Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 21:16:21 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2081) 2081 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 4293 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 213/400 Matter 273/300 Energy 245/265 System Corruption 8% Temperature Cool (15) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Treads Compact Wheel Cooling System Medium Storage Unit Light Armor Plating Hacking Suite Beam Cannon Heavy Assault Rifle Light Cannon Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Beam Cannon Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Medium Storage Unit Beam Cannon Beam Cannon Light Cannon Light Cannon Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 60 | 5 13 5 37 . . Power 7 | 1 1 . 5 . . Engine 6 | 1 1 . 4 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 16 | 2 2 1 11 . . Treads 16 | 2 2 1 11 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 5 1 7 . . Device 5 | . 1 . 4 . . Storage 3 | . 3 . . . . Processor 2 | . 1 . 1 . . Hackware 2 | . . . 2 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 24 | 2 5 3 14 . . Energy Gun 3 | 1 2 . . . . Energy Cannon 7 | . 2 1 4 . . Ballistic Gun 6 | 1 . . 5 . . Ballistic Cannon 3 | . 1 2 . . . Launcher 4 | . . . 4 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 11 | . 2 . 9 . . Power 4 | . 1 . 3 . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 4 . . Weapon 2 | . 1 . 1 . . Highest Loss Streak 2 | . 2 . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 94 100 85 100 100 Engine 9 | . 13 14 6 11 11 Treads 29 | . 27 28 31 33 33 Device 6 | . 3 . 9 11 11 Storage 10 | . 9 14 11 11 11 Processor 5 | . 11 1 1 11 11 Protection 1 | . . 12 1 . . Energy Gun 2 | . 7 . . . . Energy Cannon 11 | . 12 14 9 11 11 Ballistic Gun 6 | . 7 . 7 11 11 Ballistic Cannon 2 | . 1 14 2 . . Peak Build Rating 18 | 5 8 13 18 18 18 Average Rating 11 | 4 6 11 14 18 18 On Entrance 10 | . 5 8 13 18 18 Naked Turns . | . . . . . . Heaviest Build 48 | 8 48 38 41 39 39 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 20 15 15 15 15 Average Capacity 12 | 5 8 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 Average Carried 11 | . 6 14 13 15 15 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1643 | 250 130 179 1084 . . Remotely . | . . . . . . Salvage Created 2721 | . 720 203 1798 . . Parts 195 | . 56 10 129 . . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 59 | . 14 6 39 . . Guns 15 | . 6 . 9 . . Cannons 31 | . 7 6 18 . . AOE 13 | . 1 . 12 . . Classes Destroyed 11 | . 6 . 5 . . Worker 5 | . . . 5 . . Builder 3 | . 1 . 2 . . Tunneler 1 | . . . 1 . . Hauler 4 | . 2 . 2 . . Recycler 5 | . . . 5 . . Operator 4 | . 2 . 2 . . Watcher 8 | . 3 . 5 . . Swarmer 17 | . 3 . 14 . . Grunt 33 | . 11 6 16 . . Brawler 2 | . . . 2 . . Sentry 7 | . . . 7 . . Best Kill Streak 10 | . 3 2 10 . . Combat Bots Only 6 | . 3 2 6 . . Max Kills in Single Turn 4 | . 1 1 4 . . Gunslinging . | . . . . . . Exploded 4 | . 1 . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 273 | . 34 38 200 . 1 Missed 69 | . 3 9 57 . . Damage Taken 2441 | . 416 382 1634 . 9 Core 283 | . 63 33 187 . . Absorbed by Shields 15 | . . . 12 . 3 Redirected to Shielding 43 | . . 30 13 . . Regen/Repaired (Parts) 401 | . 208 . 193 . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 244 | . 87 21 136 . . Largest 2 | . 2 2 2 . . Hottest 120 | . 120 117 117 . . Shots Fired 452 | . 144 42 264 1 1 Gun 177 | . 96 . 80 1 . Cannon 259 | . 48 42 168 . 1 Launcher 16 | . . . 16 . . Special . | . . . . . . Kinetic 178 | . 36 21 120 1 . Thermal 248 | . 98 21 128 . 1 Explosive 16 | . . . 16 . . Electromagnetic 10 | . 10 . . . . Robot Hit Streak 13 | . 13 6 10 8 . Robot Miss Streak 8 | . 3 5 8 . 1 Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 232 | . 65 27 139 1 . Core Hits 119 | . 31 8 80 . . Critical Kills 7 | . . 2 5 . . Critical Parts Destroyed 4 | . . . 4 . . Critical Strikes 12 | . . 3 9 . . Destroy 11 | . . 2 9 . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4972 | . 913 541 3503 15 . Guns 1076 | . 416 . 645 15 . Cannons 2815 | . 425 541 1849 . . Explosions 1056 | . 72 . 984 . . Melee . | . . . . . . Ramming 25 | . . . 25 . . Kinetic 1474 | . 176 312 971 15 . Thermal 2436 | . 684 229 1523 . . Explosive 984 | . . . 984 . . Electromagnetic 53 | . 53 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 8 8 Average Corruption 7 | . . . 7 8 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . . . 56 4 3 Message Errors 14 | . . . 11 3 . Matter Fused 16 | . . . 15 . 1 Heat Flow Errors 5 | . . . 5 . . Energy Discharges 10 | . . . 9 . 1 Parts Rejected 2 | . . . 2 . . Data Loss (minor) 9 | . . . 9 . . Data Loss (major) 1 | . . . 1 . . Misfires 3 | . . . 1 1 1 Alerts 2 | . . . 2 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 21 | . 5 . 16 . . Projectiles 21 | . 5 . 16 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 2 1 . . Impact . | . . . . . . Kinetic 3 | . . 2 1 . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . 40 . 22 . . Shots 2 | . 1 . 1 . . Rammed 5 | . . . 5 . . Targets Rammed 5 | . . . 5 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 498 | . 292 345 498 . 15 Average Temperature 114 | . 90 147 119 . 15 Received Heat Transfer 889 | . 177 216 496 . . Effects 11 | . . 3 8 . . Shutdowns 1 | . . . 1 . . Energy Bleed 4 | . . 2 2 . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . . 1 . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 3 . . Heat Transferred 4977 | . 1388 481 3108 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 712 | . 249 220 712 252 . Initial 252 | . . 54 85 252 . Average 261 | . 97 169 405 252 . Maximum Alert Level 3 | . 1 1 3 1 . Low Security (%) 51 | 100 88 72 23 . . Level 1 20 | . 11 27 20 100 . Level 2 26 | . . . 52 . . Level 3 1 | . . . 3 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 5 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 27 6 52 . 7 Peak Tracking Total 9 | . 5 2 6 . 9 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 9 | . 2 . 6 . 1 Max in Single Turn 2 | . 2 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 15 | . 7 . 8 . . Terminals 11 | . 6 . 5 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 63 | . 28 . 35 . . Successful 37 | . 18 . 19 . . Failed 25 | . 9 . 16 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . 1 . . . . Manual 28 | . 15 . 13 . . Terminals 44 | . 22 . 22 . . Fabricators . | . . . . . . Repair Stations 11 | . 6 . 5 . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 . 8 . . Robot Analysis 5 | . 1 . 4 . . Prototype ID Bank 3 | . 2 . 1 . . Terminal Index 1 | . 1 . . . . Unreport Threat 4 | . 2 . 2 . . Locate Traps 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 6 . 3 . . Scan Component 5 | . 3 . 2 . . Repair 4 | . 3 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . Terminals 5 | . 4 . 1 . . Botnet 4 | . 3 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 . 8 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 3 . 1 . . Time 104 | . 78 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 5 | . 1 . 4 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4144 | 72 1461 376 2040 120 75 Spaces Moved 1913 | 42 663 182 905 75 46 Core 2 | 2 . . . . . Treads 1911 | 40 663 182 905 75 46 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 154 160 160 160 160 160 Slowest Speed 240 | 160 240 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 93 38 85 26 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . 29 4 82 . . Melee . | . . . . . . Projectile 24 | . . 4 20 . . AOE 91 | . 29 . 62 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2549 | 47 925 226 1229 75 47 Wait 257 | . 130 11 114 1 1 Move 1908 | 41 662 181 904 74 46 Hop . | . . . . . . Pick Up 40 | 1 21 3 15 . . Fast Attach 27 | 5 10 1 11 . . Attach 13 | . 1 2 10 . . Detach 3 | . . 1 2 . . Swap 20 | . 2 2 16 . . Drop 32 | . 12 4 16 . . Fire 244 | . 87 21 136 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Central database locked down 805 | -10/Materials | Discovered new exit (range 6) 1061 | -10/Materials | Discovered new exit (range 8) 1296 | -10/Materials | Repaired Lgt. Treads 1324 | -10/Materials | Repaired Lgt. Treads 1351 | -10/Materials | Repaired Lgt. Treads 1409 | -10/Materials | Discovered new exit (range 15) 1534 | -10/Materials | Entered Mines 1673 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1899 | -10/Mines | Discovered new exit (range 8) 1910 | -10/Mines | Entered Materials 1910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -9/Materials | Repaired Lgt. Treads 2616 | -9/Materials | Build established: Scavenger-Mutant 2886 | -9/Materials | Discovered new exit (range 13) 3498 | -9/Materials | Discovered new exit (range 16) 3768 | -9/Materials | Build established: Mutant 3795 | -9/Materials | Discovered new exit (range 16) 3910 | -9/Materials | First assault squad dispatched 3950 | -9/Materials | Entered Mines 4031 | -9/Mines | Discovered new exit (range 9) 4060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4060 | -9/Mines | Discovered new exit (range 5) 4070 | -9/Mines | Entered Exiles 4114 | -9/Exiles | Met 8R-AWN 4136 | -9/Exiles | Met EX-HEX 4144 | -9/Exiles | Attacked by the Exiles 4145 | -9/Exiles | Self-destructed Last Messages --------------- stages of some sort of... evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 04144_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 04144_ System corrupted: Adv. Beam Cannon misfires. 04144_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04144_ Assembled Analyzer disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"" ??????????????????????????????? | | ?????????????? ?" ? ??????????????????????????? | | ?????????????? " ""??????????????????????????? | | ????????????? 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""" a ""#????????????????????? | | ???????????????""#" "##????????????????????? | | ?????????????????##"""""""##?????????????????????? | | ??????????????????########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingTeslaDesublimator Manual? 0 Play Time 00:32:34 Cumulative 76.6 hours Start 2024.09.10 @ 18:49:38 End 2024.09.10 @ 21:16:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 13 Adventurer 36 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cb02fd5-aa89-44d2-be2f-26424f623943