Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 13:29:55 Player: Punk Cat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (178) 178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1123 Bonus ------- None Cogmind --------- Core Integrity 298/400 Matter 9/300 Energy 125/125 System Corruption 0% Temperature Cool (33) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Power Shielding > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Armored Treads Armored Treads Wheel Wheel Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Medium Storage Unit Large Storage Unit Large Matter Pod (0) Power Shielding Power Shielding Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Power Shielding Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Treads Wheel Wheel Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Medium Storage Unit Large Storage Unit Large Matter Pod Power Shielding Power Shielding Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 5 7 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | . 4 4 Device 1 | . 1 . Storage 4 | . 2 2 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | . 8 12 Power . | . . 1 Propulsion 1 | . 2 2 Utility 5 | . 3 7 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 92 97 Engine 12 | . 14 11 Treads 2 | . . 3 Leg 22 | . 28 18 Device 1 | . 2 . Storage 12 | . 10 12 Processor 9 | . 7 11 Protection 10 | . . 18 Energy Gun 1 | . 2 . Ballistic Gun 1 | . 3 . Launcher 21 | . 21 22 Peak Build Rating 18 | 5 11 18 Average Rating 10 | 4 8 12 On Entrance 4 | . 5 9 Naked Turns . | . . . Heaviest Build 35 | 7 27 35 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 12 15 Most Carried 15 | 2 12 15 Average Carried 9 | 1 8 12 Final Capacity 15 | 5 15 15 Final Carried 15 | 2 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 283 | 259 3 21 Remotely . | . . . Salvage Created 120 | 49 50 21 Parts 12 | 1 6 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | 1 2 3 Guns 1 | 1 . . AOE 5 | . 2 3 Classes Destroyed 4 | 1 1 2 Builder 2 | . 1 1 Watcher 1 | . . 1 Swarmer 3 | . . 3 Grunt 3 | 1 2 . Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 79 | 4 4 71 Missed 22 | 1 1 20 Hits 57 | 3 3 51 Projectile 57 | 3 3 51 Critical Strikes 1 | . . 1 Damage Taken 775 | 32 33 710 Core 112 | . 10 102 Absorbed by Shields . | . . . Redirected to Shielding 9 | . . 9 Core Remaining (%) 98 | 100 96 . Volleys Fired 12 | 3 3 6 Largest 2 | 2 2 2 Hottest 70 | 70 60 60 Shots Fired 23 | 6 6 11 Gun 6 | 6 . . Cannon . | . . . Launcher 17 | . 6 11 Special . | . . . Kinetic 3 | 3 . . Thermal 3 | 3 . . Explosive 17 | . 6 11 Electromagnetic . | . . . Robot Hit Streak 8 | 4 8 2 Robot Miss Streak 3 | 1 . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | 4 4 2 Core Hits 14 | 2 4 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 808 | 48 373 387 Guns 48 | 48 . . Cannons . | . . . Explosions 760 | . 373 387 Melee . | . . . Ramming . | . . . Kinetic 23 | 23 . . Thermal 25 | 25 . . Explosive 760 | . 373 387 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 41 | . 9 32 Projectiles . | . . . Explosions 41 | . 9 32 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . . 79 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | 45 . 3 Average Temperature 24 | 26 . 3 Received Heat Transfer 303 | 18 18 267 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | 74 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | 20 77 108 Initial 7 | . 6 7 Average 21 | 1 23 26 Influence Increases 308 | 20 87 201 Destroy 0b10 Robot/C 120 | 20 40 60 Destroy 0b10 Robot/NC 15 | . 5 10 Destroy Leader 22 | . 10 12 Successful Hack 12 | . . 12 Disable Machine 30 | . . 30 Destroy Structure 109 | . 32 77 Influence Decreases 226 | 10 80 136 Entered New Map 14 | . 4 10 Time Decay 202 | 10 76 116 Lost Part 10 | . . 10 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 3 11 Peak Tracking Total 7 | 1 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 3 6 Successful 5 | . 1 4 Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 3 | . 1 2 Alert Level 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 876 | 132 296 448 Spaces Moved 484 | 96 168 220 Core 17 | 17 . . Treads 35 | . . 35 Legs 432 | 79 168 185 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 170 Average Speed 160 | 107 157 186 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 5 24 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 132 | . 38 94 Melee . | . . . Projectile . | . . . AOE 132 | . 38 94 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 556 | 118 193 245 Wait 8 | 8 . . Move 482 | 95 167 220 Hop . | . . . Pick Up 29 | 7 14 8 Fast Attach . | . . . Attach 11 | 5 3 3 Detach 1 | . . 1 Swap 9 | . 4 5 Drop 4 | . 2 2 Fire 12 | 3 3 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 101 | -11/Scrapyard | Discovered new exit (range 8) 133 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 10) 376 | -10/Materials | Identified exit to Materials 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x2 877 | -9/Materials | Self-destructed Last Messages --------------- The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. TF Node disabled. Sensor Array tumbles out of TF Node. Signal Interpreter tumbles out of TF Node. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Med. Armor Plating destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????########??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# """ "#??????????????????????????????????? | | #??????# """ T#??????????????????????????????????? | | ######## """ "#??????????????????????????????????? | | + #??????????##??????????????????????? | | ###############????###### ##?????????????????????? | | #?????############## #?????????????????????? | | #?????# #?????????????????????? | | ##????# ! #?????????????????????? | | ###### ! #?????????????????????? | | ## ###+########## #?????????????????????? | | ## + #???# #########?????????????? | | ### #???# #?????????????? | | #?# #???### #?????????????? | | #?# != #??## #?????????????? | | #?# == #??# # #?????????????? | | #?#!= #??# #ggg###########?????????????? | | ! # ##########??# ## ###?????????????????????? | | !# ############## ##?????????????????????? | | # u ######## ??????? | | + " @Y u uu k ??????? | | # g g Y####### ??????? | | # ]############## r#??????????????????????? | | ### ###????????????## ###????????????????????? | | #?# #???????????????# #????????????????????? | | ##?# +???????????????#** =!!#????????????????????? | | ???# # ??????????????#** !!#????????????????????? | | ???# #?"?????????????########????????????????????? | | ???# #?? ????????????????????????????????????????? | | ???# #??? ???????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed GammaAutogunGun Manual? 0 Play Time 00:12:32 Cumulative 0.7 hours Start 2025.05.10 @ 13:17:59 End 2025.05.10 @ 13:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80fe5b0d-f38e-4c7d-a742-afe35ca92a7b