Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 23:15:04 Player: Blade Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (30) 150 Value Destroyed (794) 794 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 6593 Bonus ------- Follower Combat Kills 189 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 99/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Trap Scanner Advanced Terrain Scanner Improved Transmission Jammer Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Fission Core Xenon Bombardment Thruster Improved Trap Scanner Improved Sensor Array Advanced Terrain Scanner [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Grenade Launcher Energy Gun EM Shotgun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Slots Evolved 12 | . . . 2 2 . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . 2 . . . Utility 7 | . . . . 2 . 2 . . . 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 45 | . 7 3 5 . . 1 2 . 11 7 6 3 Power 8 | . 1 . 1 . . . . . 1 5 . . Engine 5 | . 1 . 1 . . . . . 1 2 . . Core 3 | . . . . . . . . . . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | . 2 2 2 . . 1 . . 4 . 1 . Treads . | . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . 2 2 . . 1 . . 4 . 1 . Utility 12 | . 1 . 1 . . . . . 5 2 3 . Device 8 | . 1 . 1 . . . . . 3 2 1 . Storage . | . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 2 . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | . 3 1 1 . . . 2 . 1 . 2 3 Energy Gun 3 | . 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 7 | . 1 . 1 . . . . . 1 . 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 25 | . 4 2 . . . 1 . . 3 . 5 10 Power 3 | . 2 . . . . . . . . . . 1 Propulsion 10 | . 1 . . . . 1 . . 2 . 3 3 Utility 7 | . . . . . . . . . . . 2 5 Weapon 5 | . 1 2 . . . . . . 1 . . 1 Highest Loss Streak 10 | . 1 2 . . . 1 . . 2 . 4 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 74 65 78 81 81 69 69 69 83 91 89 50 Engine 8 | . 13 . 5 9 9 7 7 7 6 9 5 3 Leg 6 | . 18 16 . . . . . . . . . . Flight 21 | . . 12 43 36 36 30 30 30 39 35 31 15 Device 9 | . . . 3 9 9 7 7 7 14 22 21 13 Storage 8 | . 14 14 11 9 9 7 7 7 6 5 5 4 Processor 4 | . . . . . . . . . 6 11 15 9 Hackware 1 | . . . . . . . . . . . 5 3 Energy Gun 7 | . 18 22 11 9 9 7 1 . . . . . Ballistic Gun 3 | . 7 . . . . . 5 7 4 . . . Launcher 2 | . 1 . 3 9 9 7 7 7 3 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 11 16 11 13 13 13 13 16 16 24 28 33 19 Greatest Support 28 | 20 20 20 16 16 16 17 17 17 28 28 28 20 Greatest Overweight (x) 1 | . 1 . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 6 5 8 8 8 8 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 5 8 8 8 8 8 8 7 8 7 5 Class Distribution -------------------- 43% | Mutant 27% | Scout 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Matter Collected 640 | 200 262 . 80 . . . 21 18 . 59 . . Remotely . | . . . . . . . . . . . . . Salvage Created 812 | . 524 . 102 . . . 57 . 17 59 13 40 Parts 54 | . 32 . 6 . . . 4 . 3 2 2 5 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Combat Hostiles Destroyed 22 | . 13 . . . . . 4 . . 1 . 4 Guns 9 | . 9 . . . . . . . . . . . AOE 13 | . 4 . . . . . 4 . . 1 . 4 Classes Destroyed 7 | . 5 . . . . . . . 1 1 . . Worker 1 | . 1 . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . Operator 2 | . . . . . . . . . 1 . 1 . Swarmer 11 | . 3 . . . . . 4 . . . . 4 Grunt 10 | . 10 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | . 8 . 1 . . . 4 . 1 1 1 4 Combat Bots Only 5 | . 5 . . . . . 4 . . 1 . 4 Max Kills in Single Turn 4 | . 3 . 1 . . . 3 . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 3 . . 1 . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Hostile Shots Fired 303 | . 79 4 . . 8 10 6 . 19 5 10 162 Missed 124 | . 16 . . . 5 6 2 . 10 5 4 76 Damage Taken 2978 | . 777 50 . . 33 28 79 . 167 . 201 1643 Core 1462 | . 243 . . . 10 11 17 . 29 . 19 1133 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 2 100 . 98 . . 96 96 100 . . Volleys Fired 80 | . 49 . 15 . 3 . 6 . 1 1 2 3 Largest 2 | . 2 . 1 . 1 . 1 . 1 1 1 1 Hottest 90 | . 90 . 40 . 40 . 30 . 33 39 39 39 Shots Fired 122 | . 91 . 15 . 3 . 6 . 1 1 2 3 Gun 104 | . 85 . 15 . 3 . . . 1 . . . Cannon . | . . . . . . . . . . . . . Launcher 18 | . 6 . . . . . 6 . . 1 2 3 Special . | . . . . . . . . . . . . . Kinetic 74 | . 73 . . . . . . . 1 . . . Thermal 18 | . . . 15 . 3 . . . . . . . Explosive 18 | . 6 . . . . . 6 . . 1 2 3 Electromagnetic 12 | . 12 . . . . . . . . . . . Robot Hit Streak 9 | . 9 . 2 . 4 . 3 . 4 5 1 . Robot Miss Streak 4 | . 3 . 4 . . . 3 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 72 | . 57 . 5 . 3 . 3 . 1 1 1 1 Core Hits 50 | . 30 . 4 . 1 . 6 . 1 2 2 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2072 | . 1027 . 56 . 34 . 310 . 26 54 147 418 Guns 758 | . 642 . 56 . 34 . . . 26 . . . Cannons . | . . . . . . . . . . . . . Explosions 1246 | . 379 . . . . . 310 . . 54 147 356 Melee 49 | . . . . . . . . . . . . 49 Ramming 19 | . 6 . . . . . . . . . . 13 Kinetic 523 | . 497 . . . . . . . 26 . . . Thermal 160 | . 70 . 56 . 34 . . . . . . . Explosive 1176 | . 309 . . . . . 310 . . 54 147 356 Electromagnetic 145 | . 145 . . . . . . . . . . . Impact 49 | . . . . . . . . . . . . 49 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . 8 Average Corruption 5 | . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 52 | . 5 . . . . . 9 . . . 19 19 Projectiles . | . . . . . . . . . . . . . Explosions 52 | . 5 . . . . . 9 . . . 19 19 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 158 | . 44 . . . . . 10 . . . 41 63 Shots 6 | . 2 . . . . . 1 . . . 1 2 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 6 | . 4 . . . . . . . . . . 2 Kicked 4 | . 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 326 | . 234 . 19 . 3 . . . 170 326 . 104 Average Temperature 96 | . 53 . 8 . 2 . . . 84 170 . 61 Received Heat Transfer 822 | . 402 27 . . 9 6 . . 21 . 27 330 Effects 5 | . . . . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 350 | . 150 . 125 . 75 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Peak Influence 457 | . 331 52 178 74 76 37 . . 389 457 338 263 Initial 223 | . . . 20 74 31 32 . . 79 190 223 55 Average 139 | . 89 15 87 74 51 24 . . 159 286 273 77 Maximum Alert Level 2 | . 1 . . . . . . . 1 2 1 1 Low Security (%) 66 | . 79 100 100 100 100 100 . . 71 11 12 94 Level 1 32 | . 20 . . . . . . . 28 79 87 5 Level 2 . | . . . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 3 1 1 . 1 . . . 3 . 1 4 Investigation 5 | . 1 . 1 . . . . . 1 . . 2 Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 7 | . 2 . . . 1 . . . 1 . 1 2 Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Distress Signals 5 | . 3 . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 24 5 1 . 10 2 4 . 17 14 8 30 Peak Tracking Total 27 | . 5 4 1 . 10 2 3 . 11 13 6 27 Tactical Retreats 14 | . . 1 . . . . 2 . 6 3 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Traps Triggered 5 | . 1 . . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Machines Disabled 6 | . . . . . . . . . . . 2 4 Max in Single Turn 2 | . . . . . . . . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Machines Accessed 19 | . 2 . 3 . . 3 1 1 2 1 2 4 Terminals 17 | . 2 . 3 . . 2 . 1 2 1 2 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 41 | . 5 . 7 . . 5 1 1 4 2 5 11 Successful 14 | . 3 . 3 . . . 1 1 . . 1 5 Failed 27 | . 2 . 4 . . 5 . . 4 2 4 6 Catastrophic 6 | . . . . . . 1 . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . . . 3 . . 4 . . 3 2 5 . Terminals 39 | . 5 . 7 . . 4 . 1 4 2 5 11 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 12 | . 3 . 2 . . . 1 1 . . . 5 Record 2 | . . . . . . . . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Unreport Threat 4 | . 1 . . . . . . . . . . 3 Dispatch Records 2 | . 1 . 1 . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . . 1 . Terminals 2 | . . . 1 . . . . . . . 1 . Track 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . 3 . . 2 1 2 3 Full Trace Events 3 | . . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Total Allies 9 | . . 4 . . . . . . . . . 5 Largest Group 5 | . . 1 3 1 1 . . . . . . 5 Highest-Rated Group 222 | . . 31 40 16 16 . . . . . . 222 Highest-Rated Ally 48 | . . 31 16 16 16 . . . . . . 48 Total Orders 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 36 | . . 3 19 . 2 . . . . . . 12 Total Damage 748 | . . 63 198 . 30 . . . . . . 457 Kills 12 | . . 2 6 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 2 . . . . Drone Launches 1 | . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Turns Passed 2636 | . 834 74 188 10 87 87 155 29 316 169 458 229 Spaces Moved 4304 | 1 400 125 272 37 206 314 535 104 768 598 564 380 Core 80 | . . . . . . . . . . . . 80 Treads . | . . . . . . . . . . . . . Legs 434 | 1 400 33 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3790 | . . 92 272 37 206 314 535 104 768 598 564 300 Fastest Speed 20 | 120 120 32 26 26 26 26 26 26 20 21 21 27 Average Speed 38 | 120 167 55 26 26 26 26 26 26 21 21 21 33 Slowest Speed 190 | 120 190 120 26 26 26 109 26 26 26 21 102 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 41 | . . 1 6 . 9 2 . . 11 6 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 49 28 20 6 43 9 68 14 30 20 16 30 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . 4 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 137 | . 34 . . . . . 39 . . 6 19 39 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 137 | . 34 . . . . . 39 . . 6 19 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Total 5116 | . 480 129 368 36 226 316 544 105 905 635 898 474 Wait 584 | . 4 1 71 . 27 . . . 118 25 284 54 Move 4218 | . 400 122 262 36 189 309 534 103 746 585 559 373 Hop 34 | . . 1 3 . 7 2 . . 10 6 2 3 Pick Up 32 | . 8 . 9 . . 1 . 1 4 4 5 . Fast Attach 16 | . 4 . 2 . . 2 2 . 3 3 . . Attach 26 | . 1 3 3 . . . . . 7 3 6 3 Detach 8 | . 1 . . . . . . . 1 1 2 3 Swap 4 | . 2 . . . . . . . 1 1 . . Drop 27 | . 8 2 3 . . 2 2 1 1 6 2 . Fire 80 | . 49 . 15 . 3 . 6 . 1 1 2 3 Melee 1 | . . . . . . . . . . . . 1 Ram 2 | . . . . . . . . . . . . 2 Kick 3 | . 3 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . 13 . 36 . Rewire 32 | . . . . . . . . . . . . 32 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 7) 766 | -10/Materials | Core integrity fell below 20% 817 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Entered Mines 836 | -10/Mines | Met a Derelict testing a Signal Generator 902 | -10/Mines | Discovered new exit (range 12) 906 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 909 | -10/Mines | Entered Materials 909 | -9/Materials | Accompanied by 3 allies 909 | -9/Materials | Evolved 2 slots: Propulsion x2 1089 | -9/Materials | Discovered new exit (range 3) 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Accompanied by 1 ally 1097 | -8/Materials | Evolved 2 slots: Utility x2 1097 | -8/Materials | Discovered new exit (range 7) 1107 | -8/Materials | Entered Storage 1107 | -8/Storage | Accompanied by 1 ally 1187 | -8/Storage | Build established: Sprinter 1190 | -8/Storage | Discovered new exit (range 15) 1194 | -8/Storage | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Utility x2 1280 | -7/Factory | Discovered new exit (range 3) 1281 | -7/Factory | Entered Lower Caves 1419 | -7/Lower Caves | Learned Factory stockpile data 1433 | -7/Lower Caves | Encountered a Warlord checkpoint 1433 | -7/Lower Caves | Discovered new exit (range 11) 1436 | -7/Lower Caves | Entered another Lower Caves area 1448 | -7/Lower Caves | Identified exit to Factory 1450 | -7/Lower Caves | Learned 4 Factory zone layouts 1465 | -7/Lower Caves | Entered Factory 1465 | -6/Factory | Evolved 2 slots: Propulsion x2 1557 | -6/Factory | Discovered new exit (range 84) 1605 | -6/Factory | Identified exit to Lower Caves 1672 | -6/Factory | Spotted B-75 Beast 1778 | -6/Factory | Discovered new exit (range 13) 1781 | -6/Factory | Identified exit to Factory 1781 | -6/Factory | Entered another Factory area 1781 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1901 | -5/Factory | Build established: Scout 1917 | -5/Factory | Discovered new exit (range 12) 1920 | -5/Factory | Identified exit to Extension 1949 | -5/Factory | Discovered new exit (range 6) 1950 | -5/Factory | Identified exit to Factory 1950 | -5/Factory | Entered another Factory area 1950 | -4/Factory | Evolved 2 slots: Utility x2 2325 | -4/Factory | Discovered new exit (range 11) 2408 | -4/Factory | Identified exit to Armory 2408 | -4/Factory | Entered Armory 2439 | -4/Armory | Lost 4 parts (3n1u) 2600 | -4/Armory | Core integrity fell below 50% 2608 | -4/Armory | Core integrity fell below 20% 2637 | -4/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 02592_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02594_ Sml. Storage Unit destroyed. 02594_ Imp. VTOL Module destroyed. 02595_ Xenon Bombardment Thruster destroyed. 02596_ Penetrated by Slug. 02596_ Adv. Cooling System destroyed. 02596_ Slug penetrates Wall. 02597_ Penetrated by Slug. 02599_ Slug penetrates Wall. 02603_ Penetrated by Slug. 02603_ Slug penetrates Wall. 02618_ Slammed into H-77 Assassin. 02618_ Imp. Terrain Scan Processor destroyed. 02618_ System corrupted by crushing effect (+3). 02619_ Slammed into L-61 Swordsman. 02619_ Slug penetrates Wall. 02621_ Penetrated by Slug. 02621_ Slug penetrates Wall. 02636_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# * | | ?????????????????????????????????# [ | | ?????????????????????????????######+###### | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# ######### | | ?????????????????????????????# #???????? | | ???????????????????????###################???????? | | ???????????????????????# #????????????? | | ???????????????????????# """" """" #????????????? | | ???????????????????????# """" """" #????????????? | | ???????????????????????# """" """" ############## | | ????????????????????#### """" """" # # | | ????????????????????# + # """ # | | ????????????????????# ## """" """" # """ # | | ??????????????????###+## """" """" # """ # """ | | ??????????????????# # """" """" # """ # """ | | ??????????????????# # """" """" # """ # """ | | ??????????????????# # # + """ | | ??????????????????# # / """ # """ | | ??????????????????# #h######+###w# """ # | | ??????????????????# # x # """ !####### | | ??????????????????# ; @ + """ #?????? | | ??????????????????# ###### # """ #?????? | | ??????????????????# #????# # #?????? | | ??????????????????######????# ########?????? | | ??????????????????????????? ????????????? | | ?????????????????????????? ???????????? | | ?????????????????????????######+#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 66 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledPulseKit Manual? 0 Play Time 00:48:08 Cumulative 82.0 hours Start 2024.06.08 @ 09:04:23 End 2024.06.08 @ 23:15:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 38 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0efb1ab2-1fdc-4027-aa23-7754b1cad080