Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 13:03:19 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1383) 1383 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3284 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 226/550 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Target Analyzer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Compact Wheel Particle Gun Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Target Analyzer High-powered Tractor Beam > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Compact Wheel Particle Gun Light Assault Rifle Improved Grenade Launcher Mining Laser Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 8 8 10 17 Power 10 | 2 2 3 3 Engine 7 | 2 1 3 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 13 | 2 3 3 5 Treads 2 | 2 . . . Leg 11 | . 3 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 . 4 Device 3 | 1 . . 2 Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 4 5 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 5 3 17 Power 3 | . 1 1 1 Propulsion 11 | . 2 1 8 Utility 4 | . 1 . 3 Weapon 7 | . 1 1 5 Highest Loss Streak 11 | . 4 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 97 93 Engine 8 | . 9 9 6 Core 2 | . 4 . 2 Treads 9 | . 23 . . Leg 24 | . 4 43 33 Device 10 | . 10 . 17 Storage 16 | . 15 22 13 Energy Gun 9 | . 14 10 3 Energy Cannon 1 | . . . 4 Ballistic Gun 11 | . 13 10 8 Peak Build Rating 20 | 9 12 10 20 Average Rating 11 | 6 9 9 15 On Entrance 6 | . 9 8 10 Naked Turns . | . . . . Heaviest Build 39 | 14 20 22 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 7 9 10 14 Most Carried 12 | 8 10 10 12 Average Carried 9 | 5 9 9 9 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 8 10 10 6 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1045 | 289 345 111 300 Remotely 300 | . . . 300 Salvage Created 1772 | 79 597 391 705 Parts 104 | 5 24 31 44 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 13 13 17 Guns 33 | . 13 13 7 Cannons 4 | . . . 4 AOE 5 | . . . 5 Classes Destroyed 10 | 2 2 3 3 Worker 3 | . 1 . 2 Builder 1 | . . 1 . Tunneler 2 | 1 . . 1 Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 13 | . . 7 6 Grunt 22 | . 13 4 5 Brawler 1 | . . . 1 Sentry 6 | . . 2 4 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 6 4 6 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 302 | . 95 65 142 Missed 87 | . 26 20 41 Damage Taken 2863 | . 865 482 1516 Core 541 | . 140 77 324 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 44 80 . Volleys Fired 177 | 3 61 47 66 Largest 2 | 2 2 2 2 Hottest 96 | 60 60 60 96 Shots Fired 317 | 6 111 82 118 Gun 287 | 6 111 82 88 Cannon 23 | . . . 23 Launcher 7 | . . . 7 Special . | . . . . Kinetic 147 | 3 51 36 57 Thermal 163 | 3 60 46 54 Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 14 | 2 13 14 12 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 212 | 3 79 53 77 Core Hits 90 | 3 30 22 35 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 5 | . 1 . 4 Burn 2 | . . . 2 Meltdown 1 | . . . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2890 | 40 866 540 1444 Guns 2187 | 40 866 540 741 Cannons 244 | . . . 244 Explosions 459 | . . . 459 Melee . | . . . . Ramming . | . . . . Kinetic 998 | 28 386 146 438 Thermal 1433 | 12 480 394 547 Explosive 459 | . . . 459 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Matter Fused 3 | . 3 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles . | . . . . Explosions 17 | . . . 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 202 | . . . 202 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 301 | . 301 69 114 Average Temperature 65 | . 118 21 27 Received Heat Transfer 981 | . 480 150 351 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . 1 1 4 Heat Transferred 3418 | 25 1075 875 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 459 | 10 290 384 459 Initial 107 | . 6 59 107 Average 186 | 4 91 240 279 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 55 | 100 91 31 24 Level 1 37 | . 8 68 54 Level 2 7 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 1 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 25 19 31 Peak Tracking Total 10 | . 10 4 7 Tactical Retreats 9 | . 5 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 6 7 Successful 8 | . 1 2 5 Failed 9 | . 3 4 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 17 | . 4 6 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 2 5 Record 4 | . . . 4 Robot Analysis 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2261 | 112 856 487 806 Spaces Moved 1093 | 58 406 251 378 Core 9 | 9 . . . Treads 383 | 49 334 . . Legs 701 | . 72 251 378 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 145 | 142 152 120 153 Slowest Speed 190 | 160 160 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 60 32 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . . 40 Melee . | . . . . Projectile . | . . . . AOE 40 | . . . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1464 | 78 535 364 487 Wait 112 | 1 47 44 20 Move 1090 | 57 405 250 378 Hop . | . . . . Pick Up 26 | 8 9 6 3 Fast Attach 14 | 7 . 4 3 Attach 19 | 1 5 4 9 Detach 2 | 1 . . 1 Swap 10 | . 3 2 5 Drop 14 | . 5 7 2 Fire 177 | 3 61 47 66 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 11) 744 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Lost 4 parts (1p2n1w) 862 | -10/Materials | Core integrity fell below 50% 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x2 1227 | -9/Materials | Discovered new exit (range 8) 1343 | -9/Materials | Discovered new exit (range 16) 1456 | -9/Materials | Entered another Materials area 1456 | -8/Materials | Evolved 2 slots: Utility x2 1499 | -8/Materials | Build established: Scavenger-Mutant 1914 | -8/Materials | Lost 4 parts (1n1u2w) 2201 | -8/Materials | Discovered new exit (range 16) 2255 | -8/Materials | Core integrity fell below 50% 2262 | -8/Materials | Self-destructed Last Messages --------------- 02246_ Carbon-fiber Leg melted. 02246_ Targeting Computer melted. 02246_ H-55 Commando destroyed. 02246_ Y-45 Defender destroyed. 02246_ Imp. Grenade Launcher destroyed. 02246_ Destroyed Imp. Grenade Launcher. 02250_ Y-45 Defender emerges from the garrison. 02251_ K-01 Serf collects debris. 02251_ R-06 Scavenger collects Lgt. Treads. 02251_ Critical hit (Burn: +37). 02253_ R-06 Scavenger collects Lgt. Treads. 02255_ R-06 Scavenger collects Heat Sink. 02255_ K-01 Serf collects debris. 02257_ Aluminum Leg destroyed. 02258_ K-01 Serf collects debris. 02259_ R-06 Scavenger collects Beam Rifle. 02259_ U-05 Engineer lays Concrete. 02260_ Terrain Scanner destroyed. 02260_ U-05 Engineer lays Concrete. 02261_ R-06 Scavenger collects Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ###### | | ??????????????????????????????????? ???? ?#!# | | ??????????????????????????????????? ??? ??#%# "T" | | ??????????????????????????????????????????# # | | ??????????????????????????????????? ????? #%"% | | ??????????????????????????? ??????? ?? ?# #% | | ??????????????????????????? #???# ???? ?# # | | ??????????????????????????? #???? ###?#?# ###### | | ??????????????????????????? #???# # ??# #???? | | ??????????????????????????? #???# # ??# ##???? | | ??????????????????"""????## #???# # ?# #????? | | ???????????????????"""????# #???# # ?# #????? | | ??????????????????? ???##! #???# # # #????? | | ???????????????????##+#####% #???# # # #??? ? | | ???????????????????# ^ ##??# # + #??? | | ???????????????????# #?### ####### ###?? | | ?????????????????? #^ uu #?# ##### ###### | | ???????????????? ??+ ^ #?# " | | ???????????????? ?# ^^ ### "T | | ???????????????????# ^" " rk #?# | | ???????????????????# "G"Yr #?# ##########+# | | ???????????????????#!%""" #?## ###????????? | | ??????????????????## #??# #??? ???????? | | ???????????????????# Y @ #??# #??? ??????? | | ???????????????????# # # #??# ##??????????? | | ???????????????????# ## # #?## #?# ????????? | | ???????????????????# ## # #??# ##? ????????? | | ???????????????????# #### #### #######+### | | ???????????????????# #??# " | | ???????????????? ? # #??# " | | ?????????????? ???# #??# | | ???????????????????# #??#########+############ | | ???????????????"???# #??????# #????????? | | ?????????????????"?# #?###?## =#????????? | | ???????????????????+ ???????# ####?????? | | ???????????????????# ?#?????# ""#??????? | | ???????????????????# ?? ????#!]] %""" Y"#??????? | | ???????????????????# ???????#!] """ ""#??????? | | ??????????????????? ???????#!] """ ###??????? | | ??????????????????? ???????# ###??????? | | ???????????????????? < ?????"?##### #####??##????? | | ?????????????????????????????????####??#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#??????????#????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeIntegratedChainsword Manual? 0 Play Time 00:15:04 Cumulative 29.1 hours Start 2024.11.19 @ 12:48:52 End 2024.11.19 @ 13:03:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2c9f4cc-85e9-4af2-9786-941e96ec2c49