Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 10:36:36 Player: Demise Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2735) 2735 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (723) 723 TOTAL SCORE: 5993 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 178 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 77/100 System Corruption 9% Temperature Cool (368) Movement Core (2150) Ox42 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (28) --- Improved Deuterium Engine Armored Treads Armored Treads High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Experimental Sensor Array Signal Interpreter Hacking Suite Long-range Tractor Beam Field Recycling Unit (100) Heavy Particle Gun Assault Rifle Heavy Assault Rifle Slug Cannon Mini Grenade Launcher Improved Datajack Mining Laser Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Utility Shielding Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Experimental Sensor Array Signal Interpreter Utility Shielding Medium Reactive Plating Field Recycling Unit Heavy Particle Gun Advanced Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Slug Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser Plasma Cutter Power Maul [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Field Recycling Unit Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 96 | 7 21 3 2 10 53 Power 11 | 1 3 1 . 1 5 Engine 8 | 1 3 1 . 1 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 16 | 2 2 1 . 5 6 Treads 10 | . 1 1 . 2 6 Leg 1 | . . . . 1 . Wheel 5 | 2 1 . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 1 9 . 2 . 18 Device 3 | . 2 . . . 1 Storage 12 | 1 6 . 2 . 3 Processor 1 | . 1 . . . . Hackware 2 | . . . . . 2 Protection 12 | . . . . . 12 Artifact . | . . . . . . Weapon 39 | 3 7 1 . 4 24 Energy Gun 6 | . . . . . 6 Energy Cannon . | . . . . . . Ballistic Gun 20 | 3 5 1 . 2 9 Ballistic Cannon 3 | . . . . 1 2 Launcher 6 | . . . . 1 5 Special Weapon 4 | . 2 . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 20 | . 1 3 . 2 14 Power 3 | . . 1 . . 2 Propulsion 6 | . 1 1 . 1 3 Utility 5 | . . . . . 5 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 8 | . 1 3 . 2 8 Average Slot Usage (%) 99 | . 99 99 100 99 98 Engine 10 | . 14 13 14 14 5 Core 1 | . . . . . 3 Treads 15 | . 11 14 14 17 17 Wheel 7 | . 16 14 14 7 . Storage 26 | . 23 28 28 28 26 Hackware 3 | . . . . . 8 Protection 6 | . . . . . 17 Energy Gun 2 | . . . . . 7 Ballistic Gun 18 | . 27 28 28 21 7 Ballistic Cannon 1 | . . . . 6 1 Naked Turns . | . . . . . . Heaviest Build 145 | 11 41 42 74 81 145 Greatest Support 40 | 32 32 20 12 40 40 Greatest Overweight (x) 7 | . 3 3 6 7 6 Average Overweight (x) 2 | . 1 2 3 4 2 Largest Inventory Capacity 36 | 6 16 16 20 20 36 Average Capacity 19 | 5 11 16 17 20 27 Most Carried 29 | 6 16 16 20 20 29 Average Carried 19 | 3 10 15 16 19 26 Final Capacity 28 | 6 16 16 20 20 28 Final Carried 22 | 6 16 15 20 20 22 Class Distribution -------------------- 52% | Hauler-Mutant 42% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2506 | 306 519 229 20 316 1116 Remotely . | . . . . . . Salvage Created 3132 | 134 386 306 . 122 2184 Parts 191 | 8 28 17 . 9 129 Haulers Intercepted 6 | . 1 . . . 5 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled 39 | . 39 . . . . Retrieved Matter 138 | . 138 . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 78 | . 8 9 . 11 50 Guns 50 | . 8 9 . 6 27 Cannons 3 | . . . . 1 2 AOE 25 | . . . . 4 21 Classes Destroyed 12 | 2 6 . . 2 2 Worker 1 | . 1 . . . . Builder 1 | . . . . . 1 Tunneler 4 | 3 . . . . 1 Hauler 6 | . 1 . . . 5 Recycler 2 | 1 . . . . 1 Mechanic 2 | . . . . . 2 Operator 2 | . 1 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 21 | . 3 3 . 3 12 Grunt 42 | . 5 6 . . 31 Sentry 8 | . . . . 1 7 Assembled 7 | . . . . 7 . Best Kill Streak 13 | 4 3 2 . 5 13 Combat Bots Only 11 | . 3 2 . 5 11 Max Kills in Single Turn 3 | 2 1 1 . 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 4954 | . 269 541 . 470 3674 Core 795 | . 40 99 . 96 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . . . 6 . Volleys Fired 253 | 6 50 32 . 23 142 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 40 100 43 . 71 100 Shots Fired 461 | 12 92 64 . 46 247 Gun 390 | 12 84 64 . 35 195 Cannon 26 | . . . . 8 18 Launcher 29 | . . . . 3 26 Special 16 | . 8 . . . 8 Kinetic 366 | 12 84 64 . 43 163 Thermal 19 | . 8 . . . 11 Explosive 29 | . . . . 3 26 Electromagnetic 47 | . . . . . 47 Robot Hit Streak 19 | 4 16 16 . 18 19 Robot Miss Streak 5 | 3 4 3 . 5 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 294 | 7 54 47 . 23 163 Core Hits 176 | 5 22 17 . 18 114 Critical Hits 4 | . 1 . . . 3 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6785 | 83 684 580 . 619 4819 Guns 3806 | 83 684 580 . 277 2182 Cannons 299 | . . . . 129 170 Explosions 2668 | . . . . 213 2455 Melee . | . . . . . . Ramming 12 | . . . . . 12 Kinetic 3486 | 83 684 580 . 406 1733 Thermal 273 | . . . . 24 249 Explosive 2279 | . . . . 189 2090 Electromagnetic 735 | . . . . . 735 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 23 | . . . . . 23 Message Errors 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Targeting Errors 5 | . . . . . 5 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 151 | . . . . 19 132 Projectiles 19 | . . . . 19 . Explosions 132 | . . . . . 132 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 337 | . . . . 33 304 Shots 12 | . . . . 1 11 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | . 81 29 . 140 458 Average Temperature 65 | . 22 8 . 38 80 Received Heat Transfer 2076 | . 123 285 . 96 1572 Effects 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . . . . 50 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 1130 | 20 202 135 . 70 1130 Initial 23 | . 13 5 . . 23 Average 179 | 5 45 54 . 36 383 Maximum Alert Level 4 | . 1 . . . 4 Low Security (%) 73 | 100 96 100 . 100 35 Level 1 12 | . 3 . . . 28 Level 2 3 | . . . . . 8 Level 3 10 | . . . . . 26 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . . . 11 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 3 | . . . . . 3 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 19 12 . 13 83 Peak Tracking Total 11 | . 4 3 . 5 11 Tactical Retreats 8 | . . 3 . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . . . 1 6 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 20 | . 10 . 1 . 9 Terminals 12 | . 7 . . . 5 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 59 | . 33 . 1 . 25 Successful 37 | . 22 . 1 . 14 Failed 20 | . 10 . . . 10 Catastrophic 1 | . 1 . . . . Database Lockouts 2 | . 1 . . . 1 Manual 37 | . 20 . . . 17 Terminals 38 | . 22 . . . 16 Fabricators . | . . . . . . Repair Stations 10 | . 5 . . . 5 Recycling Units 6 | . 6 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 10 | . 6 . 1 . 3 Record 1 | . . . 1 . . Robot Analysis 2 | . 1 . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 4 . . . 3 Scan Component 4 | . 2 . . . 2 Repair 3 | . 2 . . . 1 Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 13 | . 8 . . . 5 Terminals 12 | . 7 . . . 5 Track 2 | . 1 . . . 1 Assimilate 1 | . 1 . . . . Botnet 7 | . 4 . . . 3 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 8 . . . 6 Full Trace Events 5 | . 2 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 112 | . 52 . . . 60 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 59 | . . . . 8 51 Total Damage 623 | . . . . 52 571 Kills 7 | . . . . 2 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6529 | 67 1583 926 298 1161 2494 Spaces Moved 3305 | 41 920 628 225 601 890 Core 18 | 18 . . . . . Treads 1457 | . 378 33 . 156 890 Legs 88 | . . . . 88 . Wheels 1742 | 23 542 595 225 357 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 200 Average Speed 158 | 78 139 124 127 171 206 Slowest Speed 290 | 100 200 200 150 220 290 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 3 97 99 59 98 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 6 | . 1 . . . 5 Terrain Destroyed 246 | . 2 . . 27 217 Melee . | . . . . . . Projectile 13 | . 2 . . 3 8 AOE 233 | . . . . 24 209 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4106 | 61 1113 713 237 694 1288 Wait 291 | . 75 43 . 36 137 Move 3300 | 40 919 627 224 600 890 Hop . | . . . . . . Pick Up 94 | 8 32 5 7 10 32 Fast Attach 21 | 4 5 . . 6 6 Attach 29 | 2 5 3 . 1 18 Detach 3 | . 2 . . . 1 Swap 46 | 1 11 . 2 3 29 Drop 67 | . 14 3 4 15 31 Fire 253 | 6 50 32 . 23 142 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 530 | -10/Materials | Repaired Assault Rifle 557 | -10/Materials | Repaired Assault Rifle 607 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Discovered new exit (range 10) 936 | -10/Materials | Central database locked down 977 | -10/Materials | Identified exit to Mines 1147 | -10/Materials | Discovered new exit (range 5) 1651 | -10/Materials | Entered Mines 1663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1663 | -10/Mines | Discovered new exit (range 5) 1723 | -10/Mines | Learned Materials stockpile data 1893 | -10/Mines | Discovered new exit (range 5) 1911 | -10/Mines | Learned Materials interactive machine intel 2039 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2456 | -10/Mines | Core integrity fell below 50% 2502 | -10/Mines | Lost 3 parts (1p1n1w) 2507 | -10/Mines | Discovered new exit (range 4) 2577 | -10/Mines | Entered Exiles 2608 | -10/Exiles | Met 8R-AWN 2629 | -10/Exiles | Met EX-HEX 2685 | -10/Exiles | Met EX-DEC 2706 | -10/Exiles | Learned location of Zion (-6) 2726 | -10/Exiles | Met EX-BIN 2857 | -10/Exiles | Discovered new exit (range 14) 2875 | -10/Exiles | Entered Mines 2882 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3079 | -9/Mines | Build established: Hauler-Mutant 3099 | -9/Mines | Learned Materials stockpile data 3120 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3123 | -9/Mines | Found Prototype Device 3313 | -9/Mines | Assembled infested the area 3318 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3435 | -9/Mines | Core integrity fell below 20% 3552 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3618 | -9/Mines | Discovered new exit (range 13) 4014 | -9/Mines | Discovered new exit (range 11) 4036 | -9/Mines | Entered Materials 4036 | -8/Materials | Accompanied by 3 allies 4036 | -8/Materials | Evolved 4 slots: Utility x4 4038 | -8/Materials | Loaded intel: 17 interactive machine locations 4052 | -8/Materials | Identified Exp. Sensor Array 4334 | -8/Materials | Central database locked down 4454 | -8/Materials | Build established: Scavenger-Mutant 4512 | -8/Materials | Discovered new exit (range 8) 4816 | -8/Materials | Build established: Hauler-Mutant 5416 | -8/Materials | Discovered new exit (range 12) 5621 | -8/Materials | Garrison activated, responded to threat 5676 | -8/Materials | Destroyed 9 combat bots 5881 | -8/Materials | Discovered new exit (range 16) 6247 | -8/Materials | Core integrity fell below 50% 6407 | -8/Materials | Identified exit to Factory 6436 | -8/Materials | First assault squad dispatched 6508 | -8/Materials | Core integrity fell below 20% 6530 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 06516_ Arm. Treads destroyed. 06516_ G-50 Soldier destroyed. 06517_ Neutrino Reactor explodes. 06517_ Door malfunctions. 06517_ G-47 Trooper destroyed. 06520_ Overheating: Matter decay (-30). 06520_ G-47 Trooper destroyed. 06520_ Destroyed Lgt. Ion Engine. 06520_ Destroyed Datajack. 06520_ M-28 Smith destroyed. 06521_ K-01 Serf collects debris. 06522_ G-50 Soldier destroyed. 06522_ Destroyed Wheel. 06522_ M-28 Smith destroyed. 06525_ K-01 Serf collects debris. 06526_ Hacking Suite destroyed. 06526_ System corrupted by crushing effect (+5). 06526_ Knocked back. 06529_ System corrupted: Hvy. Assault Rifle rejected. 06529_ K-01 Serf collects debris. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftDiametricFlakker Manual? 0 Play Time 00:53:12 Cumulative 151.6 hours Start 2020.12.22 @ 09:45:24 End 2020.12.22 @ 10:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 361945dc-ee25-48d8-9b6b-9a2da90c3e36