Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 18:18:36 Player: ngplus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2786) 2786 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 8136 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 100/100 System Corruption 19% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Hacking Suite Gauss Rifle Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Modified TNC Advanced Melee Analysis Suite > --- WEAPON ----------- Maul Katana Great Axe > --- INVENTORY -------- Light Ion Engine Wheel Gauss Rifle Remote Datajack [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Modified TNC Device Actuator Array Storage Large Storage Unit Processor Modified TNC Protection Core Shielding Weapon Katana Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . . . . 4 . . 4 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 4 | . . . . . 2 . . 2 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 77 | 5 12 1 . . 25 11 . 2 . 21 Power 7 | 1 1 . . . 2 1 . . . 2 Engine 6 | 1 1 . . . 1 1 . . . 2 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 1 . . 5 4 . . . 12 Treads 8 | . . . . . 5 . . . . 3 Leg . | . . . . . . . . . . . Wheel 12 | 2 2 1 . . . 4 . . . 3 Hover 4 | . . . . . . . . . . 4 Flight 2 | . . . . . . . . . . 2 Utility 21 | . 3 . . . 10 5 . 1 . 2 Device 5 | . . . . . 2 1 . 1 . 1 Storage 3 | . 1 . . . 2 . . . . . Processor 6 | . 2 . . . 1 2 . . . 1 Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 5 2 . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 6 . . . 8 1 . 1 . 5 Energy Gun 2 | . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 6 . . . 2 . . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . Launcher 3 | . . . . . 3 . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 1 . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 2 . . . . 1 Parts Lost 38 | . 4 1 . . 12 6 . . 3 12 Power 3 | . . . . . 1 1 . . . 1 Propulsion 14 | . 2 1 . . 2 3 . . . 6 Utility 8 | . . . . . 3 2 . . 1 2 Weapon 13 | . 2 . . . 6 . . . 2 3 Highest Loss Streak 6 | . 3 1 . . 5 2 . . 3 6 To Critical Strikes 4 | . . . . . . . . . 2 2 Average Slot Usage (%) 81 | . 90 96 100 100 84 82 90 70 47 42 Engine 8 | . 14 14 14 14 6 6 9 6 3 4 Treads 7 | . . . . . 17 7 . . . 5 Wheel 14 | . 25 24 28 28 4 17 27 20 11 1 Storage 7 | . 2 14 14 14 9 9 9 6 4 . Processor 13 | . 19 14 14 14 11 15 18 13 11 8 Protection 6 | . . . . . 12 8 9 6 2 . Energy Gun 1 | . . . . . 6 . . . . . Ballistic Gun 10 | . 26 28 28 28 10 . . . . . Ballistic Cannon 2 | . . . . . . 5 9 10 8 . Slashing Weapon 5 | . . . . . 5 9 9 2 . 8 Peak Build Rating 43 | 5 12 12 13 13 35 30 30 35 35 43 Average Rating 22 | 3 9 11 12 13 26 26 30 33 24 25 On Entrance 16 | . 5 12 12 13 13 25 30 30 35 7 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 64 | 6 19 19 19 19 42 49 49 64 64 18 Greatest Support 60 | 20 32 32 26 26 60 60 48 48 48 60 Greatest Overweight (x) 11 | . 1 1 . . 6 11 1 1 2 1 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 5 8 8 8 8 15 15 15 15 15 5 Average Capacity 10 | 5 5 8 8 8 10 15 15 15 11 5 Most Carried 15 | 5 6 8 8 8 15 8 7 7 5 5 Average Carried 5 | 2 4 7 7 7 6 5 7 5 5 3 Final Capacity 15 | 5 8 8 8 8 15 15 15 15 5 5 Final Carried 8 | 2 6 8 8 8 6 7 7 5 5 4 Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Matter Collected 2136 | 274 436 69 . . 470 419 9 . 9 450 Remotely . | . . . . . . . . . . . Salvage Created 3760 | 31 459 127 . 13 965 1116 47 . 481 521 Parts 170 | . 45 4 . . 44 52 2 . . 23 Haulers Intercepted 5 | . . . . . 2 2 . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 65 | 1 13 2 . 1 20 21 1 . 2 4 Melee 23 | . . . . . 7 13 . . . 3 Guns 25 | 1 13 2 . 1 8 . . . . . Cannons 11 | . . . . . . 8 1 . 2 . AOE 5 | . . . . . 5 . . . . . Classes Destroyed 15 | 1 4 1 . . 5 1 . . 1 2 Worker 5 | . . 1 . . 1 . . . . 3 Builder 4 | . . . . . 1 3 . . . . Tunneler 1 | . . . . . . . . . . 1 Hauler 5 | . . . . . 2 2 . . . 1 Recycler 3 | . . . . . . 2 . . . 1 Mechanic 1 | . 1 . . . . . . . . . Operator 3 | . 3 . . . . . . . . . Watcher 4 | . 2 . . . 1 1 . . . . Swarmer 11 | . 5 . . 1 2 3 . . . . Grunt 34 | 1 8 2 . . 12 11 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 13 | . . . . . 4 7 1 . . 1 Hunter 3 | . . . . . 1 . . . . 2 Heavy 1 | . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . 2 . Best Kill Streak 11 | 1 6 2 . 1 11 8 1 . 2 3 Combat Bots Only 9 | 1 4 2 . 1 9 5 1 . 2 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . . 2 . . . . . Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Hostile Shots Fired 519 | 8 81 6 . 4 166 110 . . 10 134 Missed 118 | 2 24 1 . 2 34 23 . . 1 31 Damage Taken 6692 | 63 598 60 . 15 2113 1298 . . 424 2121 Core 1617 | . 212 20 . 7 219 290 . . 54 815 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 38 | . . . . . 10 28 . . . . Regen/Repaired (Parts) 158 | . . . . . 138 20 . . . . Core Remaining (%) 37 | 100 . . . 4 . . 7 . . . Volleys Fired 168 | 6 49 5 . 2 50 36 1 . 18 1 Largest 3 | 2 2 2 . 2 3 1 1 . 2 1 Hottest 158 | 40 46 46 . 46 158 60 60 . 120 5 Shots Fired 279 | 12 91 10 . 4 94 36 1 . 30 1 Gun 204 | 12 91 10 . 4 87 . . . . . Cannon 67 | . . . . . . 36 1 . 30 . Launcher 7 | . . . . . 7 . . . . . Special 1 | . . . . . . . . . . 1 Kinetic 240 | 12 91 10 . 4 56 36 1 . 30 . Thermal 31 | . . . . . 31 . . . . . Explosive 7 | . . . . . 7 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | 4 13 10 . 14 18 17 1 . 11 3 Robot Miss Streak 5 | 3 5 . . . 3 3 . . 4 . Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 3 | . 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 293 | 8 64 8 . 4 85 75 1 . 18 30 Core Hits 126 | 2 30 4 . 1 50 26 1 . 4 8 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 16 | . . . . . 2 8 . . 3 3 Burn 1 | . . . . . 1 . . . . . Blast 8 | . . . . . . 5 . . 3 . Smash 2 | . . . . . . . . . . 2 Sever 5 | . . . . . 1 3 . . . 1 Melee Attacks 128 | . . . . . 33 63 . . . 32 Impact 10 | . . . . . . . . . . 10 Slashing 118 | . . . . . 33 63 . . . 22 Piercing . | . . . . . . . . . . . Sneak Attacks 20 | . . . . . 1 7 . . . 12 Combat Hostiles 3 | . . . . . 1 1 . . . 1 Follow-up Attacks 4 | . . . . . . . . . . 4 Damage Inflicted 9597 | 86 926 125 . 65 2397 3347 61 . 1287 1303 Guns 2127 | 86 926 125 . 65 925 . . . . . Cannons 2863 | . . . . . . 1515 61 . 1287 . Explosions 690 | . . . . . 690 . . . . . Melee 3917 | . . . . . 782 1832 . . . 1303 Ramming . | . . . . . . . . . . . Kinetic 4610 | 86 926 125 . 65 545 1515 61 . 1287 . Thermal 380 | . . . . . 380 . . . . . Explosive 690 | . . . . . 690 . . . . . Electromagnetic . | . . . . . . . . . . . Impact 362 | . . . . . . . . . . 362 Slashing 3555 | . . . . . 782 1832 . . . 941 Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . 3 3 . 18 19 Average Corruption 11 | . . . . . . 2 3 . 10 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . . 1 6 . 6 36 Message Errors 11 | . . . . . . . 1 . 3 7 Matter Fused 9 | . . . . . . . 1 . . 8 Heat Flow Errors 13 | . . . . . . 1 2 . 2 8 Energy Discharges 6 | . . . . . . . 1 . . 5 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 . . 3 Data Loss (major) 3 | . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 622 | . . . . . 31 301 . . . 290 Projectiles 199 | . . . . . . 199 . . . . Explosions 25 | . . . . . 25 . . . . . Melee 398 | . . . . . 6 102 . . . 290 Knockbacks 4 | . . . . . . 3 . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 2 | . . . . . . 2 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 40 | . . . . . 40 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 341 | 12 22 25 . 8 341 276 174 . 262 269 Average Temperature 57 | 7 6 10 . 6 77 35 78 . 65 96 Received Heat Transfer 2334 | 36 234 36 . . 909 630 . . . 489 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 7 | . . . . . . 3 . . . 4 Impact Corruptions 7 | . . . . . . 1 . . . 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 962 | . . . . . 962 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Peak Influence 514 | 20 402 135 . 21 317 514 149 . 4 102 Initial 129 | . 13 84 . . 7 65 129 . . . Average 152 | 1 219 124 . . 163 259 120 . . 35 Maximum Alert Level 2 | . 2 . . . 1 2 . . . . Low Security (%) 68 | 100 29 100 . 100 60 43 100 100 100 100 Level 1 22 | . 64 . . . 39 17 . . . . Level 2 9 | . 5 . . . . 39 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 4 2 . . . 3 Investigation 5 | . 2 . . . 2 . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . . . 2 2 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Distress Signals 5 | . 2 . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | 1 20 2 . 3 25 34 1 . 6 13 Peak Tracking Total 8 | 1 5 2 . 3 6 6 1 . 4 8 Tactical Retreats 7 | . 1 . . . 2 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Traps Triggered 7 | . 1 . . . . 2 . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Accessed 16 | . 4 1 3 1 2 4 . . . 1 Terminals 8 | . 4 1 . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 51 | . 10 3 20 1 7 8 . . . 2 Successful 38 | . 7 2 20 1 3 4 . . . 1 Failed 13 | . 3 1 . . 4 4 . . . 1 Catastrophic 4 | . . . . . 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 4 3 1 . 3 1 . . . . Terminals 18 | . 10 3 . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . 4 4 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 31 | . 7 2 20 1 . 1 . . . . Record 20 | . 1 . 19 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . Alert Level 2 | . 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 2 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 1 . . 2 2 . . . 1 Full Trace Events 5 | . 2 . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 64 | . . . . . 38 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total Allies 3 | . . . . 2 . . . . 1 . Largest Group 2 | . . . . 2 1 . . . 1 . Highest-Rated Group 51 | . . . . 51 20 . . . 31 . Highest-Rated Ally 31 | . . . . 31 20 . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . 3 . . . . 5 . Total Damage 104 | . . . . 20 . . . . 84 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 3 | . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Turns Passed 6026 | 74 567 385 422 175 1733 1225 469 67 148 761 Spaces Moved 3774 | 65 404 356 468 142 584 603 406 57 119 570 Core 202 | 21 . . . . 33 6 . . 84 58 Treads 594 | . . . . . 387 97 . . . 110 Legs . | . . . . . . . . . . . Wheels 2610 | 44 404 356 468 142 164 500 406 57 35 34 Hover 304 | . . . . . . . . . . 304 Flight 64 | . . . . . . . . . . 64 Fastest Speed 37 | 50 80 90 90 90 90 100 115 115 50 37 Average Speed 107 | 70 91 97 90 90 153 125 115 115 70 80 Slowest Speed 600 | 80 100 115 90 90 350 600 115 115 130 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 6 62 51 92 26 24 74 77 2 78 14 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 87 | . . . . . 62 16 . . 9 . Melee . | . . . . . . . . . . . Projectile 25 | . . . . . . 16 . . 9 . AOE 62 | . . . . . 62 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total 5273 | 82 510 386 469 186 1293 920 406 60 136 825 Wait 994 | . 28 22 . 41 561 195 . . . 147 Move 3761 | 64 403 355 467 141 583 602 405 57 118 566 Hop 2 | . . . . . . . . . . 2 Pick Up 75 | 7 13 3 1 1 24 11 . . . 15 Fast Attach 8 | . 2 . . . 1 . . . . 5 Attach 49 | 5 4 1 . . 16 8 . 2 . 13 Detach 3 | . . . . . . . . 1 . 2 Swap 20 | . 6 . . . 8 3 . . . 3 Drop 29 | . 5 . 1 1 11 2 . . . 9 Fire 168 | 6 49 5 . 2 50 36 1 . 18 1 Melee 123 | . . . . . 33 63 . . . 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . 35 Rewire 6 | . . . . . 6 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Core integrity fell below 50% 392 | -10/Materials | Core integrity fell below 20% 411 | -10/Materials | Lost 3 parts (1n2w) 642 | -10/Materials | Entered Mines 771 | -10/Mines | Discovered new exit (range 8) 772 | -10/Mines | Identified exit to Exiles 827 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Assembled infested the area 1027 | -10/Mines | Entered Exiles 1043 | -10/Exiles | Discovered new exit (range 14) 1069 | -10/Exiles | Met 8R-AWN 1086 | -10/Exiles | Met EX-HEX 1149 | -10/Exiles | Met EX-BIN 1169 | -10/Exiles | Aligned with FarCom system 1170 | -10/Exiles | Given EX-Vault access code 1201 | -10/Exiles | Opened EX-Vault 1210 | -10/Exiles | Found Modified TNC 1229 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1272 | -10/Exiles | Met EX-DEC 1303 | -10/Exiles | Visited The Gauntlet 1439 | -10/Exiles | Discovered new exit (range 14) 1449 | -10/Exiles | Left Exiles lab with Modified TNC 1449 | -10/Exiles | Entered Mines 1456 | -9/Mines | Found the Drone Emporium 1464 | -9/Mines | Found Prototype Device 1560 | -9/Mines | Discovered new exit (range 12) 1624 | -9/Mines | Entered Materials 1624 | -8/Materials | Accompanied by 1 ally 1624 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2114 | -8/Materials | Destroyed 9 combat bots 2117 | -8/Materials | Lost 5 parts (2n1u2w) 2207 | -8/Materials | Lost 4 parts (1p1u2w) 2329 | -8/Materials | Identified Sensor Drone Bay 2455 | -8/Materials | Discovered new exit (range 11) 2557 | -8/Materials | Lost 3 allies 2656 | -8/Materials | Discovered new exit (range 15) 2829 | -8/Materials | Repaired Arm. Treads 3357 | -8/Materials | Entered Storage 3650 | -8/Storage | Core integrity fell below 50% 3755 | -8/Storage | Core integrity fell below 20% 4077 | -8/Storage | Build established: Scavenger-Mutant 4178 | -8/Storage | Repaired Com. Wheel 4306 | -8/Storage | Met 01-MTF 4576 | -8/Storage | Discovered new exit (range 6) 4582 | -8/Storage | Entered Recycling 4582 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4583 | -8/Recycling | Met a Zionite searching for Scraptown 4674 | -8/Recycling | Discovered new exit (range 9) 5051 | -8/Recycling | Entered Factory 5051 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5118 | -6/Factory | Sucked down chute 5118 | -6/Factory | Entered Waste 5119 | -6/Waste | Met a frightened Derelict 5130 | -6/Waste | Spotted C-40 Crusher 5133 | -6/Waste | EMP discharged 5155 | -6/Waste | Spotted C-40 Crusher 5159 | -6/Waste | Destroyed C-40 Crusher 5168 | -6/Waste | Spotted C-40 Crusher 5178 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5179 | -6/Waste | Destroyed C-40 Crusher 5186 | -6/Waste | Spotted C-40 Crusher 5192 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5195 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5198 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5198 | -6/Waste | Spotted C-40 Crusher 5211 | -6/Waste | Spotted C-40 Crusher 5215 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5223 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5224 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5233 | -6/Waste | EMP discharged 5233 | -6/Waste | System corruption reached 10% 5255 | -6/Waste | Lost 3 parts (1u2w) 5259 | -6/Waste | Discovered new exit (range 12) 5266 | -6/Waste | Entered Factory 5652 | -6/Factory | Lost 3 parts (2n1w) 5740 | -6/Factory | Build established: Gladiator 5834 | -6/Factory | Lost 3 parts (1n1u1w) 6007 | -6/Factory | Core integrity fell below 50% 6025 | -6/Factory | Core integrity fell below 20% 6027 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05998_ Jacked G-50 Soldier... >>parse_system Reading system data... 06005_ Critical hit (Burn: +37). 06014_ Penetrated by Slug. 06014_ Critical hit (Destroy). 06014_ Arm. Treads destroyed. 06018_ Penetrated by Slug. 06019_ Arm. Treads destroyed. 06021_ NZJ>J5B0O/C O&XHAGPQ|VEB0 06021_ Penetrated by Slug. 06021_ Adv. Melee Analysis Suite destroyed. 06022_ Remote Datajack destroyed. 06022_ Slug penetrates Wall. 06022_ Penetrated by Slug. 06024_ Slug penetrates Wall. 06024_ Penetrated by Slug. 06026_ Slug penetrates Wall. 06026_ Critical hit (Burn: +37). 06027_ Penetrated by Slug. 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