Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:26:49

Player: Bort

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (5)       25
Value Destroyed (50)       50
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-18)                -18
              TOTAL SCORE: 857

 Bonus
-------
Friendly Fire              -18

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -9/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Small Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (8) ----
     Light Ion Engine
  Improved Heat Sink
           Visual Processing Unit

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
>          --- WEAPON -----------
           Beam Cannon
           Assault Rifle
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
  Improved Heat Sink
           Visual Processing Unit
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             12   | 7   4   .   .   1   
  Power                    3    | 1   1   .   .   1   
    Engine                 2    | 1   .   .   .   1   
    Core                   1    | .   1   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   2   .   .   .   
    Treads                 2    | 2   .   .   .   .   
    Leg                    2    | .   2   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  1    | 1   .   .   .   .   
    Device                 .    | .   .   .   .   .   
    Storage                1    | 1   .   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   4    | 3   1   .   .   .   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          1    | .   1   .   .   .   
    Ballistic Gun          2    | 2   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 5    | .   .   .   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  .    | .   .   .   .   .   
  Weapon                   2    | .   .   .   .   2   
  Highest Loss Streak      5    | .   .   .   .   5   
  To Critical Strikes      1    | .   .   .   .   1   
Average Slot Usage (%)     81   | .   85  85  85  76  
  Engine                   7    | .   12  .   .   10  
  Core                     6    | .   1   14  14  1   
  Treads                   3    | .   14  .   .   .   
  Leg                      23   | .   13  28  28  24  
  Storage                  14   | .   14  14  14  14  
  Energy Cannon            13   | .   12  14  14  12  
  Ballistic Gun            13   | .   14  14  14  11  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             15   | 13  15  15  15  15  
  Greatest Support         40   | 40  40  20  20  20  
  Greatest Overweight (x)  1    | .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   
  Average Capacity         7    | 6   8   8   8   8   
  Most Carried             5    | 5   4   3   3   4   
  Average Carried          2    | 2   2   3   3   3   
  Final Capacity           8    | 8   8   8   8   8   
  Final Carried            3    | 2   3   3   3   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           365  | 251 62  3   .   49  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            119  | .   .   25  .   94  
  Parts                    9    | .   .   6   .   3   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  9    | .   .   2   .   7   
  Guns                     6    | .   .   1   .   5   
  Cannons                  3    | .   .   1   .   2   
Classes Destroyed          2    | .   .   1   .   1   
  Swarmer                  5    | .   .   2   .   3   
  Assembled                4    | .   .   .   .   4   
Best Kill Streak           3    | .   .   2   .   3   
  Combat Bots Only         3    | .   .   2   .   3   
Max Kills in Single Turn   2    | .   .   2   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        79   | .   3   4   .   72  
  Missed                   23   | .   1   2   .   20  
Damage Taken               795  | .   24  16  .   755 
  Core                     259  | .   10  .   .   249 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              20   | .   1   1   .   18  
  Largest                  2    | .   2   2   .   2   
  Hottest                  80   | .   80  80  .   80  
Shots Fired                38   | .   2   2   .   34  
  Gun                      18   | .   1   1   .   16  
  Cannon                   20   | .   1   1   .   18  
  Launcher                 .    | .   .   .   .   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  18   | .   1   1   .   16  
  Thermal                  20   | .   1   1   .   18  
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         5    | .   .   1   .   5   
  Robot Miss Streak        4    | .   .   1   .   4   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           18   | .   .   1   .   17  
  Core Hits                14   | .   .   2   .   12  
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed 1    | .   .   .   .   1   
  Critical Strikes         1    | .   .   .   .   1   
    Destroy                1    | .   .   .   .   1   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           346  | .   .   46  .   300 
  Guns                     123  | .   .   15  .   108 
  Cannons                  210  | .   .   18  .   192 
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  13   | .   .   13  .   .   
  Kinetic                  123  | .   .   15  .   108 
  Thermal                  210  | .   .   18  .   192 
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         1    | .   .   .   .   1   
  Average Corruption       1    | .   .   .   .   1   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            10   | .   .   .   .   10  
  Projectiles              10   | .   .   .   .   10  
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 1    | .   .   1   .   .   
  Impact                   1    | .   .   1   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             1    | .   .   1   .   .   
  Kicked                   1    | .   .   1   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        274  | .   18  24  .   274 
  Average Temperature      96   | .   12  14  .   103 
  Received Heat Transfer   235  | .   15  .   .   220 
  Effects                  2    | .   .   .   .   2   
    Energy Bleed           1    | .   .   .   .   1   
    Interference           1    | .   .   .   .   1   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         444  | .   .   37  .   407 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             70   | .   .   50  .   70  
  Initial                  .    | .   .   .   .   .   
  Average                  35   | .   .   49  .   57  
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           1    | .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              29   | .   5   3   .   21  
  Peak Tracking Total      7    | .   2   3   .   7   
  Tactical Retreats        2    | .   .   .   .   2   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          2    | .   .   .   1   1   
  Terminals                1    | .   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                24   | .   .   .   23  1   
  Successful               24   | .   .   .   23  1   
  Failed                   .    | .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                1    | .   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             24   | .   .   .   23  1   
  Record                   23   | .   .   .   23  .   
  Dispatch Records         1    | .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               1102 | 86  230 151 223 412 
Spaces Moved               794  | 50  145 123 181 295 
  Core                     39   | 9   .   .   .   30  
  Treads                   98   | 41  57  .   .   .   
  Legs                     657  | .   88  123 181 265 
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 100 
  Average Speed            123  | 140 135 120 120 117 
  Slowest Speed            160  | 160 160 120 120 120 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       35   | 4   32  38  56  49  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             .    | .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      .    | .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      878  | 66  176 124 187 325 
  Wait                     29   | .   16  .   4   9   
  Move                     790  | 49  144 122 180 295 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  16   | 9   6   .   .   1   
  Fast Attach              .    | .   .   .   .   .   
  Attach                   6    | 6   .   .   .   .   
  Detach                   .    | .   .   .   .   .   
  Swap                     6    | 1   4   .   .   1   
  Drop                     7    | 1   5   .   .   1   
  Fire                     20   | .   1   1   .   18  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     1    | .   .   1   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   3    | .   .   .   3   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   87 | -11/Scrapyard | Entered Materials
  149 | -10/Materials | Met 8R-AWN
  286 | -10/Materials | Discovered new exit (range 16)
  315 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Entered Mines
  319 | -10/Mines     | Followed 8R-AWN into the Mines
  359 | -10/Mines     | Learned Materials emergency access door positions
  382 | -10/Mines     | Discovered new exit (range 5)
  462 | -10/Mines     | Discovered new exit (range 5)
  468 | -10/Mines     | Entered Exiles
  498 | -10/Exiles    | Welcomed by 8R-AWN
  518 | -10/Exiles    | Met EX-HEX
  589 | -10/Exiles    | Met EX-DEC
  624 | -10/Exiles    | Learned location of Zion (-6)
  679 | -10/Exiles    | Discovered new exit (range 10)
  691 | -10/Exiles    | Entered Mines
  757 | -9/Mines      | Learned 2 Materials zone layouts
  956 | -9/Mines      | Assembled infested the area
  961 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 1074 | -9/Mines      | Core integrity fell below 50%
 1100 | -9/Mines      | Lost 5 parts (1p2n2w)
 1102 | -9/Mines      | Core integrity fell below 20%
 1103 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01062_ Beam Cannon destroyed.
01062_ System corrupted by crushing effect (+1).
01069_ Aluminum Leg destroyed.
01073_ Knocked back.
01082_ as-83956 sneak attacks.
01082_ K-01 Serf system corrupted by crushing effect.
01082_ as-22550 sneak attacks.
01082_ K-01 Serf system corrupted by crushing effect.
01082_ K-01 Serf destroyed.
01094_ U-05 Engineer system corrupted by crushing effect.
01095_ U-05 Engineer system terminally corrupted.
01095_ K-01 Serf collects debris.
01096_ D-53 Grenadier suffers critical hit (Destroy).
01098_ R-06 Scavenger knocked back.
01098_ as-29059 destroyed.
01098_ as-22550 destroyed.
01098_ as-92230 destroyed.
01098_ as-83956 destroyed.
01098_ R-06 Scavenger destroyed.
01101_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ????????????????????????"     ???????????????????? |
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| ???????????????????# #   %* ##??????#     #??????? |
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| ???????????????????# #?# %   ###????##  ##???????? |
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| ?????????????###                   #?#  ##??####?? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Librarian

 Challenges 
------------
None

 Game 
------
Seed              PowerAccelerationAutocannon
  Manual?         0
Play Time         00:15:57
  Cumulative      3.7 hours
  Start           2024.04.13 @ 21:03:35
  End             2024.04.13 @ 21:26:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          9
  Rogue           9
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          11
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          38x17
Zoom Use          86%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 350c07f7-4a05-4b39-ab88-62b10eaeb838