Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 19:14:14 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (1958) 1958 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3918 Bonus ------- None Cogmind --------- Core Integrity 11/400 Matter 282/300 Energy 280/280 System Corruption 11% Temperature Cool (200) Movement Rolling (130) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (12) --- Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Storage Unit Hacking Suite Improved Trap Extractor Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Armored Wheel Signal Interpreter Hacking Suite Improved Trap Extractor Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Plasma Cutter Heavy Explosive Trap [Rating: 25] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 173 | 10 42 18 102 1 Power 10 | 2 2 2 4 . Engine 9 | 2 2 1 4 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 40 | 2 12 . 26 . Treads 17 | 2 . . 15 . Leg . | . . . . . Wheel 23 | . 12 . 11 . Hover . | . . . . . Flight . | . . . . . Utility 30 | 4 4 2 20 . Device 14 | 1 . 1 12 . Storage 9 | 2 3 1 3 . Processor 3 | 1 1 . 1 . Hackware 2 | . . . 2 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 93 | 2 24 14 52 1 Energy Gun 27 | 1 11 3 12 . Energy Cannon 3 | . . . 3 . Ballistic Gun 34 | 1 3 6 24 . Ballistic Cannon . | . . . . . Launcher 28 | . 10 5 12 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 20 | . 4 . 14 2 Power 2 | . . . 2 . Propulsion 6 | . 2 . 3 1 Utility 4 | . . . 4 . Weapon 8 | . 2 . 5 1 Highest Loss Streak 5 | . 2 . 5 2 Average Slot Usage (%) 98 | . 99 99 97 100 Engine 10 | . 14 8 9 11 Core 1 | . . 5 . . Treads 8 | . . . 14 . Wheel 15 | . 27 28 7 22 Device 2 | . . . 4 . Storage 17 | . 19 13 17 11 Processor 7 | . 8 14 6 11 Hackware 8 | . . . 14 11 Energy Gun 8 | . 16 11 5 . Energy Cannon 1 | . . . 2 22 Ballistic Gun 11 | . 9 12 12 . Launcher 1 | . 1 4 1 . Naked Turns . | . . . . . Heaviest Build 80 | 17 34 30 80 57 Greatest Support 46 | 40 40 20 46 28 Greatest Overweight (x) 7 | . 3 1 7 3 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 8 14 10 20 12 Average Capacity 13 | 5 11 9 15 12 Most Carried 15 | 7 14 10 15 12 Average Carried 10 | 3 10 9 11 11 Final Capacity 12 | 4 10 10 12 12 Final Carried 12 | 4 10 10 12 11 Class Distribution -------------------- 35% | Mutant 30% | Scavenger-Mutant 22% | Hacker-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 3308 | 312 910 427 1659 . Remotely . | . . . . . Salvage Created 3622 | 113 1396 449 1589 75 Parts 185 | 8 55 18 101 3 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 14 | . 7 2 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 44 | . 16 4 22 2 Guns 28 | . 11 2 15 . Cannons 2 | . . . 2 . AOE 13 | . 4 2 5 2 Classes Destroyed 10 | 2 7 . 1 . Worker 5 | . 4 1 . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 7 | . 2 . 5 . Recycler 21 | 1 9 4 7 . Operator 4 | . 2 . 2 . Watcher 8 | . 3 . 5 . Swarmer 7 | . 3 . 4 . Grunt 28 | . 13 4 9 2 Sentry 9 | . . . 9 . Best Kill Streak 8 | 1 5 3 8 2 Combat Bots Only 5 | . 3 2 5 2 Max Kills in Single Turn 4 | 1 2 2 4 2 Gunslinging 1 | . 1 . . . Exploded 3 | . 1 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2940 | . 538 185 1909 308 Core 572 | . 102 81 336 53 Absorbed by Shields 96 | . . . 96 . Core Remaining (%) 63 | 100 . 26 . . Volleys Fired 261 | 4 105 32 117 3 Largest 2 | 2 2 2 2 2 Hottest 150 | 60 100 89 150 150 Shots Fired 461 | 8 188 50 209 6 Gun 382 | 8 172 39 163 . Cannon 19 | . . . 14 5 Launcher 59 | . 16 11 31 1 Special 1 | . . . 1 . Kinetic 194 | 4 50 18 122 . Thermal 120 | . 69 21 25 5 Explosive 59 | . 16 11 31 1 Electromagnetic 88 | 4 53 . 31 . Robot Hit Streak 19 | 1 18 7 19 3 Robot Miss Streak 9 | 1 9 2 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 273 | 3 112 28 127 3 Core Hits 161 | 4 63 18 72 4 Critical Hits 2 | . 1 . 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6497 | 74 2144 617 3446 216 Guns 3814 | 74 1446 369 1925 . Cannons 200 | . . . 150 50 Explosions 2472 | . 698 248 1360 166 Melee . | . . . . . Ramming . | . . . . . Kinetic 1867 | 22 292 141 1412 . Thermal 1403 | . 729 228 396 50 Explosive 2323 | . 654 248 1255 166 Electromagnetic 904 | 52 469 . 383 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 3 3 11 11 Average Corruption 6 | . 2 3 11 11 Corruption Purged . | . . . . . Effects 51 | . 2 18 30 1 Message Errors 9 | . 1 4 4 . Matter Fused 15 | . . 9 6 . Heat Flow Errors 6 | . . 2 4 . Energy Discharges 6 | . 1 . 5 . Data Loss (minor) 4 | . . 1 2 1 Misfires 1 | . . . 1 . Misdirections 6 | . . . 6 . Targeting Errors 3 | . . 2 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 146 | . 39 17 90 . Projectiles . | . . . . . Explosions 146 | . 39 17 90 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 308 | . 46 . 236 26 Shots 10 | . 3 . 6 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 238 | . 231 238 225 229 Average Temperature 66 | . 61 98 49 159 Received Heat Transfer 909 | . 225 87 459 138 Effects 5 | . 2 3 . . Interference 5 | . 2 3 . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 2 . 3 . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 3 1 . . Heat Transferred 3369 | . 2085 592 618 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 320 | 15 271 145 320 77 Initial 65 | . 9 65 1 57 Average 99 | 7 132 56 100 61 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 93 | 100 86 100 94 100 Level 1 6 | . 13 . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 2 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 26 6 43 5 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 6 | . 4 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 12 | . . . 12 . Max in Single Turn 3 | . . . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 23 | . 6 1 16 . Terminals 14 | . 4 . 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 76 | . 13 1 62 . Successful 55 | . 6 1 48 . Failed 21 | . 7 . 14 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 3 . 12 . Terminals 47 | . 9 . 38 . Fabricators . | . . . . . Repair Stations 11 | . 2 . 9 . Recycling Units 7 | . 2 . 5 . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 28 | . 2 1 25 . Robot Analysis 4 | . . . 4 . Prototype ID Bank 6 | . 1 . 5 . Open Door 1 | . . 1 . . Emergency Access Points 3 | . . . 3 . Terminal Index 1 | . . . 1 . Repair Station Index 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 4 | . 1 . 3 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 . 8 . Scan Component 5 | . 1 . 4 . Repair 5 | . 1 . 4 . Recycling Unit Hacks 7 | . 2 . 5 . Process 1 | . . . 1 . Report Inventory 5 | . 2 . 3 . Retrieve Matter 1 | . . . 1 . Scanalyzer 10 | . . . 10 . Insert Component 6 | . . . 6 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 4 . 14 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 191 | . 26 . 165 . Parts Recycled . | . . . . . Recycled Matter 301 | . . . 301 . Retrieved Matter 397 | . . . 397 . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 4 | . . . 4 . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 6366 | 157 1468 916 3806 19 Spaces Moved 4016 | 75 1023 799 2112 7 Core 1 | 1 . . . . Treads 1081 | 74 1 . 1006 . Legs . | . . . . . Wheels 2934 | . 1022 799 1106 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 105 Average Speed 119 | 158 92 89 143 115 Slowest Speed 180 | 160 160 90 180 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 60 | 6 96 99 98 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 178 | . 36 57 85 . Terrain Destroyed 594 | . 98 122 359 15 Melee . | . . . . . Projectile 9 | . . . 6 3 AOE 585 | . 98 122 353 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 5097 | 105 1356 955 2670 11 Wait 444 | . 136 57 251 . Move 4011 | 74 1022 798 2110 7 Hop . | . . . . . Pick Up 96 | 10 24 23 39 . Fast Attach 35 | 7 4 2 22 . Attach 38 | 2 8 1 26 1 Detach 17 | 1 2 1 13 . Swap 101 | 1 30 15 55 . Drop 92 | 6 25 26 35 . Fire 261 | 4 105 32 117 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Repaired Grenade Launcher 441 | -10/Materials | Discovered new exit (range 12) 889 | -10/Materials | Discovered new exit (range 16) 1147 | -10/Materials | Discovered new exit (range 9) 1220 | -10/Materials | Discovered new exit (range 15) 1392 | -10/Materials | Identified exit to Materials 1625 | -10/Materials | Identified exit to Mines 1626 | -10/Materials | Entered Mines 1644 | -10/Mines | Learned location of Mines (-8) 1664 | -10/Mines | Found a hidden stash of uninstalled traps 1723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1804 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1926 | -10/Mines | Learned Materials security intel 2103 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2150 | -10/Mines | Build established: Scavenger-Mutant 2233 | -10/Mines | Discovered exit to Materials (range 3) 2315 | -10/Mines | Discovered exit to Materials (range 9) 2326 | -10/Mines | Core integrity fell below 50% 2542 | -10/Mines | Entered Materials 2542 | -9/Materials | Evolved 2 slots: Utility x2 2660 | -9/Materials | Discovered new exit (range 12) 2752 | -9/Materials | Lost 5 parts (2n2u1w) 3128 | -9/Materials | Identified exit to Mines 3219 | -9/Materials | Discovered new exit (range 16) 3406 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3440 | -9/Materials | Repaired Rocket Launcher 3969 | -9/Materials | Discovered new exit (range 4) 3973 | -9/Materials | Identified exit to Materials 4080 | -9/Materials | Build established: Hauler-Mutant 4091 | -9/Materials | Repaired Imp. EM Shotgun 4628 | -9/Materials | Build established: Hacker-Mutant 4861 | -9/Materials | Discovered exit to Mines (range 14) 5736 | -9/Materials | Repaired Imp. Treads 5748 | -9/Materials | Crushed by falling debris 5749 | -9/Materials | Core integrity fell below 50% 5749 | -9/Materials | System corruption reached 10% 5779 | -9/Materials | Lost 3 parts (1u2w) 6013 | -9/Materials | Discovered exit to Materials (range 5) 6032 | -9/Materials | Core integrity fell below 20% 6214 | -9/Materials | Build established: Mutant 6348 | -9/Materials | Entered Mines 6367 | -9/Mines | Self-destructed Last Messages --------------- Lgt. Ion Engine (50%) Imp. Ion Engine (98%) Hvy. Assault Rifle (89%) Lgt. Treads (92%) Heat Sink (93%) 06325_ R-06 Scavenger destroyed. 06328_ Acquired 66 matter. 06331_ System corrupted: Matter fused (-7). 06341_ R-06 Scavenger collects Sml. Storage Unit. 06344_ R-06 Scavenger collects Plasma Cutter. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 06349_ C-30 ARC bursts open, deploying its payload. 06349_ L-31 Rogue unfolds itself. 06349_ G-34 Mercenary unfolds itself. 06359_ System corrupted: Component data lost. 06360_ Hvy. Particle Cannon destroyed. 06362_ Arm. Wheel destroyed. 06362_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????####???????????????????????? | | ???## ##??????????????????????? | | ???# @#??????????????????????? | | ?# g l#??????????????????????? | | ?# g #??????????????????????? | | ?# #??????????????????????? | | # % = #??????????????????????? | | # *% #### #?????????????? | | # ! % ?????????? | | ## # #??????????????? | | ?### #### ##??????????????? | | ???# #???? ##???????????????? | | ???# #??????#????????????????? | | ???# #???????????????????????? | | ???# ##???????????????????????? | | ???####????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed LaserZioniteAirjet Manual? 0 Play Time 02:22:24 Cumulative 149.3 hours Start 2020.11.08 @ 16:49:41 End 2020.11.08 @ 19:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bec0d65-d947-4f79-9380-a95ca913eba6