Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 19:39:17 Player: Olga Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2109) 2109 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1247) 1247 TOTAL SCORE: 8351 Bonus ------- Follower Combat Kills 504 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 450/450 Energy 100/100 System Corruption 6% Temperature Warm (179) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Matter Pod Visual Processing Unit System Guard System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Matter Pod Structural Scanner Power Shielding System Guard System Guard System Guard > --- WEAPON ----------- Pulse Rifle Gatling Laser Phase Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Experimental Sensor Array System Guard Arc Projector [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Large Matter Pod Processor System Guard Protection Light Armor Plating Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon 2 | . . . . . . . . . . 2 . Parts Attached 98 | . 3 7 19 4 1 . 8 2 13 20 21 Power 16 | . . 2 4 . . . . . 3 4 3 Engine 12 | . . 2 4 . . . . . 1 4 1 Core 4 | . . . . . . . . . 2 . 2 Reactor . | . . . . . . . . . . . . Propulsion 24 | . . 2 7 . . . 1 . 5 2 7 Treads 16 | . . . 6 . . . 1 . 4 2 3 Leg 4 | . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . 2 1 . . . . . 1 . . Utility 32 | . 1 2 4 3 1 . 5 2 . 8 6 Device 11 | . . 2 2 2 . . 1 1 . 2 1 Storage 5 | . . . . 1 1 . 2 . . 1 . Processor 9 | . . . 1 . . . 2 . . 3 3 Hackware . | . . . . . . . . . . . . Protection 7 | . 1 . 1 . . . . 1 . 2 2 Artifact . | . . . . . . . . . . . . Weapon 26 | . 2 1 4 1 . . 2 . 5 6 5 Energy Gun 6 | . . . . . . . . . . 3 3 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 12 | . 2 1 3 1 . . 2 . . 1 2 Ballistic Cannon 6 | . . . 1 . . . . . 5 . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . 4 System Corruption 19 | . . . . . . . . . . . 19 Parts Lost 46 | . . . 1 . . . . . 10 15 20 Power 6 | . . . . . . . . . 2 3 1 Propulsion 16 | . . . . . . . . . 4 4 8 Utility 12 | . . . . . . . . . 3 4 5 Weapon 12 | . . . 1 . . . . . 1 4 6 Highest Loss Streak 10 | . . . 1 . . . . . 6 7 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 97 92 100 100 100 98 99 67 80 65 Engine 8 | . 14 14 10 11 11 11 9 7 4 5 3 Treads 21 | . . . 30 33 33 33 36 30 18 24 8 Leg 4 | . 28 23 . . . . . . . . 4 Device 12 | . . 4 15 21 22 22 18 22 14 8 7 Storage 7 | . 14 12 . 9 11 11 9 7 5 5 6 Processor 4 | . . . 6 . . . 8 7 7 7 8 Protection 4 | . 11 11 4 1 . . . 7 2 3 7 Energy Gun 2 | . 5 . . . . . . . . 8 6 Ballistic Gun 14 | . 22 26 14 22 22 22 18 15 . 2 6 Ballistic Cannon 2 | . . . 7 . . . . . 10 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 13 19 19 21 28 58 58 58 64 70 36 31 Greatest Support 104 | 20 20 20 69 60 60 60 80 80 104 104 60 Greatest Overweight (x) 7 | . . 4 . . . . . . 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 5 10 20 20 25 20 20 5 5 Average Capacity 9 | . 8 7 5 9 11 20 20 20 16 5 5 Most Carried 14 | . 8 8 5 10 10 11 13 11 14 5 5 Average Carried 6 | . 6 7 4 7 9 10 11 10 10 4 3 Final Capacity 20 | 8 8 5 5 10 20 20 20 20 5 5 5 Final Carried 12 | 6 8 5 5 10 10 11 12 10 4 4 3 Class Distribution -------------------- 74% | Mutant 14% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Matter Collected 2429 | 200 134 143 444 194 . 74 133 . 315 426 366 Remotely 620 | . . . . 194 . 74 133 . 219 . . Salvage Created 1840 | . 167 157 310 . . 152 133 . 153 477 291 Parts 114 | . 9 22 27 . . 5 11 . 8 24 8 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Combat Hostiles Destroyed 52 | . 4 9 7 . . 3 3 . 8 12 6 Guns 35 | . 4 9 6 . . 3 3 . . 4 6 Cannons 14 | . . . 1 . . . . . 8 5 . AOE 3 | . . . . . . . . . . 3 . Classes Destroyed 13 | . 3 1 4 . . . 1 . 2 2 . Worker 1 | . . . . . . . . . . 1 . Builder 3 | . . 1 2 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 16 | . 3 9 . . . . . . 4 . . Grunt 24 | . 1 . 5 . . 3 . . . 10 5 Brawler 1 | . . . 1 . . . . . . . . Sentry 6 | . . . 1 . . . 2 . 1 1 1 Specialist 2 | . . . . . . . . . 2 . . Hunter 1 | . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | . 4 3 4 . . 3 1 . 4 3 5 Combat Bots Only 5 | . 3 3 2 . . 3 1 . 4 3 5 Max Kills in Single Turn 2 | . 1 2 1 . . 1 1 . 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Damage Taken 8202 | . 183 236 520 478 . 140 288 . 1815 2465 2077 Core 1506 | . 28 23 45 50 . 43 25 . 424 344 524 Absorbed by Shields 474 | . . . . 131 . 49 112 . 75 . 107 Redirected to Shielding 50 | . . . . . . . . . . 31 19 Core Remaining (%) 75 | 100 . 79 . . . 65 95 . 39 . . Volleys Fired 180 | . 16 21 29 7 . 8 12 . 22 42 23 Largest 4 | . 2 2 2 2 . 2 2 . 2 4 4 Hottest 272 | . 46 46 62 46 . 46 50 . 88 272 202 Shots Fired 362 | . 32 43 58 14 . 16 24 . 39 88 48 Gun 255 | . 32 43 29 14 . 16 24 . . 49 48 Cannon 106 | . . . 29 . . . . . 39 38 . Launcher 1 | . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . Kinetic 288 | . 32 43 58 14 . 16 24 . 39 40 22 Thermal 57 | . . . . . . . . . . 37 20 Explosive . | . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . 11 6 Robot Hit Streak 15 | . 8 4 9 15 . 6 8 . 13 10 11 Robot Miss Streak 9 | . 3 7 2 2 . 2 4 . 6 9 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 255 | . 19 19 38 13 . 14 20 . 36 63 33 Core Hits 190 | . 6 10 13 6 . 8 8 . 36 67 36 Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 3 | . 2 . 1 . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5574 | . 327 282 728 235 . 213 294 . 698 1874 923 Guns 3127 | . 327 275 343 235 . 213 287 . . 546 901 Cannons 1841 | . . . 385 . . . . . 698 758 . Explosions 570 | . . . . . . . . . . 570 . Melee . | . . . . . . . . . . . . Ramming 36 | . . 7 . . . . 7 . . . 22 Kinetic 3883 | . 327 275 728 235 . 213 287 . 698 712 408 Thermal 1342 | . . . . . . . . . . 859 483 Explosive 193 | . . . . . . . . . . 193 . Electromagnetic 120 | . . . . . . . . . . 110 10 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . . . . 13 Average Corruption 1 | . 1 1 . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . 1 2 . . . . . . . . 4 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 1 | . . 1 . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 6 | . . . 2 . . . . . . 4 . Projectiles 6 | . . . 2 . . . . . . 4 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 37 | . . 1 6 . . . . . 7 23 . Impact 1 | . . 1 . . . . . . . . . Kinetic 34 | . . . 5 . . . . . 7 22 . Secondary 2 | . . . 1 . . . . . . 1 . Self-Inflicted Damage 138 | . . . . . . . . . . 135 3 Shots 3 | . . . . . . . . . . 3 . Rammed 12 | . . . . . . . 1 . . . 11 Targets Rammed 16 | . . 2 1 . . . 1 . . . 12 Kicked 3 | . . 2 . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 596 | . 162 33 281 16 . . 19 . 6 596 260 Average Temperature 152 | . 42 16 83 7 . . 19 . 5 295 120 Received Heat Transfer 1984 | . 30 . 219 60 . 60 55 . 240 756 564 Effects 17 | . . . . . . . . . . 16 1 Shutdowns 6 | . . . . . . . . . . 6 . Energy Bleed 6 | . . . . . . . . . . 5 1 Matter Decay 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 2248 | . . . . . . . . . . 1180 1068 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Peak Influence 268 | . 150 203 268 58 . 144 211 4 82 159 261 Initial 63 | . . 58 27 . . . 55 4 2 42 63 Average 81 | . 53 127 119 23 . 131 81 4 34 86 104 Maximum Alert Level 1 | . . 1 1 . . . 1 . . . 1 Low Security (%) 94 | . 100 86 74 100 . 100 98 100 100 100 88 Level 1 5 | . . 13 25 . . . 1 . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 12 | . 1 . . . . . 2 . 2 3 4 Investigation 4 | . 1 . . . . . . . . 1 2 Extermination 1 | . . . . . . . . . . 1 . Reinforcement 7 | . . . . . . . 2 . 2 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Distress Signals 1 | . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 8 9 12 4 . 7 6 . 9 18 28 Peak Tracking Total 8 | . 3 3 3 2 . 6 2 . 4 5 8 Tactical Retreats 4 | . 2 . . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Traps Triggered 4 | . 1 . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Machines Disabled 8 | . . . . . . 1 1 . . 6 . Max in Single Turn 4 | . . . . . . . 1 . . 4 . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Machines Accessed 15 | . 1 . 4 . 1 . 2 1 . . 6 Terminals 13 | . 1 . 4 . . . 1 1 . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 28 | . 2 . 7 . 1 . 2 1 . . 15 Successful 12 | . . . 3 . 1 . 2 1 . . 5 Failed 16 | . 2 . 4 . . . . . . . 10 Catastrophic 4 | . 1 . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 2 . 5 . 1 . 1 . . . 2 Terminals 26 | . 2 . 7 . . . 1 1 . . 15 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 10 | . . . 3 . 1 . 1 1 . . 4 Open Door 3 | . . . . . . . . . . . 3 Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 4 . . . . 1 . . 6 Full Trace Events 3 | . 1 . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Total Allies 12 | . . . . 4 . . . . . . 8 Largest Group 5 | . . . . 4 4 3 . . . . 5 Highest-Rated Group 275 | . . . . 71 71 40 . . . . 275 Highest-Rated Ally 159 | . . . . 31 31 16 . . . . 159 Total Orders . | . . . . . . . . . . . . Ally Attacks 90 | . . . . 10 . 18 . . . . 62 Total Damage 2464 | . . . . 120 . 197 . . . . 2147 Kills 19 | . . . . 2 . 4 . . . . 13 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Turns Passed 5007 | . 296 522 431 720 423 174 472 81 257 932 699 Spaces Moved 2711 | 1 205 486 224 388 248 77 217 47 90 400 328 Core 5 | . . . . . . . . . 2 . 3 Treads 1842 | . . . 165 388 248 77 217 47 71 400 229 Legs 603 | 1 205 301 . . . . . . . . 96 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 261 | . . 185 59 . . . . . 17 . . Fastest Speed 34 | 120 120 37 34 170 170 170 170 170 35 162 100 Average Speed 146 | 120 120 89 128 170 170 170 170 170 163 163 163 Slowest Speed 400 | 120 120 360 170 170 170 170 170 170 250 170 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . 6 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 46 95 22 80 60 29 28 2 79 13 39 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 94 | . . . 2 . . . . . . 92 . Melee . | . . . . . . . . . . . . Projectile 4 | . . . 2 . . . . . . 2 . AOE 90 | . . . . . . . . . . 90 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Total 3412 | . 229 542 319 434 251 104 297 48 161 599 428 Wait 284 | . . 8 21 29 . 19 51 . 6 126 24 Move 2689 | . 204 474 223 387 247 76 216 46 89 399 328 Hop 5 | . . 5 . . . . . . . . . Pick Up 48 | . 3 8 8 6 1 1 3 . 5 9 4 Fast Attach 55 | . 3 3 10 1 . . 6 . 8 9 15 Attach 26 | . . 3 2 . . . 2 2 5 8 4 Detach 3 | . . 1 1 . . . . . 1 . . Swap 17 | . . 1 7 3 1 . . . . 3 2 Drop 58 | . 3 16 17 1 2 . 6 . 7 3 3 Fire 180 | . 16 21 29 7 . 8 12 . 22 42 23 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 4 Kick 3 | . . 2 . . . . . . . . 1 Crush 9 | . . . 1 . . . 1 . . . 7 Escape Stasis 20 | . . . . . . . . . 18 . 2 Rewire 11 | . . . . . . . . . . . 11 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 5) 180 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 542 | -10/Mines | Learned 2 Materials zone layouts 677 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 682 | -10/Mines | Found Prototype Device 739 | -10/Mines | Identified Exp. Sensor Array 753 | -10/Mines | Learned location of Storage (-9) 817 | -10/Mines | Discovered new exit (range 7) 819 | -10/Mines | Entered Materials 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -9/Materials | Identified exit to Mines 1043 | -9/Materials | Identified exit to Storage 1250 | -9/Materials | Entered Mines 1251 | -9/Mines | Assembled infested the area 1331 | -9/Mines | Learned location of Zion (-6) 1382 | -9/Mines | Learned Materials stockpile data 1410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1653 | -9/Mines | Discovered new exit (range 6) 1860 | -9/Mines | Received a Mining Laser from a helpful Derelict 1914 | -9/Mines | Discovered new exit (range 6) 1940 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1956 | -9/Mines | Discovered new exit (range 5) 1970 | -9/Mines | Entered Exiles 1970 | -9/Exiles | Accompanied by 4 allies 2013 | -9/Exiles | Met 8R-AWN 2042 | -9/Exiles | Met EX-HEX 2089 | -9/Exiles | Met EX-BIN 2110 | -9/Exiles | Aligned with FarCom system 2112 | -9/Exiles | Given EX-Vault access code 2157 | -9/Exiles | Opened EX-Vault 2170 | -9/Exiles | Found PSU Rigger 2207 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2259 | -9/Exiles | Met EX-DEC 2373 | -9/Exiles | Discovered new exit (range 14) 2393 | -9/Exiles | Left Exiles lab with PSU Rigger 2393 | -9/Exiles | Entered Mines 2393 | -8/Mines | Accompanied by 3 allies 2546 | -8/Mines | Discovered new exit (range 13) 2567 | -8/Mines | Entered Materials 2567 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3024 | -8/Materials | Discovered new exit (range 3) 3039 | -8/Materials | Entered Factory 3039 | -7/Factory | Evolved 2 slots: Utility x2 3120 | -7/Factory | Identified exit to DSF 3120 | -7/Factory | Entered DSF 3153 | -7/DSF | Additional patrols routed to DSF 3252 | -7/DSF | Lost 6 parts (1p2n2u1w) 3305 | -7/DSF | Core integrity fell below 50% 3319 | -7/DSF | Sterilization system engaged 3334 | -7/DSF | Lost 4 parts (1p2n1u) 3339 | -7/DSF | Ambient heat levels rising (+10) 3345 | -7/DSF | Discovered new exit (range 16) 3354 | -7/DSF | Ambient heat levels rising (+10) 3369 | -7/DSF | Ambient heat levels rising (+10) 3377 | -7/DSF | Entered Factory 3377 | -6/Factory | Evolved 2 slots: Weapon x2 4017 | -6/Factory | Build established: Skirmisher 4150 | -6/Factory | Discovered new exit (range 15) 4237 | -6/Factory | Lost 7 parts (1p3n3w) 4309 | -6/Factory | Entered Extension 4339 | -6/Extension | Lost 3 parts (1p2u) 4409 | -6/Extension | Rescued a captive Derelict 4410 | -6/Extension | Rescued a captive Derelict 4454 | -6/Extension | Identified exit to Cetus 4486 | -6/Extension | Core integrity fell below 50% 4522 | -6/Extension | Lost 5 parts (1p2n2w) 4568 | -6/Extension | Rescued A7 4601 | -6/Extension | Rescued a captive Derelict 4708 | -6/Extension | Lost 5 parts (2n3u) 4814 | -6/Extension | Build established: Scavenger-Mutant 4972 | -6/Extension | System corruption reached 10% 4978 | -6/Extension | Spotted B-75 Beast 4985 | -6/Extension | Spotted B-75 Beast 4996 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5002 | -6/Extension | Core integrity fell below 20% 5008 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04991_ A7: "I've done al##MISSION::FAILED##" 04991_ A7 destroyed. 04995_ Carbon-fiber Leg destroyed. 04996_ Acquired data core, extracted ID and sensor data for unrecognized location. 04997_ R-10 Processor destroyed. 04998_ Hvy. Laser destroyed. 04998_ Battle Rifle destroyed. 04998_ Flak Gun destroyed. 05000_ Overheating: Energy bleed (-69). 05001_ Imp. Light Armor Plating destroyed. 05001_ Knocked back. 05004_ Acquired 10 matter. 05004_ Carbon-fiber Leg destroyed. 05004_ Gatling Laser destroyed. 05004_ Carbon-fiber Leg destroyed. 05004_ W-25 Informer destroyed. 05007_ Carbon-fiber Leg destroyed. 05007_ Dropped Hvy. Laser. 05008_ Dropped Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | % %^ " #?????????????????????????????? | | %% %# % "" #?????????????????????????????? | | %# % "" #?????????????????????????????? | | *+ ""^ #?????????????????????????????? | | #####% "" ########??????????????????????? | | ????# || "" #??????????????????????? | | ????# | "" ^ ! #??????????????????????? | | ##### " ###### #??????????????????????? | | ""#????# #??????????????????????? | | T"#????# #??????????????????????? | | ""#????#=#??????????????????????? | | #????#R#??????????????????????? | | #????#%#??????????????????????? | | ####################????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ???????????????????????##%#??????????????????????? | | ???????????????????????##%#??????????????????????? | | ??????????????????????###%# #????????????????????? | | ??????????????????????#T#%##?????????????????????? | | ??????????????????????"!!!#=#????????????????????? | | ??????????????????????"=#%###????????????????????? | | ??????????????????????# #%#??????????????????????? | | ??????????????????????###[#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ???????????????????????##[##??#??????????????????? | | ??????????????????????##*@;## ## ### #???????????? | | ??????????????????????#"%=*" "" ""??????????? | | ??????????????????????# %%% " " ??????????? | | ??????????????????????# %=!= R #?????????? | | ??????????????????????# #?????????? | | ??????????????????????#Y #?????????? | | ????????????????????? g g ???????? | | ???????????????????? ???????? | | ??????????????????? BB ????????? | | ?????????????????? BB BB g ????????? | | ????????????????? BB k ????????? | | ????????????????####### #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# ??????????? | | ??????????????????????# ??????????? | | ??????????????????????# ???????????? | | ??????????????????????######T#"""####????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 210 Corruption Containment 24 Armor Coverage 150 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed SigixCoolantReconfigurator Manual? 0 Play Time 00:52:39 Cumulative 100.2 hours Start 2022.04.27 @ 18:44:33 End 2022.04.27 @ 19:39:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73cc5aad-a45b-4458-bc44-1c0a40e1da7f