Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 14:03:11 Player: mmmmcheese Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (651) 651 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 7706 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 973/1000 Matter 170/300 Energy 134/160 System Corruption 0% Temperature Cool (2) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- VTOL Module Xenon Bombardment Thruster > --- UTILITY (12) ----- Sensor Array Experimental Signal Interpreter Targeting Computer Microactuators Reaction Control System Cloaking Device Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Katana Katana Axe Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Sensor Array Experimental Signal Interpreter Targeting Computer Microactuators Reaction Control System Cloaking Device Tech Extrapolator > --- WEAPON ----------- Katana > --- INVENTORY -------- Microactuators Katana Axe Vortex Trap [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Tech Extrapolator Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Katana Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion . | . . . . . . Utility 10 | . . . . . 10 Weapon . | . . . . . . Parts Attached 39 | 6 7 11 3 . 12 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 2 4 . . 3 Treads 6 | 2 2 2 . . . Leg . | . . . . . . Wheel 3 | . . 2 . . 1 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 14 | 1 2 2 2 . 7 Device 6 | . . 1 . . 5 Storage 3 | 1 1 . 1 . . Processor 4 | . . 1 1 . 2 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 12 | 2 3 5 1 . 1 Energy Gun 4 | . 2 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 2 | . 1 1 . . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 5 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes . | . . . . . . Average Backups 7 | 1 9 5 4 10 5 Power . | . . . . . . Propulsion 2 | . 3 2 . 2 . Utility 1 | . 1 . 1 4 2 Weapon 2 | . 3 2 1 3 3 Tool/Special . | . . . . . . Unused Backups 15 | . 3 6 . 1 5 Power 1 | . 1 . . . . Propulsion 5 | . 2 2 . 1 . Utility 1 | . . 1 . . . Weapon 6 | . . 2 . . 4 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 91 | . 96 99 100 75 50 Engine 13 | . 14 14 14 14 . Treads 14 | . 28 24 . . . Wheel 12 | . . 3 28 28 . Device 8 | . . 14 12 . 18 Storage 11 | . 14 10 14 14 . Processor 4 | . . . 2 14 13 Protection 2 | . 10 3 . . . Energy Gun 2 | . 13 1 . . . Ballistic Gun 3 | . 14 3 . . . Ballistic Cannon 6 | . . 13 1 . . Launcher 9 | . . 10 26 4 . Peak Build Rating 41 | 6 11 29 32 19 41 Average Rating 13 | 4 8 9 20 16 35 On Entrance 14 | . 6 11 29 19 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 61 | 12 35 38 61 60 12 Greatest Support 40 | 40 40 40 24 24 10 Greatest Overweight (x) 2 | . . 1 2 2 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 14 | 6 11 12 19 20 6 Most Carried 20 | 3 15 15 19 20 20 Average Carried 8 | 1 9 5 9 12 5 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 20 | 3 15 15 6 20 5 Scrap Suit Usage (%) 1 | . . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 969 | 242 87 395 77 168 . Remotely . | . . . . . . Salvage Created 520 | . 267 251 2 . . Parts 33 | . 16 16 1 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . 24 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 17 | . 5 12 . . . Guns 6 | . 4 2 . . . Cannons 7 | . . 7 . . . AOE 4 | . 1 3 . . . Classes Destroyed 7 | . 3 3 1 . . Worker 1 | . 1 . . . . Builder 1 | . . . 1 . . Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Swarmer 4 | . . 4 . . . Grunt 5 | . 5 . . . . Subdweller 8 | . . 8 . . . Best Kill Streak 4 | . 3 4 1 . . Combat Bots Only 4 | . 3 4 . . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 103 | . 29 73 . . 1 Missed 35 | . 12 23 . . . Hits 68 | . 17 50 . . 1 Projectile 68 | . 17 50 . . 1 Critical Strikes 1 | . . 1 . . . Damage Taken 1219 | . 263 894 35 . 27 Core 247 | . 69 151 . . 27 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 86 | . 26 59 1 . . Largest 2 | . 2 2 2 . . Hottest 90 | . 90 90 73 . . Shots Fired 141 | . 50 89 2 . . Gun 75 | . 49 26 . . . Cannon 53 | . 1 51 1 . . Launcher 13 | . . 12 1 . . Special . | . . . . . . Kinetic 102 | . 33 67 2 . . Thermal . | . . . . . . Explosive 6 | . . 6 . . . Electromagnetic 33 | . 17 16 . . . Robot Hit Streak 18 | . 10 18 . . . Robot Miss Streak 3 | . 3 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 80 | . 31 49 . . . Core Hits 41 | . 15 25 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1954 | . 371 1506 77 . . Guns 575 | . 350 225 . . . Cannons 409 | . . 409 . . . Explosions 970 | . 21 872 77 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1045 | . 188 780 77 . . Thermal 21 | . 21 . . . . Explosive 530 | . . 530 . . . Electromagnetic 358 | . 162 196 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . 32 117 35 . . Shots 4 | . 1 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 243 2 12 . . Average Temperature 89 | . 94 2 8 . . Received Heat Transfer 273 | . 108 165 . . . Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | . 70 . 144 . 30 Initial 132 | . . . 132 . . Average 27 | . 19 . 40 . 1 Influence Increases 705 | . 179 330 166 . 30 Destroy 0b10 Robot/C 220 | . 100 120 . . . Destroy 0b10 Robot/NC 20 | . 15 . 5 . . Destroy Leader 30 | . 30 . . . . Successful Hack 24 | . . . 24 . . Select Force Hacks 120 | . . . 120 . . Disable Machine 15 | . 15 . . . . Destroy Structure 21 | . 4 . 17 . . Lose Combat Pursuer 255 | . 15 210 . . 30 Influence Decreases 685 | . 157 75 443 . 10 Entered New Map 156 | . . 11 145 . . Time Decay 519 | . 157 54 298 . 10 Lost Part 10 | . . 10 . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 13 20 . . 5 Peak Tracking Total 6 | . 3 6 . . 6 Tactical Retreats 8 | . 1 6 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 . 1 1 Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . 1 4 . . . Max in Single Turn 3 | . 1 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 10 | . . 3 5 2 . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . 3 7 5 . Successful 14 | . . 3 6 5 . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . 6 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 3 1 5 . Record 4 | . . . . 4 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Proto ID Catalog 2 | . . 1 . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 4 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Tunnel 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . . 1 15 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3613 | . . 2816 706 . 91 Sensors 3613 | . . 2816 706 . 91 Cloaking 88 | . . . . . 88 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6075 | 75 726 2816 823 1534 101 Spaces Moved 4330 | 42 376 1693 607 1420 192 Core 3 | 3 . . . . . Treads 1798 | 39 376 1383 . . . Legs . | . . . . . . Wheels 2337 | . . 310 607 1420 . Hover . | . . . . . . Flight 192 | . . . . . 192 Fastest Speed 34 | 50 160 105 105 105 34 Average Speed 127 | 152 160 149 118 106 37 Slowest Speed 160 | 160 160 160 120 120 114 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 47 69 74 88 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . 1 4 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 5 . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 149 | . 4 127 18 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 149 | . 4 127 18 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4755 | 50 456 1884 708 1437 220 Wait 210 | . 23 91 89 . 7 Move 4319 | 41 375 1692 606 1419 186 Hop 3 | . . . . . 3 Pick Up 53 | 3 17 11 6 14 2 Fast Attach 18 | 6 3 3 1 . 5 Attach 14 | . . 6 . . 8 Detach 1 | . . . . . 1 Swap 15 | . 5 8 2 . . Drop 35 | . 7 13 3 4 8 Fire 86 | . 26 59 1 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / *Scr) -7/Recycling -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Discovered new exit (range 8) 790 | -10/Materials | Discovered new exit (range 7) 802 | -10/Materials | Entered Subcaves 803 | -10/Subcaves | Approached by a straggling Scientist 1043 | -10/Subcaves | Discovered new exit (range 5) 1044 | -10/Subcaves | Learned location of Zion (-6) 1044 | -10/Subcaves | Met a Zionite searching for "candidates" 1475 | -10/Subcaves | Ambushed by Subdweller buried in earth 1477 | -10/Subcaves | Core integrity fell below 50% 1692 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1727 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1747 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1777 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2296 | -10/Subcaves | Core integrity fell below 20% 2421 | -10/Subcaves | Learned Materials machine intel 2681 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2691 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3267 | -10/Subcaves | Discovered new exit (range 13) 3367 | -10/Subcaves | Visited 4L-MR0's lab 3381 | -10/Subcaves | Found Arachnoskeleton 3533 | -10/Subcaves | Found SUBCON Basin 3618 | -10/Subcaves | Entered Recycling 3832 | -7/Recycling | Scanned before Scraplab entrance 3851 | -7/Recycling | Entered Scraplab 4385 | -7/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 4438 | -7/Recycling | Discovered new exit (range 2) 4441 | -7/Recycling | Entered Scraptown 4560 | -7/Scraptown | Visited UFD Registry 4560 | -7/Scraptown | Registered with UFD as "Nullrider" 4597 | -7/Scraptown | Visited Symbiants 4767 | -7/Scraptown | Visited Abandonware Association 4774 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4777 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 4801 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4806 | -7/Scraptown | Found DCF Scrap (28 items) 4824 | -7/Scraptown | Visited Scrap Suit Storage 4839 | -7/Scraptown | Visited Chapter 10 4850 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 4857 | -7/Scraptown | Visited Supply Room 4885 | -7/Scraptown | Visited Research Penetration Think Tank 4905 | -7/Scraptown | Visited Modified Component R&D 4948 | -7/Scraptown | Visited Infowarlord's Domain 4956 | -7/Scraptown | Found Exp. Signal Interpreter 4979 | -7/Scraptown | Visited Science Guys 5023 | -7/Scraptown | Visited Junk Repository 5100 | -7/Scraptown | Visited The Evicted 5128 | -7/Scraptown | Visited Cave Peace 5253 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5266 | -7/Scraptown | Discovered new exit (range 11) 5294 | -7/Scraptown | Tech Extrapolator generated special schematic: Energy Deflector 5541 | -7/Scraptown | Visited Shadow of the Wyrm 5550 | -7/Scraptown | Visited TADAMA 5814 | -7/Scraptown | Found Scrap Suit 5913 | -7/Scraptown | Met Optimus 5913 | -7/Scraptown | Accepted into 0bPrime 5969 | -7/Scraptown | Discovered new exit (range 5) 5975 | -7/Scraptown | Entered Factory 5975 | -5/Factory | Evolved 10 slots: Utility x10 6076 | -5/Factory | Self-destructed Last Messages --------------- 05988_ Acquired Cloaking Device. 05990_ Acquired Microactuators. 05994_ Dropped Microactuators. 05997_ Acquired Katana. 05998_ Dropped Ovr. Railgun. 05999_ Acquired Microactuators. 06008_ Acquired Targeting Computer. 06012_ Tech Extrapolator generates new schematic "Mak. Terrain Scanner". Influences: Terrain Scanner, Imp. Terrain Scanner, Adv. Terrain Scanner. 06034_ ALERT: All DSF locations entering lockdown mode. 06041_ K-01 Serf collects debris. 06049_ Triggered Alarm Trap. 06049_ An alarm sounds. 06049_ ALERT: Alarm triggered, dispatching investigation squad. 06050_ K-01 Serf collects debris. 06076_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????###???????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????" ""??????????? | | ?????????????????????######???#????" 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""""""" # # ????????????????# | | ????????????""""" # # """" ????????????????# | | ?????????????"""" # # """" ???????????????? | | ????????????? # # """" ?????????????## | | ?????????????######## + """" ?????????????# | | ????????????????????# # #???????????# | | ????????????????????# ####################### | | ????????????????????# + # | | ????????????????????#+#Y############ #? | | ????????????????????? ?????????# #+ | | ??????????????????? ???????# # | | ?????????????????# ?????# # | | ?????????????????# !!! #????# / | | ?????????????????# !!! #????# # | | ?????????????????# !! #????# # | | ?????????????????# #????# ## | | ?????????????????# """ """" #????# #? | | ?????????????????# "R """" #????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Deep Structural Scanner | -7/Recycling | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Hvy. Beamcaster | -7/Scraptown | Extrapolated Mak. Sensor Array | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Energy Deflector | -7/Scraptown | Extrapolated Hvy. Battle Rifle | -7/Scraptown | Extrapolated Mak. Spear | -7/Scraptown | Extrapolated Lgt. Humpback | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Scientist At Large Challenges ------------ None Game ------ Seed RestorationMultireflexBasin Manual? 0 Play Time 00:47:07 Cumulative 122.5 hours Start 2026.09.10 @ 13:08:27 End 2026.09.10 @ 14:03:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 55 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0376710c-b95d-4ee4-9d00-6312aaa3021d