 43 | . 22 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 9 7 Guns 16 | . 9 7 Classes Destroyed 5 | . 3 2 Worker 1 | . . 1 Hauler 2 | . 2 . Swarmer 9 | . 5 4 Grunt 6 | . 4 2 Duelist 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 193 | . 129 64 Missed 58 | . 38 20 Damage Taken 1764 | . 852 912 Core 236 | . 76 160 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 91 | . 47 44 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 147 | . 94 53 Gun 147 | . 94 53 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 147 | . 94 53 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 86 | . 54 32 Core Hits 30 | . 17 13 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 1 2 Destroy 3 | . 1 2 Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1041 | . 664 377 Guns 1041 | . 664 377 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1041 | . 664 377 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . 2 3 Average Temperature 2 | . 2 3 Received Heat Transfer 381 | . 219 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 165 | . 165 156 Initial . | . . . Average 48 | . 39 98 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 22 14 Peak Tracking Total 7 | . 7 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 8 | . 7 1 Failed 8 | . 3 5 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 12 | . 7 5 Terminals 16 | . 10 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1819 | . 1526 293 Spaces Moved 803 | 1 708 94 Core . | . . . Treads 435 | . 407 28 Legs 368 | 1 301 66 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 189 | 120 188 193 Slowest Speed 260 | 120 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 35 | 2 94 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee 2 | . . 2 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 958 | . 804 154 Wait 8 | . 8 . Move 801 | . 707 94 Hop . | . . . Pick Up 25 | . 21 4 Fast Attach 4 | . 2 2 Attach 8 | . 2 6 Detach . | . . . Swap 9 | . 8 1 Drop 10 | . 9 1 Fire 91 | . 47 44 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 571 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Discovered new exit (range 6) 1527 | -10/Materials | Entered another Materials area 1527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1684 | -9/Materials | Lost 4 parts (1p2n1w) 1798 | -9/Materials | Crushed by falling debris 1820 | -9/Materials | Self-destructed Last Messages --------------- 01732_ K-01 Serf collects debris. 01742_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01743_ K-01 Serf collects debris. 01745_ O-16 Technician uses terminal to summon reinforcements. 01745_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01745_ O-16 Technician locks terminal. 01746_ K-01 Serf collects debris. 01789_ K-01 Serf destroyed. 01798_ The unstable cave ceiling collapses. 01798_ Crushed by falling debris. 01798_ Structural Scanner destroyed. 01798_ System corrupted by crushing effect (+2). 01798_ Lgt. Assault Rifle destroyed. 01798_ System corrupted by crushing effect (+2). 01798_ Aluminum Leg destroyed. 01798_ System corrupted by crushing effect (+3). 01798_ Katana destroyed. 01798_ System corrupted by crushing effect (+1). 01806_ U-05 Engineer builds a Wall. 01810_ System corrupted: Component data lost. 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