Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 23:49:11 Player: Nell Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (63) 315 Value Destroyed (2154) 2154 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1696) 1696 TOTAL SCORE: 10765 Bonus ------- Follower Combat Kills 196 Entered Garrisons 200 Entered DSFs 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 3/100 System Corruption 2% Temperature Cool (8) Movement Hovering (58) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Charger Chainsword Chainsword Heavy Pick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Thermic Laser Advanced Datajack > --- INVENTORY -------- Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Particle Charger Remote Datajack [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Slots Evolved 12 | . . 2 2 . 2 . . . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . 1 . . 1 . . . Utility 6 | . . 1 2 . . . . . . 1 . 1 1 . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Parts Attached 132 | 8 5 11 8 40 11 4 . . 18 2 4 3 8 3 2 5 Power 20 | 1 1 3 1 8 3 . . . 2 . . . 1 . . . Engine 13 | 1 1 3 . 5 1 . . . 1 . . . 1 . . . Core 7 | . . . 1 3 2 . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 44 | 2 . 5 . 14 3 2 . . 6 . 2 . 2 3 1 4 Treads 1 | . . . . . . . . . . . . . . . 1 . Leg 34 | 2 . 5 . 14 3 2 . . 6 . 2 . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 4 | . . . . . . . . . . . . . 2 2 . . Utility 37 | 2 2 3 5 6 2 1 . . 4 2 2 3 4 . 1 . Device 17 | 1 1 1 2 2 2 . . . 1 . . 2 4 . 1 . Storage 5 | 1 1 . . . . . . . 1 . 1 1 . . . . Processor 2 | . . 1 . . . . . . . . 1 . . . . . Hackware 4 | . . . 1 1 . . . . . 2 . . . . . . Protection 9 | . . 1 2 3 . 1 . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 3 2 . 2 12 3 1 . . 6 . . . 1 . . 1 Energy Gun 12 | 2 . . . 6 2 . . . 2 . . . . . . . Energy Cannon 3 | . . . 1 1 1 . . . . . . . . . . . Ballistic Gun 5 | 1 2 . . 2 . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 3 . 1 . . 1 . . . . . . . Launcher 3 | . . . . . . . . . 3 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . . 7 . . . . 2 . . . . . . . Parts Lost 42 | . 1 . . 14 1 . . . 12 . 2 . 7 3 . 2 Power 6 | . 1 . . 2 . . . . 2 . . . 1 . . . Propulsion 21 | . . . . 7 1 . . . 5 . . . 4 3 . 1 Utility 7 | . . . . 3 . . . . 1 . 2 . 1 . . . Weapon 8 | . . . . 2 . . . . 4 . . . 1 . . 1 Highest Loss Streak 9 | . 1 . . 9 1 . . . 6 . 2 . 7 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 96 99 100 100 100 39 . 63 70 69 6 6 21 Engine 5 | . 14 11 2 6 8 7 7 7 2 . . . 2 . . . Core 3 | . . . 6 2 6 7 7 7 2 . . . . . . . Leg 20 | . 28 33 27 24 22 23 23 23 7 . 17 23 19 . . . Device 10 | . 14 14 8 4 14 15 15 15 6 . 6 11 11 . 4 5 Storage 7 | . 14 11 9 9 7 7 7 7 3 . 6 11 9 . . . Processor 4 | . . . 9 9 7 7 7 7 2 . 5 5 4 . . . Hackware 2 | . . . 8 6 . . . . . . 13 11 9 . . . Protection 6 | . . 6 10 15 7 7 7 7 3 . 6 . . . . . Energy Gun 5 | . 10 . . 2 8 11 7 7 4 . 6 5 4 . . . Energy Cannon 3 | . . . 8 2 6 7 7 7 2 . . . . . . . Ballistic Gun 3 | . 17 22 2 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . 7 11 5 3 7 7 1 . . . . . . . Naked Turns 511 | . . . . . . . . . 458 . . . 24 17 12 . Heaviest Build 59 | 13 22 25 30 30 50 43 43 43 59 16 53 51 59 . 1 4 Greatest Support 86 | 20 20 30 30 35 41 51 51 51 56 56 86 86 86 12 30 44 Greatest Overweight (x) 6 | 1 1 . . 2 1 . . . 6 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 5 20 20 20 5 5 5 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 7 5 8 20 19 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 2 7 6 8 4 2 4 Average Carried 8 | 2 9 9 9 9 9 10 10 10 6 1 2 4 5 2 2 3 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 5 5 20 20 5 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 3 1 7 5 5 2 2 4 Class Distribution -------------------- 44% | Mutant 20% | Tank 15% | Scavenger-Tank 12% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Matter Collected 2247 | 286 50 320 130 854 95 61 64 . 241 . . . 146 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2709 | 89 168 444 136 801 233 . 32 . 620 . . . 186 . . . Parts 132 | 5 8 31 11 36 10 . 2 . 24 . . . 5 . . . Haulers Intercepted 8 | . 1 1 1 5 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 2 . 31 . . . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Combat Hostiles Destroyed 49 | . 3 10 2 14 4 . 1 . 13 . . . 2 . . . Guns 19 | . 3 10 . 3 . . . . 3 . . . . . . . Cannons 23 | . . . 2 11 4 . 1 . 5 . . . . . . . AOE 4 | . . . . . . . . . 4 . . . . . . . Classes Destroyed 12 | 2 2 3 . 3 . . 1 . . . . . 1 . . . Worker 1 | . . . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . 2 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 8 | . 1 1 1 5 . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . Swarmer 7 | . . 3 . . . . . . 4 . . . . . . . Grunt 24 | . 3 4 . 9 3 . . . 3 . . . 2 . . . Brawler 4 | . . 1 . 1 1 . . . 1 . . . . . . . Duelist 3 | . . . . 1 . . . . 2 . . . . . . . Sentry 8 | . . 2 2 2 . . . . 2 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . 1 . 1 . . . . . . . Best Kill Streak 7 | 2 2 3 1 7 5 . 1 . 7 . . . 2 . . . Combat Bots Only 7 | . 2 3 1 7 4 . 1 . 7 . . . 2 . . . Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 1 . 3 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Hostile Shots Fired 662 | . 17 34 18 161 18 . 4 . 171 . 27 18 110 48 . 36 Missed 203 | . 8 7 8 31 6 . 1 . 46 . 14 8 42 21 . 11 Damage Taken 7979 | . 216 308 165 2212 223 . 46 . 2065 . 193 170 1197 519 . 665 Core 2416 | . 85 55 44 445 51 . . . 491 . 12 56 499 394 . 284 Absorbed by Shields 18 | . . . . . . . . . . . . . . 18 . . Redirected to Shielding 124 | . . 15 8 101 . . . . . . . . . . . . Regen/Repaired (Parts) 54 | . . . . 54 . . . . . . . . . . . . Core Remaining (%) 68 | 100 66 86 . 11 . . . . 22 . 98 94 . . . . Volleys Fired 176 | 6 18 24 11 53 9 . 2 . 27 . . . 23 . . 3 Largest 3 | 2 2 2 2 2 3 . 3 . 3 . . . 1 . . 1 Hottest 190 | 60 60 46 104 109 183 . 183 . 190 . . . 85 . . 5 Shots Fired 343 | 12 36 48 22 100 21 1 6 . 71 . . . 23 . . 3 Gun 181 | 12 36 48 . 23 7 1 2 . 29 . . . 23 . . . Cannon 155 | . . . 22 77 14 . 4 . 38 . . . . . . . Launcher 4 | . . . . . . . . . 4 . . . . . . . Special 3 | . . . . . . . . . . . . . . . . 3 Kinetic 184 | 6 18 48 11 80 5 . 2 . 14 . . . . . . . Thermal 147 | 6 18 . 11 20 16 1 4 . 48 . . . 23 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . 9 . . . . . . . Robot Hit Streak 20 | 5 11 8 6 20 8 3 7 . 19 . . . 7 . . 6 Robot Miss Streak 5 | 2 5 3 2 4 1 . 1 . 2 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 236 | 8 27 31 16 60 13 1 5 . 53 . . . 20 . . 2 Core Hits 104 | 4 12 17 3 30 6 . 2 . 23 . . . 7 . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . 3 . . 1 . 1 . . . 4 . . . Burn 4 | . . . . . . . . . . . . . 4 . . . Blast 5 | . . . . 3 . . 1 . 1 . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5423 | 75 271 476 378 1635 365 22 145 . 1713 . 16 . 327 . . . Guns 2074 | 75 269 476 . 327 98 22 44 . 457 . . . 306 . . . Cannons 2759 | . . . 370 1308 267 . 101 . 713 . . . . . . . Explosions 543 | . . . . . . . . . 543 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 47 | . 2 . 8 . . . . . . . 16 . 21 . . . Kinetic 2627 | 30 114 476 206 1322 113 . 70 . 296 . . . . . . . Thermal 2322 | 45 155 . 164 313 252 22 75 . 990 . . . 306 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 427 | . . . . . . . . . 427 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 . . . 2 2 2 2 Average Corruption 1 | . . . . . 1 2 2 2 2 . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . . . . . 1 9 4 1 14 . . . 1 . 1 1 Message Errors 7 | . . . . . . 2 1 . 3 . . . 1 . . . Matter Fused 8 | . . . . . 1 4 2 . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . 2 . . 2 . . . . . . . Energy Discharges 8 | . . . . . . . 1 1 5 . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 46 | . . . . 2 7 . . . 37 . . . . . . . Projectiles 39 | . . . . 2 7 . . . 30 . . . . . . . Explosions 7 | . . . . . . . . . 7 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . 11 1 . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 11 1 . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . 28 . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . 1 . . . . . . . 2 . 1 . . . Kicked 5 | . 1 . 1 . . . . . . . 2 . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 605 | 40 70 11 18 447 356 82 96 . 605 . . . 56 . . 15 Average Temperature 127 | 22 25 3 14 151 235 53 50 . 158 . . . 24 . . 10 Received Heat Transfer 2708 | . 54 93 18 1161 108 . . . 597 . 9 . 375 179 . 114 Effects 12 | . . . . 4 3 . . . 5 . . . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . Matter Decay 3 | . . . . 2 . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . . 2 . . . Parts Melted 14 | . . . . . 1 . . . 6 . . . 7 . . . Heat Transferred 4815 | 100 350 . 259 496 485 37 124 . 1714 . . . 1250 . . . Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Peak Influence 393 | 10 73 393 264 345 192 . . . . . 15 . 50 70 36 25 Initial 165 | . 6 . 165 111 102 . . . . . . . . 20 36 25 Average 126 | 4 44 197 210 225 163 . . . . . 7 . 11 57 36 22 Maximum Alert Level 1 | . . 1 1 1 . . . . . . . . . . . . Low Security (%) 76 | 100 100 60 44 35 100 . . . . 100 100 100 100 100 100 100 Level 1 23 | . . 39 55 64 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 2 1 . . . 1 . 1 1 1 . . 1 Investigation 1 | . . . . . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 1 . . . . . . . . 1 1 1 . . 1 Assault 3 | . . . . 2 . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Distress Signals 6 | . 1 1 2 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 126 | . 8 18 6 26 5 . 1 . 22 . 8 3 11 15 . 3 Peak Tracking Total 14 | . 3 6 2 9 4 . 1 . 7 . 7 2 8 14 . 3 Tactical Retreats 8 | . . 2 . 2 . . . . 1 . 1 . 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Traps Triggered 6 | . 2 . . 1 1 . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Machines Disabled 1 | . . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Machines Accessed 20 | . . 2 . 6 3 . . 4 . 1 . 1 1 1 1 . Terminals 10 | . . 2 . 4 1 . . . . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . Total Hacks 69 | . . 7 . 14 7 . . 32 . 2 . 3 1 2 1 . Successful 45 | . . 2 . 6 2 . . 32 . 1 . . 1 . 1 . Failed 24 | . . 5 . 8 5 . . . . 1 . 3 . 2 . . Catastrophic 1 | . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 23 | . . 7 . 9 2 . . . . 2 . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . 4 5 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . Terminal Hacks 40 | . . 2 . 3 1 . . 32 . 1 . . . . 1 . Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . Open DSF 3 | . . . . . 1 . . . . 1 . . . . 1 . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 1 . . . . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 2 . 4 2 . . . . 1 . 1 1 1 . . Full Trace Events 2 | . . . . . 1 . . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Total Allies 3 | . . . . 2 . . . . 1 . . . . . . . Largest Group 2 | . . . . 2 . . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . 62 . . . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . 96 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . Ally Attacks 22 | . . . . 9 . . . . 13 . . . . . . . Total Damage 907 | . . . . 149 . . . . 758 . . . . . . . Kills 6 | . . . . 1 . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Turns Passed 4939 | 91 453 361 281 689 440 548 318 104 876 5 100 84 405 81 46 57 Spaces Moved 3320 | 43 275 202 172 355 298 451 258 87 618 3 72 55 197 144 60 30 Core 599 | 3 . . . . . . . . 464 . . . 49 34 47 2 Treads 29 | . . . . . . . . . . . . . . . 13 16 Legs 2570 | 40 275 202 172 355 298 451 258 87 154 3 72 55 148 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . 12 Flight 110 | . . . . . . . . . . . . . . 110 . . Fastest Speed 37 | 50 120 120 120 120 120 120 120 120 50 120 120 120 50 37 50 58 Average Speed 109 | 131 134 120 120 122 127 120 120 120 80 120 120 120 102 40 73 118 Slowest Speed 350 | 190 190 120 120 260 190 120 120 120 350 120 120 120 120 50 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 38 21 14 48 7 68 52 72 81 1 72 2 8 29 1 38 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . 1 . . . . Scrap Searched 5 | . . . . . . 2 1 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 20 | . . . 1 15 . . . . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . 1 15 . . . . 1 . . . . . . . AOE 3 | . . . . . . . . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Gar Fac DSF Total 4294 | 62 326 285 225 505 343 457 262 86 935 4 83 73 376 163 61 48 Wait 528 | . 15 34 24 31 5 . 3 . 257 . . 15 138 . . 6 Move 3300 | 42 274 201 171 354 297 450 257 86 617 2 71 54 196 139 59 30 Hop 2 | . . . . . . . . . . . . . . 2 . . Pick Up 64 | 6 8 5 5 13 9 1 . . 2 . 6 1 5 . . 3 Fast Attach 34 | 7 . . . 8 2 1 . . 5 . 3 . 2 . 2 4 Attach 37 | . 1 2 2 12 1 . . . 6 2 . 3 4 3 . 1 Detach . | . . . . . . . . . . . . . . . . . Swap 61 | 1 4 9 6 20 8 3 . . 7 . 1 . 2 . . . Drop 55 | . 5 10 5 14 12 2 . . 5 . . . 2 . . . Fire 176 | 6 18 24 11 53 9 . 2 . 27 . . . 23 . . 3 Melee 3 | . . . . . . . . . . . . . 3 . . . Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . 1 . 1 . . . . . . . 2 . 1 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . 19 . . Rewire 10 | . . . . . . . . . 9 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Garrison -4/Factory -4/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Discovered new exit (range 11) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Utility x2 1082 | -8/Materials | Discovered new exit (range 10) 1187 | -8/Materials | Entered Storage 1300 | -8/Storage | Repaired Nuclear Core 1460 | -8/Storage | Lost 5 parts (1p2n1u1w) 1587 | -8/Storage | Discovered new exit (range 18) 1655 | -8/Storage | Met a pair of Derelict thieves 1683 | -8/Storage | Core integrity fell below 50% 1725 | -8/Storage | Core integrity fell below 20% 1763 | -8/Storage | Destroyed 7 combat bots 1763 | -8/Storage | Lost 9 parts (1p5n2u1w) 1876 | -8/Storage | Entered Factory 1876 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2169 | -7/Factory | Build established: Scavenger-Tank 2251 | -7/Factory | Discovered new exit (range 18) 2316 | -7/Factory | Entered Lower Caves 2731 | -7/Lower Caves | Encountered a Warlord checkpoint 2855 | -7/Lower Caves | Discovered new exit (range 6) 2864 | -7/Lower Caves | Entered another Lower Caves area 2921 | -7/Lower Caves | Build established: Tank 3059 | -7/Lower Caves | Learned Factory emergency access door positions 3175 | -7/Lower Caves | Discovered new exit (range 6) 3182 | -7/Lower Caves | Entered Data Miner 3182 | -7/Data Miner | Discovered new exit (range 6) 3203 | -7/Data Miner | Met Data Miner 3230 | -7/Data Miner | Learned location of Section 7 (-2) 3230 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3254 | -7/Data Miner | Received God Mode back door access code from Data Miner 3286 | -7/Data Miner | Entered Proximity Caves 3327 | -6/Proximity Caves | Identified exit to Factory 3421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3494 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3527 | -6/Proximity Caves | Destroyed 7 combat bots 3568 | -6/Proximity Caves | Lost 6 parts (5n1w) 3637 | -6/Proximity Caves | Escorted by Enhanced Grunt 3643 | -6/Proximity Caves | Released all parts (3) 3672 | -6/Proximity Caves | Lost 5 parts (1p1u3w) 3946 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3951 | -6/Proximity Caves | Build established: Mutant 4099 | -6/Proximity Caves | Core integrity fell below 50% 4162 | -6/Proximity Caves | Entered Factory 4162 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4167 | -6/Factory | Identified exit to DSF 4167 | -6/Factory | Entered DSF 4198 | -6/DSF | Additional patrols routed to DSF 4238 | -6/DSF | Discovered new exit (range 15) 4267 | -6/DSF | Entered Factory 4267 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4321 | -5/Factory | Discovered new exit (range 12) 4351 | -5/Factory | Entered another Factory area 4351 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4467 | -4/Factory | Build established: Hacker-Mutant 4732 | -4/Factory | Released all parts (9) 4755 | -4/Factory | Identified exit to Garrison 4756 | -4/Factory | Entered Garrison 4762 | -4/Garrison | Lost 7 parts (1p4n1u1w) 4768 | -4/Garrison | Triggered checkpoint 4809 | -4/Garrison | Core integrity fell below 50% 4810 | -4/Garrison | Spotted B-86 Titan 4814 | -4/Garrison | Triggered checkpoint 4829 | -4/Garrison | Discovered new exit (range 15) 4837 | -4/Garrison | Entered Factory 4851 | -4/Factory | Lost 3 parts (3n) 4882 | -4/Factory | Identified exit to DSF 4883 | -4/Factory | Entered DSF 4913 | -4/DSF | Additional patrols routed to DSF 4918 | -4/DSF | Core integrity fell below 20% 4940 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04882_ EXIT=UNLOCKED: DSF [Achievement: Streaker] LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 04885_ Attempting to rewire X-77 Beamer. 04885_ X-77 Beamer is dormant, system inaccessible. 04887_ X-77 Beamer system offline. 04898_ Acquired Chainsword. 04902_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04908_ Acquired Hvy. Pick. 04911_ System corrupted: Matter fused (-6). 04913_ Hostiles detected in DSF, routing additional patrols. 04919_ Acquired Gyrokinetic Inverter. 04921_ Penetrated by Slug. 04923_ Acquired Gyrokinetic Inverter. 04927_ Imp. Medium Treads destroyed. 04938_ Slug penetrates Wall. 04940_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????#?????###############??????? | | ??????????????## ???#]]]; ## !!#??????? | | ???????????!!##A ##]]]; ## !!#??????? | | ?????????? %% x %==#??????? | | ?????????? H x^ ##?????? | | ?????????? @ ^ %;#?????? | | ?????????????##A A##!!!#!!!## %;#?????? | | ??????????????## ???#!!!#!!!## %##?????? | | ???????????????#?????###?###### ###??????? | | ????????????????????????????#// #???????? | | ????????????????????????????#// #???????? | | ????????????????????????????#/ #???????? | | ????????????????????????????### ##???????? | | ????????????????????????????#/ /#???????? | | ????????????????????????????#/ /#???????? | | ????????????????????????????### ##???????? | | ?????????????????????????#???## ###??????? | | ????????????????????##///#//## ""###????? | | ???????????????? """""????? | | ???????????????? ""##"????? | | ???????????????? # # ##"""""#??????? | | ?????????????????????##??###?#"""""#??????? | | ?????????????????????????????##"####??????? | | ??????????????????????????????#"#?????????? | | ??????????????????????????????#""?????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 29 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker The Oracle Challenges ------------ None Game ------ Seed DisruptorHoverField Manual? 0 Play Time 01:24:50 Cumulative 18.2 hours Start 2024.07.30 @ 18:51:07 End 2024.07.30 @ 23:49:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e0f48d9-f96c-4fa0-83d2-c9ef9b0e5178