Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 00:25:53 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (746) 746 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 3871 Bonus ------- Follower Combat Kills 210 Aligned with FarCom 300 Cogmind --------- Core Integrity 424/550 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Makeshift Power Source Light Treads Heat Sink Heat Sink Large Matter Pod (150) Improved Signal Interpreter Light Armor Plating Light Armor Plating Field Laser Beam Cannon Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Makeshift Power Source Light Treads Heat Sink Heat Sink Large Matter Pod Improved Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Field Laser Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Field Lobotomy Kit [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 28 | . 14 . . 1 13 Power 5 | . 3 . . . 2 Engine 5 | . 3 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . 6 . . . 2 Treads 6 | . 4 . . . 2 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 3 . . 1 4 Device 2 | . 1 . . . 1 Storage 3 | . 2 . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 7 | . 2 . . . 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . . . 5 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 100 100 100 88 Engine 13 | . 14 14 14 14 8 Treads 27 | . 25 28 28 28 25 Device 12 | . 12 14 14 14 8 Storage 13 | . 14 14 14 14 9 Ballistic Gun 16 | . 17 14 14 14 26 Ballistic Cannon 11 | . 10 14 14 14 . Naked Turns . | . . . . . . Heaviest Build 52 | 10 30 28 28 48 52 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 15 15 15 20 20 Average Capacity 15 | . 12 15 15 18 20 Most Carried 20 | . 15 15 15 20 19 Average Carried 14 | . 11 15 15 16 17 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 6 15 15 15 20 16 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 916 | 200 447 . . 93 176 Remotely . | . . . . . . Salvage Created 992 | . 508 24 . 34 426 Parts 62 | . 39 2 . 5 16 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 15 3 . 1 5 Guns 15 | . 9 1 . . 5 Cannons 9 | . 6 2 . 1 . Classes Destroyed 6 | . 3 . . 1 2 Tunneler 1 | . . . . 1 . Hauler 3 | . 2 . . . 1 Recycler 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 10 | . 6 3 . 1 . Grunt 14 | . 9 . . . 5 Best Kill Streak 5 | . 5 3 . 1 4 Combat Bots Only 5 | . 5 3 . 1 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1711 | . 483 135 . 49 1044 Core 252 | . 107 13 . 6 126 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 189 | . 189 . . . . Core Remaining (%) 74 | 100 . . . 49 . Volleys Fired 96 | . 48 7 . 6 35 Largest 3 | . 2 2 . 2 3 Hottest 60 | . 55 55 . 55 60 Shots Fired 227 | . 96 14 . 12 105 Gun 191 | . 73 7 . 6 105 Cannon 36 | . 23 7 . 6 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 227 | . 96 14 . 12 105 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 14 3 . 5 15 Robot Miss Streak 3 | . 2 3 . 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 164 | . 69 6 . 6 83 Core Hits 66 | . 28 3 . 4 31 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1652 | . 745 102 . 121 684 Guns 1206 | . 488 25 . 17 676 Cannons 359 | . 205 77 . 77 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 87 | . 52 . . 27 8 Kinetic 1565 | . 693 102 . 94 676 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . 2 . . 2 . Projectiles 4 | . 2 . . 2 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 3 1 . 1 . Impact . | . . . . . . Kinetic 5 | . 3 1 . 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 16 | . 8 . . 5 3 Targets Rammed 19 | . 9 . . 5 5 Kicked 1 | . 1 . . . . Crushed 2 | . . . . . 2 Highest Temperature 37 | . 25 . . 6 37 Average Temperature 10 | . 10 . . 6 11 Received Heat Transfer 855 | . 192 . . 15 648 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 201 | . 158 119 . 131 201 Initial 34 | . . 34 . . . Average 64 | . 83 55 . 48 67 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | . 100 100 . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . 1 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 30 3 . 9 21 Peak Tracking Total 7 | . 4 3 . 3 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 7 | . 4 . 2 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 22 . 2 . 2 Successful 16 | . 14 . 2 . . Failed 10 | . 8 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 9 . 1 . 2 Terminals 15 | . 13 . . . 2 Fabricators . | . . . . . . Repair Stations 9 | . 9 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 . 2 . . Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 7 . . . . Scan Component 4 | . 4 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 5 | . . 3 . 2 . Largest Group 5 | . . 3 3 5 3 Highest-Rated Group 98 | . . 40 40 98 40 Highest-Rated Ally 31 | . . 16 16 31 16 Total Orders . | . . . . . . Ally Attacks 33 | . . . . 24 9 Total Damage 380 | . . . . 268 112 Kills 8 | . . . . 7 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3501 | . 1138 846 399 815 303 Spaces Moved 1630 | 1 543 362 248 383 93 Core . | . . . . . . Treads 1604 | . 518 362 248 383 93 Legs 26 | 1 25 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 170 | 120 158 160 160 203 168 Slowest Speed 320 | 120 160 160 160 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 76 64 65 64 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2186 | . 739 616 251 406 174 Wait 371 | . 92 248 2 4 25 Move 1625 | . 542 361 247 382 93 Hop . | . . . . . . Pick Up 28 | . 18 . 1 6 3 Fast Attach 8 | . 3 . . . 5 Attach 7 | . . . . . 7 Detach . | . . . . . . Swap 13 | . 11 . . 1 1 Drop 19 | . 16 . 1 2 . Fire 96 | . 48 7 . 6 35 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 18 | . 8 . . 5 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 516 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Build established: Mutant 896 | -10/Materials | Discovered new exit (range 9) 1038 | -10/Materials | Repaired Lgt. Treads 1065 | -10/Materials | Repaired Lgt. Treads 1093 | -10/Materials | Repaired Lgt. Treads 1126 | -10/Materials | Discovered new exit (range 8) 1139 | -10/Materials | Entered Mines 1205 | -10/Mines | Discovered new exit (range 7) 1483 | -10/Mines | Learned location of Storage (-8) 1544 | -10/Mines | Assembled infested the area 1549 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1557 | -10/Mines | Identified exit to Exiles 1901 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1944 | -10/Mines | Learned 2 Materials zone layouts 1965 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1985 | -10/Mines | Entered Exiles 1985 | -10/Exiles | Accompanied by 3 allies 2024 | -10/Exiles | Met 8R-AWN 2051 | -10/Exiles | Met EX-HEX 2149 | -10/Exiles | Met EX-BIN 2171 | -10/Exiles | Aligned with FarCom system 2173 | -10/Exiles | Given EX-Vault access code 2209 | -10/Exiles | Opened EX-Vault 2221 | -10/Exiles | Found Field Lobotomy Kit 2257 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2307 | -10/Exiles | Met EX-DEC 2315 | -10/Exiles | Learned location of Zion (-7) 2369 | -10/Exiles | Discovered new exit (range 10) 2384 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2384 | -10/Exiles | Entered Mines 2384 | -9/Mines | Accompanied by 3 allies 3176 | -9/Mines | Core integrity fell below 50% 3177 | -9/Mines | Discovered new exit (range 9) 3199 | -9/Mines | Entered Materials 3199 | -8/Materials | Accompanied by 3 allies 3199 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3200 | -8/Materials | Identified exit to Storage 3426 | -8/Materials | Lost 3 parts (1p1u1w) 3497 | -8/Materials | Build established: Scavenger-Skirmisher 3502 | -8/Materials | Self-destructed Last Messages --------------- 03477_ R-06 Scavenger collects Lrg. Matter Pod. 03478_ K-01 Serf collects debris. 03478_ R-06 Scavenger collects Great Maul. 03480_ R-06 Scavenger collects Particle Gun. 03481_ Lgt. Treads destroyed. 03481_ R-06 Scavenger suffers critical hit (Burn). 03482_ K-01 Serf collects debris. 03482_ R-06 Scavenger collects Ion Engine. 03485_ R-06 Scavenger collects Lrg. Matter Pod. 03485_ K-01 Serf cleans the Atomic Centrifuge. 03487_ Slammed into G-47 Trooper. 03487_ Lgt. Treads destroyed. 03489_ Ion Engine destroyed. 03490_ K-01 Serf collects debris. 03490_ Critical hit (Burn: +37). 03493_ K-01 Serf cleans the Atomic Centrifuge. 03498_ Lgt. Armor Plating destroyed. 03498_ K-01 Serf collects debris. 03499_ Lgt. Treads destroyed. 03501_ K-01 Serf collects debris. 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T #?????? | | ????????????????????# # * %= #????#? | | ????????????????????# ## ##### #??? ## | | ????????????????????# ## #????# ##??? | | ????????????????????# ## #????# #???? | | ????????????????????#+########## #????# #???? # | | ???????????????????????????????# #????# #??? # | | ????????????????????????????####+###### #??? # | | ????????????????????????????# ! # #??? # | | ????????????????????????????# " # #### # | | ????????????????????????????# T """ # =^ # | | ??????######????????????????# " """ / [ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumAdvancedBlade Manual? 0 Play Time 00:14:21 Cumulative 811.4 hours Start 2023.03.04 @ 00:12:54 End 2023.03.04 @ 00:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1232 Rogue 1232 Adventurer 0 Explorer 0 Win Type - Total 77 Types 46/1/13/12/4/0/0/1/0 Lore% 91 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4853c16a-492c-463e-9453-5f96a174f3f7