Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:30:51 Player: kikul Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1902) 1902 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4642 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Aluminum Leg Aluminum Leg Large Battery (200) Large Battery (200) Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Terrain Scan Processor Insulated Plating System Restoration Module > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Large Battery Large Battery Transport Network Coupler Hardened Medium Armor Plating Gauss Rifle Concussive RPG Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Battery Device Improved Heat Sink Storage Large Battery Processor Visual Processing Unit Protection Insulated Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Concussive RPG Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 97 | 6 8 22 32 29 Power 10 | 1 . 1 3 5 Engine 6 | 1 . 1 2 2 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 23 | 2 2 6 9 4 Treads 4 | . . 3 1 . Leg 11 | . 2 3 2 4 Wheel 8 | 2 . . 6 . Hover . | . . . . . Flight . | . . . . . Utility 28 | 1 2 2 12 11 Device 13 | 1 1 1 6 4 Storage 5 | . 1 . 4 . Processor 6 | . . 1 2 3 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 36 | 2 4 13 8 9 Energy Gun 6 | . . 1 2 3 Energy Cannon 4 | . . 3 1 . Ballistic Gun 22 | 2 4 7 4 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . . 1 9 28 Power 8 | . . . 2 6 Propulsion 14 | . . . 6 8 Utility 8 | . . 1 . 7 Weapon 8 | . . . 1 7 Highest Loss Streak 12 | . . 1 5 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 91 99 74 84 Engine 8 | . 14 11 6 5 Treads 3 | . . 7 6 . Leg 19 | . 25 35 1 9 Wheel 8 | . 2 . 11 17 Device 9 | . 17 8 6 7 Storage 11 | . 3 11 15 13 Processor 3 | . . 2 8 2 Protection 3 | . . . . 10 Energy Gun 4 | . . 1 4 8 Ballistic Gun 12 | . 28 14 9 3 Impact Weapon 1 | . . 4 . . Naked Turns 2 | . . . 2 . Heaviest Build 56 | 7 48 56 56 42 Greatest Support 60 | 20 20 60 60 57 Greatest Overweight (x) 13 | . 2 1 6 13 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 20 | 5 20 20 20 15 Average Capacity 14 | 5 8 20 10 15 Most Carried 20 | 5 5 20 20 14 Average Carried 11 | 2 4 17 9 10 Final Capacity 20 | 5 20 20 15 15 Final Carried 19 | 5 5 19 11 7 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2102 | 294 380 391 542 495 Remotely . | . . . . . Salvage Created 2683 | 151 441 461 777 853 Parts 182 | 17 29 41 46 49 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 4 | . 3 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | 1 4 10 13 15 Guns 39 | 1 4 9 10 15 Cannons 3 | . . 1 2 . Classes Destroyed 16 | 3 4 5 2 2 Worker 12 | 1 6 1 2 2 Builder 2 | . . 1 1 . Tunneler 6 | 4 1 . 1 . Hauler 4 | . 2 . 2 . Recycler 3 | . 1 . 1 1 Mechanic 1 | . 1 . . . Operator 3 | . . 1 1 1 Watcher 2 | . . 2 . . Swarmer 11 | . 3 3 3 2 Grunt 17 | 1 1 4 7 4 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 4 | . . 2 1 1 Specialist 3 | . . . . 3 Hunter 4 | . . . 1 3 Programmer 2 | . . . . 2 Best Kill Streak 6 | 6 4 3 3 3 Combat Bots Only 3 | 1 3 3 2 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 580 | 3 36 69 137 335 Missed 177 | . 10 24 37 106 Damage Taken 5272 | 34 363 520 1376 2979 Core 1238 | . 125 54 341 718 Absorbed by Shields . | . . . . . Ignored by Resistances 60 | . . . . 60 Core Remaining (%) 68 | 100 50 86 38 . Volleys Fired 292 | 9 54 52 75 102 Largest 2 | 2 2 2 2 2 Hottest 119 | 40 40 112 90 119 Shots Fired 465 | 18 110 77 121 139 Gun 443 | 18 110 67 110 138 Cannon 21 | . . 10 11 . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 353 | 18 110 61 73 91 Thermal 70 | . . 6 24 40 Explosive 1 | . . . . 1 Electromagnetic 41 | . . 10 24 7 Robot Hit Streak 16 | 6 13 15 16 11 Robot Miss Streak 5 | 1 4 5 4 5 Penetration Max 1 | . . . 1 1 Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 297 | 11 66 46 84 90 Core Hits 137 | 8 24 24 42 39 Critical Kills 5 | 2 . 1 . 2 Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 8 | 2 1 1 1 3 Burn 1 | . . . . 1 Destroy 6 | 2 1 . 1 2 Smash 1 | . . 1 . . Melee Attacks 3 | . . 2 1 . Impact 2 | . . 2 . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4802 | 103 768 693 1400 1838 Guns 4399 | 103 768 498 1226 1804 Cannons 246 | . . 77 154 15 Explosions 12 | . . . . 12 Melee 103 | . . 103 . . Ramming 42 | . . 15 20 7 Kinetic 3295 | 103 768 465 693 1266 Thermal 808 | . . 33 289 486 Explosive 12 | . . . . 12 Electromagnetic 527 | . . 77 398 52 Impact 118 | . . 103 . 15 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 4 2 4 Average Corruption 2 | . 2 3 1 2 Corruption Purged 4 | . . . . 4 Corruption Blocked . | . . . . . Effects 53 | . 9 9 13 22 Message Errors 7 | . . 1 2 4 Matter Fused 16 | . 3 2 5 6 Heat Flow Errors 11 | . 1 1 3 6 Energy Discharges 7 | . 2 1 1 3 Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 1 | . . . 1 . Misfires 5 | . 2 1 . 2 Alerts 2 | . . 2 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . 15 20 7 Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 271 | . 233 218 259 271 Average Temperature 76 | . 52 92 64 81 Received Heat Transfer 1149 | 18 117 162 450 402 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 1666 | . . 75 666 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 245 | 45 206 140 245 167 Initial 59 | . 29 15 59 39 Average 64 | 11 79 48 99 55 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 98 | 100 96 100 94 100 Level 1 1 | . 3 . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 2 6 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 6 | . . 1 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | 1 12 16 22 27 Peak Tracking Total 8 | 1 2 3 4 8 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 4 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 1 3 1 Terminals 5 | . 1 1 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 2 3 11 1 Successful 14 | . 1 2 10 1 Failed 3 | . 1 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 2 3 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 2 5 1 Record 5 | . . . 4 1 Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 2 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4940 | 141 783 1579 1007 1430 Spaces Moved 2166 | 111 436 632 558 429 Core 180 | 23 . . 42 115 Treads 282 | . . 161 121 . Legs 1113 | . 381 471 15 246 Wheels 591 | 88 55 . 380 68 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 50 80 Average Speed 173 | 73 137 198 125 264 Slowest Speed 700 | 80 260 240 350 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 8 40 32 29 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed 8 | . . 3 4 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2884 | 153 520 874 746 591 Wait 193 | 17 12 124 37 3 Move 2162 | 110 435 631 557 429 Hop . | . . . . . Pick Up 91 | 11 5 28 25 22 Fast Attach 14 | . 2 . 12 . Attach 56 | 6 4 9 14 23 Detach 2 | . . 1 1 . Swap 27 | . 2 13 6 6 Drop 36 | . 6 11 14 5 Fire 292 | 9 54 52 75 102 Melee 3 | . . 2 1 . Ram 8 | . . 3 4 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 142 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Propulsion x2 2287 | -9/Materials | Build established: Scavenger-Mutant 2477 | -9/Materials | Discovered new exit (range 18) 2504 | -9/Materials | Entered another Materials area 2504 | -8/Materials | Evolved 2 slots: Utility x2 2850 | -8/Materials | Released all parts (5) 2860 | -8/Materials | Lost 5 parts (4n1w) 2889 | -8/Materials | Core integrity fell below 50% 3423 | -8/Materials | Discovered new exit (range 5) 3511 | -8/Materials | Entered Factory 3511 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4344 | -7/Factory | Cargo convoy interrupted 4435 | -7/Factory | Core integrity fell below 50% 4468 | -7/Factory | Lost 12 parts (1p4n3u4w) 4816 | -7/Factory | Lost 3 parts (1p1n1u) 4935 | -7/Factory | Core integrity fell below 20% 4941 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. Slug penetrates Y-54 Guardian. R-06 Scavenger destroyed. Slug penetrates Y-54 Guardian. System Restoration Module destroyed. Slug penetrates Y-54 Guardian. Gauss Rifle destroyed. Knocked back. Nuclear Core destroyed. Gauss Rifle destroyed. Concussive RPG expended. Carbon-fiber Leg destroyed. Trap Scanner destroyed. The unstable cave ceiling collapses. Titanium Leg destroyed. Lgt. Deuterium Engine destroyed. Assault Rifle destroyed. K-01 Serf collects debris. Nuclear Reactor explodes. Hrd. Medium Armor Plating destroyed. 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Ion Engine | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Made in Tau Ceti IV Power Corrupts Safety First Challenges ------------ None Game ------ Seed DisruptionLayeredScythe Manual? 0 Play Time 01:24:30 Cumulative 3.2 hours Start 2024.04.03 @ 17:03:44 End 2024.04.03 @ 18:30:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 556f3932-fcd6-400c-8eed-f3703860da10