Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 00:45:26 Player: morimori Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (3967) 3967 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-37) -37 TOTAL SCORE: 10195 Bonus ------- High Alert Combat Kills 144 Friendly Fire -181 Cogmind --------- Core Integrity 0/1300 Matter 23/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Enhanced Optical Array Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Centrium Wheel Advanced Force Field Phase Gun Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Biometal Leg Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Improved Shield Generator Advanced Force Field Hacking Suite > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Improved Field Recycling Unit [Rating: 62] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 3 | . . . 2 . . . . . 1 . Utility 7 | . . 2 . 1 . . 1 2 . 1 Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 161 | 8 10 20 29 27 6 . 32 11 5 13 Power 16 | 1 . 3 4 3 . . 4 . . 1 Engine 12 | 1 . 3 3 2 . . 3 . . . Core 3 | . . . 1 1 . . 1 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 63 | 2 2 9 12 9 1 . 9 8 2 9 Treads 5 | . . . . . . . 2 1 1 1 Leg 20 | . . . 5 4 . . 3 2 1 5 Wheel 24 | 2 2 3 7 5 1 . 3 1 . . Hover 7 | . . 6 . . . . 1 . . . Flight 7 | . . . . . . . . 4 . 3 Utility 34 | 3 5 3 4 6 1 . 6 3 1 2 Device 17 | 2 2 2 1 1 . . 4 2 1 2 Storage 5 | 1 1 1 1 . . . . 1 . . Processor 8 | . 1 . 2 3 . . 2 . . . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 48 | 2 3 5 9 9 4 . 13 . 2 1 Energy Gun 15 | 2 . . 2 7 2 . 2 . . . Energy Cannon 4 | . . . . . 2 . 2 . . . Ballistic Gun 11 | . 3 4 4 . . . . . . . Ballistic Cannon 11 | . . . 1 . . . 7 . 2 1 Launcher 6 | . . 1 2 1 . . 2 . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Corrupted Parts 6 | . . 1 2 . . . 3 . . . System Corruption 37 | . . 3 8 . . . 26 . . . Parts Lost 72 | . 1 2 12 18 6 . 21 5 4 3 Power 9 | . . . 2 3 . . 4 . . . Propulsion 33 | . . 2 5 7 3 . 6 4 3 3 Utility 9 | . . . 1 2 1 . 4 1 . . Weapon 21 | . 1 . 4 6 2 . 7 . 1 . Highest Loss Streak 9 | . 1 2 7 9 2 . 6 3 4 2 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 77 | . 99 89 85 94 91 84 66 35 29 24 Engine 4 | . 14 10 5 4 . . 4 . . . Core 2 | . . . 2 2 7 7 3 . . . Leg 3 | . . . 5 12 . . . 2 1 5 Wheel 13 | . 28 4 19 13 22 15 9 2 . . Hover 2 | . . 14 . . . . . 3 . . Device 9 | . 6 21 12 6 7 7 7 1 . 1 Storage 7 | . 14 11 9 7 7 7 4 1 . . Processor 11 | . . 11 13 17 15 15 11 11 10 9 Hackware 2 | . . . . . 6 7 6 5 5 4 Protection 1 | . 7 . . 5 . . . . . . Energy Gun 7 | . 11 . 8 17 14 7 2 . . . Energy Cannon 1 | . . . . . 7 15 . . . . Ballistic Gun 4 | . 15 11 5 1 . . . . . . Ballistic Cannon 1 | . . . 2 . . . 9 . 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 15 32 32 36 45 41 41 60 43 12 49 Greatest Support 56 | 26 26 26 52 45 44 24 52 32 28 56 Greatest Overweight (x) 18 | . 1 4 4 3 1 1 18 2 . 3 Average Overweight (x) . | . . 1 . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 5 5 Average Capacity 12 | 7 14 9 13 15 15 15 12 8 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 6 5 5 Average Carried 10 | 3 10 8 12 12 14 15 10 4 4 4 Final Capacity 15 | 8 15 8 15 15 15 15 5 5 5 5 Final Carried 15 | 8 15 8 15 15 15 15 5 5 5 5 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Gunner 22% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 2707 | 280 213 344 577 300 50 . 766 102 . 75 Remotely . | . . . . . . . . . . . Salvage Created 5254 | 271 399 559 991 661 829 . 1503 . . 41 Parts 251 | 13 21 33 69 31 19 . 61 . . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 11 | . . 3 2 . . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 83 | . 7 9 18 10 14 . 22 . . 3 Guns 41 | . 6 4 12 6 11 . 2 . . . Cannons 18 | . . . 3 . 1 . 11 . . 3 AOE 16 | . 1 5 2 . 1 . 7 . . . Classes Destroyed 17 | 3 3 3 3 1 2 . 2 . . . Worker 16 | 2 1 . 4 3 . . 6 . . . Builder 8 | . . 1 2 1 . . 4 . . . Tunneler 5 | 5 . . . . . . . . . . Recycler 9 | 1 1 3 2 . . . 2 . . . Minesweeper 1 | . . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 4 | . 2 1 . 1 . . . . . . Swarmer 19 | . 3 4 4 . 1 . 4 . . 3 Grunt 34 | . 4 3 7 4 6 . 10 . . . Brawler 3 | . . . . 1 2 . . . . . Duelist 5 | . . . 1 1 3 . . . . . Sentry 11 | . . 2 5 3 1 . . . . . Specialist 2 | . . . . . . . 2 . . . Hunter 4 | . . . 1 1 . . 2 . . . Programmer 3 | . . . . . 1 . 2 . . . Heavy 2 | . . . . . . . 2 . . . Best Kill Streak 13 | 3 4 8 7 6 4 . 13 . . 3 Combat Bots Only 7 | . 4 6 6 3 4 . 7 . . 3 Max Kills in Single Turn 4 | 1 1 4 1 2 1 . 2 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 1 . 1 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Damage Taken 10950 | . 416 356 1151 1709 699 . 2866 1056 886 1811 Core 3627 | . 44 49 286 257 80 . 607 403 593 1308 Absorbed by Shields 63 | . . . . . . . . . . 63 Regen/Repaired (Parts) 18 | . . . 18 . . . . . . . Core Remaining (%) 62 | 100 82 87 48 . . 51 28 59 48 . Volleys Fired 314 | 19 35 26 68 42 40 . 62 . 1 21 Largest 3 | 2 2 2 2 3 3 . 3 . 1 1 Hottest 224 | 90 90 53 109 208 224 . 215 . 61 66 Shots Fired 644 | 38 70 49 122 99 120 . 124 . 1 21 Gun 456 | 38 70 42 90 98 104 . 14 . . . Cannon 162 | . . . 29 . 16 . 95 . 1 21 Launcher 26 | . . 7 3 1 . . 15 . . . Special . | . . . . . . . . . . . Kinetic 263 | . 46 42 66 6 . . 81 . 1 21 Thermal 304 | 19 18 . 53 92 104 . 18 . . . Explosive . | . . . . . . . . . . . Electromagnetic 77 | 19 6 7 3 1 16 . 25 . . . Robot Hit Streak 43 | 5 15 16 10 13 43 . 12 . 2 3 Robot Miss Streak 10 | 3 3 3 3 4 3 . 10 . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . 1 3 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . Shots Hit Robots 473 | 23 51 33 80 77 98 . 101 . 1 9 Core Hits 297 | 9 17 22 48 32 46 . 120 . . 3 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 23 | 2 3 . 6 4 4 . 3 . . 1 Burn 15 | 1 2 . 3 3 4 . 2 . . . Destroy 2 | . . . 1 1 . . . . . . Blast 3 | . . . 2 . . . . . . 1 Corrupt 3 | 1 1 . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10370 | 318 706 720 1474 1452 2005 . 3322 . 21 352 Guns 5740 | 318 655 373 911 1392 1803 . 288 . . . Cannons 2583 | . . . 473 . 118 . 1628 . 21 343 Explosions 2038 | . 51 347 90 60 84 . 1406 . . . Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . . . . . 9 Kinetic 3476 | . 432 373 823 95 . . 1389 . 21 343 Thermal 5053 | 125 213 116 581 1297 1887 . 834 . . . Explosive 77 | . . . . . . . 77 . . . Electromagnetic 1755 | 193 61 231 70 60 118 . 1022 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 32 | . . 5 8 . 1 1 32 1 1 . Average Corruption 9 | . . 4 7 . 1 1 29 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . 3 32 . 2 . 17 . . . Message Errors 10 | . . 1 4 . . . 5 . . . Matter Fused 10 | . . . 7 . 1 . 2 . . . Heat Flow Errors 14 | . . 1 9 . . . 4 . . . Energy Discharges 4 | . . . 2 . 1 . 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . 1 3 . . . 1 . . . Data Loss (major) 2 | . . . 2 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Alerts 2 | . . . 2 . . . . . . . Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 4 | . . . 2 . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 79 | . 13 5 6 . . . 29 . . 26 Projectiles 32 | . . . 6 . . . . . . 26 Explosions 47 | . 13 5 . . . . 29 . . . Melee . | . . . . . . . . . . . Knockbacks 29 | . . . 4 . . . 23 . . 2 Impact . | . . . . . . . . . . . Kinetic 29 | . . . 4 . . . 23 . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 250 | . 34 77 4 34 . . 97 . . 4 Shots 13 | . 1 3 1 1 . . 7 . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 613 | 150 246 140 339 613 510 . 585 . 3 . Average Temperature 150 | 54 109 39 103 206 151 . 197 . 3 . Received Heat Transfer 2229 | . 174 72 504 528 180 . 450 279 42 . Effects 57 | . 3 . 5 21 10 . 18 . . . Shutdowns 13 | . . . 1 4 1 . 7 . . . Energy Bleed 7 | . . . 1 3 . . 3 . . . Interference 20 | . 3 . 3 4 9 . 1 . . . Matter Decay 4 | . . . . 2 . . 2 . . . Short Circuit 5 | . . . . 3 . . 2 . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 6 | . . . . 4 . . 2 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 9 | 2 . 1 . 1 1 . 4 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . 1 4 1 . . . . . Combat Hostiles 5 | . . . 1 4 . . . . . . Parts Melted 18 | 1 . . 2 4 10 . 1 . . . Heat Transferred 11422 | 444 679 300 1658 3131 4068 . 1142 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . 1 2 1 1 2 . 5 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Peak Influence 595 | 40 279 203 233 168 . . 595 511 284 358 Initial 291 | . 26 35 85 102 . . 35 291 249 148 Average 172 | 16 146 73 149 104 . . 303 362 257 226 Maximum Alert Level 2 | . 1 1 1 . . . 2 2 1 1 Low Security (%) 63 | 100 83 90 64 100 . . 28 . . 40 Level 1 27 | . 16 9 35 . . . 33 61 100 59 Level 2 8 | . . . . . . . 37 38 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 5 . . 8 4 . 1 Investigation 2 | . . . 1 . . . . 1 . . Extermination 2 | . . . . . . . 1 1 . . Reinforcement 13 | . 1 . . 2 . . 7 2 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 9 | . 1 3 1 1 . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 9 23 21 14 14 . 34 21 14 21 Peak Tracking Total 10 | . 6 6 5 4 7 . 6 8 10 8 Tactical Retreats 22 | . . 4 2 . 2 . 3 6 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 10 | . 1 4 . 1 . . 2 1 . 1 Indirectly 3 | . . 2 . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 14 | . 1 1 . 1 . . 10 . . 1 Max in Single Turn 2 | . 1 1 . 1 . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 21 | . 3 4 7 3 2 . 2 . . . Terminals 15 | . 3 4 4 2 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 7 7 17 3 2 . 2 . . . Successful 19 | . 3 3 9 1 2 . 1 . . . Failed 19 | . 4 4 8 2 . . 1 . . . Catastrophic 6 | . . 1 3 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 27 | . 7 7 9 2 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 4 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 3 3 3 1 2 . 1 . . . Record 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . 1 . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 10 | . . 2 5 2 . . 1 . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 38 | . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 5594 | 184 460 718 994 786 811 50 735 287 142 427 Spaces Moved 4290 | 119 302 408 522 504 618 48 514 458 266 531 Core 1228 | 6 . 27 60 . . . 249 368 99 419 Treads 4 | . . . . . . . 4 . . . Legs 260 | . . . 36 117 . . 8 . 18 81 Wheels 2330 | 113 302 131 426 387 618 48 253 52 . . Hover 250 | . . 250 . . . . . . . . Flight 218 | . . . . . . . . 38 149 31 Fastest Speed 36 | 50 90 56 86 85 85 105 50 36 39 44 Average Speed 91 | 88 103 109 117 109 100 105 94 57 49 60 Slowest Speed 950 | 100 105 250 260 260 105 105 950 130 120 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 45 35 33 11 71 10 22 25 14 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 79 | . 3 7 11 . 23 . 25 . . 10 Melee . | . . . . . . . . . . . Projectile 16 | . . . 6 . . . . . . 10 AOE 63 | . 3 7 5 . 23 . 25 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Total 5409 | 157 380 641 780 647 716 47 669 482 274 616 Wait 436 | . 15 149 114 42 48 . 34 2 . 32 Move 4278 | 118 301 407 521 503 617 47 513 457 263 531 Hop 1 | . . . . . . . . . 1 . Pick Up 111 | 10 10 13 31 23 3 . 12 2 . 7 Fast Attach 55 | 7 2 3 11 5 2 . 10 7 2 6 Attach 74 | . 1 10 13 20 3 . 14 3 3 7 Detach 26 | . 2 6 2 4 . . 1 4 3 4 Swap 32 | 1 7 7 5 2 1 . 8 1 . . Drop 77 | 2 7 20 15 6 . . 15 5 1 6 Fire 314 | 19 35 26 68 42 40 . 62 . 1 21 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . 2 . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac] / Ext) -4/Factory -3/Research History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 14) 185 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Identified exit to Materials 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Discovered new exit (range 4) 1360 | -9/Materials | Identified exit to Materials 1363 | -9/Materials | Entered another Materials area 1363 | -8/Materials | Evolved 2 slots: Propulsion x2 1750 | -8/Materials | Build established: Scavenger-Mutant 1761 | -8/Materials | Repaired Imp. Terrain Scanner 1848 | -8/Materials | Lost 7 parts (1p3n1u2w) 2300 | -8/Materials | Core integrity fell below 50% 2339 | -8/Materials | Discovered new exit (range 14) 2353 | -8/Materials | Identified exit to Factory 2357 | -8/Materials | Entered Factory 2357 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2547 | -7/Factory | Lost 9 parts (1p4n1u3w) 2584 | -7/Factory | Lost 4 parts (1p1n1u1w) 2886 | -7/Factory | Lost 4 parts (1p1n2w) 2938 | -7/Factory | Garrison activated, responded to threat 3136 | -7/Factory | Discovered new exit (range 9) 3143 | -7/Factory | Entered Lower Caves 3160 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3250 | -7/Lower Caves | Build established: Scavenger-Gunner 3695 | -7/Lower Caves | Encountered a Warlord checkpoint 3941 | -7/Lower Caves | Discovered new exit (range 11) 3954 | -7/Lower Caves | Entered another Lower Caves area 3954 | -7/Lower Caves | Discovered new exit (range 7) 4004 | -7/Lower Caves | Entered Factory 4004 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4102 | -6/Factory | Identified exit to DSF 4172 | -6/Factory | Found Launcher Loader 4338 | -6/Factory | Lost 4 parts (1p2n1u) 4428 | -6/Factory | Destroyed 7 combat bots 4436 | -6/Factory | Lost 6 parts (2p1n3w) 4437 | -6/Factory | System corruption reached 10% 4490 | -6/Factory | Core integrity fell below 50% 4513 | -6/Factory | Lost 6 parts (1p3n1u1w) 4548 | -6/Factory | System corruption reached 30% 4597 | -6/Factory | Lost 4 parts (1u3w) 4629 | -6/Factory | Spotted B-75 Beast 4708 | -6/Factory | Discovered new exit (range 20) 4739 | -6/Factory | Entered another Factory area 4739 | -5/Factory | Evolved 2 slots: Utility x2 4740 | -5/Factory | Identified exit to Extension 4813 | -5/Factory | Build established: Mutant 4853 | -5/Factory | Lost 3 parts (2n1u) 5013 | -5/Factory | Discovered new exit (range 20) 5026 | -5/Factory | Entered another Factory area 5026 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5143 | -4/Factory | Core integrity fell below 50% 5150 | -4/Factory | Lost 4 parts (3n1w) 5159 | -4/Factory | Discovered new exit (range 18) 5168 | -4/Factory | Entered Research 5168 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5539 | -3/Research | Core integrity fell below 50% 5582 | -3/Research | Spotted B-86 Titan 5583 | -3/Research | Core integrity fell below 20% 5595 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05399_ Arcs of energy rise from the floor. 05399_ Biometal Leg blown off. 05399_ Enh. Flexi-carbon Leg blown off. 05399_ Imp. Shield Generator blown off. 05403_ Acquired Enh. Flexi-carbon Leg. 05407_ Acquired Biometal Leg. 05428_ R-10 Processor collects Imp. Shield Generator. 05447_ Dropped Xenon Bombardment Thruster. 05447_ Acquired Centrium Wheel. 05455_ W-44 Eye sends out distress signal. 05468_ Biometal Leg destroyed. 05473_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05485_ Penetrated by Slug. 05485_ Enh. Flexi-carbon Leg destroyed. 05523_ K-01 Serf cleans the Terminal. 05555_ S-43 Plague destroyed. 05574_ Slammed into K-01 Serf. 05587_ U-05 Engineer builds a Wall. 05591_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ??????????? #??????????????????????????????????? | | ?????? ???? ??????????????????????????????????? | | ??# ???" ??????????????????????????????????? | | ??# ???" ??????????????????????????????????? | | ??# ?? ??????????????????????????????????? | | ??# ?? #??????????????????????????????????? | | ??# ? #??????????????????????????????????? | | ??# """ #??????????????????????????????????? | | ??# """ +??????????????????????????????????? | | ??# """ #??????????????????????????????????? | | ### #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ?## """ #??????????????????????????????????? | | ### T" #?????????????############?????????? | | """ ##########???? ??????????? | | # #???? ????????????? | | # | ! ?#### ?????????????? | | # ???# ???????????????? | | ??# # ?????# #????????????????? | | ??# "#+#??????# #????????????????? | | ??# #??????# #????????????????? | | ??# ####### #??????# #????????????????? | | ??# %#?????#s########R #????????????????? | | ??# #?????# ss s w +????????????????? | | ??# #?????# ## @ #????????????????? | | ??+ #?????# ## #????????????????? | | ??# #?????+ ## #????????????????? | | ??##+### #?????# ## #????????????????? | | ???????# #?????# ## #????????????????? | | ???????# #?????# ## #????????????????? | | ???????# #?????#+##+## ???????????????? | | ???????# #???????????R ?????????????? | | ???????# #?????????? # ???????????? | | ???????# #?????????? # ####+###### #?????????? | | ???????# #????????? ?### ###???????????#?????????? | | #####??# #????????? ???# #???????????????????????? | | # ####?????#????# #???????????????????????? | | ]] ! + #??????????#+#???????????????????????? | | ] # #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ###????# #????????????????????????????????????? | | ??######+## #????????????????????????????????????? | | ??# ## #????????????????????????????????????? | | ??# ## #????????????????????????????????????? | | ??# ## #????????????????????????????????????? | | ??# ## #????????????????????????????????????? | | ??# [ + #????????????????????????????????????? | | ??# ## #????????????????????????????????????? | | ??####/#### #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketCannonExtractor Manual? 0 Play Time 01:34:10 Cumulative 44.9 hours Start 2023.08.12 @ 23:16:14 End 2023.08.13 @ 00:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d35b82c2-7c7e-4f61-8ec3-faf6193afb72