Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 06:06:57 Player: ToasterKoishi Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (9115) 9115 TOTAL SCORE: 16875 Bonus ------- Pacifist 7415 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Cooled Q-thruster > --- UTILITY (12) ----- Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Micro Antimatter Reactor Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Advanced System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Particle Reactor Light Particle Reactor Micro Antimatter Reactor Gamma Bomb Array Advanced Datajack [Rating: 136] Favorites ----------- Power Particle Reactor Engine Light Deuterium Engine Reactor Particle Reactor Propulsion Impulse Thruster Array Flight Unit Impulse Thruster Array Utility Improved Signal Interpreter Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Propulsion Shielding Weapon Centrium Greatsword Launcher Gamma Bomb Array Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 . . 4 . . 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . 2 . . . . . . . 2 2 2 Utility 10 | . . 2 2 . . 2 . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 35 | . . . 1 . 2 . 6 . . 3 1 1 . 7 7 7 Power 6 | . . . . . 1 . 1 . . . . . . 1 1 2 Engine 2 | . . . . . 1 . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 1 2 Propulsion 8 | . . . . . . . . . . . . . . 4 4 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . 4 4 . Utility 18 | . . . 1 . 1 . 5 . . 3 1 1 . . 2 4 Device 7 | . . . . . 1 . 2 . . . . 1 . . . 3 Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . . 3 . . . . . . . . 1 Hackware 5 | . . . . . . . . . . 3 1 . . . 1 . Protection 1 | . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . . . 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 2 . Parts Lost 28 | . . . . . . . 1 1 . . . 3 . 6 . 17 Power 3 | . . . . . . . . . . . . . . 1 . 2 Propulsion 6 | . . . . . . . . . . . . . . 1 . 5 Utility 16 | . . . . . . . 1 1 . . . 3 . 3 . 8 Weapon 3 | . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 17 | . . . . . . . 1 1 . . . 2 . 2 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 28 | . . . 9 9 20 20 22 28 23 35 39 36 31 31 52 50 Flight 5 | . . . . . . . . . . . . . . 5 25 20 Device 2 | . . . . . 5 6 7 8 5 5 5 2 . . . 6 Processor 8 | . . . 9 9 9 6 9 20 17 17 15 15 15 8 4 5 Hackware 8 | . . . . . . . . . . 11 18 18 15 13 11 11 Naked Turns 163 | . 103 55 5 . . . . . . . . . . . . . Heaviest Build 37 | . . . . . 6 6 6 2 1 1 1 1 . 23 25 37 Greatest Support 72 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 48 72 72 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . . 5 5 5 5 5 4 3 4 5 5 Average Carried 2 | . . . . . . . 2 5 5 5 4 3 3 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . 5 5 5 5 4 3 3 4 4 3 Class Distribution -------------------- 85% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Matter Collected 278 | 138 . . . . . . 2 . . . . . . . . 138 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Hostile Shots Fired 542 | . 27 19 . 41 . . 2 50 . 3 . 53 . 124 . 223 Missed 221 | . 10 4 . 12 . . . 22 . 2 . 23 . 60 . 88 Damage Taken 6144 | . 228 210 . 488 . . 84 430 . 12 3 505 . 1439 . 2745 Core 4154 | . 228 210 . 480 . . 84 365 . 12 . 425 . 746 . 1604 Absorbed by Shields 94 | . . . . . . . . 53 . . . . . . . 41 Redirected to Shielding 135 | . . . . . . . . . . . . . . . . 135 Core Remaining (%) 57 | 100 8 47 . . 12 . . 47 . 98 . . 63 42 100 . Volleys Fired 1 | . . . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . . . 1 Hottest 80 | . . . . . . . . . . . . . . . . 80 Shots Fired 1 | . . . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits 7 | . 2 . . 2 . . . . . . . 1 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 196 | . 60 30 . 66 . . . . . . 6 15 . 13 . 6 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 196 | . 60 30 . 66 . . . . . . 6 15 . 13 . 6 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . . 1 . . . 5 . 5 Average Corruption 3 | . 1 . . . . . . . . 1 . . . 3 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . 2 . . . . . . . . . . . . 4 . 2 Message Errors 1 | . . . . . . . . . . . . . . 1 . . Matter Fused 4 | . 1 . . . . . . . . . . . . 2 . 1 Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 25 13 . 27 . . . . . . 3 7 . 6 . 3 Shots . | . . . . . . . . . . . . . . . . . Rammed 53 | . 17 6 . 22 . . . . . . 1 1 . 3 . 3 Targets Rammed 53 | . 17 6 . 22 . . . . . . 1 1 . 3 . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 179 . . 5 . . . . . . . . . . 67 464 Average Temperature 156 | . 91 . . 5 . . . . . . . . . . 33 197 Received Heat Transfer 744 | . 102 87 . 270 . . . 120 . . . 45 . 120 . . Effects 2 | . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Peak Influence 291 | . 30 102 57 127 49 20 19 79 41 32 16 . . 229 128 291 Initial 128 | . . 12 49 24 49 20 14 14 41 32 16 . . 24 128 76 Average 69 | . 21 57 52 93 49 20 11 18 41 32 16 . . 64 128 174 Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . 1 Low Security (%) 91 | 100 100 100 100 100 100 100 100 100 100 100 100 . . 93 100 50 Level 1 8 | . . . . . . . . . . . . . . 6 . 49 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 . 4 . . . . . . . . . 2 . . Investigation 3 | . . . . 2 . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . 2 1 . 2 . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Distress Signals 2 | . . . . 1 . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 112 | . 8 12 . 21 . . . 11 . 1 . 8 . 24 . 27 Peak Tracking Total 20 | . 5 12 . 20 . . 1 10 . 1 . 6 . 14 . 16 Tactical Retreats 10 | . . 1 . . . . 1 1 . . . 1 . 3 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . . 2 . . . 2 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Machines Accessed 16 | . . 1 1 2 . 1 . . 1 . 2 . . 5 2 1 Terminals 15 | . . 1 1 2 . 1 . . 1 . 2 . . 4 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 26 | . . 2 1 3 . 1 . . 1 . 3 . . 9 4 2 Successful 11 | . . 1 1 2 . 1 . . 1 . 2 . . 3 . . Failed 15 | . . 1 . 1 . . . . . . 1 . . 6 4 2 Catastrophic 7 | . . . . . . . . . . . . . . 3 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . . 2 1 4 . . . . . . . . . 3 . . Terminals 25 | . . 2 1 3 . 1 . . 1 . 3 . . 8 4 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 10 | . . 1 1 2 . 1 . . 1 . 2 . . 2 . . Open DSF 3 | . . . . . . 1 . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 1 . . . . . . 1 . . . . . Zone Layout 3 | . . 1 . 1 . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 2 . . . . 1 . 1 . . 4 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Turns Passed 1183 | 11 103 55 13 96 62 15 44 71 14 21 91 110 14 249 70 144 Spaces Moved 2434 | 22 172 98 22 148 79 16 36 98 28 32 173 215 27 517 266 485 Core 1427 | 22 172 98 22 148 79 16 36 98 28 32 173 215 27 261 . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1007 | . . . . . . . . . . . . . . 256 266 485 Fastest Speed 6 | 50 50 50 50 50 50 100 50 50 50 50 50 50 50 39 6 6 Average Speed 41 | 50 50 50 50 50 75 100 90 50 50 50 50 50 50 44 21 20 Slowest Speed 100 | 50 50 50 50 50 100 100 100 50 50 50 50 50 50 50 39 26 Overloaded Moves 75 | . . . . . . . . . . . . . . . 8 67 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . 7 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 46 25 3 42 28 1 40 27 2 41 5 57 6 23 9 16 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 9 | . . . 1 1 . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . Terrain Destroyed 1 | . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Gar Fac DSF Fac Upp Upp Res Res Acc Total 2557 | 21 188 103 22 169 80 15 45 118 27 34 176 216 26 522 278 517 Wait 30 | . . . . . . . . . . . 1 . . . 1 28 Move 2383 | 21 171 97 21 147 78 15 35 96 27 31 172 214 26 503 265 464 Hop 16 | . . . . . . . . . . . . . . 6 . 10 Pick Up 7 | . . . . . . . 2 . . . . . . 2 2 1 Fast Attach 28 | . . . 1 . 2 . 5 . . 3 1 . . 6 6 4 Attach 5 | . . . . . . . . . . . . 1 . 1 1 2 Detach 3 | . . . . . . . 2 . . . . . . . 1 . Swap 2 | . . . . . . . 1 . . . . . . . . 1 Drop 4 | . . . . . . . . . . . 1 . . . 2 1 Fire 1 | . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . Ram 53 | . 17 6 . 22 . . . . . . 1 1 . 3 . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 22 . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/DSF -6/Garrison -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 12) 77 | -10/Materials | Core integrity fell below 50% 108 | -10/Materials | Core integrity fell below 20% 114 | -10/Materials | Discovered new exit (range 3) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Utility x2 166 | -9/Materials | Discovered new exit (range 9) 170 | -9/Materials | Core integrity fell below 50% 170 | -9/Materials | Entered another Materials area 170 | -8/Materials | Evolved 2 slots: Utility x2 173 | -8/Materials | Discovered new exit (range 14) 177 | -8/Materials | Identified exit to Storage 183 | -8/Materials | Entered Storage 224 | -8/Storage | Identified exit to Recycling 256 | -8/Storage | Core integrity fell below 50% 269 | -8/Storage | Core integrity fell below 20% 277 | -8/Storage | Used back door to open Recycling access 279 | -8/Storage | Entered Recycling 325 | -8/Recycling | Build established: Mutant 335 | -8/Recycling | Discovered new exit (range 7) 341 | -8/Recycling | Entered Factory 341 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 355 | -6/Factory | Identified exit to DSF 356 | -6/Factory | Entered DSF 375 | -6/DSF | Discovered new exit (range 11) 390 | -6/DSF | Additional patrols routed to DSF 399 | -6/DSF | Identified exit to Garrison 400 | -6/DSF | Entered Garrison 408 | -6/Garrison | Installed Relay Interface Framework 461 | -6/Garrison | Core integrity fell below 50% 465 | -6/Garrison | Discovered new exit (range 12) 470 | -6/Garrison | Identified exit to Factory 471 | -6/Garrison | Entered Factory 471 | -5/Factory | Evolved 2 slots: Utility x2 485 | -5/Factory | Identified exit to DSF 485 | -5/Factory | Entered DSF 500 | -5/DSF | Discovered new exit (range 12) 505 | -5/DSF | Identified exit to Factory 506 | -5/DSF | Entered Factory 506 | -4/Factory | Evolved 2 slots: Utility x2 583 | -4/Factory | Identified exit to Upper Caves 583 | -4/Factory | Identified exit to Armory 597 | -4/Factory | Entered Upper Caves 613 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 624 | -4/Upper Caves | Encountered a Warlord checkpoint 703 | -4/Upper Caves | Discovered new exit (range 8) 706 | -4/Upper Caves | Identified exit to Upper Caves 707 | -4/Upper Caves | Entered another Upper Caves area 717 | -4/Upper Caves | Discovered new exit (range 9) 718 | -4/Upper Caves | Learned location of Armory (-4) 720 | -4/Upper Caves | Identified exit to Research 721 | -4/Upper Caves | Entered Research 721 | -3/Research | Evolved 2 slots: Propulsion x2 864 | -3/Research | Spotted B-86 Titan 888 | -3/Research | Found Prototype Slashing Weapon 888 | -3/Research | Identified Centrium Greatsword 895 | -3/Research | Core integrity fell below 50% 905 | -3/Research | Found Gamma Bomb Array 938 | -3/Research | Spotted B-90 Cyclops 954 | -3/Research | Identified exit to Research 970 | -3/Research | Entered another Research area 970 | -2/Research | Evolved 2 slots: Propulsion x2 1037 | -2/Research | Discovered new exit (range 14) 1040 | -2/Research | Identified exit to Access 1040 | -2/Research | Entered Access 1040 | -1/Access | Evolved 2 slots: Propulsion x2 1129 | -1/Access | Spotted B-99 Colossus 1155 | -1/Access | Spotted B-99 Colossus 1171 | -1/Access | Core integrity fell below 50% 1179 | -1/Access | Core integrity fell below 20% 1184 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 01170_ Slug penetrates Sealed Heavy Doors. 01170_ Penetrated by Slug. 01170_ Slug penetrates Sealed Heavy Doors. 01170_ Penetrated by Slug. 01170_ Slug penetrates Sealed Heavy Doors. 01173_ Relay Coupler [Grunt] destroyed. 01173_ Critical hit (Blast). 01173_ Penetrated by Slug. 01173_ Adv. ECM Suite destroyed. 01173_ Penetrated by Slug. 01182_ Slammed into S-43 Plague. 01184_ Acquired 2 matter. 01184_ S-43 Plague knocked back. 01184_ P-80 Master system corrupted by crushing effect. 01184_ Slug penetrates S-43 Plague. 01184_ S-43 Plague destroyed. 01184_ Penetrated by Slug. 01184_ P-80 Master resets S-43 Plague, system corruption cleaned. 01184_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ######??????##??????????????????????????????????? | | # ? ? #??????????????????????????????????? | | # ? #??????????????????????????????????? | | # """" #??????????????????????????????????? | | # ""R"" #??????????????????????????????????? | | # "" "" #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ## #??????????????????????????????????? | | ?# #???#########??????????????????????? | | ?# #???# "??????????????????????? | | ## #?### BB "??????????????????????? | | # ##+########;; BB "??????????????????????? | | "??????????????????????? | | = "??????????????????????? | | |%! ps "??????????????????????? | | % p ss"??????????????????????? | | ## BBs"""????????????????????? | | ## sBB@ss"????????????????????? | | ## sss"""????????????????????? | | ##########??????????????????????? | | ##???????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ###############????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | + #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | #?#############????????????????????????????????? | | #? ????????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | + = #???????????????????????????????? | | # #???????????????????????????????? | | " # #???????????????????????????????? | | %"#?#############????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 74 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Whoosh! Challenges ------------ None Game ------ Seed ScatterHellfireProtection Manual? 0 Play Time 00:37:32 Cumulative 86.6 hours Start 2024.05.04 @ 05:34:51 End 2024.05.04 @ 06:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 220354d0-2522-41fc-901f-865762209fde