Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.17 @ 20:53:41 Player: Eitru Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (980) 980 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3015 Bonus ------- None Cogmind --------- Core Integrity 462/550 Matter 300/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Flying (2120) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Long-range Tractor Beam > --- WEAPON (3) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Flight Unit Improved Heat Sink Seismic Detector Particle Charger Hardened Medium Armor Plating Improved Trap Extractor (0/6) Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Heavy Mace Heavy Flail Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Long-range Tractor Beam > --- WEAPON ----------- Minigun Heavy Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Flight Unit Improved Heat Sink Improved Heat Sink Seismic Detector Particle Charger Hardened Medium Armor Plating Improved Trap Extractor Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Heavy Mace Heavy Flail Katana [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 38 | 8 6 10 5 9 Power 8 | 1 2 1 1 3 Engine 6 | 1 2 1 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 2 3 1 3 Treads 5 | . . 3 1 1 Leg 2 | . 2 . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 7 | 2 1 1 1 2 Device 5 | 1 . 1 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 1 5 2 1 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 4 2 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . 1 2 . 7 Power 1 | . . . . 1 Propulsion 4 | . 1 . . 3 Utility 2 | . . 1 . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . 1 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 90 87 92 Engine 12 | . 14 14 11 8 Core 1 | . . . . 9 Treads 18 | . . 23 27 22 Leg 6 | . 22 3 . . Wheel 1 | . 5 . . . Device 8 | . 14 5 4 17 Storage 12 | . 14 14 11 9 Energy Gun 2 | . . 6 . . Ballistic Gun 26 | . 28 21 33 22 Naked Turns . | . . . . . Heaviest Build 111 | 14 88 86 97 111 Greatest Support 60 | 32 32 40 60 60 Greatest Overweight (x) 36 | . 5 4 2 36 Average Overweight (x) 2 | . 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 Most Carried 15 | 8 8 13 14 15 Average Carried 8 | 5 5 6 11 11 Final Capacity 25 | 8 25 25 25 25 Final Carried 13 | 7 6 13 11 12 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Skirmisher 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1051 | 255 126 114 195 361 Remotely 497 | 10 126 . . 361 Salvage Created 1427 | 86 336 93 365 547 Parts 93 | 5 30 8 17 33 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 10 6 7 11 Guns 31 | . 10 6 7 8 Cannons 3 | . . . . 3 Classes Destroyed 8 | 1 3 . 1 3 Worker 2 | . 2 . . . Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 4 | 1 1 . 1 1 Swarmer 15 | . 6 6 . 3 Grunt 16 | . 4 . 6 6 Duelist 1 | . . . . 1 Sentry 2 | . . . 1 1 Best Kill Streak 10 | 1 5 3 4 10 Combat Bots Only 8 | . 3 3 4 8 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1981 | 15 397 259 301 1009 Core 258 | 14 65 49 42 88 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 94 . 48 89 . Volleys Fired 95 | 2 33 11 20 29 Largest 3 | 2 2 2 3 3 Hottest 85 | 40 40 60 68 85 Shots Fired 223 | 4 66 22 60 71 Gun 208 | 4 66 22 60 56 Cannon 15 | . . . . 15 Launcher . | . . . . . Special . | . . . . . Kinetic 217 | 4 66 16 60 71 Thermal 6 | . . 6 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 8 6 9 4 Robot Miss Streak 5 | . 5 3 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 119 | 3 33 11 35 37 Core Hits 70 | 4 23 7 14 22 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 2 . 1 1 Destroy 3 | . 2 . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1884 | 50 401 109 448 876 Guns 1482 | 34 395 109 430 514 Cannons 362 | . . . . 362 Explosions . | . . . . . Melee . | . . . . . Ramming 40 | 16 6 . 18 . Kinetic 1790 | 34 395 55 430 876 Thermal 54 | . . 54 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles 17 | . . . . 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | 5 . . . . Shots . | . . . . . Rammed 11 | 9 . . 2 . Targets Rammed 14 | 9 3 . 2 . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 364 | . 12 40 108 364 Average Temperature 108 | . 6 17 37 166 Received Heat Transfer 525 | . 60 . 141 324 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | . . 125 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 178 | 5 168 75 148 178 Initial 56 | . 3 9 . 56 Average 41 | 1 56 14 42 95 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 17 7 13 16 Peak Tracking Total 6 | . 3 3 5 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4612 | 96 1057 1686 1175 598 Spaces Moved 1430 | 62 324 481 394 169 Core 11 | 8 . . . 3 Treads 993 | . . 435 394 164 Legs 239 | . 193 46 . . Wheels 185 | 54 131 . . . Hover . | . . . . . Flight 2 | . . . . 2 Fastest Speed 50 | 50 100 320 240 240 Average Speed 290 | 93 284 332 278 282 Slowest Speed 1850 | 100 400 480 320 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 61 89 33 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile 9 | . . . . 9 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1707 | 95 400 548 434 230 Wait 64 | 1 21 25 7 10 Move 1426 | 61 323 480 393 169 Hop . | . . . . . Pick Up 50 | 14 7 16 4 9 Fast Attach . | . . . . . Attach 21 | 7 1 3 3 7 Detach 1 | . . . . 1 Swap 17 | 1 5 7 2 2 Drop 19 | . 7 6 3 3 Fire 95 | 2 33 11 20 29 Melee . | . . . . . Ram 9 | 9 . . . . Kick 3 | . 3 . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Discovered new exit (range 9) 1154 | -10/Materials | Entered Mines 1163 | -10/Mines | Met a Derelict bent on vengeance 1947 | -10/Mines | Core integrity fell below 50% 1992 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2153 | -10/Mines | Learned location of Storage (-9) 2805 | -10/Mines | Discovered new exit (range 8) 2840 | -10/Mines | Entered Materials 2840 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3127 | -9/Materials | Build established: Gunner 3765 | -9/Materials | Build established: Scavenger-Skirmisher 3976 | -9/Materials | Discovered new exit (range 16) 4015 | -9/Materials | Entered another Materials area 4015 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4532 | -8/Materials | Lost 4 parts (1p2n1u) 4535 | -8/Materials | Destroyed 8 combat bots 4613 | -8/Materials | Self-destructed Last Messages --------------- 04575_ R-06 Scavenger collects Lgt. Ion Engine. 04577_ K-01 Serf collects debris. 04588_ R-06 Scavenger collects Lgt. Nuclear Core. 04588_ Acquired Flight Unit. 04589_ K-01 Serf collects debris. 04590_ Acquired 10 matter. 04591_ K-01 Serf collects debris. 04593_ R-06 Scavenger collects Structural Scanner. 04594_ U-05 Engineer builds a Wall. 04595_ K-01 Serf collects debris. 04597_ R-06 Scavenger collects Welding Torch. 04597_ K-01 Serf collects debris. 04601_ R-06 Scavenger collects Terrain Scan Processor. 04602_ U-05 Engineer builds a Wall. 04604_ Flight Unit destroyed. 04604_ K-01 Serf collects debris. 04610_ U-05 Engineer builds a Wall. 04611_ K-01 Serf collects debris. 04612_ Minigun destroyed. 04613_ K-01 Serf collects debris. 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