Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 21:37:27 Player: thingamajigger Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (94) 470 Value Destroyed (3840) 3840 Prototype IDs (35) 700 Alien Tech Used (6) 1200 Bonus (14417) 14417 TOTAL SCORE: 28727 Bonus ------- High Alert Combat Kills 307 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -390 Cogmind --------- Core Integrity 1577/1600 Matter 290/300 Energy 305/500 System Corruption 2% Temperature Cool (20) Movement Hovering (44) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Heavy Armor Plating Skeleton Box > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Improved Antigrav System Large Storage Unit Inertial Stasis Machine Experimental Sensor Array Advanced Thermal Shield Subatomic Replicator Compact Tesla Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Heavy Armor Plating Skeleton Box > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Antigrav System Large Storage Unit Inertial Stasis Machine Experimental Sensor Array Advanced Thermal Shield Subatomic Replicator Compact Tesla Bomb Launcher Sigix Containment Pod [Rating: 171] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Enhanced Optical Array Device System Restoration Module Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Heavy Armor Plating Artifact Matter Drive Weapon Longsword +1 Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 2 2 . . 2 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 3 . . . . . . . 1 1 . . . . Utility 11 | . . . . . . . . 2 2 . . 2 1 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 6 1 14 1 . 7 9 . 18 8 . 2 12 18 20 34 11 6 20 Power 29 | 1 . 3 . . 1 3 . 3 1 . 1 5 1 1 4 1 . 4 Engine 8 | 1 . 1 . . 1 3 . 2 . . . . . . . . . . Core 17 | . . 2 . . . . . 1 1 . 1 5 1 1 2 1 . 2 Reactor 4 | . . . . . . . . . . . . . . . 2 . . 2 Propulsion 47 | 2 . 3 . . 1 1 . 5 1 . . 3 7 7 10 2 1 4 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . 10 2 1 4 Flight 25 | . . . . . 1 1 . 5 1 . . 3 7 7 . . . . Utility 88 | 1 1 2 1 . 4 . . 10 6 . 1 4 6 11 16 8 5 12 Device 49 | . . . . . . . . 5 3 . 1 3 2 5 11 6 4 9 Storage 10 | 1 . 1 1 . 3 . . 1 . . . . . 1 1 1 . . Processor 13 | . . 1 . . . . . 4 2 . . 1 . 3 . . . 2 Hackware 10 | . . . . . 1 . . . 1 . . . 4 2 1 . . 1 Protection 3 | . 1 . . . . . . . . . . . . . . 1 1 . Artifact 3 | . . . . . . . . . . . . . . . 3 . . . Weapon 23 | 2 . 6 . . 1 5 . . . . . . 4 1 4 . . . Energy Gun 6 | 1 . 4 . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . 2 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 5 | . . . . . 1 3 . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 1 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Unidentified Prototypes 14 | . . . . . . . . 3 1 . . . . . 7 1 1 1 Parts Lost 51 | . . 10 . . . 5 . 1 . . . 1 3 19 7 5 . . Power 10 | . . 3 . . . 3 . 1 . . . . . 1 1 1 . . Propulsion 16 | . . 2 . . . 1 . . . . . . . 8 5 . . . Utility 18 | . . 1 . . . . . . . . . 1 2 9 1 4 . . Weapon 7 | . . 4 . . . 1 . . . . . . 1 1 . . . . Highest Loss Streak 9 | . . 4 . . . 2 . 1 . . . 1 2 9 3 4 . . Average Slot Usage (%) 77 | . 91 90 87 85 60 58 63 71 91 93 93 89 82 61 66 74 81 83 Engine 4 | . 14 4 . . 7 14 18 11 3 . . . . . . . . . Core 7 | . . 9 14 14 9 1 . 1 9 13 13 11 10 5 5 5 8 5 Treads 2 | . 28 6 . . . . . . . . . . . . . . . . Leg 6 | . . 20 28 28 3 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 8 20 21 20 Flight 8 | . . . . . 7 11 9 12 33 33 33 28 22 12 4 . . . Device 6 | . . . . . . . . 6 11 13 13 13 6 8 14 16 17 16 Storage 7 | . 14 14 14 14 8 9 9 7 6 6 6 5 5 3 1 4 4 4 Processor 9 | . . 4 2 . . . . 11 13 13 13 15 14 11 18 13 13 15 Hackware 4 | . . . . . 7 9 9 2 5 6 6 5 13 10 4 2 . 2 Energy Gun 2 | . 14 17 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 5 14 14 9 3 . . . . . . . . . . . . Ballistic Cannon 2 | . . 4 14 14 4 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 4 9 18 13 6 6 6 5 3 . 1 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 9 12 30 94 94 94 33 31 34 26 25 25 25 28 38 77 84 82 95 Greatest Support 123 | 40 40 40 25 25 72 76 72 77 31 25 25 31 60 60 120 120 118 123 Greatest Overweight (x) 8 | . . 1 3 3 3 . . 2 1 . . 1 . . 8 . . . Average Overweight (x) . | . . . 2 3 . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 6 10 24 24 24 10 10 10 8 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 5 6 6 21 24 12 10 10 9 8 8 8 8 8 7 5 10 10 10 Most Carried 16 | 2 3 8 14 15 16 10 10 10 8 8 8 8 8 8 10 10 10 10 Average Carried 7 | . 2 5 9 14 7 8 9 9 7 8 8 6 7 5 5 9 9 9 Final Capacity 24 | 6 6 10 24 24 10 10 10 8 8 8 8 8 8 4 10 10 10 10 Final Carried 15 | 2 3 8 14 15 5 10 10 8 8 8 8 7 8 4 8 9 10 9 Class Distribution -------------------- 44% | Mutant 12% | Hauler-Mutant 8% | Scout 8% | Scavenger-Mutant 7% | Scavenger-Scout 5% | Generator-Gladiator 5% | Generator-Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Generator-Scout | -2/Research Generator-Mutant | -2/Testing Generator-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Matter Collected 2850 | 196 55 688 57 . 134 275 . 175 60 . . 155 71 96 412 184 . 292 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4040 | . 165 501 . . 57 822 . 269 172 . . 71 254 81 905 429 . 314 Parts 242 | . 15 25 . . 7 49 . 21 10 . . 2 17 4 59 16 . 17 Haulers Intercepted 4 | . . . . . . . . 2 . . . . . . 1 1 . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 72 | . 6 22 . . 1 24 . 3 1 . . . . 1 7 6 . 1 Melee 38 | . . . . . 1 18 . 3 1 . . . . 1 7 6 . 1 Guns 28 | . 6 17 . . . 5 . . . . . . . . . . . . Cannons 6 | . . 5 . . . 1 . . . . . . . . . . . . Classes Destroyed 13 | . 2 1 . . 1 2 . 3 2 . . . 1 . 1 . . . Worker 5 | . . . . . . . . 1 . . . . 2 . 1 . . 1 Hauler 4 | . . . . . . . . 2 . . . . . . 1 1 . . Recycler 3 | . . . . . . . . . 1 . . . . . 1 . . 1 Operator 5 | . . . . . . . . . . . . . 3 . 1 . . 1 Watcher 10 | . . . . . . . . 2 1 . . 2 3 . . . . 2 Swarmer 26 | . 3 6 . . . 10 . 3 . . . . . . . 4 . . Grunt 25 | . 3 8 . . . 10 . . . . . . . . 3 1 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . 3 . . . Sentry 5 | . . . . . 1 2 . . . . . . . 1 . 1 . . Programmer 6 | . . . . . . . . . 1 . . . . . 4 . . 1 Assembled 8 | . . 8 . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 6 . . 1 5 . 3 2 . . 1 3 1 3 3 . 2 Combat Bots Only 6 | . 3 6 . . 1 5 . 3 1 . . . . 1 3 3 . 1 Max Kills in Single Turn 2 | . 2 2 . . 1 1 . 1 1 . . 1 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Damage Taken 7821 | . 188 970 . . . 1229 14 196 16 . . 252 209 1740 1505 1307 27 168 Core 1526 | . 21 169 . . . 155 . 43 . . . 140 27 401 441 106 . 23 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 24 . . 71 93 . . 100 86 97 . 35 . 92 98 Volleys Fired 98 | . 18 56 . 1 1 20 . . . . . . . . 2 . . . Largest 2 | . 2 2 . 2 1 2 . . . . . . . . 1 . . . Hottest 80 | . 60 80 . 69 25 69 . . . . . . . . 75 . . . Shots Fired 192 | . 36 111 . 2 1 40 . . . . . . . . 2 . . . Gun 154 | . 36 94 . 1 1 20 . . . . . . . . 2 . . . Cannon 38 | . . 17 . 1 . 20 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 121 | . 18 60 . 2 1 40 . . . . . . . . . . . . Thermal 69 | . 18 51 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 10 | . 10 9 . 2 . 6 . . . . . . . . 2 . . . Robot Miss Streak 21 | . 1 21 . 5 . 16 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 269 | . 29 68 . 2 2 68 . 14 7 . 2 4 18 4 22 16 1 12 Core Hits 142 | . 10 49 . 1 1 29 . 8 3 . . 1 9 2 15 8 . 6 Critical Hits 11 | . . . . . . 2 . . . . . . . . 2 4 . 3 Critical Kills 5 | . . . . . . . . . . . . . . . 1 2 . 2 Critical Parts Destroyed 6 | . . . . . . 2 . . . . . . . . 1 2 . 1 Melee Attacks 352 | . . . . . 23 69 17 35 8 . 3 25 36 40 41 32 3 20 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 282 | . . . . . 23 69 17 35 8 . 3 25 27 . 20 32 3 20 Piercing 68 | . . . . . . . . . . . . . 7 40 21 . . . Sneak Attacks 22 | . . . . . . 1 . 4 2 . . . 7 . 3 1 1 3 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . 1 . 1 . . . . . . . . . . Damage Inflicted 12785 | . 269 928 . 17 120 2668 . 1047 586 . 120 270 1366 184 1958 1459 330 1463 Guns 1326 | . 269 783 . 9 . 210 . . . . . . . . 55 . . . Cannons 278 | . . 145 . 8 . 125 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 11181 | . . . . . 120 2333 . 1047 586 . 120 270 1366 184 1903 1459 330 1463 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 988 | . 108 528 . 17 . 335 . . . . . . . . . . . . Thermal 561 | . 161 400 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 55 | . . . . . . . . . . . . . . . 55 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 10038 | . . . . . 120 2333 . 1047 586 . 120 270 1137 . 1173 1459 330 1463 Piercing 1143 | . . . . . . . . . . . . . 229 184 730 . . . Highest Corruption 34 | . . 1 1 1 . . . . . . 8 . . 34 34 14 14 2 Average Corruption 11 | . . 1 1 1 . . . . . . 8 . . 31 19 12 14 2 Corruption Purged 23 | . . . . . . . . . . . . . . . 23 . . . Effects 107 | . . 1 3 2 . . . . . . . . . 26 57 7 9 2 Message Errors 21 | . . 1 1 1 . . . . . . . . . 4 12 1 1 . Matter Fused 16 | . . . . . . . . . . . . . . 2 10 1 3 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 3 1 1 1 Energy Discharges 9 | . . . 1 . . . . . . . . . . 2 4 1 . 1 Data Loss (minor) 11 | . . . 1 1 . . . . . . . . . 1 7 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Alerts 4 | . . . . . . . . . . . . . . . 4 . . . Misdirections 27 | . . . . . . . . . . . . . . 12 11 1 3 . Targeting Errors 12 | . . . . . . . . . . . . . . 5 5 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1839 | . . . . . 13 93 . 246 216 . 35 114 205 . 548 76 30 263 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . . 7 . . . . . Melee 1832 | . . . . . 13 93 . 246 216 . 35 114 198 . 548 76 30 263 Knockbacks 14 | . . 5 . 1 . 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . 3 . 1 . 8 . . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . . . 85 . . . . . Shots 3 | . . . . . . . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 154 197 . 15 1 369 . 8 39 5 . 64 150 20 206 333 12 187 Average Temperature 86 | . 50 64 . 10 1 156 . 4 19 5 . 41 43 10 114 123 3 25 Received Heat Transfer 1222 | . 84 382 . . . 360 9 6 . . . 45 48 174 42 72 . . Effects 3 | . . . . . . 3 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . . . . Heat Transferred 1250 | . 350 900 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Peak Influence 1060 | . 156 310 . . 142 1060 558 293 291 46 54 181 375 333 493 519 336 506 Initial 516 | . . 60 . . . 92 516 137 143 31 32 25 88 119 57 249 291 201 Average 216 | . 107 140 . . 19 582 418 202 212 39 48 112 210 174 156 393 298 413 Maximum Alert Level 3 | . . 1 . . . 3 2 1 1 . . . 1 1 2 2 1 2 Low Security (%) 56 | 100 100 73 . 100 100 9 . 50 37 100 100 100 52 63 69 . . . Level 1 27 | . . 26 . . . 29 46 49 62 . . . 47 36 13 44 100 27 Level 2 11 | . . . . . . 21 53 . . . . . . . 16 55 . 72 Level 3 3 | . . . . . . 40 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . . . . . . . 2 . 1 2 4 1 . 1 Investigation 4 | . 1 1 . . . . . . . . . . 1 . . 1 . . Extermination 3 | . . . . . . . . . . . . . . 1 1 . . 1 Reinforcement 5 | . . . . . . . . . . . 1 . . 1 3 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Distress Signals 4 | . . . . . . . . 1 1 . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 7 25 . . 4 39 2 17 5 2 6 5 13 21 41 14 4 4 Peak Tracking Total 12 | . 3 7 . . 4 6 1 6 3 2 6 2 5 9 12 7 4 1 Tactical Retreats 38 | . . 2 . . 1 9 2 4 2 . . 1 4 5 4 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 18 | . 1 . . . . 5 . . 1 . 1 4 1 1 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Machines Disabled 17 | . . . . . 1 3 . . . . . . 4 . 7 . 1 1 Max in Single Turn 2 | . . . . . 1 1 . . . . . . 2 . 1 . 1 1 Garrison Access 5 | . . . . . . . . 2 1 . . . 1 1 . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 43 | . 2 1 1 . 3 . 5 6 3 . 2 2 6 2 7 2 . 1 Terminals 28 | . 2 . . . 2 . 5 4 . . 2 2 3 1 5 1 . 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . . . . . Garrison Access 6 | . . . . . 1 . . 2 1 . . . 1 1 . . . . Total Hacks 130 | . 8 1 1 . 9 . 24 10 10 . 14 11 18 3 15 4 . 2 Successful 75 | . 6 1 1 . 2 . 17 4 8 . 8 5 10 2 9 2 . . Failed 55 | . 2 . . . 7 . 7 6 2 . 6 6 8 1 6 2 . 2 Catastrophic 6 | . . . . . 1 . . 1 . . . . 2 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 64 | . 5 . 1 . 6 . 13 . . . 12 7 10 2 6 2 . . Terminals 103 | . 8 . . . 8 . 24 7 . . 14 11 12 2 12 3 . 2 Fabricators 6 | . . . . . . . . . 5 . . . . . . 1 . . Repair Stations 5 | . . . . . . . . . . . . . 2 . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 4 . . . 3 . . . . . Garrison Access 7 | . . . . . 1 . . 3 1 . . . 1 1 . . . . Terminal Hacks 42 | . 4 1 1 . 1 . 14 1 . . 6 3 2 1 7 1 . . Record 3 | . . . . . . . . . . . 1 1 . . 1 . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 8 | . 1 . . . 1 . 1 . . . 1 1 1 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . . 4 . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . 1 . . . . . . . Zone Layout 9 | . . . . . . . 2 1 . . 2 . 1 . 3 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 3 . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . Scan Component 2 | . . . . . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 4 . . . 3 . . . . . Insert Component 3 | . . . . . . . . . 2 . . . 1 . . . . . Analyze 4 | . . . . . . . . . 2 . . . 2 . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 3 1 . . . 1 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 1 . . . 1 1 . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . . . 3 . . . 2 2 3 . 1 . . . Terminals 13 | . 2 . . . . . 3 . . . 2 2 3 . 1 . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . 1 2 . . . . . Botnet 9 | . 2 . . . . . 2 . . . 2 1 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 32 | . 2 . . . 2 . 5 5 1 . 2 2 5 1 4 2 . 1 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Matter 570 | . . . . . . . . . 570 . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . ignore_parts 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 14 | . . . . . . 14 . . . . . . . . . . . . Machine Destruction 14 | . . . . . . 14 . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . . . 2 1 . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Total Allies 4 | . . . . . . . . . . . . 1 2 . . . 1 . Largest Group 2 | . . . . . . . . . . . . 1 2 . . . 1 . Highest-Rated Group 142 | . . . . . . . . . . . . 10 36 . . . 142 . Highest-Rated Ally 142 | . . . . . . . . . . . . 10 26 . . . 142 . Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . STAY 2 | . . . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Turns Passed 7944 | 82 369 944 723 324 269 674 154 621 425 15 21 356 593 403 1247 298 94 332 Spaces Moved 8898 | 46 196 559 363 152 302 790 244 901 784 59 47 723 1207 595 922 386 169 453 Core 12 | 1 . 1 . . . . . . . . . . . . 10 . . . Treads 341 | 45 196 100 . . . . . . . . . . . . . . . . Legs 998 | . . 458 363 152 25 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1815 | . . . . . . . . . . . . . . . 807 386 169 453 Flight 5732 | . . . . . 277 790 244 901 784 59 47 723 1207 595 105 . . . Fastest Speed 15 | 50 160 100 120 210 50 42 50 25 15 25 25 15 15 28 35 40 40 40 Average Speed 56 | 157 160 131 196 210 63 47 50 46 24 25 25 25 27 35 47 40 40 43 Slowest Speed 450 | 160 160 160 210 210 210 50 50 182 100 25 25 100 34 40 450 45 40 44 Overloaded Moves 138 | . . . . . . . . . 62 . . 9 67 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 1 . . 10 2 2 . 1 1 4 . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . 4 1 1 . . Exploration Rate (%) 35 | 4 38 85 69 51 19 77 25 29 19 63 2 17 28 22 76 12 32 14 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . . . . . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 138 | . . . . . 15 9 14 11 1 . 1 19 15 33 8 10 . 2 Terrain Destroyed 139 | . . . . . 15 9 14 11 1 . 1 19 16 33 8 10 . 2 Melee 138 | . . . . . 15 9 14 11 1 . 1 19 15 33 8 10 . 2 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Total 11075 | 53 219 659 372 155 356 975 261 1065 1007 56 51 867 1431 701 1646 461 189 551 Wait 1371 | . 4 13 . 2 12 74 . 102 193 . . 105 148 43 613 24 . 38 Move 8835 | 45 195 558 362 151 299 788 243 881 780 55 46 720 1204 582 921 385 168 452 Hop 19 | . . . . . 1 . . 9 2 1 . 1 1 4 . . . . Pick Up 69 | 2 1 13 7 1 6 8 2 5 6 . . 1 5 3 6 2 . 1 Fast Attach 136 | 6 1 5 1 . 3 5 . 15 5 . 2 9 12 12 33 9 5 13 Attach 37 | . . 6 . . 4 . . 2 1 . . 1 5 8 3 2 . 5 Detach 43 | . . . 1 . 3 . . 6 2 . . . 8 3 8 2 3 7 Swap 16 | . . 3 . . . 4 . 1 2 . . 2 1 . . . 1 2 Drop 91 | . . 5 1 . 4 3 2 13 8 . . 3 11 2 19 3 4 13 Fire 98 | . 18 56 . 1 1 20 . . . . . . . . 2 . . . Melee 344 | . . . . . 23 68 14 31 8 . 3 25 36 40 41 32 3 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 5 . . . . . . . 4 . 2 . . Rewire 5 | . . . . . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered Mines 559 | -10/Mines | Learned location of Zion (-6) 580 | -10/Mines | Discovered new exit (range 15) 669 | -10/Mines | Lost 4 parts (1n1u2w) 708 | -10/Mines | Discovered new exit (range 6) 1027 | -10/Mines | Build established: Scavenger-Mutant 1085 | -10/Mines | Met a Derelict shopkeep closing up shop 1104 | -10/Mines | Assembled infested the area 1178 | -10/Mines | Core integrity fell below 50% 1388 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1390 | -10/Mines | Discovered new exit (range 5) 1393 | -10/Mines | Build established: Mutant 1396 | -10/Mines | Entered Exiles 1416 | -10/Exiles | Discovered new exit (range 15) 1434 | -10/Exiles | Met 8R-AWN 1459 | -10/Exiles | Met EX-HEX 1610 | -10/Exiles | Met EX-DEC 1794 | -10/Exiles | Met EX-BIN 1820 | -10/Exiles | Build established: Hauler-Mutant 1824 | -10/Exiles | Aligned with FarCom system 1826 | -10/Exiles | Given EX-Vault access code 1874 | -10/Exiles | Opened EX-Vault 1891 | -10/Exiles | Found Flying Fortress v7 1903 | -10/Exiles | Found Longsword +1 1912 | -10/Exiles | Found Skeleton Box 1957 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2098 | -10/Exiles | Discovered new exit (range 10) 2119 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Skeleton Box, Longsword +1 2119 | -10/Exiles | Entered Mines 2199 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2203 | -9/Mines | Found Prototype Device 2422 | -9/Mines | Discovered new exit (range 9) 2443 | -9/Mines | Entered Materials 2443 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 2712 | -8/Materials | Identified exit to Garrison 2712 | -8/Materials | Entered Garrison 2734 | -8/Garrison | Triggered checkpoint 2775 | -8/Garrison | Garrison Relay disabled 2785 | -8/Garrison | Build established: Mutant 2890 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Triggered checkpoint 2986 | -8/Garrison | Discovered new exit (range 8) 2994 | -8/Garrison | Triggered checkpoint 3028 | -8/Garrison | Garrison Relay disabled 3165 | -8/Garrison | Discovered new exit (range 13) 3178 | -8/Garrison | Triggered checkpoint 3206 | -8/Garrison | Garrison Relay disabled 3251 | -8/Garrison | Discovered new exit (range 10) 3264 | -8/Garrison | Triggered checkpoint 3356 | -8/Garrison | Triggered checkpoint 3382 | -8/Garrison | Installed Relay Interface Framework 3386 | -8/Garrison | Entered Materials 3506 | -8/Materials | Discovered new exit (range 7) 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Utility x2 3542 | -7/Factory | FarCom data flow suspended 3662 | -7/Factory | Identified Exp. Sensor Array 4154 | -7/Factory | Discovered new exit (range 14) 4161 | -7/Factory | Identified exit to Factory 4161 | -7/Factory | Entered another Factory area 4161 | -6/Factory | Evolved 2 slots: Utility x2 4428 | -6/Factory | Build established: Scavenger-Scout 4439 | -6/Factory | Fabricated Exp. Sensor Array? 4520 | -6/Factory | Fabricated Exp. Sensor Array (x1) 4549 | -6/Factory | Found Prototype Processor 4549 | -6/Factory | Identified Exp. Targeting Computer 4586 | -6/Factory | Sucked down chute 4586 | -6/Factory | Entered Waste 4589 | -6/Waste | Spotted C-40 Crusher 4589 | -6/Waste | Spotted C-40 Crusher 4590 | -6/Waste | Spotted C-40 Crusher 4592 | -6/Waste | Spotted C-40 Crusher 4596 | -6/Waste | Discovered new exit (range 22) 4601 | -6/Waste | EMP discharged 4601 | -6/Waste | Identified exit to Factory 4601 | -6/Waste | Entered Factory 4603 | -6/Factory | Discovered new exit (range 18) 4612 | -6/Factory | Garrison activated, responded to threat 4622 | -6/Factory | Identified exit to Factory 4622 | -6/Factory | Entered another Factory area 4622 | -5/Factory | Evolved 2 slots: Utility x2 4672 | -5/Factory | Discovered new exit (range 6) 4802 | -5/Factory | Identified exit to Upper Caves 4911 | -5/Factory | Discovered new exit (range 10) 4961 | -5/Factory | Build established: Scout 4977 | -5/Factory | Identified exit to Factory 4978 | -5/Factory | Entered another Factory area 4978 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5326 | -4/Factory | Discovered new exit (range 22) 5515 | -4/Factory | Build established: Hacker-Scout 5571 | -4/Factory | Identified exit to Research 5571 | -4/Factory | Entered Research 5571 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5651 | -3/Research | Spotted B-86 Titan 5687 | -3/Research | Crushed by falling debris 5688 | -3/Research | System corruption reached 10% 5711 | -3/Research | Crushed by falling debris 5718 | -3/Research | Crushed by falling debris 5719 | -3/Research | System corruption reached 30% 5724 | -3/Research | Crushed by falling debris 5755 | -3/Research | Lost 9 parts (1p2n5u1w) 5876 | -3/Research | Lost 5 parts (3n2u) 5949 | -3/Research | Found Enh. Force Lance 5972 | -3/Research | Remotely autohacked Sealed Blast Doors 5972 | -3/Research | Discovered new exit (range 9) 5974 | -3/Research | Build established: Mutant 5974 | -3/Research | Identified exit to Quarantine 5974 | -3/Research | Entered Quarantine 5980 | -3/Quarantine | Found Alien Artifact 5980 | -3/Quarantine | Identified Phase Armor 6004 | -3/Quarantine | Lost 5 parts (3n2u) 6630 | -3/Quarantine | Found Alien Artifact 6630 | -3/Quarantine | Identified Subatomic Replicator 6658 | -3/Quarantine | Core integrity fell below 50% 6682 | -3/Quarantine | Lost 3 parts (1p2n) 6713 | -3/Quarantine | Scanned by Researcher 6722 | -3/Quarantine | Found Alien Artifact 6722 | -3/Quarantine | Identified Matter Drive 6824 | -3/Quarantine | Found Alien Impact Weapon 6824 | -3/Quarantine | Identified Core Stripper 6853 | -3/Quarantine | Found Alien Slashing Weapon 6853 | -3/Quarantine | Identified Sigix Broadsword 6957 | -3/Quarantine | Discovered new exit (range 4) 6958 | -3/Quarantine | Identified exit to Research 7111 | -3/Quarantine | Met incapacitated Sigix Warrior 7111 | -3/Quarantine | Lockdown squad dispatched 7132 | -3/Quarantine | Found Alien Artifact 7132 | -3/Quarantine | Identified Core Reset Matrix 7132 | -3/Quarantine | Used Core Reset Matrix 7136 | -3/Quarantine | Sensed 3 artifacts in vicinity 7172 | -3/Quarantine | Crushed by falling debris 7181 | -3/Quarantine | Found Unknown Device 7181 | -3/Quarantine | Identified Antimissile System 7187 | -3/Quarantine | Spotted Lightning 7187 | -3/Quarantine | Spotted Lightning 7187 | -3/Quarantine | Spotted Lightning 7203 | -3/Quarantine | Lost 3 parts (2n1u) 7218 | -3/Quarantine | Discovered exit to Research (range 8) 7221 | -3/Quarantine | Entered Research 7221 | -2/Research | Evolved 2 slots: Utility x2 7280 | -2/Research | Build established: Generator-Scout 7309 | -2/Research | Spotted B-90 Cyclops 7373 | -2/Research | Found Unknown Device 7373 | -2/Research | Identified Quantum Capacitor 7382 | -2/Research | Spotted B-90 Cyclops 7399 | -2/Research | Crushed by falling debris 7399 | -2/Research | System corruption reached 10% 7452 | -2/Research | Lost 4 parts (1p3u) 7487 | -2/Research | Discovered new exit (range 4) 7519 | -2/Research | Entered Testing 7550 | -2/Testing | Spotted PH-PUKYZ42YSF 7559 | -2/Testing | Rewired PH-PUKYZ42YSF 7612 | -2/Testing | Discovered new exit (range 5) 7613 | -2/Testing | Entered Access 7613 | -1/Access | Evolved 2 slots: Utility x2 7619 | -1/Access | Found Prototype Launcher 7879 | -1/Access | Spotted B-99 Colossus 7885 | -1/Access | Spotted B-99 Colossus 7905 | -1/Access | Build established: Generator-Gladiator 7942 | -1/Access | Remotely autohacked Sealed Barrier 7943 | -1/Access | Discovered new exit (range 6) 7945 | -1/Access | Identified exit to Surface 7945 | *** | Destroyed 0B10! Last Messages --------------- 07829_ Acquired 69 matter. 07829_ Sneak attack on R-10 Processor. 07829_ R-10 Processor destroyed. 07830_ R-10 Processor collects Point Defense Array. 07833_ Acquired 97 matter. 07839_ U-05 Engineer lays Concrete. 07863_ ALERT: Rogue bot located, Programmers report to Access Zone 4V. 07875_ K-01 Serf collects debris. 07896_ Sneak attack on K-01 Serf. 07896_ K-01 Serf destroyed. 07904_ System corrupted: Heat flow error (+205). 07930_ Discarded System Shield. 07931_ System corrupted: Energy discharge (-155). 07932_ Skeleton Box locks onto door control terminal, ETC: 10. 07942_ Skeleton Box finishes hacking Sealed Barrier. 07942_ Connecting with Terminal... 07943_ The Access Shell folds into the floor. 07943_ EXIT=FOUND 07945_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????#########??????????????????????????????? | | ??????????? |#??????????????????????????????? | | ??????????? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ###############+######################## ] ??????? | | u ?????? | | k ??????? | | ########+### ####### ""#######???????????? | | ??# #?????# ""#?????????????????? | | ?# #?????# ""#?????????????????? | | " # #?????# T#?????????????????? | | """" * # #?????# ""#?????????????????? | | """"" + #?????# ""#?????????????????? | | """"" # #????## ""##????????????????? | | ? """" ??## #????# #????????????????? | | " ?????# #????## ##????????????????? | | ???????# #?????# #?????????????????? | | ?????????# #?????# #?????????????????? | | ???????????# #?????# #?????????????????? | | ????????????# #?????# @" #?????????????????? | | ????????????# #?????# "" #?????????????????? | | ????????????# #?????# #?????????????????? | | ????????????# #?????# #?????????????????? | | ????????????# #?????# #?????????????????? | | ????????????# #?????#""""""""""#?##############??? | | ????????????# #??????????????????# #??? | | ????????????# #??????????????????# #??? | | ????????????# #?????#""""""""????# !== #??? | | ????????????# #?????# ???# === #??? | | ????????????# #?????# ???# === #??? | | ????????????# #?????# ??## #??? | | ????????????# #?????# ???#" #??? | | ????????????# #?????# ???## #??? | | ????????????# #?????# ????# #??? | | ????????????#%#??????? ????# #??? | | ??????????###+########## #????# #??? | | ??????????# ! # #????# #??? | | ??????????# # ##########+########??? | | ??????????# " + #??????? | | ??????????# """" # #??????? | | ??????????# """"" # #??????? | | ??????????# """"" # #??????? | | ??????????# """" # #??????? | | ??????????# " # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 56 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 2 Corruption Prevention 32 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 10 Recoil Reduction 2 Stasis Canceling 2 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 40 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Phase Armor Subatomic Replicator Matter Drive Core Stripper Sigix Broadsword Core Reset Matrix Achievements -------------- Alien Roots Can't Catch Me Dodgeball, But With Guns False Reunion Payload Armed Challenges ------------ None Game ------ Seed HeavyMyomerNegator Manual? 0 Play Time 01:44:53 Cumulative 53.7 hours Start 2021.05.02 @ 19:40:46 End 2021.05.02 @ 21:37:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 95 Adventurer 4 Explorer 8 Win Type 3 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a005c314-2240-4852-8957-8f5a1ee268dd