Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 06:38:20 Player: A Moose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1500) 1500 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 4657 Bonus ------- High Alert Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Medium Battery (150) Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler ECM Suite Reflective Plating PSU Rigger Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter PSU Rigger > --- WEAPON ----------- Shock Rifle Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Small Storage Unit Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Transport Network Coupler Reflective Plating Small Laser Spread Laser Heavy Assault Rifle Axe [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 50 | 4 8 11 8 . 1 4 14 Power 6 | 1 2 1 1 . . 1 . Engine 5 | 1 1 1 1 . . 1 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 6 2 . . 1 4 Treads 4 | 2 . 2 . . . . . Leg 5 | . . . 2 . . 1 2 Wheel 1 | . . . . . . . 1 Hover 1 | . . . . . . . 1 Flight 4 | . . 4 . . . . . Utility 15 | 1 4 1 2 . 1 . 6 Device 9 | . 1 1 2 . 1 . 4 Storage 3 | 1 1 . . . . . 1 Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 14 | . 2 3 3 . . 2 4 Energy Gun 6 | . . . 2 . . 2 2 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 4 | . 2 2 . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 Parts Lost 21 | . . 5 1 . . 4 11 Power 2 | . . . . . . 1 1 Propulsion 10 | . . 2 1 . . 2 5 Utility 3 | . . . . . . . 3 Weapon 6 | . . 3 . . . 1 2 Highest Loss Streak 5 | . . 4 1 . . 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 97 89 88 88 88 84 59 Engine 9 | . 7 14 11 11 11 11 7 Treads 4 | . 28 15 . . . . . Leg 11 | . . . 21 22 22 19 3 Flight 1 | . . 12 5 . . . . Device 16 | . 4 11 21 22 22 22 13 Storage 10 | . 14 14 11 11 11 11 9 Processor 3 | . 4 2 . . . . 8 Energy Gun 7 | . . . 7 11 11 10 5 Energy Cannon 6 | . . . 10 11 11 11 3 Ballistic Gun 4 | . 27 18 . . . . . Ballistic Cannon 1 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 28 | 10 19 18 24 24 25 25 28 Greatest Support 46 | 40 40 46 26 26 26 23 20 Greatest Overweight (x) 6 | . . . 1 . . 2 6 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 4 10 10 9 9 9 9 10 Average Carried 8 | 2 5 9 8 9 7 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 10 7 9 9 8 9 10 Class Distribution -------------------- 72% | Mutant 27% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 888 | 206 202 134 129 . . 40 177 Remotely . | . . . . . . . . Salvage Created 1552 | . 300 200 490 . . 260 302 Parts 102 | . 32 14 34 . . 12 10 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 8 6 14 . . 8 8 Guns 19 | . 8 4 2 . . 3 2 Cannons 18 | . . . 8 . . 5 5 AOE 5 | . . 2 2 . . . 1 Classes Destroyed 8 | . 5 1 . . . 2 . Tunneler 1 | . 1 . . . . . . Hauler 1 | . 1 . . . . . . Watcher 4 | . 1 . 1 . . . 2 Swarmer 16 | . 3 2 6 . . 4 1 Grunt 16 | . 5 2 3 . . 2 4 Brawler 1 | . . . . . . 1 . Sentry 9 | . . 2 5 . . . 2 Hunter 2 | . . . . . . 1 1 Best Kill Streak 6 | . 4 3 6 . . 4 3 Combat Bots Only 6 | . 3 3 6 . . 4 3 Max Kills in Single Turn 2 | . 2 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . 1 1 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 367 | . 31 68 62 . . 44 162 Missed 94 | . 8 19 20 . . 4 43 Damage Taken 3003 | . 193 670 379 . . 377 1384 Core 904 | . 25 182 79 . . 68 550 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 883 | . 62 189 115 . . 116 401 Core Remaining (%) 60 | 100 . 17 . . . 63 . Volleys Fired 142 | . 22 28 30 . . 19 43 Largest 3 | . 2 2 2 . . 2 3 Hottest 196 | . 40 40 133 . . 133 196 Shots Fired 225 | . 44 45 44 . . 27 65 Gun 129 | . 44 41 14 . . 8 22 Cannon 92 | . . . 30 . . 19 43 Launcher 4 | . . 4 . . . . . Special . | . . . . . . . . Kinetic 116 | . 44 41 . . . . 31 Thermal 79 | . . . 33 . . 21 25 Explosive 4 | . . 4 . . . . . Electromagnetic 26 | . . . 11 . . 6 9 Robot Hit Streak 27 | . 12 9 13 . . 22 27 Robot Miss Streak 3 | . 2 3 3 . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 171 | . 35 33 29 . . 23 51 Core Hits 80 | . 18 18 14 . . 13 17 Critical Kills 3 | . . . 2 . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 4 | . 1 . 2 . . . 1 Meltdown 3 | . . . 2 . . . 1 Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3473 | . 392 616 725 . . 468 1272 Guns 1246 | . 392 288 143 . . 100 323 Cannons 1625 | . . . 433 . . 368 824 Explosions 602 | . . 328 149 . . . 125 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1340 | . 392 288 . . . . 660 Thermal 1354 | . . . 610 . . 388 356 Explosive 453 | . . 328 . . . . 125 Electromagnetic 326 | . . . 115 . . 80 131 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . . 7 6 . . . 28 Projectiles 9 | . . . 1 . . . 8 Explosions 32 | . . 7 5 . . . 20 Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 9 | . . . . . . . 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 301 | . . . 51 . . . 250 Shots 5 | . . . 2 . . . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 490 | . 25 27 277 . . 490 324 Average Temperature 110 | . 8 11 99 . . 189 113 Received Heat Transfer 1089 | . 117 126 99 . . 234 513 Effects 2 | . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 Combat Hostiles 2 | . . . 2 . . . . Parts Melted 5 | . . . 2 . . 1 2 Heat Transferred 2377 | . . . 1012 . . 691 674 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 512 | . 158 169 512 115 . 80 101 Initial 115 | . . 26 46 115 . . 26 Average 84 | . 74 76 266 115 . 45 49 Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 90 | 100 100 100 30 100 . 100 100 Level 1 7 | . . . 49 . . . . Level 2 2 | . . . 19 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 2 . . . 6 Investigation 4 | . . . 1 . . . 3 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 9 9 21 . . 7 18 Peak Tracking Total 8 | . 3 3 8 . . 4 4 Tactical Retreats 3 | . . . 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . 5 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 6 . 5 . 4 . 4 Terminals 10 | . 4 . 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 107 | . 16 . 28 . 49 . 14 Successful 91 | . 12 . 23 . 49 . 7 Failed 16 | . 4 . 5 . . . 7 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 43 | . 14 . 22 . . . 7 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 1 . . . . . 3 Scanalyzers 10 | . . . 6 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 79 | . 10 . 17 . 49 . 3 Record 57 | . 1 . 7 . 49 . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 3 | . 1 . 1 . . . 1 Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 6 | . 2 . 3 . . . 1 Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 2 | . . . 2 . . . . Surveillance Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 10 | . . . 6 . . . 4 Insert Component 5 | . . . 3 . . . 2 Analyze 5 | . . . 3 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 3 . . . 4 Full Trace Events 7 | . 2 . 2 . . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 Part Schematics Acquired 5 | . . . 3 . . . 2 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4182 | 58 503 205 471 41 870 684 1350 Spaces Moved 2388 | 45 261 228 335 35 721 312 451 Core 171 | 22 . . . . . . 149 Treads 303 | 23 261 19 . . . . . Legs 1570 | . . . 309 35 721 312 193 Wheels 96 | . . . . . . . 96 Hover 13 | . . . . . . . 13 Flight 235 | . . 209 26 . . . . Fastest Speed 37 | 50 160 37 37 120 120 120 100 Average Speed 144 | 106 160 47 113 120 120 201 211 Slowest Speed 350 | 160 160 160 120 120 120 260 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 56 47 39 10 92 72 43 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . . 32 7 . . . 10 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 47 | . . 32 7 . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2916 | 55 304 287 378 34 727 341 790 Wait 278 | . 3 6 . . 1 3 265 Move 2381 | 44 260 227 334 34 720 311 451 Hop . | . . . . . . . . Pick Up 44 | 7 10 7 6 . 2 4 8 Fast Attach 6 | . . . . . . . 6 Attach 23 | 4 2 6 4 . . 3 4 Detach 2 | . . 1 . . . . 1 Swap 21 | . 6 5 4 . 1 1 4 Drop 18 | . 1 7 . . 3 . 7 Fire 142 | . 22 28 30 . . 19 43 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 13) 257 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 550 | -10/Materials | Identified exit to Materials 562 | -10/Materials | Entered Mines 568 | -10/Mines | Met a Derelict bent on vengeance 626 | -10/Mines | Learned location of Zion (-7) 628 | -10/Mines | Learned Materials emergency access door positions 678 | -10/Mines | Discovered exit to Materials (range 7) 686 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 692 | -10/Mines | Discovered exit to Materials (range 3) 755 | -10/Mines | Assembled infested the area 761 | -10/Mines | Core integrity fell below 50% 767 | -10/Mines | Core integrity fell below 20% 767 | -10/Mines | Entered Materials 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Lost 4 parts (2n2w) 933 | -9/Materials | Discovered new exit (range 9) 1038 | -9/Materials | Discovered new exit (range 15) 1118 | -9/Materials | Identified exit to Mines 1238 | -9/Materials | Entered Mines 1273 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1274 | -9/Mines | Discovered new exit (range 5) 1279 | -9/Mines | Entered Exiles 1312 | -9/Exiles | Met 8R-AWN 1331 | -9/Exiles | Met EX-HEX 1366 | -9/Exiles | Met EX-BIN 1408 | -9/Exiles | Aligned with FarCom system 1409 | -9/Exiles | Given EX-Vault access code 1579 | -9/Exiles | Met EX-DEC 1712 | -9/Exiles | Visited The Gauntlet 1889 | -9/Exiles | Discovered new exit (range 11) 2026 | -9/Exiles | Opened EX-Vault 2033 | -9/Exiles | Found Prototype Device 2034 | -9/Exiles | Identified PSU Rigger 2062 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2149 | -9/Exiles | Left Exiles lab with PSU Rigger 2149 | -9/Exiles | Entered Mines 2192 | -8/Mines | Lost 3 parts (1p1n1w) 2315 | -8/Mines | Discovered new exit (range 6) 2434 | -8/Mines | Build established: Skirmisher 2809 | -8/Mines | Discovered new exit (range 10) 2833 | -8/Mines | Entered Materials 2833 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3352 | -8/Materials | Lost 3 parts (2n1u) 3577 | -8/Materials | Build established: Mutant 4077 | -8/Materials | Garrison activated, responded to threat 4138 | -8/Materials | Core integrity fell below 50% 4165 | -8/Materials | Core integrity fell below 20% 4183 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest knocked back. S-10 Pest destroyed. Assault Cannon destroyed. Acquired Carbon-fiber Leg. Acquired 2 matter. K-01 Serf collects debris. Acquired 3 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Connecting with Recycling Unit... Feedback: System corruption (+1%). ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. K-01 Serf collects debris. S-10 Pest destroyed. Imp. Sensor Array destroyed. M-13 Machinist repairs Lgt. Ion Engine. Carbon-fiber Leg destroyed. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #####????????????????????????????????? | | # #????????????????????????????????? | | # "#??????????????####??????????????? | | # T#??????????????# ??????????????? | | #! "#??############# ??????????????? | | # #??# ^ ?? ??????????????? | | # #??# ######+#####??????????? | | # #??#^ """ ## #??????????? | | ##+##### """ ## """ !#??????????? | | "## """ ## """= Y #??????????? | | ### ## """%g #??????????? | | = %= m/ [""" #??????????? | | ###/######## Y" #??????????? | | #*[%% ????# """s#??????????? | | ###### s !#???# ! g @#??????????? | | ?????# """s #???######## ##??????????? | | ?????# "G #??????????###???????????? | | ?????# """ !#????????????????????????? | | ?????# #????????????????????????? | | ??????######?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Maximum Efficiency Universal Adapter Challenges ------------ None Game ------ Seed IonicChargeRefractor Manual? 0 Play Time 01:01:30 Cumulative 4.5 hours Start 2024.04.02 @ 05:23:44 End 2024.04.02 @ 06:38:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 806c3af1-5e15-48aa-bc7a-7de2d85714df