Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.23 @ 19:02:07 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (157) 157 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1362 Bonus ------- None Cogmind --------- Core Integrity 396/400 Matter 285/300 Energy 9/100 System Corruption 0% Temperature Cool (9) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Sensor Array > --- WEAPON (2) ------- Heavy EM Pulse Gun Beam Cannon > --- INVENTORY (4) ---- Flight Unit Flight Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Sensor Array > --- WEAPON ----------- Heavy EM Pulse Gun Beam Cannon > --- INVENTORY -------- Flight Unit Flight Unit Heavy EM Pulse Gun Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 2 5 9 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 7 | . . 2 5 Utility 4 | 1 2 1 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 4 | 2 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 4 1 Power 2 | . . 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 2 | . . 2 1 Average Slot Usage (%) 79 | . 90 81 67 Engine 12 | . 14 13 8 Leg 9 | . 28 7 . Flight 19 | . . 20 33 Device 15 | . 9 18 13 Storage 1 | . 9 . . Energy Gun 15 | . 28 15 2 Energy Cannon 2 | . . . 9 Ballistic Gun 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 12 | 11 12 8 8 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 4 | 2 3 4 4 Average Carried 2 | 1 2 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 2 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 400 | 228 26 76 70 Remotely . | . . . . Salvage Created 226 | . 26 154 46 Parts 16 | . 2 11 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . . 5 3 Guns 5 | . . 4 1 AOE 3 | . . 1 2 Classes Destroyed 3 | . 1 2 . Watcher 1 | . 1 . . Swarmer 6 | . . 3 3 Grunt 2 | . . 2 . Best Kill Streak 3 | . 1 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 459 | . 93 275 91 Core 72 | . 17 51 4 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 12 | . 2 6 4 Largest 2 | . 2 2 2 Hottest 105 | . 80 80 105 Shots Fired 23 | . 4 12 7 Gun 19 | . 4 12 3 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic 19 | . 4 12 3 Robot Hit Streak 18 | . 3 13 18 Robot Miss Streak 2 | . . . 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 18 | . 3 10 5 Core Hits 12 | . 1 8 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 440 | . 68 223 149 Guns 216 | . 68 122 26 Cannons 53 | . . . 53 Explosions 171 | . . 101 70 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 224 | . . 101 123 Explosive . | . . . . Electromagnetic 216 | . 68 122 26 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . . 21 Projectiles . | . . . . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . 19 24 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | . 36 110 93 Average Temperature 42 | . 20 47 43 Received Heat Transfer 123 | . 66 48 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 211 | . . 100 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 150 | . 47 150 143 Average Influence 74 | . 22 103 75 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 4 12 8 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 2 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 3 6 Successful 10 | . 4 2 4 Failed 6 | . 3 1 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 7 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 2 4 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . . 1 . Transport Status 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 534 | 53 93 288 100 Spaces Moved 847 | 38 68 566 175 Core 4 | 4 . . . Treads . | . . . . Legs 158 | 34 68 56 . Wheels . | . . . . Hover . | . . . . Flight 685 | . . 510 175 Fastest Speed 34 | 50 120 37 34 Average Speed 52 | 112 120 45 36 Slowest Speed 120 | 120 120 120 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 2 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 25 95 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 7 6 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 7 6 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 906 | 45 76 582 203 Wait 7 | . 1 . 6 Move 838 | 37 67 561 173 Hop 3 | . . 2 1 Pick Up 12 | 2 2 4 4 Fast Attach 13 | 6 1 4 2 Attach 7 | . 1 1 5 Detach 1 | . . . 1 Swap 2 | . . . 2 Drop 11 | . 2 4 5 Fire 12 | . 2 6 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 14) 128 | -10/Materials | Discovered new exit (range 17) 147 | -10/Materials | Entered Mines 239 | -10/Mines | Learned Materials garrison access intel 288 | -10/Mines | Learned location of Zion (-7) 312 | -10/Mines | Build established: Mutant 422 | -10/Mines | Discovered new exit (range 8) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Self-destructed Last Messages --------------- 1x Matter (73) >>Inventory(Components) Retrieving component inventory records... Found 2 registered component stockpiles: QJNW91G5IS: Hcp. Matter Pod L27Q551UBF: Seismic Analyzer Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 1N layout... Downloaded map data. 00490_ Connecting with Terminal... 00507_ Acquired 70 matter. 00515_ Chain reaction triggered in Lgt. Ion Engine. 00515_ S-10 Pest destroyed. 00515_ Lgt. Ion Engine destroyed. 00515_ Destroyed Lgt. Ion Engine. 00515_ S-10 Pest destroyed. 00534_ C-30 ARC bursts open, deploying its payload. 00534_ G-47 Trooper unfolds itself. 00534_ G-34 Mercenary unfolds itself. 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