Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 10:58:55 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (4936) 4936 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 11186 Bonus ------- High Alert Combat Kills 270 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core High-capacity Storage Unit Force Rifle Improved Heavy Laser Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Advanced Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Enhanced Optical Array Seismic Detector Advanced Targeting Computer Hardened Heavy Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser Smartbomb Launcher > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Neutrino Core Micro Fission Core Light Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Medium Armor Plating Force Field Force Field Improved Arc Projector Force Rifle Improved Heavy Laser Dispersion Rifle Improved Assault Rifle [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 7 | . . . . . . . 2 1 2 2 . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 114 | 6 15 . 7 1 . 3 12 13 6 16 35 Power 12 | 1 2 . 1 . . . 1 2 1 1 3 Engine 9 | 1 2 . 1 . . . 1 2 1 . 1 Core 2 | . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 29 | 2 4 . 2 1 . 1 5 1 . 2 11 Treads 27 | . 4 . 2 1 . 1 5 1 . 2 11 Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 1 4 . 1 . . 2 5 5 4 10 13 Device 15 | . . . . . . . 2 1 . 3 9 Storage 4 | 1 1 . 1 . . . . . 1 . . Processor 2 | . . . . . . . . . 1 1 . Hackware 1 | . . . . . . . 1 . . . . Protection 23 | . 3 . . . . 2 2 4 2 6 4 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 5 . 3 . . . 1 5 1 3 8 Energy Gun 16 | . 2 . 2 . . . . 4 1 2 5 Energy Cannon 4 | . 2 . . . . . 1 1 . . . Ballistic Gun 6 | 2 1 . 1 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . . 3 2 1 . Parts Lost 38 | . 3 . . . . 3 2 1 . 3 26 Power 2 | . . . . . . . . . . . 2 Propulsion 11 | . . . . . . 1 1 . . 1 8 Utility 17 | . 1 . . . . 2 . 1 . 2 11 Weapon 8 | . 2 . . . . . 1 . . . 5 Highest Loss Streak 14 | . 2 . . . . 2 2 1 . 1 14 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 100 99 100 100 96 99 100 99 88 Engine 10 | . 14 14 11 11 11 11 7 14 13 9 4 Treads 27 | . 15 28 44 43 44 44 34 30 26 22 19 Leg 1 | . 12 . . . . . . . . . . Device 7 | . . . . . . . 11 8 13 12 14 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 4 Processor 3 | . . . . . . . . . 2 7 9 Hackware 3 | . . . . . . . 5 7 6 5 3 Protection 11 | . 12 14 11 11 11 11 9 12 17 18 5 Energy Gun 13 | . 9 . 13 22 22 22 10 12 13 10 14 Energy Cannon 3 | . 10 28 8 . . . 7 1 . . . Ballistic Gun 1 | . 8 . . . . . . . . . 4 Peak Build Rating 84 | 6 10 10 21 21 21 21 24 39 51 61 84 Average Rating 38 | 3 7 10 17 20 21 20 21 33 44 58 71 On Entrance 23 | . 6 10 10 21 21 21 21 23 36 51 60 Naked Turns 18 | . . . . . . . . . . . 18 Heaviest Build 122 | 11 24 24 57 57 57 57 61 90 99 112 122 Greatest Support 99 | 20 46 46 92 92 92 92 89 89 89 89 99 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 10 19 20 20 20 20 20 20 20 19 Most Carried 20 | 2 10 10 16 17 17 17 15 20 20 20 20 Average Carried 15 | . 6 10 12 16 17 15 13 17 17 18 17 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 10 16 17 17 14 15 19 19 20 4 Class Distribution -------------------- 74% | Mutant 9% | Gunner 6% | Scavenger-Tank 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1605 | 214 272 . 83 10 . 76 120 110 40 260 420 Remotely . | . . . . . . . . . . . . Salvage Created 4662 | . 515 . 258 139 . 278 346 376 . 768 1982 Parts 234 | . 30 . 25 10 . 12 19 16 . 28 94 Haulers Intercepted 5 | . 2 . 1 . . . . 1 . 1 . Recyclers Shooed 8 | . . . . . . . 1 . . 6 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 93 | . 11 . 7 5 . 6 5 8 . 12 39 Melee 3 | . . . . . . 2 . . . . 1 Guns 72 | . 8 . 6 5 . 4 4 7 . 7 31 Cannons 5 | . 2 . 1 . . . 1 1 . . . AOE 11 | . 1 . . . . . . . . 4 6 Classes Destroyed 16 | . 4 . 2 1 . . 2 1 . 2 4 Worker 2 | . . . . . . . . . . 2 . Builder 6 | . . . 2 . . 1 . 1 . . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 5 | . 2 . 1 . . . . 1 . 1 . Recycler 2 | . . . . . . . 1 . . 1 . Mechanic 2 | . . . . . . . . . . . 2 Operator 2 | . . . . . . . . 1 . . 1 Watcher 3 | . 1 . . . . . . . . 2 . Swarmer 20 | . 3 . 4 3 . . . 3 . . 7 Grunt 40 | . 8 . 2 1 . 6 2 4 . 5 12 Duelist 1 | . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . 2 Sentry 8 | . . . 1 . . . 2 1 . 1 3 Specialist 3 | . . . . . . . . . . . 3 Hunter 11 | . . . . . . . 1 . . 2 8 Programmer 8 | . . . . . . . . . . 4 4 Best Kill Streak 12 | . 4 . 7 10 . 3 2 5 . 6 12 Combat Bots Only 9 | . 4 . 5 8 . 3 2 5 . 5 9 Max Kills in Single Turn 4 | . 1 . 2 1 . 1 1 1 . 2 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . 1 . . . . . . . . 2 3 Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 743 | . 71 . 32 28 . 51 26 36 . 74 425 Missed 228 | . 26 . 13 8 . 3 10 11 . 23 134 Damage Taken 8630 | . 604 . 187 249 . 798 248 607 . 790 5147 Core 1422 | . 63 . 22 60 . 54 18 . . 40 1165 Absorbed by Shields 755 | . . . . . . . . . . . 755 Ignored by Resistances 151 | . . . . . . . . 6 . 137 8 Regen/Repaired (Parts) 445 | . . . . . . . 341 . . . 104 Core Remaining (%) 90 | 100 . 74 . . . 66 96 100 100 96 . Volleys Fired 237 | . 54 . 12 14 . 20 18 17 . 32 70 Largest 4 | . 2 . 2 2 . 2 2 2 . 2 4 Hottest 308 | . 120 . 116 101 . 101 116 150 . 135 308 Shots Fired 506 | . 94 . 24 27 . 38 34 34 . 55 200 Gun 453 | . 77 . 20 27 . 38 20 27 . 50 194 Cannon 42 | . 17 . 4 . . . 14 7 . . . Launcher 11 | . . . . . . . . . . 5 6 Special . | . . . . . . . . . . . . Kinetic 74 | . 43 . . . . . . . . . 31 Thermal 345 | . 17 . 16 14 . 20 32 34 . 50 162 Explosive 11 | . . . . . . . . . . 5 6 Electromagnetic 76 | . 34 . 8 13 . 18 2 . . . 1 Robot Hit Streak 16 | . 9 . 6 4 . 7 8 7 . 16 14 Robot Miss Streak 7 | . 3 . 2 6 . 3 4 7 . 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 14 | . 2 . . 2 . 1 . . . 1 8 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . 1 1 Shots Hit Robots 358 | . 59 . 16 15 . 27 21 27 . 47 146 Core Hits 296 | . 23 . 12 7 . 16 12 32 . 57 137 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . . . . . . 2 1 . . 2 6 Burn 9 | . . . . . . 2 1 . . 2 4 Destroy 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12062 | . 1053 . 284 238 . 489 359 711 . 2464 6464 Guns 7922 | . 627 . 249 198 . 432 201 515 . 1570 4130 Cannons 438 | . 174 . 35 . . . 158 71 . . . Explosions 3450 | . 242 . . 40 . . . 108 . 800 2260 Melee . | . . . . . . . . . . . . Ramming 252 | . 10 . . . . 57 . 17 . 94 74 Kinetic 558 | . 304 . . . . . . . . . 254 Thermal 7372 | . 416 . 172 108 . 203 340 694 . 1570 3869 Explosive 3060 | . . . . . . . . . . 800 2260 Electromagnetic 820 | . 323 . 112 130 . 229 19 . . . 7 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 3 6 Average Corruption 3 | . . . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . . . . . 6 4 Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 4 | . . . . . . . . . . 2 2 Energy Discharges 1 | . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots 73 | . . . . . . . . 1 . 27 45 Effects 10 | . . . . . . . . . . 4 6 Energy Bleed 6 | . . . . . . . . . . 3 3 Heat Surge 3 | . . . . . . . . . . 1 2 Short Circuit 1 | . . . . . . . . . . . 1 Overflow Damage 52 | . 15 . . . . . 8 . . 1 28 Projectiles 23 | . 15 . . . . . 8 . . . . Explosions 28 | . . . . . . . . . . . 28 Melee 1 | . . . . . . . . . . 1 . Knockbacks 3 | . . . . . . . . . . 2 1 Impact 3 | . . . . . . . . . . 2 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 515 | . 37 . . 37 . . . 262 . . 179 Shots 9 | . 1 . . 1 . . . 3 . . 4 Rammed 23 | . 1 . . . . 6 . . . 6 10 Targets Rammed 31 | . 4 . . . . 9 . 1 . 7 10 Kicked 3 | . 3 . . . . . . . . . . Crushed 5 | . . . . . . 3 . 1 . 1 . Highest Temperature 449 | . 383 . 279 396 . 449 12 218 . 118 433 Average Temperature 132 | . 111 . 106 169 . 225 5 79 . 29 116 Received Heat Transfer 1639 | . 285 . 51 48 . 468 81 117 . 90 499 Effects 6 | . 2 . . . . 3 . . . . 1 Shutdowns 2 | . 1 . . . . 1 . . . . . Energy Bleed 2 | . 1 . . . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . 1 . . . 3 . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Melted 20 | . 1 . 2 . . 1 2 1 . 6 7 Heat Transferred 10287 | . 720 . 370 198 . 592 814 753 . 1865 4975 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 729 | . 354 79 290 234 . 80 230 208 9 235 729 Initial 112 | . . 79 30 112 . . 25 13 9 4 4 Average 136 | . 175 79 99 200 . 59 120 98 9 103 238 Maximum Alert Level 3 | . 1 . 1 1 . . 1 1 . 1 3 Low Security (%) 80 | 100 71 100 91 58 . 100 97 97 100 96 45 Level 1 14 | . 28 . 8 41 . . 2 2 . 3 32 Level 2 5 | . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . 1 3 . 2 12 Investigation 4 | . . . . . . . 1 1 . . 2 Extermination 4 | . . . . . . . . . . 2 2 Reinforcement 7 | . 1 . . . . . . 1 . . 5 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 5 | . 3 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 22 . 10 4 . 7 5 11 . 15 69 Peak Tracking Total 14 | . 6 . 6 2 . 3 2 4 . 5 14 Tactical Retreats 10 | . 3 . 1 . . 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 1 | . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 10 | . . . . . . 1 2 6 . 1 . Max in Single Turn 6 | . . . . . . 1 1 6 . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 18 | . 2 . 4 . . . 3 4 . 2 3 Terminals 12 | . 2 . 3 . . . 2 3 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 53 | . 5 . 15 . . . 13 10 . 3 7 Successful 29 | . 2 . 10 . . . 11 3 . . 3 Failed 24 | . 3 . 5 . . . 2 7 . 3 4 Catastrophic 7 | . 2 . 2 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 2 . 9 . . . 4 7 . . 2 Terminals 32 | . 5 . 9 . . . 5 7 . 2 4 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . . . . . . . 8 . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 6 . . . . . . 1 . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 6 | . 2 . 1 . . . 1 1 . . 1 Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 8 . . . 2 Scan Component 5 | . . . . . . . 4 . . . 1 Repair 5 | . . . . . . . 4 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 6 | . . . 3 . . . 2 1 . . . Terminals 6 | . . . 3 . . . 2 1 . . . Botnet 6 | . . . 3 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 . 2 . . . 3 3 . 2 3 Full Trace Events 3 | . . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 4 . . . 1 Time 157 | . . . . . . . 141 . . . 16 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6340 | 65 780 165 301 307 52 758 425 863 311 897 1416 Spaces Moved 2874 | 48 382 103 144 161 33 427 145 461 126 319 525 Core 92 | 4 . . . . . . . . . . 88 Treads 2567 | . 211 103 144 161 33 427 145 461 126 319 437 Legs 215 | 44 171 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 240 240 50 Average Speed 178 | 114 142 160 160 160 160 160 160 167 240 240 205 Slowest Speed 240 | 120 160 160 160 160 160 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 61 34 18 52 9 71 20 12 4 11 19 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 98 | . 9 . . 2 . . . 42 . 11 34 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 1 5 AOE 92 | . 9 . . 2 . . . 42 . 10 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 3612 | 55 528 104 189 183 32 459 301 522 134 382 723 Wait 260 | . 56 . 15 7 . 1 122 6 . 3 50 Move 2863 | 47 381 102 143 160 32 426 144 460 125 318 525 Hop . | . . . . . . . . . . . . Pick Up 56 | 2 12 1 10 1 . . 4 13 2 4 7 Fast Attach 14 | 5 1 . . 1 . . 3 1 . . 3 Attach 43 | 1 3 . 2 . . 3 5 3 2 5 19 Detach 9 | . . . . . . . . 1 . . 8 Swap 57 | . 11 . 5 . . . 4 9 4 11 13 Drop 42 | . 6 1 2 . . . 1 11 1 2 18 Fire 237 | . 54 . 12 14 . 20 18 17 . 32 70 Melee . | . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . 6 Kick 3 | . 3 . . . . . . . . . . Crush 22 | . 1 . . . . 9 . 1 . 7 4 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Factory -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Entered Mines 1000 | -10/Mines | Discovered new exit (range 5) 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Evolved 2 slots: Propulsion x2 1252 | -9/Materials | Discovered new exit (range 5) 1312 | -9/Materials | Entered Mines 1348 | -9/Mines | Destroyed 8 combat bots 1378 | -9/Mines | Met a Derelict bent on vengeance 1561 | -9/Mines | Learned 2 Materials zone layouts 1609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1611 | -9/Mines | Discovered new exit (range 5) 1619 | -9/Mines | Entered Exiles 1650 | -9/Exiles | Discovered new exit (range 15) 1671 | -9/Exiles | Entered Mines 2410 | -8/Mines | Discovered new exit (range 12) 2429 | -8/Mines | Entered Materials 2429 | -8/Materials | Evolved 2 slots: Utility x2 2660 | -8/Materials | Discovered new exit (range 16) 2712 | -8/Materials | Repaired Imp. Treads 2765 | -8/Materials | Repaired Hvy. Ion Engine 2798 | -8/Materials | Repaired Imp. Treads 2826 | -8/Materials | Repaired Lgt. Armor Plating 2854 | -8/Materials | Entered Factory 2854 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3023 | -7/Factory | Identified exit to Lower Caves 3213 | -7/Factory | Garrison activated, responded to threat 3705 | -7/Factory | Discovered new exit (range 3) 3717 | -7/Factory | Entered another Factory area 3717 | -6/Factory | Evolved 2 slots: Utility x2 3897 | -6/Factory | Discovered new exit (range 12) 4028 | -6/Factory | Entered another Factory area 4028 | -5/Factory | Evolved 2 slots: Utility x2 4882 | -5/Factory | Discovered new exit (range 18) 4925 | -5/Factory | Build established: Scavenger-Mutant 4925 | -5/Factory | Entered another Factory area 4925 | -4/Factory | Evolved 2 slots: Weapon x2 5425 | -4/Factory | Identified exit to Research 5512 | -4/Factory | Repaired Imp. Treads 5564 | -4/Factory | Garrison activated, responded to threat 6072 | -4/Factory | Destroyed 9 combat bots 6091 | -4/Factory | Cargo convoy interrupted 6148 | -4/Factory | Destroyed 9 combat bots 6148 | -4/Factory | Lost 10 parts (3n5u2w) 6286 | -4/Factory | Core integrity fell below 50% 6322 | -4/Factory | Lost 14 parts (2p5n4u3w) 6327 | -4/Factory | Core integrity fell below 20% 6341 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06291_ Critical hit (Burn: +37). 06298_ Acquired 4 matter. 06305_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06312_ W-44 Eye destroyed. 06312_ U-05 Engineer lays Concrete. 06315_ Nuclear Reactor explodes. 06315_ Terminal disabled. 06315_ C-35 Carver destroyed. 06315_ U-05 Engineer destroyed. 06322_ Adv. Targeting Computer severed. 06323_ Lgt. Treads severed. 06324_ Slammed into G-73 Enforcer. 06324_ G-73 Enforcer knocked back. 06325_ Slammed into G-73 Enforcer. 06325_ Destabilizing: System corrupted (+2). 06326_ Slammed into G-73 Enforcer. 06327_ Slammed into G-67 Veteran. 06336_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | #?????????????????????????????????? | | """" +?????????????????????????????????? | | """" #?????????????????????????????????? | | """" #?????????????????????????????????? | | """" #?????????????????????????????????? | | """" #?????????????????????????????????? | | """" #?????????????????????????????????? | | """" #######???????????????????????????? | | ???????????H????????????????? | | % #?????????????????????????????????? | | ###+######???????????????????????????????? | | * #???????????????????????????????? | | ! # #???????????????????????????????? | | ! # #???????????????????????????????? | | %= + #???????????????????????????????? | | % * # #???????????????????????????????? | | # #??###########??????????????????? | | ######## #??# #??????????????????? | | ???????# #??# #??????????????????? | | ???????# = #??# #??????????????????? | | ???????#######/##??# #??????????????????? | | ?????????????# #???# #??????????????????? | | ?????????????#%#???# #??????????????????? | | ?????????????#%#???# #??????????????????? | | ?????##########%##??# ! #??????????????????? | | ? ########@########???????????????? | | ? ^ s "?????????? | | ? ############### "?????????? | | ?? ##???????????????????????????????? | | ?? #????????????????????????????????? | | ??? +????????????????????????????????? | | ??###+###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltExoskeletonSaw Manual? 0 Play Time 00:45:23 Cumulative 86.6 hours Start 2025.03.28 @ 10:13:44 End 2025.03.28 @ 10:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 661f2753-5d92-4781-bd64-738a4dd0094d