Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 20:58:52 Player: Naughtyusername Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (468) 2340 Value Destroyed (19719) 19719 Prototype IDs (50) 1000 Alien Tech Used (6) 1200 Bonus (9781) 9781 TOTAL SCORE: 42740 Bonus ------- High Alert Combat Kills 2102 Follower Combat Kills 886 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -7 Cogmind --------- Core Integrity 1443/1600 Matter 135/300 Energy 190/190 System Corruption 4% Temperature Cool (1) Movement Flying (45) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Combat Linear Gravjet Impulse Thruster Array > --- UTILITY (10) ----- Spectral Analyzer Experimental Signal Interpreter Advanced Salvage Targeting Computer Improved Targeting Computer Improved Launcher Guidance Computer Hacking Suite Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Antigrav System Fusion Bomb Launcher Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Advanced Reaction Control System Phase Redirector > --- WEAPON ----------- Improved Arc Projector Gamma Rifle Gamma Rifle Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Stasis Canceller Makeshift ECM Suite Advanced Force Field Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Quantum Rifle Long-range Phase Cannon Core Cannon Core Stripper [Rating: 177] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Artifact Phase Redirector Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Core Stripper Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 . . 2 . . . 4 . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . 1 1 . . . . . . 1 . . 1 . . . . . . . 2 Utility 8 | . . 1 1 . . 2 . . . 2 . . . . . . . 2 . . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 400 | 9 13 31 22 21 17 12 20 5 1 49 . 39 17 4 1 6 9 61 15 38 10 Power 45 | 1 2 3 1 2 1 . 1 2 . 5 . 5 5 . . 1 . 6 3 6 1 Engine 18 | 1 2 2 1 . 1 . 1 1 . 3 . 2 3 . . 1 . . . . . Core 10 | . . 1 . 2 . . . 1 . 2 . 3 1 . . . . . . . . Reactor 17 | . . . . . . . . . . . . . 1 . . . . 6 3 6 1 Propulsion 119 | 2 3 13 10 8 11 4 6 2 . 13 . 17 3 . 1 1 . 13 3 9 . Treads 65 | 1 2 12 10 8 11 4 6 2 . 8 . 1 . . . . . . . . . Leg 39 | . . . . . . . . . . . . 15 3 . 1 1 . 13 3 3 . Wheel 9 | 1 1 1 . . . . . . . 5 . 1 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 . Flight 3 | . . . . . . . . . . . . . . . . . . . . 3 . Utility 141 | 3 4 8 5 6 2 6 2 . 1 17 . 10 8 4 . 3 5 28 4 17 8 Device 66 | 2 1 . . 2 . 3 . . . 12 . 8 3 4 . 2 3 14 2 6 4 Storage 15 | 1 1 2 . 1 1 . . . . . . . 1 . . . 1 2 1 2 2 Processor 20 | . . . 1 2 . 1 . . . 3 . 1 2 . . . . 2 . 6 2 Hackware 12 | . . . . . . 2 1 . 1 . . . 1 . . . . 4 1 2 . Protection 27 | . 2 6 4 1 1 . 1 . . 2 . 1 1 . . 1 1 6 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 95 | 3 4 7 6 5 3 2 11 1 . 14 . 7 1 . . 1 4 14 5 6 1 Energy Gun 30 | 3 2 1 . . . . 1 . . . . . . . . . 4 12 4 3 . Energy Cannon 8 | . . . . . . . . . . 1 . 3 1 . . . . 2 . 1 . Ballistic Gun 38 | . 2 4 3 4 3 2 8 1 . 10 . 1 . . . . . . . . . Ballistic Cannon 7 | . . . 1 . . . 1 . . . . 3 . . . 1 . . 1 . . Launcher 10 | . . 1 2 1 . . 1 . . 3 . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . 1 . 2 . . 6 . 2 2 . . 4 . 3 1 5 3 Parts Lost 169 | . 2 11 3 8 . . 5 3 . 26 1 14 . 1 2 . 3 47 11 26 6 Power 20 | . 1 1 . 1 . . 1 2 . 2 . 1 . . . . . 6 1 4 . Propulsion 62 | . 1 5 . 2 . . 3 1 . 13 1 7 . . 2 . 1 12 3 8 3 Utility 51 | . . 2 1 4 . . 1 . . 8 . 3 . 1 . . 1 18 2 7 3 Weapon 36 | . . 3 2 1 . . . . . 3 . 3 . . . . 1 11 5 7 . Highest Loss Streak 16 | . 1 2 2 2 . . 2 3 . 9 1 7 . 1 2 . 3 16 7 12 5 To Critical Strikes 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Average Backups 12 | 4 12 19 24 24 24 24 24 24 24 22 23 4 10 21 24 24 24 20 22 14 4 Power 1 | . 1 2 1 1 1 1 . . 1 1 1 . . 2 2 1 2 2 2 . 1 Propulsion 2 | 2 3 3 4 5 4 3 3 2 3 . . . 1 3 2 1 3 2 4 1 1 Utility 5 | . 5 7 9 9 10 12 13 12 12 8 9 2 6 10 13 13 14 11 10 6 . Weapon 3 | . 2 5 8 7 8 7 7 9 8 8 10 . 1 5 6 6 4 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | 1 4 5 7 2 12 3 6 1 3 10 5 2 2 2 . 1 . 2 1 10 2 Power 11 | . . 1 2 1 2 . . 1 . 2 . . 1 . . . . . . . 1 Propulsion 8 | 1 3 . . . . . 1 . . . . 1 . . . . . . . 1 1 Utility 21 | . . 1 . . 5 2 3 . . 2 . 1 1 . . 1 . . 1 4 . Weapon 36 | . 1 3 5 1 5 1 2 . 3 6 2 . . 2 . . . 2 . 3 . Tool/Special 5 | . . . . . . . . . . . 3 . . . . . . . . 2 . Average Slot Usage (%) 95 | . 99 99 99 99 99 99 99 99 100 89 87 86 90 93 93 80 92 94 95 68 60 Engine 5 | . 13 10 9 5 2 7 6 6 7 4 3 3 4 5 5 5 5 2 . . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 5 5 6 9 8 4 Treads 19 | . 15 31 36 35 36 30 29 29 30 16 15 4 . . . . . . . . . Leg 8 | . . . . . . . . . . . . 15 30 31 30 31 28 27 27 16 . Wheel 1 | . 12 . . . . . . . . 4 5 3 . . . . . . . . . Device 8 | . 12 . 1 . . 6 3 . . 10 16 16 13 15 20 21 21 18 17 13 10 Storage 6 | . 14 11 9 11 9 7 7 7 7 5 5 . 2 5 5 5 5 4 4 3 . Processor 13 | . . . 7 14 18 22 16 15 15 14 23 26 12 13 10 10 10 14 14 11 17 Hackware 3 | . . . . . . 6 13 15 15 7 . . 3 . . . . 2 7 1 8 Protection 6 | . . 21 18 9 9 . 3 7 7 4 . . 3 2 . . . 1 . . . Energy Gun 2 | . 17 . . . . . . 1 . . . . . . . . 3 11 9 6 . Energy Cannon 1 | . . . . . . . . . . . 1 3 7 10 10 1 7 1 . . . Ballistic Gun 10 | . 10 21 16 17 17 15 14 13 15 15 11 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . 6 5 5 5 . 4 . 2 2 . Peak Build Rating 177 | 9 9 20 28 30 40 49 50 45 44 102 95 87 116 120 121 128 128 146 152 177 118 Average Rating 34 | 7 8 17 24 28 33 48 47 43 43 71 88 73 101 115 118 105 123 133 142 121 107 On Entrance 69 | . 9 8 17 28 27 40 49 45 43 44 94 50 81 112 120 119 128 123 145 152 103 Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . 19 . Heaviest Build 171 | 13 32 104 113 114 105 106 106 106 106 131 121 46 151 157 153 164 164 167 134 171 29 Greatest Support 175 | 20 20 60 80 80 83 88 88 82 80 126 126 103 114 114 114 128 128 175 165 155 32 Greatest Overweight (x) 29 | 1 3 3 1 1 1 1 1 1 1 29 9 4 1 1 1 1 1 1 . 1 1 Average Overweight (x) . | . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 5 Average Capacity 14 | 7 14 20 25 25 25 25 25 25 25 25 25 5 14 25 25 25 25 25 25 17 5 Most Carried 25 | 8 15 23 25 25 25 25 25 25 25 25 25 5 19 25 25 25 25 25 25 25 5 Average Carried 12 | 4 12 19 24 24 24 24 24 24 24 23 25 4 10 22 24 24 24 20 23 16 5 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 15 22 25 25 25 25 25 25 25 25 5 5 18 25 23 25 25 25 25 5 5 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 6% | Gunner 6% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Mutant | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 14287 | 320 252 1791 1062 953 588 527 1836 267 30 2013 . 1466 308 111 175 . 356 884 334 1011 3 Remotely 146 | . . . . . . . . . . . . . . . . . . . . 146 . Salvage Created 22010 | 372 862 2250 1933 1147 869 556 2006 606 . 2304 . 1787 857 165 386 . 298 3922 783 907 . Parts 1061 | 30 46 151 128 59 50 33 95 28 . 102 . 88 29 4 12 . 9 124 39 34 . Haulers Intercepted 28 | . 2 5 6 . 3 1 4 . . 1 . . 2 . . . . 4 . . . Recyclers Shooed 11 | . . 3 3 . . 2 . 2 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . 4 13 . 8 . . . . Prevented 3 | . . . . . . . . . . . . . . 1 2 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 344 | . 19 43 33 24 10 11 30 3 . 33 . 38 12 1 5 . 7 52 11 12 . Guns 202 | . 17 43 23 21 9 8 27 3 . 20 . . . . . . 1 22 6 2 . Cannons 84 | . . . . . . . . . . . . 37 12 1 5 . 5 18 2 4 . AOE 35 | . 2 . 10 3 1 3 3 . . 13 . . . . . . . . . . . Classes Destroyed 20 | 3 5 3 1 4 . . . . . 2 . . . 1 . . 1 . . . . Worker 22 | 4 2 2 2 . 2 . 3 . . 5 . . . . . . . 1 1 . . Builder 14 | . 1 1 3 . . 1 1 . . 4 . 1 . . . . . 2 . . . Tunneler 15 | 9 . 1 2 . . 1 . . . 1 . 1 . . . . . . . . . Hauler 28 | . 2 5 6 . 3 1 4 . . 1 . . 2 . . . . 4 . . . Recycler 24 | 1 . 3 4 . 2 1 2 5 . 3 . . 1 . . . . 2 . . . Carrier 1 | . . . . 1 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Operator 4 | . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . Watcher 13 | . 1 2 4 . 1 . 1 . . 1 . 1 . . . . . . 1 1 . Swarmer 52 | . 5 8 13 3 . . . . . . . 9 4 . . . 1 5 4 . . Grunt 153 | . 14 24 11 10 5 6 15 . . 11 . 15 . 1 5 . 1 29 2 4 . Brawler 5 | . . . . 1 1 . . . . . . 1 . . . . . . 2 . . Duelist 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Sentry 54 | . . 10 8 7 4 1 10 3 . 3 . 2 . . . . 1 2 . 3 . Specialist 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Hunter 25 | . . . 1 1 . . 2 . . 9 . 4 6 . . . 2 . . . . Programmer 47 | . . . . 1 . 4 3 . . 8 . 5 2 . . . . 16 3 5 . Heavy 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Best Kill Streak 12 | 5 3 5 8 3 3 5 8 7 . 12 . 10 6 1 4 . 5 11 4 4 . Combat Bots Only 10 | . 3 4 4 3 2 3 6 2 . 8 . 10 6 1 4 . 5 9 4 4 . Max Kills in Single Turn 6 | 1 2 1 6 2 2 3 4 1 . 4 . 2 2 1 1 . 1 1 1 1 . Gunslinging 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . Exploded 3 | . 2 . 3 2 1 2 3 . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2999 | . 118 265 190 146 39 90 455 99 . 310 6 203 112 14 38 . 86 531 79 182 36 Missed 905 | . 26 76 49 41 9 33 182 37 . 75 . 55 31 7 7 . 27 151 30 55 14 Hits 2094 | . 92 189 141 105 30 57 273 62 . 235 6 148 81 7 31 . 59 380 49 127 22 Melee 12 | . . . . . . . . . . 1 6 2 . . . . . . 3 . . Projectile 2082 | . 92 189 141 105 30 57 273 62 . 234 . 146 81 7 31 . 59 380 46 127 22 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 101 | . . 7 9 6 . 3 4 . . 6 2 6 2 . 2 . 3 39 4 8 . Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Part Disruptions 7 | . . . . . . . 1 . . 3 . . . . . . . 3 . . . Damage Taken 34743 | . 1005 2087 1795 1533 636 643 2505 416 . 4532 261 3039 1315 409 635 . 798 7857 1199 3573 505 Core 4371 | . 196 124 89 100 34 20 222 8 . 382 53 389 109 84 61 . 72 882 200 1189 157 Absorbed by Shields 489 | . . . . 8 . . . . . 37 . . . . . . 198 148 . 98 . Reduced by Siege Mode 256 | . . . . . . . . . . 145 . 111 . . . . . . . . . Redirected to Core 238 | . . . . . . . . . . . . . . . . . . . . 238 . Redirected to Shielding 425 | . . 12 . . . . . . . . . 50 . . . . 25 338 . . . Ignored by Resistances 513 | . . 130 182 38 . . 79 55 . 16 . . . . . . 13 . . . . Regen/Repaired (Parts) 273 | . . 68 62 . . . 48 . . . . . . . . . . 95 . . . Core Remaining (%) 50 | 100 21 69 . . 59 . . . 64 . . 17 . . . . 71 . 10 6 90 Volleys Fired 1538 | 28 77 190 126 88 48 46 154 21 . 98 18 110 52 29 60 . 31 228 57 77 . Largest 3 | 2 2 2 2 2 2 2 2 2 . 3 3 3 2 2 1 . 3 3 3 3 . Hottest 301 | 90 100 79 51 56 56 56 85 50 . 99 99 237 190 190 90 . 241 301 301 234 . Shots Fired 2761 | 56 154 377 228 167 91 90 300 44 . 252 31 174 64 38 60 . 49 399 92 95 . Gun 2122 | 56 154 375 211 154 86 87 299 44 . 231 20 . . . . . 6 274 63 62 . Cannon 584 | . . . 2 4 . . . . . 1 11 174 64 38 60 . 43 125 29 33 . Launcher 55 | . . 2 15 9 5 3 1 . . 20 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1690 | . 60 351 213 158 86 87 294 43 . 231 20 71 14 . 1 . 10 . 23 28 . Thermal 790 | 4 76 24 . . . . 5 1 . 1 11 103 50 38 59 . 39 322 32 25 . Explosive 36 | . . 2 8 6 . 3 1 . . 16 . . . . . . . . . . . Electromagnetic 245 | 52 18 . 7 3 5 . . . . 4 . . . . . . . 77 37 42 . Robot Hit Streak 26 | 5 14 13 13 12 12 11 17 11 . 18 16 26 11 3 17 . 16 19 20 9 . Robot Miss Streak 9 | 2 7 6 4 4 3 6 3 2 . 3 1 4 4 2 1 . 7 9 4 6 . Penetration Max 1 | . . . . . . 1 1 . . 1 . 1 . . . . . . . . . Secondary Targets 27 | . 1 6 . 3 1 1 2 1 . 6 . . . . . . . 5 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 . 1 . . . . . . . 1 1 . . Capacitor 271 | . . . . . . . . . . . . . 37 22 59 . 22 88 1 42 . Shots Hit Robots 1748 | 34 97 258 154 91 55 45 192 33 . 159 18 110 44 13 27 . 29 282 43 64 . Core Hits 825 | 14 40 95 87 41 32 29 83 14 . 108 3 65 32 5 10 . 12 111 22 22 . Critical Kills 31 | . 1 1 5 2 1 2 . . . 6 . 1 . . . . . 11 1 . . Critical Parts Destroyed 36 | . 1 1 5 5 3 6 4 . . 3 . . . . . . . 7 1 . . Critical Strikes 119 | 1 8 2 13 8 4 8 4 . . 11 2 6 1 . . . . 39 3 9 . Burn 26 | 1 6 . . . . . . . . . . . . . . . . 18 . 1 . Meltdown 8 | . . . . . . . . . . . . 1 . . . . . 7 . . . Destroy 67 | . 2 2 13 8 4 8 4 . . 11 2 . . . . . . 11 2 . . Blast 11 | . . . . . . . . . . . . 5 1 . . . . . . 5 . Corrupt 7 | . . . . . . . . . . . . . . . . . . 3 1 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47870 | 562 1334 3846 3433 2174 1213 1512 3985 581 . 5999 551 4687 1701 460 936 . 1029 10207 1283 2377 . Guns 27807 | 430 1263 3792 2260 1576 1083 1060 3710 581 . 3208 551 . . . . . 116 5694 1161 1322 . Cannons 14078 | . . . . 17 . . . . . . . 4541 1701 460 936 . 913 4350 122 1038 . Explosions 5730 | 132 71 28 1159 580 130 452 275 . . 2760 . 143 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 255 | . . 26 14 1 . . . . . 31 . 3 . . . . . 163 . 17 . Kinetic 21077 | . 476 3559 2260 1593 1083 1060 3710 581 . 3208 551 1682 188 . . . 116 . 41 969 . Thermal 18399 | 183 712 233 47 . . . . . . 567 . 3002 1513 460 936 . 913 8723 593 517 . Explosive 4026 | . . 28 895 438 . 452 275 . . 1938 . . . . . . . . . . . Electromagnetic 4113 | 379 146 . 217 142 130 . . . . 255 . . . . . . . 1321 649 874 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 3 5 5 . 14 14 16 2 4 4 4 4 33 37 20 4 Average Corruption 8 | . . . . . . 1 3 5 . 12 14 15 1 2 4 4 4 18 34 14 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 495 | . . . . . . 25 43 33 . 58 16 80 1 23 26 10 21 102 19 37 1 Message Errors 110 | . . . . . . 6 8 5 . 10 3 24 . 5 6 2 4 25 1 11 . Matter Fused 113 | . . . . . . 6 9 8 . 19 3 14 . 5 8 3 3 22 2 11 . Heat Flow Errors 57 | . . . . . . 3 3 4 . 10 . 11 1 . 3 2 8 7 3 2 . Energy Discharges 43 | . . . . . . 2 4 4 . 7 1 9 . 3 . 1 2 5 3 1 1 Parts Rejected 8 | . . . . . . . 3 . . 1 2 1 . . . . . 1 . . . Parts Fused 11 | . . . . . . 1 1 2 . . . 2 . 1 1 1 . 2 . . . Data Loss (minor) 56 | . . . . . . 3 11 5 . 4 2 5 . 6 1 1 1 11 2 4 . Data Loss (major) 21 | . . . . . . . . . . 3 1 3 . 2 2 . 1 7 . 2 . Misfires 20 | . . . . . . 2 1 3 . 1 1 6 . 1 1 . 1 1 1 1 . Alerts 9 | . . . . . . 1 . 1 . . . . . . 3 . . 1 2 1 . Misdirections 9 | . . . . . . . . . . 1 1 2 . . . . . . 1 4 . Weapon Failures 38 | . . . . . . 1 3 1 . 2 2 3 . . 1 . 1 20 4 . . Overload Shots 5 | . . . . . . . 5 . . . . . . . . . . . . . . Overflow Damage 769 | 16 . . 52 4 . . . . . 39 . 184 50 56 . . 31 225 . 112 . Projectiles 597 | . . . . . . . . . . . . 184 50 56 . . 31 164 . 112 . Explosions 111 | 16 . . 52 4 . . . . . 39 . . . . . . . . . . . Melee 61 | . . . . . . . . . . . . . . . . . . 61 . . . Knockbacks 16 | . . . . . . . . . . . . 5 2 . . . 2 . . 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . 5 2 . . . 2 . . 7 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . 52 46 10 . . . . 91 . 136 . . . . . . . . . Shots 12 | . . . 2 4 1 . . . . 3 . 2 . . . . . . . . . Rammed 6 | . . 2 2 1 . . . . . 1 . . . . . . . . . . . Targets Rammed 19 | . . 3 2 1 . . . . . 1 . 2 . . . . . 8 . 2 . Kicked 12 | . . . . . . . . . . . . 2 . . . . . 8 . 2 . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | 120 372 201 90 63 21 191 261 213 . 256 48 225 344 402 216 254 338 455 289 427 286 Average Temperature 65 | 37 93 36 24 16 8 86 28 51 . 69 28 67 100 139 68 142 118 109 98 114 141 Received Heat Transfer 7193 | . 477 915 621 504 177 123 681 150 . 382 . 597 . 9 156 . 107 1657 55 582 . Effects 10 | . . . . . . . . . . . . . . 1 . . 1 3 3 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . 3 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Total Turns 72 | . . . . . . . . . . 35 . 37 . . . . . . . . . Longest Duration 37 | . . . . . . . . . . 26 . 37 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . 3 4 6 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . 1 3 5 . Parts Fried 29 | 1 1 . 1 1 . . . . . 1 . . . . . . . 14 5 5 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 15 | . . . . . . . . . . . . 1 . . . . 1 12 . 1 . Combat Hostiles 14 | . . . . . . . . . . . . 1 . . . . 1 11 . 1 . Parts Melted 65 | . 7 . . . . . . . . . . 8 2 . . . 7 38 1 2 . Heat Transferred 23738 | 372 2381 592 50 . . . . . . 400 . 3337 1655 507 999 . 1028 11085 666 666 . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 3 1 . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 5 | . 1 2 2 5 3 2 2 1 . 2 . 3 2 . . . . 2 2 1 . Low Security (%) 73 | 100 95 33 40 . . 54 46 99 . 24 100 46 . . . . . 25 . 91 100 Level 1 8 | . 4 30 39 . . 42 22 . . 17 . 8 3 . . . . 18 67 8 . Level 2 12 | . . 36 20 41 . 2 30 . . 57 . 40 96 . . . . 55 32 . . Level 3 3 | . . . . 20 100 . . . . . . 4 . . . . . . . . . Level 4 1 | . . . . 30 . . . . . . . . . . . . . . . . . Level 5 . | . . . . 6 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1750 | 55 211 508 593 1750 977 429 463 207 . 553 189 826 639 . . . . 640 430 260 156 Initial 852 | . 35 83 210 378 852 429 83 177 . . 185 52 401 . . . . 300 360 215 148 Average 167 | 13 68 316 258 937 892 217 220 68 . 335 139 333 553 . . . . 367 386 122 113 Influence Increases 14192 | 70 625 1385 1065 1452 710 432 1002 353 . 1217 20 1426 576 45 110 . 120 1760 451 1355 18 Destroy 0b10 Robot/C 7540 | . 380 860 660 580 320 220 600 60 . 660 . 760 240 20 100 . 100 1040 220 720 . Destroy 0b10 Robot/NC 685 | 70 30 75 105 . 85 20 55 25 . 85 . 25 15 10 . . 10 45 10 20 . Destroy Leader 1688 | . 86 244 180 30 104 72 220 . . 164 . 152 54 . 10 . 10 178 32 152 . Allied During Kill 227 | . . . . 12 35 . . . . . . . . . . . . . . 180 . Successful Hack 293 | . 22 37 8 21 33 29 29 58 . . . 9 3 . . . . 7 . 19 18 Select Force Hacks 330 | . 60 30 . . 30 . . 210 . . . . . . . . . . . . . Disable Machine 555 | . . 30 15 15 60 15 60 . . 135 . 60 15 . . . . 45 105 . . Anti-Garrison Action 1050 | . . . . 700 . . . . . . . 150 200 . . . . . . . . Destroy Structure 744 | . 2 19 52 79 28 16 23 . . 158 20 210 34 . . . . 40 24 39 . Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 45 | . . . . . 15 . . . . 15 . . . . . . . 15 . . . Lose Combat Pursuer 735 | . 45 90 45 15 . 60 15 . . . . 60 15 15 . . . 90 60 225 . Influence Decreases 14166 | 15 481 1085 981 285 1515 1194 731 807 . 686 476 682 786 654 86 24 120 1120 708 1490 240 Entered New Map 4006 | . 20 116 289 205 898 516 100 277 . . 346 23 418 226 . 24 . . 280 168 100 Time Decay 7551 | 15 441 709 662 . 577 668 581 500 . 406 120 510 368 418 66 . 90 630 318 412 60 Lost Part 1686 | . 20 110 30 80 . . 50 30 . 260 10 136 . 10 20 . 30 470 110 260 60 Lost Ally 760 | . . . . . 40 10 . . . 20 . . . . . . . 20 . 650 20 Purge Threat 163 | . . 150 . . . . . . . . . 13 . . . . . . . . . Squads Dispatched 101 | . 6 10 6 . 2 6 13 . . 10 . 13 7 . . . . 11 3 12 2 Investigation 30 | . 5 4 2 . 2 . 4 . . . . 3 2 . . . . 5 . 2 1 Extermination 27 | . . . . . . 4 4 . . 4 . 3 1 . . . . 4 2 4 1 Reinforcement 28 | . 1 6 3 . . 2 2 . . 3 . 3 3 . . . . 1 . 4 . Assault 7 | . . . . . . . . . . . . 4 1 . . . . 1 1 . . Garrison 9 | . . . 1 . . . 3 . . 3 . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . 2 . . . 1 . . . 1 . 2 1 . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 38 | . 1 4 2 . 4 1 6 . . 2 . 2 . . . . . 7 . 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 531 | . 30 69 49 28 25 20 38 3 . 37 5 47 15 2 5 . 7 65 19 57 10 Peak Tracking Total 12 | . 5 4 5 4 4 4 5 2 . 10 5 8 5 1 4 . 5 9 5 12 7 Tactical Retreats 35 | . 2 3 3 1 . 4 1 . . . . 4 1 1 . . . 4 2 8 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 30 | . 4 2 2 13 1 1 . . . 1 . 2 . 1 . . . 1 . 2 . Indirectly 4 | . . . . 4 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 43 | . . 2 1 5 4 1 4 . . 9 . 5 1 . . . . 3 8 . . Max in Single Turn 7 | . . 1 1 1 1 1 1 . . 7 . 3 1 . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Garrison Relay 4 | . . . . 4 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 109 | . 9 11 7 4 8 10 11 13 . 2 . 7 4 1 . 4 1 5 2 7 3 Terminals 65 | . 7 8 4 4 6 6 7 6 . . . 5 2 . . . 1 2 2 3 2 Fabricators 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . Repair Stations 6 | . . 1 1 . . . 2 . . . . . . . . . . 1 . 1 . Recycling Units 20 | . 2 1 1 . 1 2 1 7 . 2 . . . . . . . 1 . 1 1 Scanalyzers 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . . 1 . . . . 1 1 . . . . 1 . 2 . Total Hacks 318 | . 32 39 14 11 25 36 25 42 . 10 . 20 11 1 . 17 2 10 2 14 7 Successful 165 | . 17 25 5 3 15 19 10 27 . . . 7 6 1 . 17 2 2 . 7 2 Failed 152 | . 15 14 9 8 10 17 15 14 . 10 . 13 5 . . . . 8 2 7 5 Catastrophic 25 | . . 3 3 . . 2 1 2 . 2 . 4 . . . . . 4 2 2 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Manual 137 | . 26 27 10 2 16 15 8 25 . . . . 3 . . . . 1 1 3 . Terminals 201 | . 28 32 10 11 21 23 15 23 . . . 14 3 . . . 2 5 2 7 5 Fabricators 9 | . . . . . . 2 . . . . . 2 5 . . . . . . . . Repair Stations 10 | . . 1 1 . . . 4 . . . . . . . . . . 1 . 3 . Recycling Units 49 | . 4 2 2 . 2 2 4 19 . 10 . . . . . . . 1 . 1 2 Scanalyzers 15 | . . 4 . . 2 9 . . . . . . . . . . . . . . . Garrison Access 16 | . . . 1 . . . 2 . . . . 4 3 . . . . 3 . 3 . Terminal Hacks 65 | . 4 7 1 2 2 5 6 5 . . . 5 1 1 . 17 2 1 . 4 2 Record 7 | . . . . . . . . . . . . . . . . 5 2 . . . . Part Schematic 6 | . . . . . . . . 2 . . . . . . . 4 . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 14 | . 3 1 1 . 2 . . 2 . . . . . . . 4 . . . 1 . Open Door 9 | . . . . 1 . . 5 . . . . . . 1 . . . 1 . . 1 Open DSF 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Registered Components 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 1 . . 1 1 1 7 . . . . . . . . . . . 1 . Retrieve Components 14 | . 2 1 . . 1 1 1 7 . . . . . . . . . . . 1 . Scanalyzer 14 | . . 4 . . 1 9 . . . . . . . . . . . . . . . Insert Component 7 | . . 2 . . 1 4 . . . . . . . . . . . . . . . Analyze 7 | . . 2 . . . 5 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 65 | . 11 13 3 1 10 4 3 15 . . . . 2 . . . . 1 . 2 . Terminals 46 | . 9 11 2 1 9 4 . 8 . . . . . . . . . . . 2 . Track 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 17 | . 3 5 . . 3 2 . 3 . . . . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 25 | . 5 6 2 . 6 1 . 5 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 4 | . . 1 1 . . . 1 . . . . . . . . . . 1 . . . Patch 4 | . . 1 1 . . . 1 . . . . . . . . . . 1 . . . Recycling Units 13 | . 2 1 . . 1 . 2 7 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 11 | . 2 1 . . 1 . . 7 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 8 8 5 3 8 8 5 6 . 2 . 6 4 . . . . 4 2 6 3 Full Trace Events 18 | . . 1 1 2 1 . 3 . . . . 3 1 . . . . 3 . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . 4 . 2 . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . . . . . . . 2 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . . . . . 84 73 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 8 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 64 | . 11 9 . . 10 1 3 23 . . . . . . . . . . . 7 . Parts Scanalyzed 7 | . . 2 . . 1 4 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . 4 . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . 3 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . 21 . . . . . . . 1 . . . . . . . . . Machine Destruction 18 | . . . . 17 . . . . . . . 1 . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 57 | . . . . 2 . 1 . . . . . . . . . . . . . 54 . Largest Group 13 | . . . . 2 2 1 . . . . . . . . . . . . . 13 . Highest-Rated Group 171 | . . . . 62 62 10 . . . . . . . . . . . . . 171 . Highest-Rated Ally 31 | . . . . 31 31 10 . . . . . . . . . . . . . 15 . Initial Warlord ECA Mod 79 | . . . . . 8 7 7 7 7 5 5 5 4 4 4 4 3 3 3 2 1 Total Orders 5 | . . . . . . . . . . 2 . . . 1 . . . 1 . . 1 EXPLORE 5 | . . . . . . . . . . 2 . . . 1 . . . 1 . . 1 Ally Attacks 372 | . . . . 11 62 . . . . . . . . . . . . . . 299 . Total Damage 6522 | . . . . 168 1229 . . . . . . . . . . . . . . 5125 . Kills 48 | . . . . 4 14 . . . . . . . . . . . . . . 30 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 46461 | 33435 193 211 366 232 . 2415 1001 . . 852 . 1480 71 1397 1170 414 905 1192 548 458 121 Optics 1563 | . . . . . . . . . . . . 1480 26 . . . . . . . 57 Sensors 9855 | . . . . . . 2415 1001 . . 382 . . 2 1397 1170 414 905 1163 548 458 . IFF 468 | . . . . . . . . . . 468 . . . . . . . . . . . Terrain 1961 | 1510 193 . . . . . . . . 258 . . . . . . . . . . . Structural 232 | . . . . 232 . . . . . . . . . . . . . . . . . Seismic 32502 | 31925 . 211 366 . . . . . . . . . . . . . . . . . . Machine Analysis 43 | . . . . . . . . . . . . . 43 . . . . . . . . ECM 143 | . . . . . . . . . . . . . . . . . . 29 . . 114 Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Drone Launches 14 | . . . . . . . . . . 8 . . . 2 . . . 2 . . 2 Drone Recoveries 8 | . . . . . . . . . . 6 . . . 2 . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 65346 | 33535 1315 3168 2514 2302 1767 2562 1916 1582 1502 1958 249 1836 856 1414 1307 419 983 2191 715 1117 138 Spaces Moved 16768 | 2522 804 1090 821 805 651 947 601 566 619 795 125 1100 479 702 588 272 450 914 414 1177 326 Core 38 | 1 . . . . . . . . . 3 . . . . . . . . . 34 . Treads 8322 | 1409 82 1010 821 805 651 947 601 566 619 624 106 81 . . . . . . . . . Legs 4789 | . . . . . . . . . . . . 660 479 702 588 272 450 914 414 310 . Wheels 2460 | 1112 722 80 . . . . . . . 168 19 359 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 1157 | . . . . . . . . . . . . . . . . . . . . 833 324 Fastest Speed 35 | 50 80 110 240 240 240 243 233 238 242 110 160 95 120 190 190 120 190 120 120 35 35 Average Speed 172 | 131 121 211 240 240 241 245 241 241 242 195 167 123 148 190 190 143 190 138 120 74 35 Slowest Speed 1500 | 160 240 240 240 240 247 247 247 242 242 1500 240 260 190 190 190 190 190 190 120 190 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . . . . . 23 7 Potential Cave-ins 19 | . . . . . . . . . . . 14 . . 1 2 . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . 1 1 3 . Exploration Rate (%) 58 | 108 98 96 76 80 51 32 71 94 55 24 66 28 11 80 81 60 63 23 44 32 10 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 24 | . 3 2 . . 5 . . 9 . . . . . 1 1 3 . . . . . Known Exits Taken 16 | . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . 2 . . . . 3 3 . 4 . . . . Spaces Dug 80 | . . 2 4 . . . . . . 2 7 11 . 6 18 . 8 7 13 2 . Terrain Destroyed 508 | 11 2 13 47 38 1 12 17 . . 98 15 112 17 24 32 . 16 23 18 12 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 228 | . . . . 3 1 . . . . 11 15 56 17 24 32 . 16 23 18 12 . AOE 280 | 11 2 13 47 35 . 12 17 . . 87 . 56 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 50934 | 32685 991 1584 1146 1012 788 1101 846 760 625 1066 146 1413 593 761 774 303 554 1570 551 1327 338 Wait 31424 | 30113 64 210 117 48 2 66 27 162 . 36 . 122 11 9 117 . 43 263 12 2 . Move 16690 | 2521 803 1089 820 804 650 946 600 565 618 795 124 1099 478 700 587 271 449 913 413 1131 314 Hop 26 | . . . . . . . . . . . . . . . . . . . . 22 4 Pick Up 301 | 8 17 29 20 11 24 11 15 4 3 36 . 10 16 11 . 7 5 47 17 10 . Fast Attach 172 | 9 4 4 1 2 5 3 9 1 . 19 2 24 11 . . 9 4 17 7 30 11 Attach 156 | . 2 12 5 8 . 3 6 2 . 23 . 8 1 1 2 . 4 48 15 16 . Detach 48 | 1 1 1 . . 1 1 1 . . 3 . 2 5 . . 3 4 9 8 7 1 Swap 241 | 3 10 19 27 20 16 12 13 2 1 28 1 14 7 7 8 2 7 26 12 6 . Drop 284 | 2 13 27 28 16 42 13 21 3 3 27 1 21 12 3 . 11 7 11 10 5 8 Fire 1538 | 28 77 190 126 88 48 46 154 21 . 98 18 110 52 29 60 . 31 228 57 77 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . 2 . . . . . 8 . 2 . Crush 7 | . . 3 2 1 . . . . . 1 . . . . . . . . . . . Escape Stasis 34 | . . . . 14 . . . . . . . 1 . 1 . . . . . 18 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 33536 | -11/Scrapyard | Entered Materials 33541 | -10/Materials | Build established: Mutant 33668 | -10/Materials | Discovered new exit (range 15) 34369 | -10/Materials | Core integrity fell below 50% 34391 | -10/Materials | Discovered new exit (range 12) 34415 | -10/Materials | Discovered new exit (range 8) 34527 | -10/Materials | Learned Storage emergency access door positions 34621 | -10/Materials | Discovered new exit (range 5) 34733 | -10/Materials | Identified exit to Materials 34785 | -10/Materials | Discovered exit to Materials (range 11) 34827 | -10/Materials | Learned location of 2 exits from Subcaves 34851 | -10/Materials | Entered another Materials area 34851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 35245 | -9/Materials | Identified exit to Mines 35688 | -9/Materials | Discovered new exit (range 16) 36188 | -9/Materials | Discovered new exit (range 16) 36843 | -9/Materials | Build established: Scavenger-Mutant 37614 | -9/Materials | Learned Storage security intel 37734 | -9/Materials | Learned Recycling recycling unit intel 37780 | -9/Materials | Learned 2 Materials zone layouts 37789 | -9/Materials | Discovered new exit (range 5) 37930 | -9/Materials | Loaded intel: 10 trap records 37987 | -9/Materials | Learned 4 Recycling zone layouts 38019 | -9/Materials | Entered another Materials area 38019 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 39178 | -8/Materials | Discovered new exit (range 15) 40127 | -8/Materials | Garrison activated, responded to threat 40292 | -8/Materials | Identified exit to Garrison 40433 | -8/Materials | Discovered new exit (range 10) 40533 | -8/Materials | Entered Garrison 40733 | -8/Garrison | Triggered checkpoint 40796 | -8/Garrison | Garrison Relay disabled 41335 | -8/Garrison | Triggered checkpoint 41379 | -8/Garrison | Triggered checkpoint 41653 | -8/Garrison | Discovered new exit (range 10) 41736 | -8/Garrison | Triggered checkpoint 41774 | -8/Garrison | Garrison Relay disabled 41899 | -8/Garrison | Triggered checkpoint 41969 | -8/Garrison | Triggered checkpoint 42077 | -8/Garrison | Discovered new exit (range 12) 42173 | -8/Garrison | Triggered checkpoint 42243 | -8/Garrison | Garrison Relay disabled 42580 | -8/Garrison | Discovered new exit (range 12) 42597 | -8/Garrison | Rescued a captive Derelict 42597 | -8/Garrison | Rescued a captive Derelict 42687 | -8/Garrison | Triggered checkpoint 42755 | -8/Garrison | Garrison Relay disabled 42835 | -8/Garrison | Entered Materials 42835 | -8/Materials | Accompanied by 2 allies 43923 | -8/Materials | Discovered new exit (range 13) 44288 | -8/Materials | Learned Factory stockpile data 44346 | -8/Materials | Learned 2 Lower Caves zone layouts 44393 | -8/Materials | Learned location of Extension (-5) 44457 | -8/Materials | Identified exit to Factory 44499 | -8/Materials | Learned 8 Factory zone layouts 44535 | -8/Materials | Learned location of Zion (-6) 44602 | -8/Materials | Entered Factory 44602 | -7/Factory | Evolved 2 slots: Utility x2 44603 | -7/Factory | Identified exit to Storage 44643 | -7/Factory | Build established: Mutant 44761 | -7/Factory | Discovered new exit (range 15) 45002 | -7/Factory | Discovered new exit (range 3) 45007 | -7/Factory | Identified exit to Factory 45148 | -7/Factory | Identified exit to Lower Caves 47164 | -7/Factory | Entered Storage 47705 | -7/Storage | Build established: Hacker-Mutant 47971 | -7/Storage | Garrison activated, responded to threat 48653 | -7/Storage | Discovered exit to Factory (range 16) 49075 | -7/Storage | Used back door to open Recycling access 49075 | -7/Storage | Discovered new exit (range 3) 49078 | -7/Storage | Identified exit to Recycling 49080 | -7/Storage | Entered Recycling 49081 | -7/Recycling | Identified exit to Factory 49082 | -7/Recycling | Loaded intel: 7 recycling unit locations 49425 | -7/Recycling | Lost 3 parts (2p1n) 49687 | -7/Recycling | Build established: Scavenger-Mutant 50252 | -7/Recycling | Learned location of 2 exits from Factory 50315 | -7/Recycling | Learned location of 2 exits from Factory 50415 | -7/Recycling | Learned 4 Proximity Caves zone layouts 50438 | -7/Recycling | Scanned before Scraplab entrance 50450 | -7/Recycling | Learned Factory emergency access door positions 50474 | -7/Recycling | Learned location of 1 exit from Extension 50474 | -7/Recycling | Entered Scraplab 50490 | -7/Recycling | Learned location of Upper Caves (-5) 50494 | -7/Recycling | Discovered new exit (range 3) 50496 | -7/Recycling | Identified exit to Scraptown 50515 | -7/Recycling | Learned location of Proximity Caves (-6) 50551 | -7/Recycling | Learned Extension trap positions 50596 | -7/Recycling | Learned location of 2 exits from Factory 50652 | -7/Recycling | Learned location of 2 exits from Factory 50662 | -7/Recycling | Entered Scraptown 50662 | -7/Scraptown | System corruption cleaned by C-Scrubber 51000 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 51349 | -7/Scraptown | Visited Spacefarers 51397 | -7/Scraptown | Visited Red Mages 51424 | -7/Scraptown | Visited Fellowship of the Rings 51460 | -7/Scraptown | Visited Cyclists 51516 | -7/Scraptown | Visited Artisan Demo Area 51603 | -7/Scraptown | Visited Assassins FH 51632 | -7/Scraptown | Visited The Evicted 52164 | -7/Scraptown | Entered Factory 52164 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 52165 | -5/Factory | Identified exit to Extension 52166 | -5/Factory | Identified exit to Upper Caves 52166 | -5/Factory | Identified exit to Factory 52641 | -5/Factory | Garrison activated, responded to threat 52672 | -5/Factory | Destroyed 8 combat bots 52678 | -5/Factory | Lost 3 parts (2n1u) 52894 | -5/Factory | Build established: Scavenger-Tank 52899 | -5/Factory | Lost 3 parts (1p2u) 52925 | -5/Factory | Cargo convoy interrupted 52966 | -5/Factory | System corruption reached 10% 53004 | -5/Factory | Lost 9 parts (1p4n4u) 53067 | -5/Factory | Lost 5 parts (3n2w) 53112 | -5/Factory | Found PL-3XN's Ring of Power 53904 | -5/Factory | Build established: Scavenger-Gunner 54122 | -5/Factory | Sucked down chute 54122 | -5/Factory | Entered Waste 54156 | -5/Waste | Spotted C-40 Crusher 54175 | -5/Waste | Spotted C-40 Crusher 54201 | -5/Waste | Spotted C-40 Crusher 54228 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 54267 | -5/Waste | Spotted C-40 Crusher 54268 | -5/Waste | Spotted C-40 Crusher 54314 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 54331 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 54339 | -5/Waste | Discovered new exit (range 15) 54347 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 54369 | -5/Waste | Identified exit to Factory 54371 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 54371 | -5/Waste | Entered Factory 55040 | -5/Factory | Fabricated Adv. Terrain Scan Processor (x2) 55190 | -5/Factory | Core integrity fell below 50% 55217 | -5/Factory | Destroyed 10 combat bots 55223 | -5/Factory | Lost 7 parts (5n1u1w) 55571 | -5/Factory | First assault squad dispatched 56135 | -5/Factory | Core integrity fell below 20% 56158 | -5/Factory | Destroyed 7 combat bots 56207 | -5/Factory | Entered another Factory area 56207 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 56310 | -4/Factory | Fabricated Machine Analyzer? 56379 | -4/Factory | Found Quantum Capacitor 56444 | -4/Factory | Build established: Mutant 56478 | -4/Factory | Spotted B-86 Titan 56816 | -4/Factory | Discovered new exit (range 9) 56832 | -4/Factory | Identified exit to Upper Caves 56957 | -4/Factory | First assault squad dispatched 56986 | -4/Factory | Build established: Gunner 57063 | -4/Factory | Entered Upper Caves 57066 | -4/Upper Caves | Encountered a Warlord checkpoint 57070 | -4/Upper Caves | Met a Warlord Commander 57072 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 57073 | -4/Upper Caves | Found Unknown Device 57197 | -4/Upper Caves | Spotted B-86 Titan 57977 | -4/Upper Caves | Crushed by falling debris 57993 | -4/Upper Caves | Identified Encrypted Comm Array 58308 | -4/Upper Caves | Discovered new exit (range 15) 58386 | -4/Upper Caves | Identified exit to Upper Caves 58477 | -4/Upper Caves | Entered another Upper Caves area 58508 | -4/Upper Caves | Discovered new exit (range 15) 59774 | -4/Upper Caves | Discovered new exit (range 5) 59782 | -4/Upper Caves | Identified exit to Zhirov 59784 | -4/Upper Caves | Entered Zhirov 59784 | -4/Zhirov | Discovered new exit (range 3) 59820 | -4/Zhirov | Met Zhirov 59862 | -4/Zhirov | Learned location of Quarantine (-3) 59873 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 59902 | -4/Zhirov | Found Alien Artifact 59902 | -4/Zhirov | Identified Integrated Reactor 59902 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 60018 | -4/Zhirov | Identified exit to Proximity Caves 60124 | -4/Zhirov | Build established: Mutant 60143 | -4/Zhirov | Found Alien Artifact 60203 | -4/Zhirov | Entered Proximity Caves 60205 | -3/Proximity Caves | Spotter reported a threat 60206 | -3/Proximity Caves | Spotter reported a threat 60488 | -3/Proximity Caves | Build established: Gunner 60743 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 60820 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 60938 | -3/Proximity Caves | Discovered new exit (range 16) 60972 | -3/Proximity Caves | Identified exit to Research 61186 | -3/Proximity Caves | Entered Research 61186 | -3/Research | Evolved 2 slots: Utility x2 61187 | -3/Research | Identified exit to Quarantine 61425 | -3/Research | Spotted B-86 Titan 61475 | -3/Research | Identified Transdimensional Reconstructor 61475 | -3/Research | Warped through subspace 61579 | -3/Research | System corruption reached 10% 61640 | -3/Research | Lost 16 parts (2p4n7u3w) 61917 | -3/Research | Build established: Scavenger-Gunner 62119 | -3/Research | Destroyed 9 combat bots 62217 | -3/Research | Destroyed 7 combat bots 62335 | -3/Research | Lost 7 parts (1p2n1u3w) 62710 | -3/Research | Core integrity fell below 50% 62749 | -3/Research | Lost 3 parts (1p1u1w) 62853 | -3/Research | Lost 4 parts (1n3u) 63013 | -3/Research | System corruption reached 30% 63186 | -3/Research | First assault squad dispatched 63306 | -3/Research | Lost 3 parts (1p1u1w) 63377 | -3/Research | Entered Quarantine 63461 | -3/Quarantine | Found Alien Energy Cannon 63527 | -3/Quarantine | Cryocooling Duct disabled 63542 | -3/Quarantine | Ambient heat levels rising (+20) 63542 | -3/Quarantine | Non-combat units ordered to evacuate 63583 | -3/Quarantine | Core integrity fell below 20% 63627 | -3/Quarantine | First assault squad dispatched 63631 | -3/Quarantine | Lost 7 parts (1n2u4w) 63668 | -3/Quarantine | Found Alien Artifact 63668 | -3/Quarantine | Identified Core Reset Matrix 63668 | -3/Quarantine | Identified Core Cannon 63668 | -3/Quarantine | Used Core Reset Matrix 63672 | -3/Quarantine | Detected hypermatrix surge 63672 | -3/Quarantine | Sensed 14 artifacts in vicinity 63700 | -3/Quarantine | Found Phase Redirector 63744 | -3/Quarantine | Found Unknown Device 63744 | -3/Quarantine | Identified Quantum Capacitor 63832 | -3/Quarantine | Found Quantum Capacitor 63899 | -3/Quarantine | Found Dimensional Node Initializer 63899 | -3/Quarantine | Initialized slip node 63911 | -3/Quarantine | Found Transdimensional Reconstructor 63918 | -3/Quarantine | Found Dimensional Node Initializer 63932 | -3/Quarantine | Found Transdimensional Reconstructor 63935 | -3/Quarantine | Found Transdimensional Reconstructor 63942 | -3/Quarantine | Discovered new exit (range 5) 63970 | -3/Quarantine | Found Subatomic Replicator 64069 | -3/Quarantine | Found Core Stripper 64070 | -3/Quarantine | Warped through subspace to slip node 64082 | -3/Quarantine | Found Transdimensional Reconstructor 64091 | -3/Quarantine | Identified exit to Research 64092 | -3/Quarantine | Entered Research 64092 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 64453 | -2/Research | System corruption reached 10% 64493 | -2/Research | Lost 11 parts (2p2n4u3w) 64755 | -2/Research | Warped through subspace 64757 | -2/Research | Warped through subspace 64794 | -2/Research | Core integrity fell below 50% 64811 | -2/Research | Released all parts (14) 64814 | -2/Research | Emitted hypermatrix ping 64816 | -2/Research | Warped through subspace 64819 | -2/Research | Assembled emerged from beneath the floor 64838 | -2/Research | Core integrity fell below 20% 64842 | -2/Research | Lost 12 parts (1p5n2u4w) 64857 | -2/Research | Assembled emerged from beneath the floor 64863 | -2/Research | Identified exit to Testing 64867 | -2/Research | Spotted B-90 Cyclops 64923 | -2/Research | Assembled emerged from beneath the floor 64928 | -2/Research | Found Prototype Device 64928 | -2/Research | Identified Exp. Shock Absorption System 64948 | -2/Research | Found Unknown Launcher 64948 | -2/Research | Identified Fusion Bomb Launcher 64951 | -2/Research | Found Prototype Hackware 64951 | -2/Research | Identified Exp. Hacking Suite 64953 | -2/Research | Found Prototype Processor 64953 | -2/Research | Identified Exp. Signal Interpreter 64962 | -2/Research | Assembled emerged from beneath the floor 65000 | -2/Research | Lost 4 allies 65013 | -2/Research | Assembled emerged from beneath the floor 65040 | -2/Research | Identified exit to Access 65069 | -2/Research | Lost 4 allies 65092 | -2/Research | Build established: Mutant 65099 | -2/Research | Assembled emerged from beneath the floor 65102 | -2/Research | Garrison activated, responded to threat 65150 | -2/Research | Assembled emerged from beneath the floor 65197 | -2/Research | Assembled emerged from beneath the floor 65209 | -2/Research | Entered Access 65209 | -1/Access | Evolved 2 slots: Propulsion x2 65210 | -1/Access | Lost 3 parts (1p1n1u) 65233 | -1/Access | Lost 8 allies 65239 | -1/Access | Identified exit to Surface 65281 | -1/Access | Spotted B-99 Colossus 65288 | -1/Access | Found Prototype Processor 65288 | -1/Access | Identified Spectral Analyzer 65290 | -1/Access | Found Spectral Analyzer 65307 | -1/Access | Found Prototype Launcher 65307 | -1/Access | Identified Tactical Quantum Warhead 65347 | *** | Heading to fleet! Last Messages --------------- 65309_ Acquired Prototype Storage. 65309_ Identified Exp. Matter Compressor. 65311_ Dropped Exp. Matter Compressor. 65312_ Acquired Unknown Device. 65312_ Identified Imp. Remote Shield. 65313_ Dropped Imp. Remote Shield. 65327_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9I. 65335_ Q-thruster destroyed. 65340_ ECM Suite destroyed. 65342_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 65342_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 65342_ Q-thruster destroyed. 65343_ Imp. Antigrav System destroyed. 65343_ The Access Shell folds into the floor. 65344_ Force Booster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #????#????????????????????????????????????? | | #????# ???????????????????????????????????? | | #+### #????# ???????????????????????????????????? | | # #????# ??????????????????????????????????? | | # #????# ??????????????????????????????????? | | # #????? ?????????????????????????????????? | | # ########+##########################???????? | | # ?????? | | ]! # k ?????? | | !! # ##############sp ""####??????????????? | | ! # #????????????# ss ""#?????????????????? | | # #???########?# ss ""#?????????????????? | | ##### #??? #?# s T#?????????????????? | | ????# #?? #?# ""#?????????????????? | | ????# #?? ! #?# ""#?????????????????? | | ????# #? ### ""##????????????????? | | ????# #? ## #????????????????? | | ????# # ### ##????????????????? | | ????# # #?# #?????????????????? | | ????# + #?# #?????????????????? | | ????# # #?# #?????????????????? | | ????# # #?# @" #?????????????????? | | ????# #? #?# "" #?????????????????? | | ##??# #? #?# #?????????????????? | | ?# #?? #?# #?????????????????? | | ] ?# #?? #?# #?????????????????? | | # #??? #?#""""""""""#?????????????????? | | " # #???########??????????????????????????????? | | "" + #?????????????????????????????????????????? | | " # #?????????????????????????????????????????? | | * ####?????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 120 Energy Generation 69 Energy Capacity 900 Matter Stores 550 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Armor Coverage 600 Resistance: KI 20 Resistance: EX 75 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Force Boost 20 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -5/Factory Machine Analyzer | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Dimensional Node Initializer Phase Redirector Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerCoordinationPlating Manual? 0 Play Time 04:10:45 Cumulative 129.5 hours Start 2025.08.20 @ 22:31:34 End 2025.08.21 @ 20:58:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 1/0/2/0/0/0/0/0/0/0 Lore% 74 Gallery% 62 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d1aeb88-10af-4c0d-8a51-830cf441080a