Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 19:47:16 Player: Baxter Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1018) 1018 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2423 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 125/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Rolling (140) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Compact Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Backup Plating I > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Large Storage Unit High-capacity Matter Pod (200) Sensor Array Terrain Scanner Improved Terrain Scanner Seismic Detector Backup Plating I Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Backup Power I Heavy Ion Engine Light Treads Large Storage Unit High-capacity Matter Pod Sensor Array Terrain Scanner Improved Terrain Scanner Backup Plating I Backup Plating I Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Mining Claw Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 52 | 8 9 3 32 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 1 2 13 Treads 2 | . . . 2 Leg 5 | 2 . . 3 Wheel 11 | . 1 2 8 Hover . | . . . . Flight . | . . . . Utility 9 | 3 1 1 4 Device 5 | 2 . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 7 . 11 Energy Gun 8 | 1 2 . 5 Energy Cannon . | . . . . Ballistic Gun 8 | 1 3 . 4 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 1 17 Power 3 | . . . 3 Propulsion 8 | . . 1 7 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 98 89 Engine 11 | . 14 14 9 Treads 5 | . . . 9 Leg 7 | . 19 . 6 Wheel 19 | . 8 26 21 Device 10 | . 14 14 7 Storage 12 | . 14 14 11 Protection 1 | . . . 3 Energy Gun 4 | . 3 . 7 Ballistic Gun 17 | . 23 28 9 Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 94 | 13 88 88 94 Greatest Support 44 | 20 20 20 44 Greatest Overweight (x) 8 | 3 8 8 8 Average Overweight (x) 3 | . 4 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 17 25 25 Most Carried 25 | 8 16 21 25 Average Carried 17 | 5 10 18 23 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 8 16 21 24 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 992 | 308 46 323 315 Remotely . | . . . . Salvage Created 1617 | 215 96 175 1131 Parts 143 | 21 17 26 79 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | . 1 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 40 | . 8 6 26 Melee 1 | . 1 . . Guns 29 | . 1 6 22 AOE 10 | . 6 . 4 Classes Destroyed 9 | 2 2 1 4 Worker 3 | . . 2 1 Tunneler 11 | 8 . 3 . Hauler 1 | . . . 1 Recycler 3 | 1 . . 2 Operator 1 | . 1 . . Watcher 2 | . . . 2 Swarmer 25 | . 8 6 11 Grunt 11 | . . . 11 Sentry 4 | . . . 4 Best Kill Streak 6 | 2 6 3 5 Combat Bots Only 6 | . 6 3 5 Max Kills in Single Turn 5 | 1 5 1 3 Gunslinging 1 | . . . 1 Exploded 5 | . 5 . 3 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 243 | . 49 24 170 Missed 68 | . 23 5 40 Damage Taken 2132 | . 252 160 1720 Core 506 | . 74 31 401 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 58 . Volleys Fired 155 | 28 8 36 83 Largest 2 | 2 2 2 2 Hottest 90 | 60 70 40 90 Shots Fired 293 | 56 14 72 151 Gun 291 | 56 12 72 151 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 201 | 28 9 72 92 Thermal 31 | 28 3 . . Explosive 2 | . 2 . . Electromagnetic 59 | . . . 59 Robot Hit Streak 12 | 9 5 7 12 Robot Miss Streak 3 | 3 2 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 201 | 36 10 44 111 Core Hits 88 | 11 9 20 48 Critical Kills 1 | 1 . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | 1 . . 2 Destroy 3 | 1 . . 2 Melee Attacks 19 | . 7 . 12 Impact . | . . . . Slashing 19 | . 7 . 12 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2946 | 345 384 358 1859 Guns 2223 | 345 58 358 1462 Cannons . | . . . . Explosions 649 | . 275 . 374 Melee 74 | . 51 . 23 Ramming . | . . . . Kinetic 1243 | 134 46 358 705 Thermal 597 | 211 12 . 374 Explosive 275 | . 275 . . Electromagnetic 757 | . . . 757 Impact . | . . . . Slashing 74 | . 51 . 23 Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 38 | . 22 . 16 Projectiles . | . . . . Explosions 38 | . 22 . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 166 | . 49 . 117 Shots 4 | . 1 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | 40 20 . 198 Average Temperature 39 | 15 11 . 50 Received Heat Transfer 603 | . . . 603 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 800 | 475 25 . 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 290 | 45 290 150 255 Initial 34 | . 29 34 . Average 75 | 18 154 42 71 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 86 | 100 61 100 87 Level 1 13 | . 38 . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 11 6 36 Peak Tracking Total 9 | . 6 3 9 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 2 . 7 Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 11 . 18 Successful 15 | . 7 . 8 Failed 14 | . 4 . 10 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 29 | . 11 . 18 Terminals 29 | . 11 . 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 2 | . 2 . . Unreport Threat 2 | . . . 2 Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 . 6 Terminals 10 | . 4 . 6 Assimilate 2 | . 2 . . Botnet 8 | . 2 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 . 7 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3640 | 332 700 873 1735 Spaces Moved 1857 | 189 367 532 769 Core 12 | 12 . . . Treads 30 | . . . 30 Legs 349 | 177 169 . 3 Wheels 1466 | . 198 532 736 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 140 111 Average Speed 148 | 124 163 144 149 Slowest Speed 680 | 200 200 200 680 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 11 49 86 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . 1 . 6 Terrain Destroyed 36 | . 15 . 21 Melee 7 | . 1 . 6 Projectile . | . . . . AOE 29 | . 14 . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2452 | 233 442 578 1199 Wait 290 | . 33 2 255 Move 1854 | 188 366 531 769 Hop . | . . . . Pick Up 54 | 8 12 5 29 Fast Attach 13 | 7 1 1 4 Attach 12 | . . . 12 Detach . | . . . . Swap 27 | 1 8 2 16 Drop 28 | 1 7 1 19 Fire 155 | 28 8 36 83 Melee 19 | . 7 . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 333 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 11) 620 | -10/Materials | Discovered new exit (range 16) 769 | -10/Materials | Discovered new exit (range 13) 1000 | -10/Materials | Discovered new exit (range 8) 1033 | -10/Materials | Entered Mines 1742 | -10/Mines | Learned 2 Materials zone layouts 1834 | -10/Mines | Discovered new exit (range 13) 1876 | -10/Mines | Discovered new exit (range 13) 1906 | -10/Mines | Entered Materials 1906 | -9/Materials | Evolved 2 slots: Propulsion x2 1907 | -9/Materials | Identified exit to Materials 2199 | -9/Materials | Lost 3 parts (1p2n) 2454 | -9/Materials | Lost 6 parts (1p1u4w) 2513 | -9/Materials | Discovered exit to Materials (range 13) 2601 | -9/Materials | Core integrity fell below 50% 2628 | -9/Materials | Lost 3 parts (3n) 2921 | -9/Materials | Build established: Scavenger-Mutant 3418 | -9/Materials | Core integrity fell below 20% 3562 | -9/Materials | Discovered new exit (range 14) 3641 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03550_ Acquired 18 matter. 03554_ S-10 Pest destroyed. 03555_ Acquired 20 matter. 03562_ EXIT=FOUND 03564_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 5 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 03605_ Critical hit (Burn: +37). 03618_ Lgt. Treads destroyed. 03632_ Lgt. Assault Rifle destroyed. 03635_ Com. Wheel destroyed. 03636_ Y-45 Defender suffers critical hit (Destroy). 03636_ Destroyed Heat Sink. 03638_ Autogun destroyed. 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