Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:03:37 Player: cptwinky Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (184) 920 Value Destroyed (7619) 7619 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (2683) 2683 TOTAL SCORE: 19962 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 1002 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -332 Cogmind --------- Core Integrity 0/1300 Matter 74/300 Energy 100/100 System Corruption 30% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Terrain Scan Processor Improved Melee Analysis Suite Graphene Brace System Shield > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Advanced Component Analysis Suite Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Backup Plating III Graphene Brace Advanced Hacking Suite System Shield > --- WEAPON ----------- Matter Neutralizer Compact Mass Driver > --- INVENTORY -------- Encrypted Comm Array Makeshift ECM Suite System Shield Advanced Component Analysis Suite Improved System Restoration Module Improved Trap Extractor Transdimensional Reconstructor Long-range Missile Launcher Multitool [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . . 4 . . . 4 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . . . . . . 1 . . Utility 8 | . . . 2 . . . 2 . . . . 1 . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Attached 304 | 2 14 16 28 17 14 12 12 23 9 1 4 42 6 15 8 16 . 6 59 Power 23 | . 2 . 3 3 . . 1 1 . . . 3 . 2 . 2 . 1 5 Engine 15 | . 2 . 3 3 . . 1 1 . . . 3 . . . 2 . . . Core 3 | . . . . . . . . . . . . . . 2 . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . 1 4 Propulsion 62 | 2 2 4 7 4 4 3 4 5 1 . 1 6 . 1 2 . . . 16 Treads 29 | 2 2 2 7 4 4 3 3 . . . . . . . . . . . 2 Leg 17 | . . . . . . . 1 5 1 . 1 1 . . . . . . 8 Wheel 5 | . . 2 . . . . . . . . . . . . . . . . 3 Hover 9 | . . . . . . . . . . . . 5 . 1 2 . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 117 | . 6 2 8 2 4 5 4 14 4 . 2 19 6 7 2 6 . 3 23 Device 63 | . 3 . 1 . 3 1 1 11 3 . . 15 5 5 1 5 . . 9 Storage 4 | . 2 1 . . . . . . 1 . . . . . . . . . . Processor 9 | . . . 1 . . 1 1 . . . 1 1 . . . . . . 4 Hackware 6 | . . . . 1 . 1 . . . . . . . . . . . . 4 Protection 35 | . 1 1 6 1 1 2 2 3 . . 1 3 1 2 1 1 . 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 102 | . 4 10 10 8 6 4 3 3 4 1 1 14 . 5 4 8 . 2 15 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . 1 2 1 . . 1 . . 1 . 1 . . 3 Ballistic Gun 7 | . 2 1 . . . . . . 2 1 . 1 . . . . . . . Ballistic Cannon 29 | . 2 7 6 4 3 . . . . . . 5 . . . . . . 2 Launcher 20 | . . 2 4 3 1 . 1 . . . . . . 1 2 2 . 1 3 Special Weapon 7 | . . . . . . . . 1 . . . 4 . . . . . . 2 Impact Weapon 3 | . . . . 1 1 . . . . . . 1 . . . . . . . Slashing Weapon 21 | . . . . . . 3 . 1 1 . . 2 . 3 1 4 . 1 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . . 1 . . 1 . . 1 1 . . . Unidentified Prototypes 5 | . . . . . . . . 2 . . . . . . 3 . . . . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . 1 . . . . . . . . . . . . 9 Parts Lost 72 | . 1 2 1 2 4 . 4 7 . . . . . . . 3 . 5 43 Power 7 | . . . . . . . . . . . . . . . . 1 . 2 4 Propulsion 22 | . . 2 . . 2 . 1 3 . . . . . . . . . . 14 Utility 30 | . 1 . 1 1 . . 2 3 . . . . . . . 1 . 2 19 Weapon 13 | . . . . 1 2 . 1 1 . . . . . . . 1 . 1 6 Highest Loss Streak 14 | . 1 1 1 1 4 . 2 5 . . . . . . . 1 . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 95 99 99 87 91 96 100 100 100 96 94 98 98 98 90 83 60 Engine 9 | . 14 14 9 9 9 9 13 12 12 12 12 11 11 . . 1 10 5 . Treads 19 | . 27 19 34 36 36 36 28 10 . . . . . . . . . . . Leg 7 | . . . . . . . . 21 31 31 31 19 . . . . . . 4 Wheel 1 | . . 8 1 . . . . . . . . . . . . . . . 5 Hover 2 | . . . . . . . . . . . . 7 27 27 27 27 25 25 1 Device 8 | . 3 . 2 . . 9 2 14 18 18 18 17 21 20 17 19 15 15 8 Storage 8 | . 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 2 Processor 8 | . . . 8 9 9 9 12 7 6 6 6 13 16 16 16 16 15 11 9 Hackware 1 | . . . . 8 8 . 6 . . . . . . . . . . . 8 Protection 8 | . 8 14 13 9 8 4 6 7 12 12 11 3 . 1 2 2 5 6 7 Energy Cannon 2 | . . . . . . 1 1 10 6 6 6 2 . . . . . . . Ballistic Gun 2 | . 22 4 . . . . . . 2 . 6 4 . . . . . . . Ballistic Cannon 7 | . 5 23 17 17 16 . . . . . . 3 . . . . . . 1 Slashing Weapon 2 | . . . . . . 7 9 . . . . 2 11 14 15 12 10 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 13 38 93 112 101 103 113 130 134 130 76 83 96 60 60 62 62 53 58 81 Greatest Support 135 | 40 40 40 80 80 90 90 107 87 80 80 82 89 60 60 60 58 58 58 135 Greatest Overweight (x) 11 | . . 9 11 1 1 1 1 2 1 . 1 1 . . 1 1 . . 2 Average Overweight (x) . | . . 5 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 21 | 8 14 21 25 25 25 25 25 25 19 15 15 15 15 15 15 15 15 15 11 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 Average Carried 20 | 6 13 20 24 24 24 24 24 21 19 15 15 14 14 14 14 14 15 14 10 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 15 25 25 25 23 25 25 25 15 15 15 15 15 15 15 15 15 15 2 Class Distribution -------------------- 40% | Mutant 21% | Scavenger-Mutant 12% | Derelict-Mutant 12% | Derelict-Gladiator 3% | Hacker-Mutant 3% | Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -8/Recycling Derelict-Gladiator | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Tank | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Derelict-Gladiator | -4/Factory Derelict-Gladiator | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 6996 | 153 540 501 1592 537 322 686 291 342 85 . 101 598 56 210 70 249 . . 663 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6942 | . 444 210 873 486 242 259 540 449 154 . 168 546 26 335 367 517 . 102 1224 Parts 337 | . 40 14 57 19 10 11 32 18 11 . 9 20 5 13 6 11 . 7 54 Haulers Intercepted 13 | . 2 . 5 4 . . 1 . . . . 1 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . 3 . . . . . 9 7 . 15 . 5 17 4 8 . . . Prevented 11 | . . . . . . . . 3 3 . . . . 4 . 1 . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 145 | . 11 10 23 12 7 2 11 9 2 . 4 5 . 10 . 9 . 3 27 Melee 28 | . . . . . . 2 6 . . . . 2 . 5 . 3 . 2 8 Guns 14 | . 11 . . . . . . . . . 1 2 . . . . . . . Cannons 53 | . . 7 14 7 6 . 2 5 2 . 3 1 . . . 1 . . 5 AOE 50 | . . 3 9 5 1 . 3 4 . . . . . 5 . 5 . 1 14 Classes Destroyed 19 | . 5 1 6 2 1 . 1 1 1 . . . . . . . . 1 . Worker 7 | . 2 . 2 . . . 1 . . . . . . . . . . . 2 Builder 5 | . . . . 1 . . . . . . . 3 . . . . . . 1 Hauler 13 | . 2 . 5 4 . . 1 . . . . 1 . . . . . . . Recycler 5 | . . . 2 . . 1 . . . . . 1 . . . . . . 1 Minesweeper 2 | . . . . . . . . . 1 . . . 1 . . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . Swarmer 40 | . 6 3 11 . . . 4 1 . . 3 . . 5 . . . . 7 Cutter 3 | . . . . . . . . . . . . . . . . . . 2 1 Grunt 51 | . 5 . 5 8 3 . 5 3 . . . 1 . 4 . 7 . . 10 Brawler 3 | . . . 1 . . . . . . . . . . . . 2 . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . . . Sentry 17 | . . . 4 4 2 2 . 1 . . 1 1 . . . . . . 2 Specialist 3 | . . . . . 2 . . . . . . . . . . . . 1 . Hunter 11 | . . . 2 . . . . 2 2 . . . . 1 . . . . 4 Programmer 7 | . . . . . . . 2 . . . . 2 . . . . . . 3 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 3 3 4 9 2 1 5 3 2 . 3 4 1 5 . 5 . 2 5 Combat Bots Only 5 | . 3 3 4 4 2 1 4 3 2 . 3 3 . 5 . 5 . 2 5 Max Kills in Single Turn 4 | . 1 3 4 2 1 1 4 2 1 . 1 1 1 4 . 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 2 1 . 3 2 . . . . . 4 . 2 . 1 3 Melee 1 | . . . . . . 1 1 . . . . 1 . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 1238 | . 60 46 75 76 104 6 93 81 12 . 32 61 . 41 . 34 . 15 502 Missed 394 | . 13 19 23 24 40 . 21 24 2 . 6 16 . 13 . 14 . 6 173 Damage Taken 15755 | . 545 566 750 887 1104 88 1292 1009 130 . 350 668 . 393 . 388 . 629 6956 Core 2215 | . 34 81 43 103 90 28 91 90 . . 9 117 . 79 . 74 . 95 1281 Absorbed by Shields 843 | . . . . . 38 . . 231 47 . 129 241 . 146 . 11 . . . Reduced by Siege Mode 227 | . . . . . . . . . . . . . . . . . . . 227 Redirected to Shielding 203 | . . . 20 86 . . . . . . . . . . . . . . 97 Regen/Repaired (Parts) 285 | . 102 . . . . . . . . . . 35 . . . . . . 148 Core Remaining (%) 74 | 100 . 54 . . . 52 . . . . 77 . . . . 73 . 91 . Volleys Fired 388 | . 50 47 55 37 30 2 5 41 7 . 27 17 . 8 . 12 . 2 48 Largest 2 | . 2 2 2 2 2 1 1 2 1 . 2 2 . 1 . 1 . 1 2 Hottest 171 | . 40 78 78 83 83 90 90 153 63 . 125 90 . 90 . 90 . 39 171 Shots Fired 595 | . 100 77 103 61 52 2 5 45 7 . 38 30 . 8 . 12 . 2 53 Gun 137 | . 100 14 . . . . . . . . 11 12 . . . . . . . Cannon 389 | . . 57 96 52 50 2 4 25 7 . 27 18 . 4 . 6 . . 41 Launcher 58 | . . 6 7 9 2 . 1 9 . . . . . 4 . 6 . 2 12 Special 11 | . . . . . . . . 11 . . . . . . . . . . . Kinetic 427 | . 100 71 96 52 50 . . . . . 11 25 . . . . . . 22 Thermal 94 | . . . . . . 2 3 28 . . 27 5 . 4 . 6 . . 19 Explosive 58 | . . 6 7 9 2 . 1 9 . . . . . 4 . 6 . 2 12 Electromagnetic 16 | . . . . . . . 1 8 7 . . . . . . . . . . Robot Hit Streak 14 | . 11 12 11 14 6 . 4 8 6 . 7 6 . 1 . 3 . . 8 Robot Miss Streak 3 | . 3 3 2 3 2 . 1 2 1 . 2 2 . 3 . 3 . 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 473 | . 62 45 67 37 31 7 26 27 8 1 15 29 1 15 8 13 . 3 78 Core Hits 327 | . 29 21 44 28 11 2 19 25 5 . 7 14 1 14 5 22 . 5 75 Critical Kills 3 | . . . . . . . . . . . . 3 . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . . . . . 1 . . . . . . . Critical Strikes 31 | . 2 1 . 4 3 1 3 . . . . 7 . 2 . 1 . . 7 Destroy 6 | . 2 . . . . . . . . . . 4 . . . . . . . Blast 12 | . . 1 . 4 3 . . . . . . 3 . . . . . . 1 Sever 13 | . . . . . . 1 3 . . . . . . 2 . 1 . . 6 Melee Attacks 189 | . . . . 5 1 9 41 . 2 1 . 20 2 19 8 9 . 3 69 Impact 7 | . . . . 5 1 . . . . . . 1 . . . . . . . Slashing 176 | . . . . . . 9 41 . 2 . . 17 2 19 5 9 . 3 69 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 1 1 . 2 1 . 7 1 . 3 1 . 1 3 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . Follow-up Attacks 9 | . . . . . . 1 3 . . . . . . . 2 2 . 1 . Damage Inflicted 20178 | . 718 1463 2453 1758 757 357 1244 1435 278 . 386 881 90 932 395 1281 . 276 5474 Guns 1081 | . 702 231 . . . . . . . . 61 87 . . . . . . . Cannons 5979 | . . 635 1380 829 665 . 65 560 157 . 313 197 . . . 100 . . 1078 Explosions 7683 | . . 597 1067 912 92 . 244 772 . . . . . 353 . 844 . 134 2668 Melee 5238 | . . . . . . 357 929 . 121 . . 560 90 579 395 337 . 142 1728 Ramming 94 | . 16 . 6 17 . . 6 . . . 12 37 . . . . . . . Kinetic 5329 | . 702 866 1380 829 665 . . . . . 61 284 . . . . . . 542 Thermal 1629 | . . . . . . . 43 637 . . 313 . . . . 100 . . 536 Explosive 7573 | . . 597 1067 912 92 . 244 662 . . . . . 353 . 844 . 134 2668 Electromagnetic 315 | . . . . . . . 22 136 157 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5238 | . . . . . . 357 929 . 121 . . 560 90 579 395 337 . 142 1728 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 1 2 . . . . . 2 2 . . . . 2 30 Average Corruption 3 | . . . . . 1 1 . . . . . 1 1 . . . . 2 13 Corruption Purged 4 | . . . . . . . . . . . . 1 2 . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . 14 . . . . . 5 . . . . . . 34 Message Errors 10 | . . . . . . 4 . . . . . 1 . . . . . . 5 Matter Fused 14 | . . . . . . 7 . . . . . . . . . . . . 7 Heat Flow Errors 8 | . . . . . . 3 . . . . . 1 . . . . . . 4 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . 6 Data Loss (minor) 3 | . . . . . . . . . . . . 1 . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . . . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 487 | . . 34 107 8 4 62 42 29 21 . . 83 . . . . . . 97 Projectiles 93 | . . . 45 . 4 . . 29 . . . . . . . . . . 15 Explosions 145 | . . 34 62 8 . . 20 . . . . . . . . . . . 21 Melee 249 | . . . . . . 62 22 . 21 . . 83 . . . . . . 61 Knockbacks 34 | . . 6 18 2 2 . . . . . . 2 . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . 6 18 2 2 . . . . . . 2 . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . . 75 78 . . . 122 . . . 18 . 58 . . . 46 41 Shots 13 | . . . 2 3 . . . 4 . . . . . 1 . . . 1 2 Rammed 15 | . 6 . 1 3 . . 2 . . . . 3 . . . . . . . Targets Rammed 17 | . 7 . 1 3 . . 2 . . . 1 3 . . . . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 493 | . 57 . 90 110 269 264 68 220 . . 193 166 . . . . . . 493 Average Temperature 59 | . 13 . 25 32 54 106 21 103 . . 83 37 . . . . . . 121 Received Heat Transfer 3486 | . 246 96 180 378 448 45 456 135 . . 42 80 . 111 . 147 . . 1122 Effects 5 | . . . . . . 2 . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . 2 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 72 | . . . . . . . . . . . . . . . . . . . 72 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . 72 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . . . . . . . . . . . Heat Transferred 1765 | . . . . . . . 37 766 . . 333 . . . . 111 . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Peak Influence 747 | . 220 . 342 302 747 341 201 . . . . 180 . . . . 56 133 722 Initial 313 | . . . . 3 120 313 50 . . . . 113 . . . . 56 39 51 Average 153 | . 80 . 131 109 344 59 72 . . . . 74 . . . . 56 87 450 Maximum Alert Level 3 | . 1 . 1 1 3 1 1 . . . . . . . . . . . 3 Low Security (%) 72 | 100 93 . 69 77 39 83 97 . . . . 100 . . . . 100 100 20 Level 1 16 | . 6 . 30 22 21 16 2 . . . . . . . . . . . 8 Level 2 9 | . . . . . 32 . . . . . . . . . . . . . 70 Level 3 . | . . . . . 5 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 2 5 . . 5 . . . . 6 . . . 1 . 1 11 Investigation 10 | . 1 . 1 1 . . 1 . . . . 3 . . . . . . 3 Extermination 6 | . . . . . . . 2 . . . . 2 . . . . . . 2 Reinforcement 14 | . 2 . 1 2 . . 2 . . . . 1 . . . . . 1 5 Assault 2 | . . . . . . . . . . . . . . . . 1 . . 1 Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 15 | . 2 . 6 1 1 . 1 . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 288 | . 31 10 50 20 14 2 16 9 2 . 12 17 . 16 . 16 . 3 70 Peak Tracking Total 12 | . 5 3 6 5 3 1 4 3 2 . 8 8 . 6 . 10 . 3 12 Tactical Retreats 21 | . 1 . 1 1 . . 2 . . . 3 . . 2 . 2 . . 9 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 12 | . . . 1 . 5 . . . . . . . . . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 86 | . . . . . 18 . . . . . . 68 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . 6 1 . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . 5 . . . . . . . Reused 7 | . . 1 . . 1 . . . . . . 2 . 1 . 2 . . . Traps Extracted 1 | . . . . . . . . . 1 . . . . . . . . . . Installed 8 | . . 1 . . 1 . . . . . . . . 2 . 4 . . . Triggered 6 | . . . . . 1 . . . . . . 2 . 1 . 2 . . . Most Traps Carried 6 | . . 1 1 1 1 1 . . 4 4 4 4 6 6 4 4 . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 17 | . . . 3 4 5 . 1 . . . . 2 . . . . . . 2 Max in Single Turn 1 | . . . 1 1 1 . 1 . . . . 1 . . . . . . 1 Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 70 | . 6 . 10 9 3 9 4 . 1 3 . 8 1 1 4 . 1 . 10 Terminals 41 | . 4 . 7 8 3 6 2 . . . . 6 . 1 . . 1 . 3 Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . . . 2 Repair Stations 4 | . 1 . 1 . . . . . . . . . . . . . . . 2 Recycling Units 9 | . 1 . 1 . . 3 1 . . . . 1 . . . . . . 2 Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Total Hacks 210 | . 19 . 26 22 4 29 13 . 1 23 . 17 1 2 17 . 2 . 34 Successful 126 | . 10 . 15 14 2 18 3 . 1 23 . 9 1 2 17 . 1 . 10 Failed 82 | . 8 . 10 8 2 11 10 . . . . 8 . . . . 1 . 24 Catastrophic 20 | . 1 . 3 . 1 1 4 . . . . 3 . . . . . . 7 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 77 | . 7 . 13 15 2 15 7 . . . . 9 . . . . . . 9 Terminals 95 | . 9 . 16 20 4 22 5 . . . . 10 . 2 . . 2 . 5 Fabricators 16 | . . . . . . . 6 . . . . 4 . . . . . . 6 Repair Stations 20 | . 6 . 1 . . . . . . . . . . . . . . . 13 Recycling Units 25 | . 4 . 2 . . 7 2 . . . . 3 . . . . . . 7 Scanalyzers 10 | . . . 7 . . . . . . . . . . . . . . . 3 Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 76 | . 3 . 4 10 2 10 1 . 1 23 . 1 1 2 17 . 1 . . Record 13 | . . . . . . . . . . 6 . . . 2 5 . . . . Part Schematic 19 | . . . . 1 . 4 . . . 10 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . 1 . . 1 . . . 3 . . . . 4 . . . . Open Door 6 | . . . . 3 1 . . . 1 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 3 . 3 . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 3 . . . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . 1 Build 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 Repair Station Hacks 8 | . 5 . . . . . . . . . . . . . . . . . 3 Scan Component 4 | . 2 . . . . . . . . . . . . . . . . . 2 Repair 3 | . 2 . . . . . . . . . . . . . . . . . 1 Refit 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 . . 3 . . . . . 1 . . . . . . . Process 3 | . . . 1 . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . Scanalyzer 9 | . . . 7 . . . . . . . . . . . . . . . 2 Insert Component 5 | . . . 3 . . . . . . . . . . . . . . . 2 Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . 2 3 . 5 1 . . . . 4 . . . . . . 3 Terminals 10 | . . . 2 2 . 3 1 . . . . 2 . . . . . . . Assimilate 2 | . . . . . . . . . . . . 2 . . . . . . . Botnet 6 | . . . 2 1 . 2 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . 2 Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 . . . . . 1 . . . . . . 1 Reject 2 | . . . . . . . . . . . . 1 . . . . . . 1 Mask 2 | . . . . . . 2 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . 10 6 2 8 4 . . . . 4 . 1 . . 1 . 9 Full Trace Events 9 | . 1 . . . . 1 1 . . . . 3 . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Built 5 | . . . . . . . 3 . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 Time 196 | . . . . . . . 134 . . . . . . . . . . . 62 Total Robot Build Rating 26 | . . . . . . . 12 . . . . . . . . . . . 14 Part Schematics Acquired 21 | . . . 2 1 . 4 . . . 10 . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . 42 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . . . 1 Time 74 | . 52 . . . . . . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 274 | . . . 264 . . 10 . . . . . . . . . . . . . Retrieved Matter 420 | . . . 420 . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 2 . . . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 1 . 2 . . 3 . . . . Non-combat 2 | . . . . . . . . . . . . 2 . . . . . . . Combat 4 | . . . . . . . . . . 1 . . . . 3 . . . . Robot Hacks Applied 6 | . . . . . . . . . . 1 . 2 . . 3 . . . . parse_system 4 | . . . . . . . . . . 1 . . . . 3 . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 11 | . . . . . 11 . . . . . . . . . . . . . . Machine Destruction 11 | . . . . . 11 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Total Allies 23 | . . . . 11 4 . 3 . . . . 1 . . . . . . 4 Largest Group 10 | . . . . 10 8 . 3 . . . . 1 . . . . . . 3 Highest-Rated Group 173 | . . . . 173 141 . 60 . . . . 26 . . . . . . 160 Highest-Rated Ally 64 | . . . . 29 29 . 20 . . . . 26 . . . . . . 64 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . . . . . . Dakka 1 | . . . . . . . . . . . . 1 . . . . . . . Total Orders 12 | . . . . . 2 . 2 . 1 . 5 2 . . . . . . . STAY 2 | . . . . . 1 . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . 1 . . . . . . 1 . . . . . . . EXPLORE 7 | . . . . . . . 2 . 1 . 4 . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 189 | . . . . 68 55 . 17 . . . . . . . . . . . 49 Total Damage 4057 | . . . . 821 886 . 423 . . . . . . . . . . . 1927 Kills 36 | . . . . 8 14 . 2 . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . . . . . 3 2 . 2 . . 1 . 1 . . . Drone Launches 14 | . . . . . 7 . 2 . 1 . 4 . . . . . . . . Drone Recoveries 8 | . . . . . 5 . . . 1 . 2 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 21160 | 3 1396 1830 3300 1719 1276 1900 875 2488 1343 119 654 1369 258 679 166 469 10 66 1240 Spaces Moved 10725 | 1 679 854 1001 571 433 699 288 952 853 96 440 780 349 849 231 576 19 78 976 Core . | . . . . . . . . . . . . . . . . . . . . Treads 4239 | 1 679 367 974 571 433 699 288 227 . . . . . . . . . . . Legs 2729 | . . . . . . . . 725 853 96 440 438 . . . . . . 177 Wheels 820 | . . 487 27 . . . . . . . . . . . . . . . 306 Hover 2658 | . . . . . . . . . . . . 342 349 849 231 576 19 78 214 Flight 279 | . . . . . . . . . . . . . . . . . . . 279 Fastest Speed 29 | 160 160 160 240 240 240 242 246 190 122 122 122 68 68 68 54 54 54 54 29 Average Speed 162 | 160 160 191 240 244 240 244 250 245 146 122 125 137 68 68 59 54 54 54 80 Slowest Speed 320 | 160 160 320 245 245 242 247 252 260 190 122 192 194 68 68 116 116 54 54 130 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 2 81 48 47 64 69 97 17 95 83 74 80 18 59 75 62 65 1 84 32 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 9 | . 1 . . 1 . . . 1 . 1 1 . . . 3 1 . . . Known Exits Taken 12 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . Scrap Searched 31 | . . 11 . . . . . 4 3 . 4 . 2 3 . 4 . . . Spaces Dug 74 | . . 10 . 1 1 2 12 12 . . 16 3 . 4 . . . 9 4 Terrain Destroyed 522 | . . 34 72 73 11 2 13 73 . . 18 11 . 36 . 51 . 21 107 Melee 7 | . . . . 1 1 . . . . . . 2 . . . . . . 3 Projectile 81 | . . 1 16 7 . 2 2 5 . . 18 9 . 4 . 2 . . 15 AOE 434 | . . 33 56 65 10 . 11 68 . . . . . 32 . 49 . 21 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Total 13583 | 2 908 976 1795 821 616 881 380 1046 941 97 504 1013 365 911 254 707 18 94 1254 Wait 1534 | . 103 32 653 176 87 138 20 11 51 . 27 43 6 13 . 85 . 3 86 Move 10680 | . 678 853 1000 570 432 698 287 951 852 95 439 779 348 848 230 575 18 77 950 Hop 12 | . . . . . . . . . . . . . . . . . . . 12 Pick Up 155 | . 27 14 29 4 5 8 13 12 3 . 2 13 2 3 3 5 . 3 9 Fast Attach 76 | . 6 4 3 2 . 3 . 3 3 . 2 9 . 3 4 1 . 2 31 Attach 71 | . 1 2 8 2 2 5 8 10 . . . 5 . . 1 3 . 2 22 Detach 26 | . 4 2 . . . 5 . 3 1 . . 4 . . . . . . 7 Swap 160 | 2 7 10 17 13 12 4 4 11 6 1 2 28 6 12 4 12 . 2 7 Drop 172 | . 25 11 29 9 7 11 5 4 16 . 4 21 2 5 6 4 . 1 12 Fire 388 | . 50 47 55 37 30 2 5 41 7 . 27 17 . 8 . 12 . 2 48 Melee 172 | . . . . 5 1 7 36 . 2 1 . 19 1 17 6 6 . 2 69 Ram 3 | . . . . . . . . . . . . 3 . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . . . . . Crush 13 | . 7 . 1 3 . . 2 . . . . . . . . . . . . Escape Stasis 9 | . . . . . 9 . . . . . . . . . . . . . . Rewire 12 | . . . . . 12 . . . . . . . . . . . . . . Trap 94 | . . 1 . . 19 . . . . . . 68 . 2 . 4 . . . Miscellaneous 5 | . . . . . . . . . . . . 4 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 807 | -10/Materials | Repaired Lgt. Treads 836 | -10/Materials | Repaired Lgt. Treads 870 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Central database locked down 1388 | -10/Materials | Discovered new exit (range 9) 1400 | -10/Materials | Entered Subcaves 1409 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1413 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2215 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2247 | -10/Subcaves | Discovered new exit (range 5) 2812 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3208 | -10/Subcaves | Discovered new exit (range 4) 3230 | -10/Subcaves | Entered Materials 3230 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3528 | -8/Materials | Build established: Derelict-Mutant 4023 | -8/Materials | Central database locked down 4030 | -8/Materials | Build established: Scavenger-Mutant 4886 | -8/Materials | Discovered new exit (range 9) 5011 | -8/Materials | Discovered new exit (range 7) 6530 | -8/Materials | Entered Storage 7634 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7894 | -8/Storage | Learned location of Armory (-3) 7931 | -8/Storage | Build established: Commander-Mutant 8148 | -8/Storage | Garrison activated, responded to threat 8150 | -8/Storage | Identified exit to Garrison 8193 | -8/Storage | Lost 5 allies 8249 | -8/Storage | Entered Garrison 8249 | -8/Garrison | Accompanied by 6 allies 8294 | -8/Garrison | Triggered checkpoint 8500 | -8/Garrison | Triggered checkpoint 8570 | -8/Garrison | Lost 5 allies 8599 | -8/Garrison | Discovered new exit (range 76) 8599 | -8/Garrison | Discovered new exit (range 68) 8599 | -8/Garrison | Discovered new exit (range 42) 8625 | -8/Garrison | Garrison Relay disabled 8662 | -8/Garrison | Rescued a captive Derelict 8807 | -8/Garrison | Lost 3 allies 8849 | -8/Garrison | Build established: Scavenger-Mutant 8858 | -8/Garrison | Triggered checkpoint 8962 | -8/Garrison | Triggered checkpoint 9035 | -8/Garrison | Garrison Relay disabled 9117 | -8/Garrison | Triggered checkpoint 9326 | -8/Garrison | Triggered checkpoint 9456 | -8/Garrison | Spotted B-75 Beast 9518 | -8/Garrison | Lost 4 parts (2n2w) 9525 | -8/Garrison | Entered Recycling 9767 | -8/Recycling | Build established: Mutant 10550 | -8/Recycling | Discovered new exit (range 16) 10733 | -8/Recycling | Build established: Gladiator 11311 | -8/Recycling | Build established: Mutant 11425 | -8/Recycling | Entered Factory 11425 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11814 | -6/Factory | Fabricated B-48 Gladiator? 11841 | -6/Factory | Identified exit to Lower Caves 11842 | -6/Factory | Build established: Derelict-Gladiator 11909 | -6/Factory | Lost 4 allies 12300 | -6/Factory | Entered Lower Caves 12381 | -6/Lower Caves | Build established: Mutant 12419 | -6/Lower Caves | Met a Warlord Commander 12420 | -6/Lower Caves | Learned location of Warlord (-4) 12421 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12424 | -6/Lower Caves | Found Encrypted Comm Array 12506 | -6/Lower Caves | Learned 4 Factory zone layouts 12572 | -6/Lower Caves | Learned Factory terminal intel 12930 | -6/Lower Caves | Spotted B-75 Beast 12949 | -6/Lower Caves | Destroyed B-75 Beast 12980 | -6/Lower Caves | Lost 5 parts (3n2u) 13367 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14002 | -6/Lower Caves | Learned 4 Factory zone layouts 14088 | -6/Lower Caves | Discovered new exit (range 9) 14213 | -6/Lower Caves | Found Alien Artifact 14213 | -6/Lower Caves | Identified Core Expander 14213 | -6/Lower Caves | Installed Core Expander, added new Utility slot 14302 | -6/Lower Caves | Encountered a Warlord checkpoint 14786 | -6/Lower Caves | Identified exit to Lower Caves 14788 | -6/Lower Caves | Entered another Lower Caves area 14861 | -6/Lower Caves | Discovered new exit (range 5) 15709 | -6/Lower Caves | Build established: Derelict-Mutant 15842 | -6/Lower Caves | Learned Factory trap positions 15851 | -6/Lower Caves | Discovered new exit (range 12) 15867 | -6/Lower Caves | Identified exit to Data Miner 15873 | -6/Lower Caves | Spotted B-75 Beast 15988 | -6/Lower Caves | Learned Factory stockpile data 16131 | -6/Lower Caves | Entered Data Miner 16131 | -6/Data Miner | Discovered new exit (range 6) 16155 | -6/Data Miner | Met Data Miner 16195 | -6/Data Miner | Learned location of Section 7 (-3) 16195 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16211 | -6/Data Miner | Received God Mode back door access code from Data Miner 16249 | -6/Data Miner | Identified exit to Proximity Caves 16250 | -6/Data Miner | Entered Proximity Caves 16764 | -5/Proximity Caves | Learned Factory terminal intel 16765 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16870 | -5/Proximity Caves | Discovered new exit (range 7) 16892 | -5/Proximity Caves | Identified exit to Factory 16904 | -5/Proximity Caves | Entered Factory 16904 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16905 | -5/Factory | Identified exit to Factory 16906 | -5/Factory | Loaded intel: 69 trap records 16908 | -5/Factory | Loaded intel: 26 terminal locations 17008 | -5/Factory | Joined by Warlord Dakka squad 17224 | -5/Factory | Build established: Tank 17553 | -5/Factory | Lost 3 allies 17724 | -5/Factory | Identified exit to Upper Caves 17818 | -5/Factory | Build established: Derelict-Mutant 18185 | -5/Factory | Build established: Derelict-Gladiator 18242 | -5/Factory | Fabricated Ripper (x1) 18273 | -5/Factory | Entered Upper Caves 18293 | -5/Upper Caves | Encountered a Warlord checkpoint 18474 | -5/Upper Caves | Discovered new exit (range 5) 18477 | -5/Upper Caves | Identified exit to Upper Caves 18531 | -5/Upper Caves | Entered another Upper Caves area 18665 | -5/Upper Caves | Encountered a Warlord checkpoint 18801 | -5/Upper Caves | Lost 4 allies 18855 | -5/Upper Caves | Learned Factory terminal intel 18868 | -5/Upper Caves | Discovered new exit (range 5) 18873 | -5/Upper Caves | Identified exit to Zhirov 19210 | -5/Upper Caves | Entered Zhirov 19210 | -5/Zhirov | Discovered new exit (range 3) 19223 | -5/Zhirov | Met Zhirov 19251 | -5/Zhirov | Learned location of Quarantine (-3) 19251 | -5/Zhirov | Learned location of Testing (-2) 19251 | -5/Zhirov | Learned location of Command (-1) 19255 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19265 | -5/Zhirov | Found Alien Artifact 19265 | -5/Zhirov | Identified Integrated Reactor 19265 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19320 | -5/Zhirov | Found Alien Artifact 19372 | -5/Zhirov | Identified exit to Proximity Caves 19376 | -5/Zhirov | Entered Proximity Caves 19609 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19815 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19845 | -4/Proximity Caves | Entered Factory 19845 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19846 | -4/Factory | Loaded intel: 28 terminal locations 19855 | -4/Factory | Identified exit to DSF 19855 | -4/Factory | Entered DSF 19874 | -4/DSF | Additional patrols routed to DSF 19912 | -4/DSF | Discovered new exit (range 14) 19921 | -4/DSF | Entered Research 19921 | -3/Research | Evolved 2 slots: Utility x2 19937 | -3/Research | Lost 5 parts (2p2u1w) 20025 | -3/Research | Identified Transdimensional Reconstructor 20072 | -3/Research | Repaired Imp. Medium Armor Plating 20273 | -3/Research | Build established: Hacker-Mutant 20277 | -3/Research | Lost 5 parts (4u1w) 20440 | -3/Research | Fabricated H-77 Assassin? 20513 | -3/Research | Lost 9 parts (1p2n4u2w) 20581 | -3/Research | Spotted B-86 Titan 20671 | -3/Research | First assault squad dispatched 20827 | -3/Research | Core integrity fell below 50% 20828 | -3/Research | System corruption reached 10% 20857 | -3/Research | Lost 14 parts (7n6u1w) 20899 | -3/Research | Lost 3 parts (1n2u) 20903 | -3/Research | Found Fusion Bomb Launcher 20920 | -3/Research | Spotted B-86 Titan 20977 | -3/Research | Warped through subspace 20995 | -3/Research | Lost 3 parts (1p1n1u) 21049 | -3/Research | Core integrity fell below 20% 21116 | -3/Research | Lost 3 parts (1n1u1w) 21145 | -3/Research | System corruption reached 30% 21161 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 21078_ Activated siege mode. 21085_ Cmb. Antigrav System destroyed. 21094_ P-80 Master destroyed. 21098_ System corrupted: Heat flow error (+114). 21102_ G-67 Veteran destroyed. 21112_ G-67 Veteran Flexi-carbon Leg severed. 21117_ G-67 Veteran destroyed. 21120_ System corrupted: Component data lost. 21127_ P-80 Master destroyed. 21132_ G-67 Veteran Lgt. Antimatter Reactor severed. 21138_ System corrupted: Component data lost. 21140_ Com. Mass Driver destroyed. 21144_ G-67 Veteran destroyed. 21149_ Adv. Heavy Treads destroyed. 21149_ U-05 Engineer lays Concrete. 21152_ G-67 Veteran Adv. Heat Sink severed. 21152_ U-05 Engineer lays Concrete. 21156_ System corrupted: Heat flow error (+138). 21157_ G-67 Veteran Flexi-carbon Leg severed. 21161_ Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | """" # #????????????????? | | # ##???????????????? | | ?# ????????????? | | ?##""T ######## ### #????????????????? | | ???#"""""#??????# #???????????????????????? | | ???#######??????# #???????????????????????? | | ###?????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ???????###########??#^ #???????????????????????? | | ???????# ??# #???????????????????????? | | ???????# ?# #???????????????????????? | | ???????# = ?# #???????????????????????? | | ???????# # #???????????????????????? | | ???????# # #???????????????????????? | | ???????# +^ ^ #???????????????????????? | | ???????# # *! #???????????????????????? | | ???????# # %p%#???????????????????????? | | ???????# ?####g###?????????????????????? | | ???????# ??#=[*@%#?????????????????????? | | ???????# ???#=!!=!#?????????????????????? | | ???????# ???# [===#?????????????????????? | | ???????##########????# #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 53 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 900 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 17 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Ripper | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Cooling System | -8/Storage | Hacked Imp. Titanium Leg | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Lrg. Storage Unit | -8/Recycling | Hacked Imp. Light Armor Plating | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Ripper | x1 | -5/Factory H-77 Assassin | x2 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativePhaseSource Manual? 0 Play Time 01:59:41 Cumulative 1509.9 hours Start 2024.04.06 @ 11:15:33 End 2024.04.06 @ 19:03:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1047 Rogue 1043 Adventurer 4 Explorer 0 Win Type - Total 187 Types 137/11/13/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c1115ae-d6f3-4c67-9225-d6834f10a756