Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.08 @ 08:38:19 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (332) 332 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 1793 Bonus ------- Pacifist 200 Follower Combat Kills 110 Friendly Fire -29 Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 229/265 System Corruption 3% Temperature Cool (409) Movement Walking (180) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Analyzer Improved Targeting Computer > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (12) --- Ion Engine Light Ion Engine Heat Sink Small Storage Unit Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer Beam Rifle Spread Laser Improved Medium Laser Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 6 2 5 11 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 2 | . 1 1 . Storage 4 | 1 1 2 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . 1 7 Energy Gun 4 | . . . 4 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 1 12 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 7 | . . . 7 Highest Loss Streak 12 | . . 1 12 Average Slot Usage (%) 93 | . 99 95 83 Engine 11 | . 14 11 11 Wheel 21 | . 28 22 13 Device 12 | . 13 14 8 Storage 15 | . 14 15 18 Processor 7 | . . 10 11 Energy Gun 1 | . . . 3 Ballistic Gun 22 | . 28 22 15 Naked Turns . | . . . . Heaviest Build 45 | 10 39 42 45 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 14 | . 1 1 14 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 5 7 12 12 Most Carried 12 | 2 6 10 12 Average Carried 6 | . 3 6 9 Final Capacity 12 | 6 12 12 12 Final Carried 10 | 2 6 10 5 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 570 | 221 . 193 156 Remotely . | . . . . Salvage Created 443 | . . 213 230 Parts 20 | . . 12 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 11 | . . 7 4 Guns 11 | . . 7 4 Classes Destroyed 5 | . . 3 2 Recycler 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 5 | . . 2 3 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 2 | . . 2 2 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 2 | . . 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1494 | . . 486 1008 Core 403 | . . 131 272 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 50 | . . 29 21 Largest 2 | . . 2 2 Hottest 121 | . . 40 121 Shots Fired 96 | . . 58 38 Gun 96 | . . 58 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 82 | . . 58 24 Thermal 14 | . . . 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . . 8 16 Robot Miss Streak 5 | . . 5 1 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 69 | . . 35 34 Core Hits 37 | . . 12 25 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 888 | . . 400 488 Guns 888 | . . 400 488 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 666 | . . 400 266 Thermal 222 | . . . 222 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 2 | . . . 2 Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 400 | . . 6 400 Average Temperature 135 | . . 3 144 Received Heat Transfer 567 | . . 75 492 Effects 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 322 | . . . 322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 251 | . 16 251 175 Initial 105 | . . 6 105 Average 76 | . 9 103 127 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 80 100 Level 1 8 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . . 11 14 Peak Tracking Total 9 | . . 5 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 4 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 2 . Successful 6 | . 6 . . Failed 6 | . 4 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 15 | . . . 15 Total Damage 274 | . . . 274 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 575 | 37 164 231 143 Spaces Moved 348 | 27 154 123 44 Core 3 | 1 . . 2 Treads . | . . . . Legs . | . . . . Wheels 345 | 26 154 123 42 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 110 110 Average Speed 109 | 98 102 110 138 Slowest Speed 750 | 100 110 110 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 33 15 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 444 | 34 159 163 88 Wait 10 | . 1 . 9 Move 345 | 26 153 122 44 Hop . | . . . . Pick Up 15 | 2 3 7 3 Fast Attach 8 | 6 1 . 1 Attach 12 | . . 3 9 Detach . | . . . . Swap 4 | . 1 2 1 Drop . | . . . . Fire 50 | . . 29 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Discovered new exit (range 5) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x2 415 | -9/Materials | Discovered new exit (range 3) 433 | -9/Materials | Entered Storage 440 | -9/Storage | Met a pair of Derelict thieves 525 | -9/Storage | Core integrity fell below 50% 559 | -9/Storage | Core integrity fell below 20% 576 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Assault Rifle destroyed. Terrain Scanner destroyed. Acquired Carbon-fiber Leg. System corrupted: Beam Rifle targeting data glitched. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Acquired 38 matter. G-34 Mercenary destroyed. Acquired 25 matter. System corrupted: Spread Laser failed to cycle. K-01 Serf collects debris. Beam Rifle destroyed. K-01 Serf collects debris. Overheating: Matter decay (-63). Acquired 4 matter. K-01 Serf collects debris. Overheating: Rnf. Ion Engine damaged (-49). Overheating: Spread Laser damaged (-23). Overheating: Seismic Analyzer damaged (-5). 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