Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 14:26:42 Player: Miguell Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (317) 317 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1922 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Hot (229) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Compact Wheel High-capacity Storage Unit Large Matter Pod (0) Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Compact Wheel High-capacity Storage Unit Large Matter Pod Small Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 18 | 6 1 8 1 1 1 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 4 | 1 . 3 . . . Device . | . . . . . . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 6 | 2 1 1 1 1 . Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 10 | . . 2 . . 8 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 8 | . . 2 . . 8 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 5 4 4 4 Power . | . 1 1 1 1 . Propulsion 1 | . 2 1 1 1 1 Utility 1 | . . 1 2 2 2 Weapon 1 | . 1 1 . . 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 85 83 100 100 89 Engine 11 | . 14 11 11 11 8 Treads 10 | . 28 18 . . . Flight 18 | . . 4 33 33 28 Storage 11 | . 14 11 11 11 11 Protection 8 | . . 9 11 11 8 Energy Gun 8 | . 2 2 17 13 13 Ballistic Gun 13 | . 14 17 15 11 7 Launcher 4 | . 11 8 . . . Piercing Weapon 4 | . . . . 8 11 Peak Build Rating 19 | 6 6 16 16 19 19 Average Rating 12 | 3 5 9 16 18 17 On Entrance 10 | . 6 6 16 16 19 Naked Turns . | . . . . . . Heaviest Build 58 | 14 15 58 57 58 58 Greatest Support 40 | 40 40 40 15 15 15 Greatest Overweight (x) 14 | . . 11 3 3 14 Average Overweight (x) 1 | . . 1 3 3 3 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 16 | 6 8 18 20 20 20 Most Carried 7 | 5 6 7 5 5 5 Average Carried 4 | 2 4 5 4 4 4 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 5 | 4 5 5 4 5 4 Class Distribution -------------------- 72% | Mutant 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 350 | 215 6 129 . . . Remotely . | . . . . . . Salvage Created 309 | . 28 211 . . 70 Parts 23 | . 2 19 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 1 13 . . 1 Melee 1 | . . . . . 1 Guns 7 | . . 7 . . . AOE 7 | . 1 6 . . . Classes Destroyed 4 | . 2 2 . . . Builder 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 10 | . . 10 . . . Grunt 5 | . 1 3 . . 1 Best Kill Streak 4 | . 1 4 . . 1 Combat Bots Only 4 | . 1 4 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 135 | . 9 70 . . 56 Missed 35 | . 2 19 . . 14 Hits 100 | . 7 51 . . 42 Projectile 100 | . 7 51 . . 42 Critical Strikes 1 | . . . . . 1 Damage Taken 1448 | . 144 495 . . 809 Core 422 | . 12 60 . . 350 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 35 | . 5 21 . . 9 Largest 3 | . 2 3 . . 2 Hottest 90 | . 50 90 . . 90 Shots Fired 77 | . 10 49 . . 18 Gun 61 | . 5 38 . . 18 Cannon . | . . . . . . Launcher 16 | . 5 11 . . . Special . | . . . . . . Kinetic 36 | . 5 31 . . . Thermal 25 | . . 7 . . 18 Explosive 16 | . 5 11 . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 3 6 . . 6 Robot Miss Streak 5 | . 4 5 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 42 | . 4 25 . . 13 Core Hits 31 | . 6 18 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1034 | . 163 701 . . 170 Guns 374 | . 11 227 . . 136 Cannons . | . . . . . . Explosions 626 | . 152 474 . . . Melee 34 | . . . . . 34 Ramming . | . . . . . . Kinetic 201 | . 11 190 . . . Thermal 173 | . . 37 . . 136 Explosive 626 | . 152 474 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 34 | . . . . . 34 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | . 66 52 . . . Shots 7 | . 4 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 328 | . 2 138 . . 328 Average Temperature 91 | . 2 57 . . 134 Received Heat Transfer 447 | . 42 78 . . 327 Effects 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 483 | . . 111 . . 372 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | . 46 134 36 . . Initial 36 | . . 14 36 . . Average 42 | . 8 67 29 . . Influence Increases 464 | . 81 363 . . 20 Destroy 0b10 Robot/C 300 | . 20 260 . . 20 Destroy 0b10 Robot/NC 10 | . 5 5 . . . Destroy Leader 42 | . 12 30 . . . Successful Hack 4 | . . 4 . . . Disable Machine 15 | . 15 . . . . Destroy Structure 78 | . 29 49 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 454 | . 45 304 79 16 10 Entered New Map 97 | . . 22 59 16 . Time Decay 223 | . 45 158 20 . . Lost Part 30 | . . 20 . . 10 Purge Threat 104 | . . 104 . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 5 17 . . 4 Peak Tracking Total 5 | . 2 5 . . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 7 . . . Successful 4 | . 1 3 . . . Failed 6 | . 2 4 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 4 | . 2 2 . . . Terminals 10 | . 3 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 3 . . . Record 2 | . . 2 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1369 | 97 180 437 43 467 145 Spaces Moved 559 | 55 102 151 18 187 46 Core 6 | 5 . . . . 1 Treads 283 | 50 102 131 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 270 | . . 20 18 187 45 Fastest Speed 50 | 50 160 160 244 244 244 Average Speed 217 | 150 160 232 244 244 255 Slowest Speed 810 | 160 160 810 244 244 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 4 24 18 12 12 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . 27 49 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 76 | . 27 49 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 654 | 70 109 199 19 199 58 Wait 17 | . . 7 . 10 . Move 554 | 54 101 150 17 186 46 Hop . | . . . . . . Pick Up 20 | 10 1 8 . 1 . Fast Attach . | . . . . . . Attach 18 | 6 1 8 1 1 1 Detach 3 | . 1 1 . 1 . Swap 2 | . . 1 . . 1 Drop 4 | . . 3 1 . . Fire 35 | . 5 21 . . 9 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 316 | -9/Materials | Build established: Mutant 686 | -9/Materials | Discovered new exit (range 7) 715 | -9/Materials | Entered Mines 721 | -9/Mines | Met a Derelict bent on vengeance 735 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 758 | -9/Mines | Entered Zion 842 | -7/Zion | Found CR-A16's Pointy Stick 859 | -7/Zion | Discovered new exit (range 16) 1225 | -7/Zion | Entered Proximity Caves 1361 | -6/Proximity Caves | Core integrity fell below 50% 1366 | -6/Proximity Caves | Core integrity fell below 20% 1370 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00834_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." 00842_ Acquired CR-A16's Pointy Stick. 00859_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01330_ C-30 ARC bursts open, deploying its payload. 01330_ G-67 Veteran unfolds itself. 01330_ G-50 Soldier unfolds itself. 01334_ Med. Armor Plating destroyed. 01336_ Ion Engine destroyed. 01348_ Imp. Flight Unit destroyed. 01352_ Lgt. Ion Engine destroyed. 01354_ Critical hit (Burn: +37). 01358_ Imp. Flight Unit destroyed. 01362_ Sml. Laser destroyed. 01362_ Med. Laser destroyed. 01365_ Overheating: Imp. Flight Unit damaged (-7). 01365_ G-50 Soldier destroyed. 01367_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # "##????????????????????????????????????????????? | | #"" ##????????????????#####??????????????????????? | | ##" "#???????????????## ????##????????????????? | | #" #########??????## ??? #????????????????? | | #??????# ?? #????????????????? | | #??????# ?? #????????????????? | | #### #??????# g#? #?????????????????? | | ##??# ###?##### ## #????????? ????????? | | # ##???# ### ### g ###### ?????????? | | # ###????# ## ## @ # % ???????????? | | # #??????# ## ##%=# ???????? | | # ?????## ### ## g ####### ????????? | | #???## #### ## ##????? ????????? | | ???# ##?# #????????????????? | | ??# #??# #????????????????? | | ??# #### ##????????????????? | | #?### ## #?????????????????? | | #???# ## #????????????????? | | #???## ## #????????????????? | | ?????## ##### #????????????????? | | ????????####???# #????????????????? | | ???????????????????# #### ##????????????????? | | ??????????????????? ##???####?????????????????? | | ??????????????????# ##?????????????????????????? | | ?????????????????? ##??????????????????????????? | | ????????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? #????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 255 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeCombatAutopenetrator Manual? 0 Play Time 00:14:56 Cumulative 4.5 hours Start 2025.06.24 @ 14:12:24 End 2025.06.24 @ 14:26:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5232044-b105-490f-b5fb-1972693da3f4