Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 14:01:43 Player: ae Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (104) 520 Value Destroyed (2572) 2572 Prototype IDs (66) 1320 Alien Tech Used (6) 1200 Bonus (10641) 10641 TOTAL SCORE: 26753 Bonus ------- Follower Combat Kills 241 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Backup Power III Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Improved System Shield Advanced System Shield Experimental System Shield Quantum Router Improved Component Analysis Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Structural Scanner Long-range Sensor Array [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Power Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 7 2 8 2 2 12 19 . 6 2 2 10 2 . . 1 4 7 . 4 2 16 1 2 4 2 8 4 2 17 8 Power 18 | 1 . 1 1 . . . . 1 . . 1 1 . . . 1 2 . 1 1 2 . . 1 1 1 . . 2 . Engine 6 | 1 . 1 . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . Core 6 | . . . 1 . . . . 1 . . . . . . . 1 1 . . 1 1 . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . 2 . Propulsion 32 | 2 . 2 . . 6 7 . . . . 2 . . . . . . . . . 3 . . 2 . 2 2 . 2 2 Treads 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 7 . . . . 2 . . . . . . . . . 3 . . 2 . 2 2 . 2 1 Utility 79 | 2 1 2 . . 2 10 . 3 1 1 6 1 . . 1 3 2 . 3 1 10 1 2 1 . 5 2 1 12 6 Device 35 | 1 1 1 . . 1 3 . . . 1 3 . . . 1 3 . . 1 . 3 1 1 . . 3 1 . 7 3 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . . . . 1 4 . 2 1 . 2 1 . . . . 1 . . 1 2 . 1 . . 2 . . . 1 Hackware 21 | . . . . . . 3 . . . . 1 . . . . . 1 . 1 . 5 . . 1 . . 1 1 5 2 Protection 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 3 1 2 4 2 . 2 1 1 1 . . . . . 3 . . . 1 . . . 1 . . 1 1 . Energy Gun 3 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 1 1 . . . 1 . . . . . . 2 . . . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 1 . . . . . . . . . 1 . . 4 . 1 . . 3 . . . 3 2 . Parts Lost 52 | . . . . . 1 1 3 . . . . . 1 . . . 2 . . 2 3 1 4 . 3 4 . . 1 26 Power 6 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . . . 2 Propulsion 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 4 Utility 35 | . . . . . . 1 2 . . . . . . . . . 1 . . 2 1 1 2 . 2 3 . . 1 19 Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Highest Loss Streak 15 | . . . . . 1 1 3 . . . . . 1 . . . 1 . . 2 2 1 4 . 2 4 . . 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 6 | 5 7 11 14 15 14 5 4 4 5 5 4 5 5 5 4 4 4 4 4 5 4 5 4 5 5 4 5 4 4 2 Power . | . 1 1 2 2 1 1 1 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 1 | 3 5 6 6 5 3 . . . . . 1 1 1 1 . . . . . . . 1 . 1 1 1 1 2 . . Utility 2 | . . 1 3 4 3 2 2 2 3 3 2 3 3 3 3 2 3 2 2 2 1 1 1 1 1 . . . 1 1 Weapon 1 | . 1 1 2 2 5 1 1 1 1 1 . . 1 1 1 1 . . . . . . 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . 3 6 4 2 6 . 1 . . 2 1 . . . . . . . . . . . 1 . . . . 17 . Power 6 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 10 | . . 1 2 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . Utility 17 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 14 . Weapon 7 | . . 1 2 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 99 91 91 83 98 100 98 93 81 81 87 90 94 94 94 93 90 93 88 89 89 77 74 84 84 67 Engine 2 | . 14 14 6 . . . . . . . 3 7 6 6 6 5 . . . . . . . . . . . . 1 2 Core 4 | . . . 7 14 9 7 6 6 7 7 2 . . . . 2 5 5 5 5 8 10 10 9 1 . . . . . Treads 5 | . . 21 28 28 29 3 . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 26 30 30 30 30 25 25 18 18 25 22 22 22 22 22 13 15 15 15 15 15 18 18 8 5 Device 16 | . 14 14 14 14 21 22 22 15 15 21 28 25 25 25 25 31 22 22 21 20 10 11 9 6 9 5 5 9 13 7 Storage 2 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 5 15 7 14 23 17 13 12 12 12 12 11 15 16 15 12 10 10 12 15 10 13 18 18 11 7 Hackware 18 | . . . . . . 4 14 7 7 7 8 12 12 12 12 11 15 16 16 22 37 37 35 38 40 28 24 29 37 37 Energy Cannon 2 | . . 11 14 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 4 14 5 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 4 . . 4 7 7 6 4 . . . . 4 5 5 5 1 . . . 1 3 . . . . Slashing Weapon 4 | . . . 8 9 4 6 6 . . 1 6 6 6 6 6 5 5 5 5 5 5 5 5 5 7 4 4 4 5 1 Peak Build Rating 157 | 9 9 10 19 22 37 56 46 44 48 48 68 71 61 60 60 82 87 81 89 81 101 103 103 120 122 113 115 135 152 157 Average Rating 70 | 6 8 9 15 19 33 47 45 38 47 47 61 64 56 56 60 75 81 81 80 79 94 100 96 108 115 108 109 121 142 114 On Entrance 64 | . 9 8 10 19 19 36 46 33 44 48 47 63 65 56 60 60 82 77 81 81 73 101 103 98 112 102 97 113 125 146 Avg Prop Armor Cover (%) 19 | . . . . . 20 2 . . . . . . . . . . . . . . . . . . . . 25 . . 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 13 13 28 32 34 43 39 14 14 17 19 24 26 16 16 16 23 29 19 20 22 31 31 27 25 27 25 17 17 27 25 Greatest Support 80 | 20 20 40 40 40 80 80 23 23 23 23 24 24 24 23 23 23 23 23 23 23 29 29 29 29 29 29 30 30 34 36 Greatest Overweight (x) 3 | 1 . . . . 3 . . . . . . 1 . . . . 1 . . . 1 1 . 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 13 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 6 | 5 7 11 14 14 14 5 3 4 5 5 4 5 5 4 4 4 4 4 4 5 4 5 4 5 4 4 4 4 4 2 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 8 15 15 15 15 4 5 5 5 5 5 5 5 4 5 5 5 4 5 5 5 5 5 5 5 5 4 5 5 1 Class Distribution -------------------- 20% | Hacker-Scout 19% | Mutant 17% | Wizard-Scout 10% | Wizard-Ninja 10% | Hacker-Ninja 8% | Scout 3% | Wizard-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 3283 | 268 . 127 22 85 174 413 13 175 20 20 170 84 . . 30 20 209 24 . 238 378 73 37 22 119 147 . . 338 77 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3664 | 104 . 209 177 180 307 501 29 . . . 401 55 . . 24 208 139 24 . 74 458 49 90 . 50 236 . . 318 31 Parts 217 | 10 . 16 10 12 18 33 6 . . . 12 6 . . . 6 5 1 . 10 19 7 4 . 1 17 . . 19 5 Haulers Intercepted 7 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 6 2 . . . 4 1 . 5 . 4 6 . 8 . . . . . Prevented 5 | . . . . . . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 61 | . . 8 1 9 5 4 3 . . . . 4 . . . . 5 . . 11 4 4 1 . 2 . . . . . Melee 13 | . . . 1 2 4 . . . . . . 1 . . . . . . . . 2 1 1 . 1 . . . . . Guns 9 | . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . . 5 . 4 3 . . . . 3 . . . . 5 . . 11 2 3 . . 1 . . . . . Classes Destroyed 16 | 2 . 3 . 1 2 2 . . . . 1 . . . 1 . 1 . . 1 1 . 1 . . . . . . . Worker 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Builder 11 | . . 1 . . . 3 . . . . . . . . . . . . . . 1 . . . . 3 . . 3 . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . Recycler 9 | 1 . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Operator 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Swarmer 38 | . . 6 . 6 . 4 3 . . . . 4 . . . . 1 . . 9 . 4 . . 1 . . . . . Grunt 11 | . . 2 1 2 3 . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 2 . 3 1 3 3 5 3 . . . 2 4 . . 1 1 3 1 . 5 3 3 1 . 1 3 . . 2 1 Combat Bots Only 5 | . . 3 1 3 3 4 3 . . . . 4 . . . . 3 . . 5 2 3 1 . 1 . . . . . Max Kills in Single Turn 4 | 1 . 2 1 2 1 2 2 . . . 1 3 . . 1 1 1 1 . 4 2 2 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 2 . . . . 3 . . . . 1 . . 4 2 2 . . 1 . . . . . Melee 1 | . . . 1 1 1 . . . . . . 1 . . . . . . . . 1 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Hostile Shots Fired 529 | . . 43 . 17 16 43 19 . . . . 4 9 . 2 . 3 . . 28 20 13 16 . 24 22 4 15 21 210 Missed 232 | . . 10 . 6 1 24 10 . . . . . 6 . 1 . 2 . . 16 6 5 8 . 8 8 4 11 9 97 Hits 297 | . . 33 . 11 15 19 9 . . . . 4 3 . 1 . 1 . . 12 14 8 8 . 16 14 . 4 12 113 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Projectile 296 | . . 33 . 11 15 19 9 . . . . 4 3 . 1 . 1 . . 12 14 8 8 . 16 13 . 4 12 113 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 17 | . . . . 1 2 . . . . . . . . . . . . . . . 1 . 4 . 3 2 . . . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 5789 | . . 370 . 116 221 170 153 . . . . 99 25 . 24 . 68 . . 189 484 124 208 . 357 440 . 99 227 2415 Core 2317 | . . 79 . 8 14 28 55 . . . . 14 10 . . . 2 . . 76 159 30 84 . 22 227 . . 44 1465 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Regen/Repaired (Parts) 316 | . . . . . 50 . . . . . . . . . . . . . . . 229 . . 18 . . . . 19 . Core Remaining (%) 89 | 100 . . . 65 97 . . . . 88 . . . . 97 . . . . 92 . . . . 74 . . 100 96 . Volleys Fired 105 | 7 . 25 2 9 10 2 2 19 . . . 1 . . . . 11 . . 7 4 2 . . 4 . . . . . Largest 2 | 2 . 2 2 2 2 1 1 1 . . . 1 . . . . 1 . . 1 1 1 . . 1 . . . . . Hottest 150 | 100 . 80 80 88 150 39 39 37 . . . 39 . . . . 39 . . 39 39 39 . . 39 . . . . . Shots Fired 148 | 14 . 50 4 15 13 2 2 19 . . . 1 . . . . 11 . . 7 4 2 . . 4 . . . . . Gun 68 | 14 . 41 2 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 44 | . . 9 2 6 8 . . 19 . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . . 3 . 2 2 . . . . 1 . . . . 11 . . 7 2 2 . . 4 . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 57 | . . 25 2 6 5 . . 19 . . . . . . . . . . . . . . . . . . . . . . Thermal 57 | 14 . 25 2 6 8 . . . . . . . . . . . . . . . 2 . . . . . . . . . Explosive 34 | . . . . 3 . 2 2 . . . . 1 . . . . 11 . . 7 2 2 . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 6 . 6 5 7 6 . 1 2 . . . . . . . . . . . 1 2 4 . . 5 . . . . . Robot Miss Streak 5 | 3 . 3 . 1 3 4 5 . . . . 1 . . . . . . . 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 180 | 8 . 28 10 12 16 21 1 1 . . 13 2 . . 1 10 . 1 . 1 16 3 7 . 3 8 . . 16 2 Core Hits 135 | 4 . 12 6 9 6 10 5 . . . 4 5 . . 1 3 19 . . 12 10 5 3 . 9 6 . . 6 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . 1 1 . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Melee Attacks 290 | . . . 17 3 11 43 . . . . 25 5 . . 2 24 . 1 . 1 56 4 10 . 20 19 1 3 28 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . 17 3 11 43 . . . . 25 5 . . 2 24 . 1 . 1 56 4 10 . 20 19 1 3 28 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . 1 1 1 14 . . . . 4 . . . 1 2 . 1 . . 2 . . . . 6 . . 6 1 Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11472 | 98 . 342 520 518 533 2120 151 25 . . 703 313 . . 80 457 646 101 . 932 1201 331 295 . 276 644 . . 1021 165 Guns 500 | 98 . 257 19 90 36 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 366 | . . 85 36 52 168 . . 25 . . . . . . . . . . . . . . . . . . . . . . Explosions 3398 | . . . . 266 . 227 151 . . . . 244 . . . . 646 . . 932 463 292 . . 177 . . . . . Melee 7184 | . . . 465 110 329 1893 . . . . 703 69 . . 80 457 . 101 . . 722 39 295 . 99 636 . . 1021 165 Ramming 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Kinetic 288 | . . 118 19 90 36 . . 25 . . . . . . . . . . . . . . . . . . . . . . Thermal 977 | 98 . 224 36 52 168 . . . . . . . . . . . . . . . 399 . . . . . . . . . Explosive 3015 | . . . . 266 . 227 151 . . . . 244 . . . . 646 . . 932 80 292 . . 177 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7184 | . . . 465 110 329 1893 . . . . 703 69 . . 80 457 . 101 . . 722 39 295 . 99 636 . . 1021 165 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . . . . . . . . . . 4 4 . . . 4 4 4 4 . 1 1 2 49 10 Average Corruption 5 | . . . . . . . . . . . . . . . . 4 2 . . . 3 4 4 4 . 1 1 1 9 5 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . . . . . . . . 3 . . . . 20 3 8 . . . . 1 10 3 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . . 4 1 1 . . . . 1 1 . Matter Fused 16 | . . . . . . . . . . . . . . . . . . . . . 7 . 5 . . . . . 3 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . . 1 . Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . 3 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1876 | . . . 21 23 . 926 . 15 . . 137 . . . . 12 6 81 . 48 178 4 . . 27 104 . . 223 71 Projectiles 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Explosions 232 | . . . . 23 . 15 . . . . . . . . . . 6 . . 48 136 4 . . . . . . . . Melee 1629 | . . . 21 . . 911 . . . . 137 . . . . 12 . 81 . . 42 . . . 27 104 . . 223 71 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . . 20 . . . . . . . 41 . . . . 50 . . . 209 . . . . 3 . . . . Shots 7 | . . . . 1 . . . . . . . 1 . . . . 1 . . . 4 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 200 | 99 . 50 12 . 135 15 . 1 . . . . 1 . . 200 . . . . 197 91 . . 48 . . . 174 . Average Temperature 40 | 46 . 14 9 . 57 9 . 1 . . . . 1 . . 104 . . . . 84 59 . . 24 . . . 93 . Received Heat Transfer 781 | . . 132 . 12 144 42 63 . . . . . 12 . 9 . 9 . . . 12 . 27 . 106 9 . . 9 195 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1556 | 296 . 666 74 111 222 . . . . . . . . . . . . . . . 187 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 88 . . . . 100 . . . . 100 . . . . 76 . . . . 100 100 . 100 86 Level 1 7 | . . . . . . 11 . . . . . . . . . . . . . . 23 . . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 384 | 10 . 70 . 151 118 222 . . . . 16 . . . . 56 . . . . 384 . . . . 32 15 . 75 297 Initial 105 | . . . . . 50 . . . . . . . . . . 18 . . . . 105 . . . . . . . . . Average 47 | 1 . 19 . 31 55 88 . . . . 3 . . . . 16 . . . . 104 . . . . 8 2 . 10 48 Influence Increases 4034 | 15 . 223 31 242 187 482 130 . . . 97 90 15 . 65 133 125 5 . 270 667 105 110 . 269 131 17 . 191 434 Destroy 0b10 Robot/C 1360 | . . 160 20 180 100 80 60 . . . . 80 . . . . 100 . . 180 80 80 100 . 140 . . . . . Destroy 0b10 Robot/NC 245 | 15 . 5 10 . 5 60 . . . . 25 . . . 5 10 . 5 . 10 20 . . . 10 30 . . 30 5 Destroy Leader 208 | . . 30 . 30 32 12 10 . . . 4 10 . . . 4 10 . . 20 22 10 10 . . 2 . . 2 . Allied During Kill 46 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 44 . . . . . Trap Triggered on 0b10 80 | . . . . . . . . . . . 30 . . . . 30 . . . . 20 . . . . . . . . . Successful Hack 153 | . . 13 . . 17 14 . . . . . . . . . 24 . . . . 64 . . . . 21 . . . . Select Force Hacks 60 | . . . . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . . . . . . 30 . . . . 15 . . . . 15 . . . . 150 . . . . . . . 15 . Destroy Structure 397 | . . . . 31 3 31 . . . . 8 . . . . 20 . . . . 236 . . . . 18 2 . 9 39 Partial Spotted 375 | . . . . . . 180 . . . . 15 . . . . 15 . . . . 15 . . . . 60 15 . 15 60 Lose Combat Pursuer 885 | . . 15 . . . 45 60 . . . . . 15 . 60 15 15 . . 60 60 15 . . 75 . . . 120 330 Influence Decreases 3926 | 15 . 223 18 124 318 260 223 129 . . 97 90 15 . 35 108 180 5 . 102 458 211 263 118 267 133 15 2 191 326 Entered New Map 614 | . . . . 13 81 . 83 25 . . . . . . . 12 21 . . . 63 141 53 118 . 2 . 2 . . Time Decay 2785 | 15 . 223 18 91 227 225 110 104 . . 97 90 15 . 35 96 159 5 . 82 385 60 170 . 177 112 15 . 171 103 Lost Part 242 | . . . . . 10 10 30 . . . . . . . . . . . . 20 10 10 40 . 20 19 . . . 73 Lost Ally 260 | . . . . 20 . . . . . . . . . . . . . . . . . . . . 70 . . . 20 150 Purge Threat 25 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . 1 5 . . . . 1 . . . . 2 . . . . 8 . . . . 3 2 . 5 6 Investigation 7 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 Extermination 11 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . 3 Reinforcement 12 | . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 1 2 . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 13 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 2 1 2 1 . 1 3 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 12 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 12 Times Spotted 217 | . . 8 . 9 7 12 11 . . . 3 1 1 . 4 6 7 . . 14 15 5 1 3 20 19 4 1 18 48 Peak Tracking Total 21 | . . 3 . 3 3 4 6 . . . 2 1 1 . 4 3 3 . . 9 3 4 1 4 12 19 4 1 4 21 Tactical Retreats 26 | . . 1 . . . 3 1 . . . . . 1 . 1 1 1 . . 3 2 1 . . 3 . . . 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 7 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . Traps Reconfigurated 37 | . . . . . . 2 . . . . 24 . . . . 9 . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 18 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 10 . 1 . 1 . . 1 1 . Max in Single Turn 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 9 . 1 . 1 . . 1 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 82 | . . 1 5 . 5 10 . . . . 4 . . 4 1 9 . . 7 . 13 . 1 6 1 5 2 1 2 5 Terminals 27 | . . 1 . . 2 5 . . . . 2 . . . 1 6 . . . . 5 . . . 1 2 1 . . 1 Fabricators 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Repair Stations 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Recycling Units 8 | . . . . . 1 1 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 1 Scanalyzers 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Total Hacks 296 | . . 5 50 . 15 24 . . . . 8 . . 29 1 30 . . 20 . 49 . 1 13 1 18 8 1 4 19 Successful 211 | . . 2 50 . 9 7 . . . . 3 . . 29 1 10 . . 20 . 32 . 1 13 1 12 2 1 4 14 Failed 84 | . . 3 . . 6 16 . . . . 5 . . . . 20 . . . . 17 . . . . 6 6 . . 5 Catastrophic 14 | . . . . . . 5 . . . . 2 . . . . 4 . . . . 1 . . . . . 1 . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . . 5 1 . 7 13 . . . . 2 . . . . 14 . . . . 19 . . 2 . 8 7 1 . 9 Terminals 98 | . . 5 . . 8 10 . . . . 5 . . . 1 22 . . . . 22 . . . 1 10 4 . . 10 Fabricators 17 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 6 4 . . 3 Repair Stations 19 | . . . . . 2 . . . . . 1 . . . . . . . . . 16 . . . . . . . . . Recycling Units 21 | . . . . . 4 3 . . . . . . . . . 4 . . . . 7 . . . . . . . 2 1 Scanalyzers 19 | . . . . . . 5 . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . 2 3 Garrison Access 8 | . . . . . 1 2 . . . . . . . . . 2 . . . . 1 . . . . . . . . 2 Terminal Hacks 148 | . . 2 50 . 2 1 . . . . 1 . . 29 1 5 . . 20 . 6 . 1 13 1 4 2 1 . 9 Record 82 | . . . 49 . . . . . . . . . . 11 1 . . . 8 . 1 . . 11 . . . 1 . . Part Schematic 14 | . . 1 . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . 1 Prototype ID Bank 11 | . . 1 . . 1 . . . . . . . . 3 . 1 . . 4 . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 14 | . . . . . 2 . . . . . . . . . . . . . . . 12 . . . . . . . . . Scan Component 8 | . . . . . 1 . . . . . . . . . . . . . . . 7 . . . . . . . . . Repair 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 2 1 Report Inventory 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Scanalyzer 14 | . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . 2 . . 2 3 Insert Component 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Retrieve Study 10 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . 2 3 Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . . . . . 4 3 . . . . . . . . . 3 . . . . 7 . . . . 2 . . . 1 Terminals 12 | . . . . . 1 2 . . . . . . . . . 3 . . . . 4 . . . . 1 . . . 1 Assimilate 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Botnet 8 | . . . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 3 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Tunnel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . . 1 . . 3 10 . . . . 4 . . . . 8 . . . . 10 . . . . 4 2 . 1 4 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 177 | . . . . . . . . . . . . . . . . . . . . . . . . . . 177 . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Part Studies Acquired 10 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . 2 3 Parts Repaired 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . Time 275 | . . . . . 26 . . . . . . . . . . . . . . . 249 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired 10 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 24 | . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . 4 5 . . . . 2 8 Largest Group 9 | . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . 4 9 4 . . . 1 7 Highest-Rated Group 401 | . . . 8 56 . . . . . . . . . . . 26 . . . . 45 . 120 401 206 . . . 30 97 Highest-Rated Ally 64 | . . . 8 31 . . . . . . . . . . . 26 . . . . 45 . 30 64 64 . . . 30 45 Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Ally Attacks 74 | . . . . 4 . . . . . . . . . . . . . . . . . . 7 8 28 . . . 3 24 Total Damage 2128 | . . . . 63 . . . . . . . . . . . . . . . . . . 287 297 1047 . . . 45 389 Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Active Infowar (turns) 11891 | 64 18 . . . 504 638 228 471 271 113 414 283 213 987 131 270 1169 106 67 569 1601 137 355 557 610 476 71 86 1056 426 Optics 9373 | . . . . . . . . . . . 203 283 213 987 131 270 1169 106 67 569 1601 137 355 557 610 476 71 86 1056 426 Sensors 9955 | . . . . . . 553 228 471 271 113 414 283 213 987 131 270 1169 106 67 569 1599 137 355 557 581 . . . 557 324 IFF 119 | . . . . . . . . . . . . . . . . . . . . . . 40 79 . . . . . . . Terrain 3977 | 64 18 . . . 504 591 221 . . . 326 283 213 987 117 270 129 106 23 . . . . . . 124 . . 1 . Structural 8303 | . . . . . . 202 228 471 271 113 390 275 213 987 131 270 1143 106 55 565 1581 137 79 . . . . . 769 317 Traps 2888 | . . . . . . . . . . 90 413 283 213 987 131 225 . . 14 532 . . . . . . . . . . Decoding 878 | . . . . . . . . . . . . . . . . . . . . 131 . . 158 557 32 . . . . . Cloaking 1116 | . . . . . . . . . . . . . . . 14 126 976 . . . . . . . . . . . . . Jamming 1604 | . . . . . . . . . . . . . . . . . . . . . . . . . . 472 . . 851 281 ECM 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 7 | . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . 1 Derelict Logs Recovered 18 | . . 2 . . . . 1 2 . 3 . 1 2 . 2 . . 2 . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 14550 | 134 81 842 1329 285 506 657 228 471 271 113 414 283 213 987 131 270 1169 106 67 569 1601 137 355 557 610 476 71 86 1056 475 Spaces Moved 19034 | 82 65 422 782 130 261 1294 374 1036 970 381 942 492 572 117 380 543 903 308 147 938 2133 320 355 853 662 769 175 187 1666 775 Core 151 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 140 Treads 1454 | . . 318 782 130 184 40 . . . . . . . . . . . . . . . . . . . . . . . . Legs 242 | 73 65 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 77 | . . . . . 77 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17110 | . . . . . . 1254 374 1036 970 381 942 492 572 117 380 543 903 308 147 938 2133 320 355 853 662 768 174 187 1666 635 Fastest Speed 26 | 50 120 120 160 160 125 26 26 26 26 26 26 28 28 27 27 27 27 27 27 27 27 34 32 30 30 28 27 28 28 40 Average Speed 42 | 117 120 150 160 160 156 30 26 26 26 26 27 40 29 29 27 27 27 27 27 27 34 34 32 31 30 28 28 28 40 43 Slowest Speed 170 | 120 120 160 160 160 170 170 26 26 26 26 28 100 30 30 27 27 97 27 27 27 114 114 34 109 30 109 100 28 45 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 2 . 1 . . 3 . . . . 2 2 . . 3 8 . . 1 . 3 . 1 10 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 55 | 4 18 77 96 44 26 29 68 83 86 61 23 76 85 80 61 26 73 52 63 93 34 55 57 93 60 18 12 96 35 28 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 11 | . . . 1 . 1 1 . 1 . . . . 1 1 1 . . . 3 1 . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 2 . 1 . . 1 7 4 2 . 4 2 . 3 . 2 . . 3 . 3 1 . 3 . . . . . Spaces Dug 141 | . . . . . 1 14 . 1 . . 8 2 . . 1 10 15 . . 1 50 . . . 12 9 1 . 3 13 Terrain Destroyed 473 | . . . . 33 2 30 25 1 . . 8 20 . . 1 10 53 . . 74 118 19 . . 53 9 1 . 3 13 Melee 109 | . . . . . 1 14 . . . . 8 2 . . 1 10 . . . 1 34 . . . 12 9 1 . 3 13 Projectile 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 361 | . . . . 32 . 16 25 . . . . 18 . . . . 53 . . 73 84 19 . . 41 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 24891 | 102 67 592 848 191 334 1471 502 1217 987 393 1067 569 614 1068 405 639 1810 328 173 1241 2893 336 577 1145 1039 990 193 212 2011 877 Wait 4966 | . . 119 . 37 18 69 123 150 16 10 66 66 42 951 19 62 883 19 11 295 661 8 197 266 348 188 11 17 240 74 Move 18924 | 81 64 421 781 129 260 1289 373 1033 969 380 935 491 571 116 379 538 898 307 146 932 2116 319 354 850 661 764 174 184 1648 761 Hop 38 | . . . . . . 2 . 1 . . 3 . . . . 2 2 . . 2 8 . . 1 . 2 . 1 7 7 Pick Up 97 | 7 1 10 12 4 8 7 2 3 . . 5 . . . 2 2 . . 2 . 4 . 1 1 1 2 . 1 22 . Fast Attach 119 | 7 . 2 . . 5 11 . 4 1 1 5 1 . . . 2 6 . 5 2 18 1 2 7 1 9 2 5 18 4 Attach 39 | . . . . . 4 5 1 2 . . 3 . . 1 . 4 1 1 1 . 4 . 1 . 1 2 2 . 2 4 Detach 31 | . . . . . . 6 . 1 . 1 4 1 . . . 2 2 . 2 1 4 . . . 1 1 . . 5 . Swap 79 | . 2 6 2 5 9 9 . . 1 1 12 3 . . 2 2 2 . 2 . 9 2 . . 2 . 2 . 4 2 Drop 136 | . . 9 13 4 9 17 1 4 . . 9 1 1 . 1 1 5 . 4 1 7 . . 8 1 2 1 1 36 . Fire 105 | 7 . 25 2 9 10 2 2 19 . . . 1 . . . . 11 . . 7 4 2 . . 4 . . . . . Melee 289 | . . . 17 3 11 43 . . . . 25 5 . . 2 24 . 1 . 1 56 4 10 . 19 19 1 3 28 17 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 46 | . . . 21 . . . . . . . . . . . . . . . . . . . 12 12 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 135 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 216 | -10/Materials | Entered Mines 250 | -10/Mines | Discovered new exit (range 15) 306 | -10/Mines | Build established: Mutant 309 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 739 | -10/Mines | Identified exit to Subcaves 774 | -10/Mines | Identified exit to Materials 1052 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1052 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Entered Exiles 1058 | -10/Exiles | Found Exiles lab destroyed 1286 | -10/Exiles | Opened EX-Vault 1294 | -10/Exiles | Found Trap Reconfigurator 1386 | -10/Exiles | Learned location of Zion (-7) 2369 | -10/Exiles | Discovered new exit (range 14) 2387 | -10/Exiles | Entered Mines 2387 | -9/Mines | Accompanied by 1 ally 2510 | -9/Mines | Assembled infested the area 2515 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2584 | -9/Mines | Lost 3 allies 2634 | -9/Mines | Discovered new exit (range 11) 2672 | -9/Mines | Entered Materials 2672 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2800 | -8/Materials | Repaired Beam Cannon 2966 | -8/Materials | Build established: Scavenger-Mutant 3139 | -8/Materials | Discovered new exit (range 6) 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x2 3768 | -7/Factory | Discovered new exit (range 11) 3780 | -7/Factory | Central database locked down 3835 | -7/Factory | Identified exit to Lower Caves 3835 | -7/Factory | Entered Lower Caves 3856 | -7/Lower Caves | Learned Factory stockpile data 4022 | -7/Lower Caves | Build established: Scavenger-Scout 4056 | -7/Lower Caves | Discovered new exit (range 15) 4063 | -7/Lower Caves | Identified exit to Lower Caves 4063 | -7/Lower Caves | Entered another Lower Caves area 4081 | -7/Lower Caves | Learned location of 1 exit from Factory 4087 | -7/Lower Caves | Lost 3 parts (1p2u) 4099 | -7/Lower Caves | Spotted B-75 Beast 4348 | -7/Lower Caves | Build established: Scout 4447 | -7/Lower Caves | Found Alien Artifact 4532 | -7/Lower Caves | Discovered new exit (range 9) 4534 | -7/Lower Caves | Identified exit to Zion 4534 | -7/Lower Caves | Entered Zion 4545 | -7/Zion | Discovered new exit (range 15) 4548 | -7/Zion | Identified exit to Proximity Caves 4556 | -7/Zion | Given the Hacking Drone Bay 4595 | -7/Zion | Found CR-A16's Pointy Stick 4601 | -7/Zion | Received a visual enhancement algorithm 4728 | -7/Zion | Met Imprinter 4805 | -7/Zion | Entered Proximity Caves 4837 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4905 | -6/Proximity Caves | Learned Factory trap positions 4912 | -6/Proximity Caves | Discovered new exit (range 13) 4915 | -6/Proximity Caves | Identified exit to Factory 4918 | -6/Proximity Caves | Entered Factory 4918 | -6/Factory | Evolved 2 slots: Utility x2 4919 | -6/Factory | Identified exit to Lower Caves 4920 | -6/Factory | Identified exit to Factory 4921 | -6/Factory | Loaded intel: 105 trap records 5159 | -6/Factory | Discovered exit to Factory (range 20) 5177 | -6/Factory | Identified exit to Extension 5308 | -6/Factory | Identified Core Expander 5310 | -6/Factory | Installed Core Expander, added new Power slot 5332 | -6/Factory | Entered Lower Caves 5333 | -6/Lower Caves | Identified exit to Lower Caves 5352 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 5427 | -6/Lower Caves | Build established: Hacker-Scout 5492 | -6/Lower Caves | Encountered a Warlord checkpoint 5615 | -6/Lower Caves | Entered another Lower Caves area 5616 | -6/Lower Caves | Identified exit to Data Miner 5644 | -6/Lower Caves | Discovered exit to Factory (range 9) 5678 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5828 | -6/Lower Caves | Entered Data Miner 5828 | -6/Data Miner | Discovered new exit (range 6) 5832 | -6/Data Miner | Met Data Miner 5843 | -6/Data Miner | Learned location of Section 7 (-2) 5843 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6333 | -6/Data Miner | Received God Mode back door access code from Data Miner 6814 | -6/Data Miner | Identified exit to Proximity Caves 6815 | -6/Data Miner | Entered Proximity Caves 6929 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6935 | -5/Proximity Caves | Discovered exit to Factory (range 3) 6946 | -5/Proximity Caves | Entered Factory 6946 | -5/Factory | Evolved 2 slots: Utility x2 7204 | -5/Factory | Discovered new exit (range 8) 7206 | -5/Factory | Identified exit to Upper Caves 7211 | -5/Factory | Build established: Hacker-Ninja 7216 | -5/Factory | Entered Upper Caves 7223 | -5/Upper Caves | Found DCF Scrap (16 items) 7361 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7783 | -5/Upper Caves | Discovered new exit (range 8) 8385 | -5/Upper Caves | Identified exit to Upper Caves 8385 | -5/Upper Caves | Entered another Upper Caves area 8410 | -5/Upper Caves | Learned Factory stockpile data 8484 | -5/Upper Caves | Encountered a Warlord checkpoint 8484 | -5/Upper Caves | Discovered new exit (range 9) 8485 | -5/Upper Caves | Learned 4 Factory zone layouts 8491 | -5/Upper Caves | Identified exit to Zhirov 8491 | -5/Upper Caves | Entered Zhirov 8491 | -5/Zhirov | Discovered new exit (range 3) 8496 | -5/Zhirov | Met Zhirov 8501 | -5/Zhirov | Learned location of Quarantine (-3) 8501 | -5/Zhirov | Learned location of Testing (-2) 8501 | -5/Zhirov | Learned location of Command (-1) 8506 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8510 | -5/Zhirov | Found Alien Artifact 8510 | -5/Zhirov | Identified Integrated Dissipator 8510 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8547 | -5/Zhirov | Found Alien Artifact 8558 | -5/Zhirov | Identified exit to Proximity Caves 8558 | -5/Zhirov | Entered Proximity Caves 8681 | -4/Proximity Caves | Build established: Hacker-Scout 8973 | -4/Proximity Caves | Learned Research interactive machine intel 9072 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9117 | -4/Proximity Caves | Discovered new exit (range 9) 9119 | -4/Proximity Caves | Identified exit to Factory 9127 | -4/Proximity Caves | Entered Factory 9127 | -4/Factory | Evolved 2 slots: Utility x2 9128 | -4/Factory | Identified exit to Research 9477 | -4/Factory | Found Prototype Hackware 9477 | -4/Factory | Identified Exp. System Shield 9614 | -4/Factory | Identified Transdimensional Reconstructor 9641 | -4/Factory | Discovered exit to Research (range 14) 9713 | -4/Factory | Repaired Broken Hvy. Rocket Launcher 9771 | -4/Factory | Repaired Imp. Plasma Cutter 9792 | -4/Factory | Build established: Wizard-Scout 9824 | -4/Factory | Repaired Nuclear Pulse Thruster+ 9882 | -4/Factory | Repaired Mic. Fission Core 9965 | -4/Factory | Spotted B-86 Titan 9991 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 10674 | -4/Factory | Discovered new exit (range 6) 10675 | -4/Factory | Identified exit to Upper Caves 10721 | -4/Factory | Repaired Broken Nuclear Pulse Array+ 10728 | -4/Factory | Entered Upper Caves 10746 | -4/Upper Caves | Learned Research emergency access door positions 10806 | -4/Upper Caves | Discovered new exit (range 14) 10812 | -4/Upper Caves | Identified exit to Upper Caves 10817 | -4/Upper Caves | Encountered a Warlord checkpoint 10865 | -4/Upper Caves | Entered another Upper Caves area 10866 | -4/Upper Caves | Identified exit to Warlord 10881 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10988 | -4/Upper Caves | Lost 4 parts (1n2u1w) 11220 | -4/Upper Caves | Entered Warlord 11220 | -4/Warlord | Accompanied by 4 allies 11231 | -4/Warlord | System corruption cleaned by Quarantine Array 11325 | -4/Warlord | Met Warlord 11350 | -4/Warlord | Warlord's base attacked by MAIN.C 11362 | -4/Warlord | Opened Warlord's prototype stash 11364 | -4/Warlord | Found Prototype Hackware 11364 | -4/Warlord | Identified System Mapper 11377 | -4/Warlord | Found Prototype Reactor 11377 | -4/Warlord | Identified Vortex Chain Reactor 11416 | -4/Warlord | Ran a visual enhancement algorithm 11641 | -4/Warlord | Opened side exit 11700 | -4/Warlord | Warlord forces counterattacked 11711 | -4/Warlord | Spotted Striker 11745 | -4/Warlord | Discovered new exit (range 9) 11747 | -4/Warlord | Identified exit to Proximity Caves 11776 | -4/Warlord | Spotted B-90 Cyclops 11777 | -4/Warlord | Entered Proximity Caves 11777 | -3/Proximity Caves | Accompanied by 4 allies 11807 | -3/Proximity Caves | Lost 8 allies 11813 | -3/Proximity Caves | Found DCF Scrap (14 items) 11905 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 11908 | -3/Proximity Caves | Lost 3 allies 11924 | -3/Proximity Caves | Spotted B-86 Titan 12381 | -3/Proximity Caves | Discovered exit to Research (range 8) 12387 | -3/Proximity Caves | Entered Research 12387 | -3/Research | Evolved 2 slots: Utility x2 12389 | -3/Research | Loaded intel: 45 interactive machine locations 12486 | -3/Research | Fabricated Exp. Optical Array (x1) 12572 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 12599 | -3/Research | Identified exit to Armory 12599 | -3/Research | Identified exit to Quarantine 12656 | -3/Research | Build established: Wizard-Sprinter 12736 | -3/Research | Incoming investigation squad redirected 12861 | -3/Research | Discovered new exit (range 12) 12863 | -3/Research | Entered Armory 12864 | -3/Armory | Met VL-GR5, who suggested a friendly competition 12894 | -3/Armory | Lost 4 parts (3u1w) 12926 | -3/Armory | Identified exit to Research 12931 | -3/Armory | Warped through subspace to slip node 12931 | -3/Armory | Discovered new exit (range 1) 12931 | -3/Armory | Identified exit to Lab 12934 | -3/Armory | Entered Lab 12934 | -3/Lab | Discovered exit to Research (range 9) 12938 | -3/Lab | Unable to decrypt terminal 12938 | -3/Lab | Opened the door to a hidden lab 12938 | -3/Lab | Detected by scanners 12939 | -3/Lab | Gained access to the hidden lab's interior 12941 | -3/Lab | Found Alien Artifact 12941 | -3/Lab | Identified Core Reset Matrix 12941 | -3/Lab | Used Core Reset Matrix 12945 | -3/Lab | Sensed 3 artifacts in vicinity 12946 | -3/Lab | Found Transdimensional Reconstructor 12952 | -3/Lab | Found Core Regenerator 12952 | -3/Lab | Used Core Regenerator, restored core integrity (+320) 12956 | -3/Lab | Found Integrated Reactor 12956 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12963 | -3/Lab | Found Prototype Hackware 12963 | -3/Lab | Identified Quantum Router 12965 | -3/Lab | Confronted by A5 13002 | -3/Lab | Found Prototype Special Weapon 13002 | -3/Lab | Identified Gui. Remote Datajack 13009 | -3/Lab | Discovered exit to Research (range 9) 13010 | -3/Lab | Unable to decrypt terminal 13020 | -3/Lab | Entered Research 13020 | -2/Research | Warlord forces began assault on 0b10 13020 | -2/Research | Evolved 2 slots: Utility x2 13040 | -2/Research | Found Prototype Processor 13054 | -2/Research | Identified Spectral Analyzer 13065 | -2/Research | Discovered new exit (range 7) 13074 | -2/Research | Identified exit to Testing 13118 | -2/Research | Met up with Warlord 13130 | -2/Research | Research machine network offline 13276 | -2/Research | Lost 5 allies 13382 | -2/Research | Spotted B-90 Cyclops 13422 | -2/Research | Borebot progress halted 13478 | -2/Research | Borebot progress halted 13543 | -2/Research | Borebot progress halted 13565 | -2/Research | Spotted Striker 13579 | -2/Research | Spotted Tracker 13598 | -2/Research | Spotted Combat Programmer 13599 | -2/Research | Found Prototype Processor 13693 | -2/Research | Identified Exp. Targeting Computer 13829 | -2/Research | Build established: Wizard-Ninja 13864 | -2/Research | Spotted Tracker 13865 | -2/Research | Spotted Tracker 13916 | -2/Research | Spotted Combat Programmer 13918 | -2/Research | Spotted Striker 13923 | -2/Research | Spotted Combat Programmer 13925 | -2/Research | Spotted Striker 13959 | -2/Research | System corruption reached 10% 13959 | -2/Research | System corruption reached 30% 14059 | -2/Research | Discovered new exit (range 23) 14068 | -2/Research | Identified exit to Access 14076 | -2/Research | Entered Access 14076 | -1/Access | Evolved 2 slots: Utility x2 14143 | -1/Access | Warped through subspace 14208 | -1/Access | Identified exit to Surface 14380 | -1/Access | Lost 4 parts (1p3u) 14439 | -1/Access | Core integrity fell below 50% 14466 | -1/Access | Lost 15 parts (1p2n11u1w) 14490 | -1/Access | Spotted B-99 Colossus 14503 | -1/Access | Emitted hypermatrix ping 14508 | -1/Access | Assembled emerged from beneath the floor 14511 | -1/Access | System corruption reached 10% 14520 | -1/Access | Core integrity fell below 20% 14546 | -1/Access | Spotted B-99 Colossus 14549 | -1/Access | Lost 7 allies 14551 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- detected, Programmers report to Access Zone 1K. 14540_ System corrupted: Component data lost. 14540_ Exp. System Shield destroyed. 14545_ K-01 Serf suffers critical hit (Blast). 14545_ K-01 Serf destroyed. 14546_ Detected hypermatrix ping. 14546_ P-80 Master resets U-05 Engineer, system corruption cleaned. 14546_ K-01 Serf collects debris. 14547_ U-05 Engineer destroyed. 14547_ Fabricator disabled. 14547_ Slug penetrates Fabricator. 14547_ Slug penetrates R-10 Processor. 14547_ Slug penetrates Fabricator. 14547_ Slug penetrates R-10 Processor. 14548_ R-10 Processor collects Terrain Scan Processor. 14551_ Imp. Hacking Suite destroyed. 14551_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | " #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """" #?????????????????????????? ??????????? | | """ #???????????????????????? ??????????? | | " #?????????????????????? ?????????? | | #???????????????????? k ?????????? | | #?????????????????? ????????? | | ##+############??#####;#### ????????? | | #### @ ????????? | | % ????????? | | % % ????????? | | """""" ?????????? | | k w """""??????????????? | | ######### ^ """????????????????? | | ????????# """????????????????? | | ????????# """????????????????? | | ????????# ""=""R u ????????????????? | | ????????# "F=" = ????????????????? | | ????????# """""%*% ???????????????? | | ???????? !! """"???????????????? | | ???????## BB ""?????????????????? | | ????????# BB #### "??????????????????? | | ????????#### ##### ##??? ???????????????????? | | ???????????# #???? ????? ?????????????????????? | | ???????????? ##????????????????????????????????? | | ?????????????? ##########??????????????????????? | | ??????????????? #??????????????????????? | | ????????????????] #??????????????????????? | | ????????????????? ##########?????????????? | | ?????????????????? # #?????????????? | | ??????????????????? # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # =#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Offensive Hacking 102 Defensive Hacking 79 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -3/Research | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Repaired ---------- Beam Cannon | 50% | -8/Materials Hvy. Rocket Launcher | 23% | -4/Factory | Broken Imp. Plasma Cutter | 53% | -4/Factory Nuclear Pulse Thruster | 30% | -4/Factory Mic. Fission Core | 30% | -4/Factory Nuclear Pulse Array | 27% | -4/Factory | Broken Studied --------- Q-thruster | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Power Sword | -1/Access | Hacked Nuclear Pulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Regenerator Integrated Reactor Achievements -------------- Anyone Home? Coming In Hot Luggage Code Official Business Wiki Contributor l33t h4x0r Challenges ------------ None Game ------ Seed LightpackSalvageSlayer Manual? 0 Play Time 05:52:41 Cumulative 116.3 hours Start 2026.02.15 @ 23:23:09 End 2026.02.19 @ 14:01:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 72 Adventurer 4 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 223362e7-5a2b-420c-80ac-7f9d5c4906ff