Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:38:38 Player: Dami Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1764) 1764 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4409 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Medium Matter Pod (100) Structural Scanner Visual Processing Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Laser Minigun > --- INVENTORY -------- Large Storage Unit Medium Matter Pod Structural Scanner Visual Processing Unit Signal Interpreter [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 51 | 6 16 12 14 3 Power 9 | 2 4 1 2 . Engine 8 | 2 3 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 4 2 3 . Treads . | . . . . . Leg 9 | . 4 2 3 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 4 2 4 2 Device 3 | . 2 . 1 . Storage 1 | . 1 . . . Processor 5 | . 1 1 1 2 Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 19 | 2 4 7 5 1 Energy Gun 9 | 1 2 4 2 . Energy Cannon 3 | . . . 2 1 Ballistic Gun 5 | 1 . 3 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . 1 3 9 10 Power 4 | . . 1 2 1 Propulsion 5 | . . . 3 2 Utility 4 | . . . 1 3 Weapon 10 | . 1 2 3 4 Highest Loss Streak 8 | . 1 1 8 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 98 86 80 37 Engine 5 | . 3 6 12 3 Core 6 | . 10 4 . . Leg 22 | . 26 21 16 9 Device 3 | . 5 . 2 1 Storage 7 | . 13 1 . . Processor 9 | . 8 10 9 9 Hackware 1 | . . . 8 2 Protection 3 | . . 9 5 . Energy Gun 14 | . 14 19 5 5 Ballistic Gun 5 | . 1 9 13 3 Launcher 6 | . 11 3 . . Naked Turns . | . . . . . Heaviest Build 41 | 8 32 41 33 18 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 10 | . 9 10 3 2 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 15 | 5 15 15 5 5 Average Capacity 10 | 5 14 6 5 5 Most Carried 8 | 2 8 6 5 5 Average Carried 4 | . 4 4 5 5 Final Capacity 15 | 5 15 5 5 5 Final Carried 5 | 2 4 5 5 5 Class Distribution -------------------- 54% | Mutant 29% | Tank 5% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1419 | 269 447 371 299 33 Remotely . | . . . . . Salvage Created 2031 | 44 366 990 583 48 Parts 153 | 2 35 82 31 3 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | 1 10 24 10 1 Guns 34 | 1 6 18 8 1 Cannons 2 | . . . 2 . AOE 10 | . 4 6 . . Classes Destroyed 11 | 1 5 2 3 . Worker 3 | . 2 1 . . Builder 3 | . 2 1 . . Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 10 | . 3 5 2 . Swarmer 15 | . 6 9 . . Grunt 19 | 1 4 8 5 1 Brawler 1 | . . . 1 . Sentry 10 | . . 7 3 . Hunter 1 | . . . 1 . Best Kill Streak 8 | 1 4 8 4 1 Combat Bots Only 6 | 1 3 6 4 1 Max Kills in Single Turn 3 | 1 2 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 373 | 4 66 90 101 112 Missed 106 | . 18 30 24 34 Damage Taken 4056 | 41 414 851 1485 1265 Core 1285 | 10 52 78 438 707 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 252 | . 72 . 180 . Core Remaining (%) 67 | 96 75 80 20 . Volleys Fired 153 | 3 37 59 38 16 Largest 3 | 2 2 3 3 2 Hottest 173 | 60 70 146 173 81 Shots Fired 352 | 6 66 152 98 30 Gun 297 | 6 51 144 66 30 Cannon 32 | . . . 32 . Launcher 23 | . 15 8 . . Special . | . . . . . Kinetic 133 | 3 14 64 38 14 Thermal 136 | 3 19 38 60 16 Explosive 23 | . 15 8 . . Electromagnetic 60 | . 18 42 . . Robot Hit Streak 9 | 3 8 7 8 9 Robot Miss Streak 5 | 2 2 5 5 2 Penetration Max . | . . . . . Secondary Targets 8 | . 2 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 186 | 4 31 73 59 19 Core Hits 107 | 2 31 46 23 5 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 12 | . . 6 5 1 Burn 8 | . . 5 3 . Destroy 4 | . . 1 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4263 | 54 1220 1599 1091 299 Guns 2511 | 54 328 1128 706 295 Cannons 350 | . . . 350 . Explosions 1363 | . 892 471 . . Melee . | . . . . . Ramming 39 | . . . 35 4 Kinetic 1240 | 30 110 569 364 167 Thermal 1395 | 24 306 245 692 128 Explosive 1170 | . 726 444 . . Electromagnetic 419 | . 78 341 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . 41 20 . . Projectiles . | . . . . . Explosions 61 | . 41 20 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . 14 54 . 2 Shots 4 | . 1 3 . . Rammed 3 | . . . . 3 Targets Rammed 9 | . . . 5 4 Kicked 6 | . . . 5 1 Crushed . | . . . . . Highest Temperature 643 | 24 66 360 643 71 Average Temperature 135 | 16 25 95 241 28 Received Heat Transfer 1233 | 24 51 201 675 282 Effects 14 | . . 1 13 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . 1 1 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Damage (minor) 3 | . . . 3 . Damage (major) 2 | . . . 2 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 2 . Heat Transferred 3262 | 50 400 999 1480 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 340 | 20 246 340 177 97 Initial 135 | . 13 . 135 77 Average 85 | 12 47 135 112 70 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 94 | 100 98 83 100 100 Level 1 5 | . 1 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | 1 16 34 15 15 Peak Tracking Total 9 | 1 3 4 5 9 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 5 4 1 . Max in Single Turn 5 | . 5 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 6 5 5 2 Terminals 13 | . 4 4 3 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 46 | . 26 8 7 5 Successful 29 | . 17 6 5 1 Failed 17 | . 9 2 2 4 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 27 | . 12 6 4 5 Fabricators . | . . . . . Repair Stations 11 | . 9 . 2 . Recycling Units 6 | . 5 . 1 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 4 2 1 Record 3 | . 1 2 . . Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Assault Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 6 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Refit 2 | . 2 . . . Recycling Unit Hacks 6 | . 5 . 1 . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 1 . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 5 2 3 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 90 | . 52 . 38 . Parts Recycled 2 | . 2 . . . Recycled Matter 203 | . 203 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6765 | 172 3214 2196 1028 155 Spaces Moved 3491 | 183 1591 1037 552 128 Core 184 | 20 9 8 57 90 Treads . | . . . . . Legs 3059 | . 1497 1029 495 38 Wheels 248 | 163 85 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 50 50 Average Speed 172 | 76 186 189 150 79 Slowest Speed 550 | 80 500 550 330 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 8 100 66 30 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . 7 . . . Terrain Destroyed 165 | . 119 30 16 . Melee . | . . . . . Projectile 16 | . . . 16 . AOE 149 | . 119 30 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3946 | 207 1780 1143 664 152 Wait 191 | 10 101 26 53 1 Move 3487 | 182 1590 1036 551 128 Hop . | . . . . . Pick Up 21 | 4 17 . . . Fast Attach 35 | 4 2 12 14 3 Attach 15 | 2 13 . . . Detach 15 | 1 9 4 1 . Swap 1 | . 1 . . . Drop 19 | 1 10 6 2 . Fire 153 | 3 37 59 38 16 Melee . | . . . . . Ram 3 | . . . . 3 Kick 6 | . . . 5 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 788 | -10/Materials | Repaired Ion Engine 1148 | -10/Materials | Discovered new exit (range 16) 1423 | -10/Materials | Discovered new exit (range 14) 1834 | -10/Materials | Discovered new exit (range 13) 1892 | -10/Materials | Discovered new exit (range 16) 2084 | -10/Materials | Discovered new exit (range 15) 2947 | -10/Materials | Repaired Grenade Launcher 3298 | -10/Materials | Identified exit to Subcaves 3381 | -10/Materials | Identified exit to Materials 3387 | -10/Materials | Entered another Materials area 3387 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 4346 | -9/Materials | Build established: Tank 4616 | -9/Materials | Discovered new exit (range 20) 5197 | -9/Materials | Discovered new exit (range 19) 5555 | -9/Materials | Discovered new exit (range 4) 5583 | -9/Materials | Entered another Materials area 5583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5833 | -8/Materials | Repaired Hrd. Medium Armor Plating 6005 | -8/Materials | Identified exit to Factory 6230 | -8/Materials | Core integrity fell below 50% 6265 | -8/Materials | Lost 8 parts (2p2n1u3w) 6553 | -8/Materials | Build established: Scavenger-Gunner 6611 | -8/Materials | Entered Factory 6611 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6708 | -7/Factory | Core integrity fell below 50% 6732 | -7/Factory | Lost 6 parts (1p2n1u2w) 6740 | -7/Factory | Core integrity fell below 20% 6766 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. Minigun destroyed. Carbon-fiber Leg destroyed. Beam Rifle destroyed. M-28 Smith repairs H-61 Shepherd. Connecting with DSF Access... U-05 Engineer builds a Wall. Acquired Adv. Targeting Computer. Acquired Hvy. Ion Cannon. Acquired Adv. Targeting Computer. Connecting with Terminal... ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. [Achievement: One Hack Too Far] Targeting Computer destroyed. Hvy. Ion Cannon destroyed. K-01 Serf collects debris. Acquired 1 matter. Slammed into K-01 Serf. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????? ????????????? | | ?????????????????????? ???????????? | | ?????????????????????? ????????????? | | ????????????????????? ! ?????????????? | | ????????????????????? ??????????????? | | ???????############# ???????????????? | | ???????# # ????????????????? | | ???????# g?????????????????? | | ???????# g#?????????????????? | | ???????# g #?????????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ???????# #?###?????????????? | | ???????# ### ##########????? | | ???????# #! """T""" #????? | | ???????# k # #????? | | ???????# @ # !!] #????? | | ???????# # #????? | | ??????#######g###### ! !% #????? | | ??????# ##### #????? | | ??????+ + """ #????? | | ??????# ##### """"" #????? | | ??????### #???# """"" #????? | | ????????# #???# #????? | | ????????# g #???# #????? | | ??????? h #???# #????? | | ??????###### g#???#######+##########? | | ???????????# H #???????# #? | | ???????????# #???????# #? | | ???????????# #???????# #? | | ???????????# #???????# #? | | ???????????# #????+ #? | | ???????????# #????########### #? | | ??????????## ##????###??##### #? | | ??????????# ######"####T ## #? | | ????####+## #? | | ????# #? | | ??????##### #? | | ??????????# %############### #? | | ??????????###*###?????????????# #? | | ????????????#%###?????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Risk Taker Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed SurgePlatingReconstructor Manual? 0 Play Time 01:04:14 Cumulative 1.0 hours Start 2024.03.31 @ 17:27:05 End 2024.03.31 @ 18:38:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5727d589-1ab0-49eb-a3d4-c8255c9d5f31