Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:16:09 Player: nowtakenusername Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3316) 3316 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 7475 Bonus ------- High Alert Combat Kills 776 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Recoil Stabilizer Improved Light Armor Plating Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Proton Missile Launcher > --- INVENTORY -------- Advanced Treads Cryofiber Web High-capacity Matter Pod Improved Terrain Scanner Core Analyzer Recoil Stabilizer Force Booster Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Recalibrator Flak Gun Assault Cannon Improved Datajack [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 115 | 5 11 4 36 44 14 1 Power 13 | 1 3 2 5 2 . . Engine 13 | 1 3 2 5 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 31 | 2 2 . 6 18 3 . Treads 26 | 2 . . 4 17 3 . Leg 3 | . 1 . 1 1 . . Wheel 2 | . 1 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 2 . 8 13 5 . Device 3 | . . . . 3 . . Storage 7 | 1 1 . 3 . 2 . Processor 3 | . 1 . 1 1 . . Hackware 1 | . . . . . 1 . Protection 15 | . . . 4 9 2 . Artifact . | . . . . . . . Weapon 42 | 1 4 2 17 11 6 1 Energy Gun 9 | . 1 . 4 3 1 . Energy Cannon 5 | . 1 1 . 2 1 . Ballistic Gun 7 | 1 2 . 3 . 1 . Ballistic Cannon 11 | . . . 5 4 2 . Launcher 10 | . . 1 5 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Corrupted Parts 2 | . . . 1 1 . . System Corruption 11 | . . . 5 6 . . Parts Lost 17 | . 2 . 3 7 . 5 Power 3 | . . . 1 1 . 1 Propulsion 8 | . 1 . 2 3 . 2 Utility 4 | . . . . 2 . 2 Weapon 2 | . 1 . . 1 . . Highest Loss Streak 4 | . 1 . 2 3 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 93 98 94 90 100 31 Engine 9 | . 14 14 10 7 7 2 Treads 21 | . 16 . 18 26 30 8 Leg 1 | . . 14 2 . . . Wheel 3 | . 6 14 7 . . . Storage 11 | . 14 14 11 9 15 4 Processor 9 | . 11 14 11 9 7 3 Hackware 1 | . . . . . 6 3 Protection 11 | . . . 10 19 15 4 Energy Gun 3 | . . . 6 4 . . Energy Cannon 2 | . 5 2 . . 4 2 Ballistic Gun 5 | . 21 14 2 . 3 . Ballistic Cannon 6 | . . . 9 11 3 . Launcher 2 | . . 9 3 . 3 2 Naked Turns 145 | . . . . . . 145 Heaviest Build 100 | 9 30 31 100 62 57 55 Greatest Support 85 | 40 40 16 66 66 85 84 Greatest Overweight (x) 14 | . 1 1 6 14 . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 7 Most Carried 19 | 7 15 15 19 15 15 15 Average Carried 14 | 5 13 14 14 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 7 15 14 15 14 15 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 2973 | 202 383 211 743 1293 77 64 Remotely . | . . . . . . . Salvage Created 3588 | . 473 154 1213 1678 70 . Parts 224 | . 40 1 84 97 2 . Haulers Intercepted 4 | . 1 . 1 1 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 100 | . 11 9 31 48 1 . Melee 2 | . . . . 2 . . Guns 43 | . 7 6 14 16 . . Cannons 37 | . 4 . 9 23 1 . AOE 17 | . . 3 8 6 . . Classes Destroyed 14 | . 4 2 4 3 1 . Worker 8 | . . 1 3 4 . . Tunneler 1 | . . . . 1 . . Hauler 4 | . 1 . 1 1 1 . Recycler 2 | . . . 1 1 . . Operator 3 | . . . 2 1 . . Watcher 11 | . 3 . 5 3 . . Swarmer 27 | . 3 . 13 11 . . Grunt 43 | . 8 1 8 26 . . Duelist 4 | . . . 1 3 . . Protector 1 | . . . . 1 . . Sentry 15 | . . . 9 6 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Assembled 8 | . . 8 . . . . Best Kill Streak 7 | . 3 4 7 5 1 . Combat Bots Only 5 | . 3 3 5 5 1 . Max Kills in Single Turn 3 | . 2 1 3 2 1 . Gunslinging 1 | . 1 . . 1 . . Exploded 3 | . . 1 3 2 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 515 | . 67 18 130 274 6 20 Missed 147 | . 23 7 36 77 1 3 Damage Taken 5631 | . 657 186 1045 2883 78 782 Core 1410 | . 129 23 195 338 . 725 Absorbed by Shields . | . . . . . . . Redirected to Shielding 44 | . . . . 44 . . Regen/Repaired (Parts) 276 | . 96 . . 180 . . Core Remaining (%) 57 | 100 . 39 51 38 . . Volleys Fired 368 | . 68 37 94 152 12 5 Largest 2 | . 2 2 2 2 2 2 Hottest 119 | . 80 80 99 118 80 119 Shots Fired 642 | . 136 38 162 282 18 6 Gun 354 | . 116 32 70 130 6 . Cannon 254 | . 20 1 69 147 12 5 Launcher 34 | . . 5 23 5 . 1 Special . | . . . . . . . Kinetic 391 | . 111 32 86 150 12 . Thermal 192 | . 20 1 53 107 6 5 Explosive 12 | . . 5 2 5 . . Electromagnetic 47 | . 5 . 21 20 . 1 Robot Hit Streak 11 | . 7 6 7 11 7 3 Robot Miss Streak 14 | . 8 4 3 14 7 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 2 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 397 | . 75 20 82 202 14 4 Core Hits 259 | . 27 19 50 160 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 3 4 . . Burn 3 | . . . 1 2 . . Blast 4 | . . . 2 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8615 | . 796 408 2119 4820 358 114 Guns 3113 | . 514 253 740 1505 101 . Cannons 3981 | . 281 17 929 2389 257 108 Explosions 1490 | . . 138 449 900 . 3 Melee . | . . . . . . . Ramming 31 | . 1 . 1 26 . 3 Kinetic 4149 | . 483 253 1025 2185 203 . Thermal 2567 | . 281 17 644 1362 155 108 Explosive 967 | . . 138 156 673 . . Electromagnetic 901 | . 31 . 293 574 . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . 1 1 6 6 . 25 Average Corruption 4 | . 1 1 5 6 . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 120 | . 9 6 48 43 . 14 Message Errors 30 | . 2 4 14 8 . 2 Matter Fused 26 | . 2 1 10 11 . 2 Heat Flow Errors 13 | . . 1 5 6 . 1 Energy Discharges 12 | . 2 . 5 5 . . Parts Rejected 2 | . . . . 1 . 1 Data Loss (minor) 13 | . 3 . 4 5 . 1 Data Loss (major) 3 | . . . 3 . . . Misfires 7 | . . . 5 2 . . Alerts 4 | . . . 2 2 . . Misdirections 7 | . . . . . . 7 Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 83 | . . . 31 36 16 . Projectiles 47 | . . . 31 . 16 . Explosions 36 | . . . . 36 . . Melee . | . . . . . . . Knockbacks 52 | . . . 5 46 1 . Impact . | . . . . . . . Kinetic 51 | . . . 5 45 1 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 73 | . . 27 45 . . 1 Shots 5 | . . 1 4 . . . Rammed 8 | . 1 . 2 4 . 1 Targets Rammed 11 | . 1 . 2 7 . 1 Kicked . | . . . . . . . Crushed 3 | . . . . 3 . . Highest Temperature 481 | . 239 197 403 481 276 184 Average Temperature 105 | . 67 85 106 112 88 89 Received Heat Transfer 1689 | . 243 27 186 1233 . . Effects 13 | . . . 7 6 . . Shutdowns 3 | . . . 1 2 . . Energy Bleed 1 | . . . . 1 . . Interference 4 | . . . 4 . . . Matter Decay 3 | . . . . 3 . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . 3 1 . . Heat Transferred 5138 | . 592 37 1332 2727 250 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Peak Influence 1155 | . 107 79 667 1155 547 43 Initial 525 | . . 32 . 258 525 43 Average 361 | . 64 37 295 712 315 14 Maximum Alert Level 4 | . . . 2 4 2 . Low Security (%) 36 | 100 100 100 22 . 21 100 Level 1 24 | . . . 58 3 52 . Level 2 22 | . . . 18 44 26 . Level 3 14 | . . . . 47 . . Level 4 1 | . . . . 4 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 3 10 1 . Investigation 6 | . 2 . 2 2 . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . . . 1 6 . . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 5 | . 1 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 19 12 42 70 2 7 Peak Tracking Total 6 | . 4 2 4 5 1 6 Tactical Retreats 10 | . 2 . . 7 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 10 | . 6 . 1 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 10 | . . . 8 2 . . Max in Single Turn 3 | . . . 3 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 24 | . 5 1 7 8 3 . Terminals 15 | . 2 1 6 6 . . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . 1 . . 1 1 . Recycling Units 5 | . 2 . 1 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 11 3 12 19 6 . Successful 36 | . 9 3 9 12 3 . Failed 15 | . 2 . 3 7 3 . Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 30 | . 5 3 11 11 . . Fabricators 1 | . . . . . 1 . Repair Stations 13 | . 4 . . 6 3 . Recycling Units 7 | . 2 . 1 2 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 4 3 8 6 . . Record 4 | . . 2 1 1 . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Alert Level 3 | . 1 . 1 1 . . Locate Traps 2 | . . . 1 1 . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . . 1 1 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 8 | . 3 . . 4 1 . Scan Component 5 | . 2 . . 2 1 . Repair 3 | . 1 . . 2 . . Recycling Unit Hacks 6 | . 2 . 1 2 1 . Report Inventory 5 | . 2 . 1 1 1 . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 13 | . 4 1 2 4 2 . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . 2 . . Time 96 | . 26 . . 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 4 | . . 3 . . . 1 Largest Group 3 | . . 3 . . . 1 Highest-Rated Group 40 | . . 40 . . . 31 Highest-Rated Ally 31 | . . 16 . . . 31 Total Orders . | . . . . . . . Ally Attacks 26 | . . 14 . . . 12 Total Damage 304 | . . 70 . . . 234 Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 8800 | 132 1540 433 2179 2717 1525 274 Spaces Moved 4518 | 75 819 281 1033 1198 774 338 Core 298 | 2 . . . 1 . 295 Treads 3083 | 73 337 . 659 1197 774 43 Legs . | . . . . . . . Wheels 1137 | . 482 281 374 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 115 115 157 157 50 Average Speed 149 | 157 145 115 167 163 158 63 Slowest Speed 750 | 160 240 115 320 750 161 157 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 5 97 68 83 84 15 90 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 150 | . . 29 84 37 . . Melee . | . . . . . . . Projectile 19 | . . . 13 6 . . AOE 131 | . . 29 71 31 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 5949 | 87 1056 353 1331 1674 1058 390 Wait 761 | . 128 26 112 223 227 45 Move 4513 | 74 818 280 1032 1197 774 338 Hop . | . . . . . . . Pick Up 88 | 8 18 2 22 24 14 . Fast Attach 24 | 4 3 . 6 8 2 1 Attach 26 | 1 4 1 7 10 3 . Detach 3 | . 2 1 . . . . Swap 65 | . 4 3 23 26 9 . Drop 90 | . 10 3 33 27 17 . Fire 368 | . 68 37 94 152 12 5 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 10 | . 1 . 2 7 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 133 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 3) 494 | -10/Materials | Identified exit to Materials 1003 | -10/Materials | Discovered new exit (range 6) 1007 | -10/Materials | Identified exit to Mines 1084 | -10/Materials | Discovered exit to Materials (range 16) 1378 | -10/Materials | Discovered exit to Materials (range 10) 1524 | -10/Materials | Repaired Lgt. Treads 1550 | -10/Materials | Core integrity fell below 50% 1673 | -10/Materials | Entered Mines 1728 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1738 | -10/Mines | Assembled infested the area 1749 | -10/Mines | Identified exit to Subcaves 1774 | -10/Mines | Found a hidden stash of uninstalled traps 1809 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1931 | -10/Mines | Discovered exit to Materials (range 10) 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2106 | -9/Materials | Discovered new exit (range 7) 2113 | -9/Materials | Identified exit to Storage 2511 | -9/Materials | Discovered new exit (range 14) 2589 | -9/Materials | Discovered exit to Storage (range 7) 2652 | -9/Materials | Identified exit to Materials 3017 | -9/Materials | Discovered new exit (range 16) 3053 | -9/Materials | Identified exit to Mines 3428 | -9/Materials | Discovered exit to Materials (range 13) 3904 | -9/Materials | Discovered exit to Mines (range 12) 4144 | -9/Materials | Discovered exit to Materials (range 10) 4285 | -9/Materials | Entered another Materials area 4285 | -8/Materials | Evolved 2 slots: Utility x2 4690 | -8/Materials | Lost 3 parts (2n1u) 4990 | -8/Materials | Discovered new exit (range 15) 5036 | -8/Materials | Identified exit to Factory 5485 | -8/Materials | First assault squad dispatched 6233 | -8/Materials | Discovered exit to Factory (range 11) 6348 | -8/Materials | Lost 3 parts (1p1n1u) 6389 | -8/Materials | Repaired Imp. Treads 6429 | -8/Materials | Repaired Adv. Treads 6807 | -8/Materials | Core integrity fell below 50% 7002 | -8/Materials | Entered Factory 7002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7236 | -7/Factory | Discovered new exit (range 6) 7244 | -7/Factory | Identified exit to Factory 7558 | -7/Factory | Discovered new exit (range 9) 7571 | -7/Factory | Identified exit to Lower Caves 8527 | -7/Factory | Sucked down chute 8527 | -7/Factory | Entered Waste 8528 | -7/Waste | Met a frightened Derelict 8542 | -7/Waste | EMP discharged 8547 | -7/Waste | Spotted C-40 Crusher 8577 | -7/Waste | Spotted C-40 Crusher 8585 | -7/Waste | Spotted C-40 Crusher 8591 | -7/Waste | Spotted C-40 Crusher 8603 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8603 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8606 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8609 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8610 | -7/Waste | Spotted C-40 Crusher 8613 | -7/Waste | Spotted C-40 Crusher 8640 | -7/Waste | Lost 4 parts (1p2n1u) 8642 | -7/Waste | EMP discharged 8642 | -7/Waste | System corruption reached 10% 8656 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8675 | -7/Waste | Core integrity fell below 50% 8687 | -7/Waste | Core integrity fell below 20% 8705 | -7/Waste | Discovered new exit (range 16) 8742 | -7/Waste | EMP discharged 8801 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08614_ Core Analyzer crushed. 08616_ Hcp. Matter Pod crushed. 08621_ BXO3GAL5VMQVEX>GD%QKY,07AKEWH4W3CHUUKGD 08632_ ALERT: Foreign system detected. Charging EMP. 08636_ System corrupted: Heat flow error (+140). 08642_ System corrupted (+9). [Achievement: System Compromised] 08653_ PM A 2YNU9Z83R8TOC>X= 08656_ Imp. Signal Interpreter crushed. 08656_ Hacking Suite crushed. 08672_ Slammed into C-40 Crusher. 08705_ EXIT=FOUND 08727_ System corrupted: Matter fused (-8). 08732_ ALERT: Foreign system detected. Charging EMP. 08742_ System corrupted (+8). 08771_ Acquired 64 matter. 08775_ System corrupted: Component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########??##########????######????## | | ????????????# #??# #??? ???# | | ????????????# #??# #??# #??? | | ????????????# #??# #??# #??? | | ????????????# #??# #??# #??? | | ????????????# #??# #??# ???? | | ????????????# #??# #??# ????? | | ????????????# #??# #??? ?????? | | ????????????# #??# #???? ?????? | | ????????????### ###??### ###????# #?????? | | ??????????????# #??????# #??????# #?????? | | ??????????????# #??????# #??????# #?????? | | ??????????????# #??????# #??????# #?????? | | ????????????### #??????# #??????# ####### | | ????????????# #??????# #??????# | | ????????????# #??????# #??????# | | ????????????# #??????# #??????# | | ????????????# #??????# #??????# | | ????????????### #??????# #??????# ####### | | ############??# #??????# #??????# #?????? | | # #??# #??????# #??????# #?????? | | # #??# #??????# #??????# #?????? | | # #### ######## ######## ####### | | # @ | | # CC CC | | # CC CC | | # CC | | # ####! CC######## ######## ####### | | # #??# #??????# #??????# #?????? | | # #??# #??????#CC #??????# #?????? | | ############??# #??????# C #??????# #?????? | | ????????????### ######## #??????# #?????? | | ????????????# #??????# #?????? | | ????????????# #??????# #?????? | | ????????????# #??????# #?????? | | ????????????# #??????# #?????? | | ????????????### ######## #??????# #?????? | | ??????????????# #??????# #??????# #?????? | | ??????????????# #??????# #??????# #?????? | | ??????????????# #??????# #??????? ??????? | | ??????????????# #??????# #?????????????????? | | ??????????????######?????? ?????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV More Dakka Please Oops Power Corrupts Significant Disruption System Compromised Challenges ------------ None Game ------ Seed FlakStasisAutocannon Manual? 0 Play Time 02:10:32 Cumulative 5.8 hours Start 2024.04.02 @ 21:06:14 End 2024.04.02 @ 23:16:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd96c606-f753-4c40-ad19-fc4f67952358