Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 02:01:20 Player: WhySorrowGod Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2529) 2529 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 5291 Bonus ------- Pacifist 200 High Alert Combat Kills 337 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 51/100 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Titanium Leg Shock Maul Shock Maul Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit > --- WEAPON ----------- Shock Maul Shock Maul Shock Maul > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Light Assault Rifle Shock Maul Shock Maul [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 60 | 6 . 26 4 24 Power 8 | 1 . 2 2 3 Engine 5 | 1 . 2 2 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 16 | 2 . 10 . 4 Treads . | . . . . . Leg 16 | 2 . 10 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . 9 1 1 Device 5 | . . 3 1 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 5 . . Artifact . | . . . . . Weapon 24 | 2 . 5 1 16 Energy Gun 6 | 2 . 2 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | . . 3 1 8 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 5 | . . . . 5 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . . 4 . 19 Power 6 | . . 1 . 5 Propulsion 4 | . . 1 . 3 Utility 3 | . . 1 . 2 Weapon 10 | . . 1 . 9 Highest Loss Streak 8 | . . 4 . 8 Average Slot Usage (%) 88 | . 85 93 93 80 Engine 8 | . 14 10 13 2 Core 3 | . . . . 9 Leg 28 | . 28 30 27 26 Device 5 | . . 5 . 9 Storage 10 | . 14 11 9 9 Protection 10 | . . 14 17 3 Energy Gun 5 | . 28 8 . . Ballistic Gun 15 | . . 13 24 17 Naked Turns . | . . . . . Heaviest Build 33 | 12 12 27 33 29 Greatest Support 51 | 20 20 51 51 51 Greatest Overweight (x) 8 | . . 8 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | . . 7 7 8 Average Carried 4 | . . 4 6 4 Final Capacity 8 | 6 6 8 8 8 Final Carried 7 | . . 7 6 4 Class Distribution -------------------- 46% | Mutant 33% | Scavenger-Mutant 12% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2160 | 193 . 781 372 814 Remotely . | . . . . . Salvage Created 3226 | . . 1386 562 1278 Parts 185 | . . 95 31 59 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . . 30 10 28 Guns 66 | . . 30 10 26 Cannons 1 | . . . . 1 Classes Destroyed 10 | . . 9 . 1 Worker 3 | . . 2 1 . Builder 3 | . . 1 . 2 Recycler 3 | . . 1 2 . Operator 1 | . . . . 1 Watcher 3 | . . 3 . . Swarmer 16 | . . 6 4 6 Grunt 35 | . . 15 4 16 Brawler 1 | . . 1 . . Duelist 2 | . . 1 . 1 Sentry 14 | . . 7 2 5 Best Kill Streak 9 | . . 7 7 9 Combat Bots Only 8 | . . 5 5 8 Max Kills in Single Turn 2 | . . 2 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4607 | . . 1516 217 2874 Core 846 | . . 286 25 535 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 100 28 . . Volleys Fired 231 | . 3 104 29 95 Largest 3 | . 2 2 3 3 Hottest 201 | . 80 80 69 201 Shots Fired 509 | . 6 198 83 222 Gun 504 | . 6 198 83 217 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 425 | . . 133 83 209 Thermal 42 | . 3 26 . 13 Explosive . | . . . . . Electromagnetic 42 | . 3 39 . . Robot Hit Streak 22 | . 4 22 7 21 Robot Miss Streak 7 | . 1 5 7 6 Penetration Max . | . . . . . Secondary Targets 17 | . . 5 3 9 Max Gunslinging Chain 2 | . . 1 2 1 Shots Hit Robots 323 | . 5 122 42 154 Core Hits 147 | . 1 56 22 68 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 5020 | . 66 1867 632 2455 Guns 4745 | . 66 1867 632 2180 Cannons 100 | . . . . 100 Explosions . | . . . . . Melee 171 | . . . . 171 Ramming 4 | . . . . 4 Kinetic 4029 | . . 1353 632 2044 Thermal 517 | . 30 251 . 236 Explosive . | . . . . . Electromagnetic 299 | . 36 263 . . Impact 171 | . . . . 171 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles . | . . . . . Explosions . | . . . . . Melee 31 | . . . . 31 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | . 54 227 416 264 Average Temperature 105 | . 29 65 177 53 Received Heat Transfer 1830 | . . 489 81 1260 Effects 4 | . . 1 3 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1103 | . 75 584 . 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 718 | . 15 666 537 718 Average Influence 359 | . 2 301 385 512 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 25 | 100 100 37 . . Level 1 30 | . . 36 50 22 Level 2 43 | . . 26 49 75 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 5 . 5 Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault 2 | . . 1 . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . . 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 1 47 13 42 Peak Tracking Total 8 | . 1 7 5 8 Tactical Retreats 8 | . . 6 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 4 | . . 3 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 9 | . . 5 1 3 Terminals 5 | . . 2 1 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 16 | . . 11 1 4 Successful 10 | . . 6 1 3 Failed 6 | . . 5 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . 5 1 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . . 2 1 2 Record 1 | . . 1 . . Open Door 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 3 . 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2407 | 64 101 1217 217 808 Spaces Moved 1182 | 48 77 628 92 337 Core 6 | 3 . 3 . . Treads . | . . . . . Legs 1176 | 45 77 625 92 337 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 130 Average Speed 124 | 115 120 122 130 130 Slowest Speed 450 | 120 120 450 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 21 63 10 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1720 | 53 79 903 141 544 Wait 170 | . . 91 15 64 Move 1178 | 47 76 627 91 337 Hop . | . . . . . Pick Up 26 | . . 24 . 2 Fast Attach 40 | 6 . 16 2 16 Attach 17 | . . 8 1 8 Detach 11 | . . 6 . 5 Swap 3 | . . 2 1 . Drop 38 | . . 25 2 11 Fire 231 | . 3 104 29 95 Melee 4 | . . . . 4 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 3) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 770 | -9/Materials | Core integrity fell below 50% 806 | -9/Materials | Lost 4 parts (1p1n1u1w) 853 | -9/Materials | Build established: Scavenger-Mutant 1237 | -9/Materials | Discovered new exit (range 10) 1366 | -9/Materials | First assault squad dispatched 1372 | -9/Materials | Repaired Hrd. Light Armor Plating 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1383 | -8/Materials | Discovered new exit (range 15) 1481 | -8/Materials | Discovered new exit (range 13) 1600 | -8/Materials | Entered Storage 1736 | -8/Storage | Build established: Tank 1808 | -8/Storage | Destroyed 7 combat bots 1945 | -8/Storage | Lost 3 parts (1p1u1w) 1947 | -8/Storage | Destroyed 8 combat bots 2037 | -8/Storage | Garrison activated, responded to threat 2094 | -8/Storage | Core integrity fell below 50% 2289 | -8/Storage | Identified exit to Garrison 2294 | -8/Storage | Lost 3 parts (1p2w) 2390 | -8/Storage | Core integrity fell below 20% 2400 | -8/Storage | First assault squad dispatched 2408 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02381_ K-01 Serf collects debris. 02381_ Pulse Rifle destroyed. 02385_ R-06 Scavenger collects Imp. Heat Sink. 02385_ K-01 Serf collects debris. 02385_ Titanium Leg destroyed. 02387_ K-01 Serf destroyed. 02387_ Hvy. Particle Cannon destroyed. 02391_ Acquired 46 matter. 02392_ Titanium Leg destroyed. 02400_ ALERT: Significant disruption in Zone 9Y, assault force dispatched. 02401_ Adv. Heat Sink destroyed. 02405_ C-30 ARC bursts open, deploying its payload. 02405_ B-36 Bruiser unfolds itself. 02405_ L-31 Rogue unfolds itself. 02405_ G-47 Trooper unfolds itself. 02406_ Slammed into L-31 Rogue. 02406_ Titanium Leg destroyed. 02407_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02407_ Slammed into G-50 Soldier. 02408_ Recycling unit begins recycling process. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????? 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