Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:23:12 Player: lazy_engineer Result: Destroyed by 13-DWL(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (274) 274 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 1064 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/250 Matter 190/300 Energy 69/100 System Corruption 0% Temperature Cool (13) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Structural Scanner Assault Rifle Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 7 7 8 12 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 7 | 2 2 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 1 | . . 1 . Storage 3 | 2 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 3 4 10 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 12 | 1 1 4 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 5 | . 1 . 4 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . . 10 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 5 | . 14 5 . Core 8 | . . 8 14 Treads 27 | . 28 28 27 Storage 15 | . 21 14 14 Processor 12 | . 6 14 14 Energy Gun 3 | . 13 . . Ballistic Gun 23 | . 13 27 24 Special Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 19 | 19 19 12 13 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 7 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 3 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 697 | 285 101 311 . Remotely . | . . . . Salvage Created 489 | 125 249 115 . Parts 30 | 7 10 13 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 5 7 . Guns 12 | . 5 7 . Classes Destroyed 4 | 2 1 1 . Worker 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 7 | . . 7 . Grunt 5 | . 5 . . Best Kill Streak 3 | 2 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 126 | . 32 49 45 Missed 33 | . 6 17 10 Damage Taken 1462 | . 332 277 853 Core 257 | . 51 63 143 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 79 | 5 32 21 21 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 60 100 Shots Fired 145 | 10 61 42 32 Gun 136 | 10 58 42 26 Cannon . | . . . . Launcher . | . . . . Special 9 | . 3 . 6 Kinetic 99 | 5 29 39 26 Thermal 9 | . 3 . 6 Explosive . | . . . . Electromagnetic 37 | 5 29 3 . Robot Hit Streak 23 | 4 15 4 23 Robot Miss Streak 5 | 1 3 5 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 100 | 8 47 19 26 Core Hits 29 | 4 11 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 901 | 106 618 177 . Guns 901 | 106 618 177 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 525 | 66 302 157 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 376 | 40 316 20 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 99 8 241 Average Temperature 34 | . 35 4 114 Received Heat Transfer 646 | . 225 9 412 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 233 | 15 125 233 . Initial 28 | . 9 28 . Average 66 | 5 35 89 . Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 96 . Level 1 2 | . . 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 12 14 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 4 3 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 10 5 3 Successful 13 | . 5 5 3 Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 6 2 1 Terminals 13 | . 9 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 5 3 Record 3 | . . . 3 Open Door 1 | . . 1 . Terminal Index 1 | . . 1 . Patrol Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 33 | . . 33 . Total Damage 273 | . . 273 . Kills 7 | . . 7 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2627 | 121 534 1017 955 Spaces Moved 1403 | 48 255 569 531 Core 12 | 11 . . 1 Treads 1391 | 37 255 569 530 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 161 | 134 160 161 164 Slowest Speed 165 | 160 160 165 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 41 95 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1607 | 94 312 635 566 Wait 54 | 27 8 17 2 Move 1400 | 47 254 568 531 Hop . | . . . . Pick Up 25 | 8 9 8 . Fast Attach 4 | . . 4 . Attach 12 | 7 . . 5 Detach . | . . . . Swap 18 | . 7 4 7 Drop 15 | . 2 13 . Fire 79 | 5 32 21 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 20) 656 | -10/Materials | Entered Mines 671 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1038 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1042 | -10/Mines | Found Prototype Device 1042 | -10/Mines | Identified Exp. Sensor Array 1090 | -10/Mines | Discovered new exit (range 10) 1247 | -10/Mines | Identified exit to Subcaves 1310 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1544 | -10/Mines | Discovered new exit (range 14) 1673 | -10/Mines | Entered Subcaves 1677 | -10/Subcaves | Learned Materials trap positions 2015 | -10/Subcaves | Visited Clippyterm 2119 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2609 | -10/Subcaves | Core integrity fell below 50% 2625 | -10/Subcaves | Core integrity fell below 20% 2628 | -10/Subcaves | Destroyed by 13-DWL(R) with Subdweller Machine Gun Last Messages --------------- algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. >>Record! "LRC-V1" It looks like you're REDACTED, I can suggest REDACTED and REDACTED. Also definitely avoid REDACTED. A swath of the cavern ceiling suddenly collapses. 02592_ Lgt. Treads destroyed. 02598_ Assault Rifle destroyed. 02610_ Lgt. Treads destroyed. 02612_ Lgt. Assault Rifle destroyed. 02616_ Lgt. Treads destroyed. 02618_ Critical hit (Meltdown: +250). 02620_ Lgt. Assault Rifle destroyed. 02622_ Lgt. Nuclear Core destroyed. 02622_ Arm. Treads destroyed. 02624_ Mining Laser destroyed. 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