Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 19:20:16 Player: Olga Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (65) 325 Value Destroyed (1356) 1356 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (652) 652 TOTAL SCORE: 8373 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Terrain Scan Processor Hacking Suite Makeshift System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Linear Gravjet Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Layered Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module Weight Redist. System Terrain Scan Processor [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Melee Analysis Suite Device Reaction Control System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Phasing Sabre Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . Utility 8 | . . 1 1 2 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 109 | . 3 9 19 1 2 1 6 2 12 5 2 2 16 23 3 3 Power 17 | . 1 1 3 . . 1 . 1 1 1 . 1 2 5 . . Engine 3 | . 1 1 . . . . . . 1 . . . . . . . Core 14 | . . . 3 . . 1 . 1 . 1 . 1 2 5 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 34 | . . 5 5 . 1 . . 1 4 . . . 8 6 2 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 4 . . . . 5 . 2 Flight 23 | . . 5 5 . 1 . . 1 . . . . 8 1 2 . Utility 43 | . 1 1 6 1 1 . 5 . 6 3 2 1 5 10 . 1 Device 9 | . . 1 2 . . . . . 1 1 . . . 4 . . Storage 3 | . . . . . . . 1 . 1 1 . . . . . . Processor 17 | . 1 . 1 1 . . 2 . 3 . . 1 2 5 . 1 Hackware 4 | . . . 1 . 1 . 1 . . . . . . 1 . . Protection 10 | . . . 2 . . . 1 . 1 1 2 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | . 1 2 5 . . . 1 . 1 1 . . 1 2 1 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 1 2 3 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . 1 . 1 . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . . . . . . Parts Lost 31 | . . . . . . 1 . 1 2 . 3 . 5 9 3 7 Power 4 | . . . . . . 1 . . . . . . 1 2 . . Propulsion 12 | . . . . . . . . 1 1 . 2 . 1 3 2 2 Utility 13 | . . . . . . . . . 1 . 1 . 3 3 1 4 Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 7 | . . . . . . 1 . 1 1 . 3 . 3 6 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 100 84 92 100 78 74 83 86 88 73 73 85 76 55 Engine 2 | . 14 11 . . . . . . 4 5 . . . . . . Core 2 | . . . 9 7 7 7 2 . . . 6 6 . 3 . . Leg 1 | . 28 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 16 20 17 6 4 10 . 5 Flight 10 | . . 33 36 30 30 30 25 27 2 . . . 7 8 11 . Device 2 | . . 11 9 7 7 7 2 . 1 . . . . 3 5 . Storage 3 | . 14 11 . . . . 4 7 6 6 6 6 1 . . . Processor 24 | . 11 11 9 7 15 15 9 7 24 26 22 25 37 40 47 43 Hackware 10 | . . . 8 7 7 15 20 23 14 13 13 13 7 5 5 1 Protection 5 | . . . 8 7 7 7 7 7 4 5 10 6 6 3 . . Ballistic Gun 1 | . 24 22 6 . . . . . . . . . . . . . Impact Weapon 2 | . . . 12 15 15 15 3 . . . . . . 1 2 . Slashing Weapon 3 | . . . . . . . 1 . 5 6 6 6 6 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 11 11 12 16 15 15 17 17 18 21 32 39 31 29 21 4 3 Greatest Support 42 | 20 20 12 16 16 17 17 17 18 34 34 34 20 20 42 12 32 Greatest Overweight (x) 2 | . . . 1 . . . 1 . . . 1 1 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | . 8 8 8 5 5 5 10 10 10 10 10 10 10 5 5 5 Average Capacity 7 | . 8 8 5 5 5 5 8 10 8 8 10 10 5 5 5 5 Most Carried 10 | . 8 8 8 5 5 5 10 10 10 9 10 10 10 5 5 4 Average Carried 6 | . 7 7 5 5 5 4 8 10 7 7 9 9 5 4 5 3 Final Capacity 10 | 8 8 8 5 5 5 5 10 10 8 10 10 10 5 5 5 5 Final Carried 10 | 6 8 8 5 5 5 5 10 10 6 9 10 10 4 5 5 4 Class Distribution -------------------- 22% | Hacker-Mutant 18% | Hacker-Sprinter 13% | Mutant 13% | Derelict-Mutant 11% | Scavenger-Sprinter 7% | Scout 5% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 1420 | 200 98 42 260 . 40 10 . 80 120 50 94 . 190 175 42 19 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2052 | . 135 44 422 . . . . . 496 45 172 . 259 455 24 . Parts 110 | . 14 6 17 . . . . . 35 2 5 . 12 19 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 5 5 . 1 . 4 4 . 6 . . 3 Prevented 4 | . . . . . . . . 1 . 1 . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 39 | . 5 3 9 . . . . . 1 . 4 . 11 6 . . Melee 24 | . . . 6 . . . . . 1 . 1 . 11 5 . . Guns 8 | . 5 3 . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . 3 . . . . . Classes Destroyed 11 | . 3 . 6 . . . . . 1 . . . . 1 . . Worker 8 | . . . 1 . . . . . 6 . . . . 1 . . Builder 7 | . . . 2 . . . . . 3 . . . . 2 . . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 7 | . 1 . . . . . . . 3 . . . . 3 . . Swarmer 28 | . 3 3 5 . . . . . . . 4 . 11 2 . . Grunt 7 | . 2 . 2 . . . . . . . . . . 3 . . Sentry 2 | . . . 1 . . . . . 1 . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 5 3 7 . . . . . 8 . 3 . 3 5 . . Combat Bots Only 7 | . 5 3 7 . . . . . 1 . 3 . 3 3 . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . 1 . 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Damage Taken 4487 | . 262 132 141 50 . 57 . 89 243 91 462 . 922 829 248 961 Core 1551 | . 43 30 19 . . 10 . 30 87 20 87 . 217 136 70 802 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . . . . 63 . 28 . . . Core Remaining (%) 85 | 100 82 92 96 . . . . 94 . . . . 51 . . . Volleys Fired 41 | . 20 5 . . . . . . . . 12 . 4 . . . Largest 2 | . 2 2 . . . . . . . . 1 . 1 . . . Hottest 53 | . 40 40 . . . . . . . . 53 . 53 . . . Shots Fired 66 | . 40 10 . . . . . . . . 12 . 4 . . . Gun 50 | . 40 10 . . . . . . . . . . . . . . Cannon 16 | . . . . . . . . . . . 12 . 4 . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 66 | . 40 10 . . . . . . . . 12 . 4 . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 4 4 . . . . . . . . 7 . 5 . . . Robot Miss Streak 8 | . 2 2 . . . . . . . . 8 . 8 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 124 | . 23 6 20 . . . . . 20 1 13 . 19 20 2 . Core Hits 54 | . 9 3 5 . . . . . 8 . 12 . 12 5 . . Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 5 . . . . . . . . . . 1 . . Critical Strikes 8 | . . 1 6 . . . . . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Smash 7 | . . . 6 . . . . . . . . . . 1 . . Melee Attacks 117 | . . . 30 2 . . 1 . 25 1 5 . 19 28 2 4 Impact 44 | . . . 30 2 . . 1 . . . . . . 10 1 . Slashing 73 | . . . . . . . . . 25 1 5 . 19 18 1 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . 6 . . . . . 12 . . . 1 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . 2 . . . . . . . . . . . . . Damage Inflicted 5827 | . 240 78 1194 . . . . . 1570 103 523 . 884 1129 106 . Guns 318 | . 240 78 . . . . . . . . . . . . . . Cannons 351 | . . . . . . . . . . . 270 . 81 . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 5158 | . . . 1194 . . . . . 1570 103 253 . 803 1129 106 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 669 | . 240 78 . . . . . . . . 270 . 81 . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1485 | . . . 1194 . . . . . . . . . . 231 60 . Slashing 3673 | . . . . . . . . . 1570 103 253 . 803 898 46 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 1 . . . 2 2 3 Average Corruption 1 | . . . . . . . . . . 1 . . . 2 2 2 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 1 . . . 4 3 1 Message Errors 3 | . . . . . . . . . . . . . . 1 2 . Matter Fused 2 | . . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1615 | . . . 623 . . . . . 459 65 25 . 84 303 56 . Projectiles 5 | . . . . . . . . . . . 5 . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1610 | . . . 623 . . . . . 459 65 20 . 84 303 56 . Knockbacks 18 | . . . 3 . . . . . . . 10 . 4 1 . . Impact 4 | . . . 3 . . . . . . . . . . 1 . . Kinetic 12 | . . . . . . . . . . . 8 . 4 . . . Secondary 2 | . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 12 . . 4 . 3 397 . . 9 24 . . 12 165 . Average Temperature 70 | . 6 . . 4 . 3 202 . . 9 10 . . 7 88 . Received Heat Transfer 699 | . 72 . 18 27 . 21 . 15 81 27 . . 39 327 36 36 Effects 1 | . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . 14 . . . . . . . . . . 4 1 . Impact Corruptions 26 | . . . 19 . . . . . . . . . . 6 1 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Peak Influence 458 | . 172 202 458 224 . . . . 194 . . . . 321 . . Initial 207 | . . 72 85 207 . . . . 88 . . . . 69 . . Average 133 | . 90 106 211 212 . . . . 131 . . . . 120 . . Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . 1 . . Low Security (%) 89 | . 100 95 63 . . . . . 100 . . . . 87 . . Level 1 9 | . . 4 21 100 . . . . . . . . . 12 . . Level 2 1 | . . . 15 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 1 . . . . 2 . . . . 5 . . Investigation 4 | . . . . 1 . . . . 1 . . . . 2 . . Extermination 1 | . . . . . . . . . . . . . . 1 . . Reinforcement 5 | . 1 . 1 . . . . . 1 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 9 | . 1 . 3 . . . . . 1 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 183 | . 7 9 20 4 10 14 . 14 18 8 8 . 15 32 8 16 Peak Tracking Total 10 | . 5 7 10 4 7 7 . 5 5 8 4 . 5 10 7 10 Tactical Retreats 36 | . 1 . 1 . 4 3 . 3 3 3 2 . 4 5 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 3 | . . . 2 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . . . . . 1 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 30 | . 2 1 3 3 1 3 1 . 5 2 . 4 . 5 . . Terminals 14 | . 2 1 2 2 . 1 . . 4 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . 1 . . . . 2 . . Total Hacks 91 | . 5 1 8 7 1 9 3 . 13 2 . 28 . 14 . . Successful 62 | . 3 1 4 1 1 9 3 . 7 2 . 28 . 3 . . Failed 29 | . 2 . 4 6 . . . . 6 . . . . 11 . . Catastrophic 4 | . . . . 2 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . . . 7 . . . . . 6 . . . . 1 . . Terminals 37 | . 5 1 7 4 . 4 . . 12 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 3 . . . . 1 . . . . 7 . . Terminal Hacks 57 | . 3 1 2 1 1 9 3 . 6 2 . 28 . 1 . . Record 19 | . . . . . . 8 . . . . . 11 . . . . Part Schematic 12 | . . . . . . . 3 . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . 3 . . . . Open Door 5 | . . . . . 1 1 . . 1 2 . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . 1 1 1 . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 1 . . . . 1 . . Seal Access 3 | . . . 1 . . . . . 1 . . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 16 | . 2 . 2 3 . 1 . . 4 . . . . 4 . . Full Trace Events 4 | . . . . 1 . . . . 1 . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 19 . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 5 | . . . . . . . 4 . . . . . 1 . . . Largest Group 4 | . . . . . . . 4 4 . . . . 1 . . . Highest-Rated Group 121 | . . . . . . . 121 121 . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . 51 51 . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 17 . . . . 4 . . . Total Damage 372 | . . . . . . . . 322 . . . . 50 . . . Kills 3 | . . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 2 3 3 3 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . 14 . . . . 18 . . Garrisons 2 | . . . . . . . . . . . . . . 2 . . Patrols 12 | . . . . . . . . . 5 . . . . 7 . . Reinforcements 4 | . . . . . . . . . 2 . . . . 2 . . Guards 14 | . . . . . . . . . 7 . . . . 7 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 5654 | . 259 112 244 81 277 191 479 221 1007 437 608 106 603 730 159 140 Spaces Moved 9690 | 1 112 212 392 243 769 409 1120 558 1307 685 979 88 767 1509 277 262 Core 63 | . . . . . . . . . . . . . . . 3 60 Treads . | . . . . . . . . . . . . . . . . . Legs 113 | 1 112 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 4693 | . . . . . . . . . 1278 685 979 88 631 830 . 202 Flight 4821 | . . 212 392 243 769 409 1120 558 29 . . . 136 679 274 . Fastest Speed 26 | 120 120 34 31 31 29 29 29 28 30 52 52 110 26 26 37 38 Average Speed 43 | 120 120 34 31 31 30 29 30 29 53 52 57 110 58 33 37 46 Slowest Speed 195 | 120 120 34 114 31 31 29 112 32 60 52 111 110 195 50 100 50 Overloaded Moves 145 | . . . . . . . . . . . . . . 24 . 121 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 26 20 36 6 86 61 86 68 24 63 98 72 76 26 64 42 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . 1 2 . . . . 1 . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 . . . . . . 1 1 . . 1 1 . . . . Scrap Searched 32 | . . . . . 4 2 3 3 . 10 4 . 2 . 3 1 Spaces Dug 6 | . . . . 1 . . . . 2 . 1 . . 2 . . Terrain Destroyed 6 | . . . . 1 . . . . 2 . 1 . . 2 . . Melee 6 | . . . . 1 . . . . 2 . 1 . . 2 . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total 10930 | . 200 246 466 246 807 481 1254 611 1581 762 1004 99 892 1680 327 274 Wait 846 | . 59 4 8 . 36 69 106 52 217 66 3 . 76 101 45 4 Move 9670 | . 111 211 391 242 768 408 1119 555 1306 682 978 87 766 1508 276 262 Hop 2 | . . . . . . . . 1 . 1 . . . . . . Pick Up 57 | . 4 7 5 1 . 2 9 . 8 4 2 5 . 9 . 1 Fast Attach 45 | . 1 . 9 1 1 . 4 2 7 2 . . 8 8 1 1 Attach 29 | . . 2 3 . . 1 . . 4 1 2 1 6 7 . 2 Detach 8 | . . . 1 . . . 1 . . . 1 . 2 3 . . Swap 35 | . 2 7 7 . 1 . 2 . 1 2 . 1 2 8 2 . Drop 84 | . 3 10 15 1 1 1 12 1 13 3 1 5 9 8 1 . Fire 41 | . 20 5 . . . . . . . . 12 . 4 . . . Melee 113 | . . . 27 1 . . 1 . 25 1 5 . 19 28 2 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Identified exit to Materials 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 273 | -9/Materials | Discovered new exit (range 10) 282 | -9/Materials | Identified exit to Storage 369 | -9/Materials | Discovered new exit (range 9) 372 | -9/Materials | Identified exit to Materials 372 | -9/Materials | Entered another Materials area 372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 576 | -8/Materials | Destroyed 7 combat bots 615 | -8/Materials | Discovered new exit (range 4) 616 | -8/Materials | Identified exit to Factory 616 | -8/Materials | Entered Factory 616 | -7/Factory | Evolved 2 slots: Utility x2 672 | -7/Factory | Identified exit to Lower Caves 697 | -7/Factory | Entered Lower Caves 699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 735 | -7/Lower Caves | Encountered a Warlord checkpoint 866 | -7/Lower Caves | Build established: Scavenger-Sprinter 874 | -7/Lower Caves | Learned Factory terminal intel 965 | -7/Lower Caves | Discovered new exit (range 8) 967 | -7/Lower Caves | Identified exit to Lower Caves 972 | -7/Lower Caves | Learned Factory garrison access intel 974 | -7/Lower Caves | Entered another Lower Caves area 1006 | -7/Lower Caves | Learned location of Zion (-7) 1007 | -7/Lower Caves | Learned Extension emergency access door positions 1007 | -7/Lower Caves | Learned Research security intel 1007 | -7/Lower Caves | Learned Factory terminal intel 1029 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1058 | -7/Lower Caves | Encountered a Warlord checkpoint 1074 | -7/Lower Caves | Identified exit to Zion 1165 | -7/Lower Caves | Entered Zion 1206 | -7/Zion | Discovered new exit (range 20) 1210 | -7/Zion | Given the Hacking Drone Bay 1239 | -7/Zion | Learned location of Extension (-6) 1240 | -7/Zion | Learned Factory emergency access door positions 1249 | -7/Zion | Learned location of 1 exit from Factory 1256 | -7/Zion | Build established: Hacker-Sprinter 1314 | -7/Zion | Found Prototype Processor 1314 | -7/Zion | Identified Exp. Melee Analysis Suite 1327 | -7/Zion | Found Prototype Processor 1327 | -7/Zion | Identified Exp. Core Analyzer 1337 | -7/Zion | Found Faulty Exp. Core Analyzer 1342 | -7/Zion | Found Exp. Melee Analysis Suite 1435 | -7/Zion | Gained Derelict followers 1644 | -7/Zion | Entered Proximity Caves 1644 | -6/Proximity Caves | Accompanied by 4 allies 1653 | -6/Proximity Caves | Learned Factory trap positions 1680 | -6/Proximity Caves | Learned Factory terminal intel 1721 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1756 | -6/Proximity Caves | Learned Factory terminal intel 1767 | -6/Proximity Caves | Spotted B-75 Beast 1863 | -6/Proximity Caves | Discovered new exit (range 7) 1865 | -6/Proximity Caves | Entered Factory 1865 | -6/Factory | Evolved 2 slots: Utility x2 1866 | -6/Factory | Identified exit to Extension 1867 | -6/Factory | Identified exit to Factory 1868 | -6/Factory | Loaded intel: 101 trap records 1870 | -6/Factory | Loaded intel: 27 terminal locations 1871 | -6/Factory | Loaded intel: 4 garrison access locations 1952 | -6/Factory | Identified exit to Lower Caves 2148 | -6/Factory | Build established: Hacker-Mutant 2535 | -6/Factory | Discovered exit to Factory (range 11) 2657 | -6/Factory | Build established: Hacker-Scout 2872 | -6/Factory | Entered Lower Caves 2873 | -6/Lower Caves | Encountered a Warlord checkpoint 2947 | -6/Lower Caves | Learned location of 1 exit from Factory 2992 | -6/Lower Caves | Build established: Hacker-Mutant 3280 | -6/Lower Caves | Discovered new exit (range 15) 3308 | -6/Lower Caves | Identified exit to Lower Caves 3309 | -6/Lower Caves | Entered another Lower Caves area 3361 | -6/Lower Caves | Encountered a Warlord checkpoint 3590 | -6/Lower Caves | Build established: Derelict-Mutant 3622 | -6/Lower Caves | Discovered exit to Factory (range 8) 3826 | -6/Lower Caves | Lost 3 parts (2n1u) 3852 | -6/Lower Caves | Learned 8 Factory zone layouts 3893 | -6/Lower Caves | Discovered new exit (range 8) 3917 | -6/Lower Caves | Entered Data Miner 3917 | -6/Data Miner | Discovered new exit (range 6) 3953 | -6/Data Miner | Met Data Miner 3984 | -6/Data Miner | Learned location of Section 7 (-2) 3984 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3998 | -6/Data Miner | Received God Mode back door access code from Data Miner 4023 | -6/Data Miner | Entered Proximity Caves 4075 | -5/Proximity Caves | Escorted by Enhanced Grunt 4143 | -5/Proximity Caves | Lost 3 parts (1p2u) 4431 | -5/Proximity Caves | Build established: Mutant 4614 | -5/Proximity Caves | Spotted B-75 Beast 4624 | -5/Proximity Caves | Discovered exit to Factory (range 6) 4626 | -5/Proximity Caves | Entered Factory 4626 | -5/Factory | Evolved 2 slots: Utility x2 4627 | -5/Factory | Identified exit to Upper Caves 4628 | -5/Factory | Identified exit to Factory 4629 | -5/Factory | Loaded intel: 26 terminal locations 4818 | -5/Factory | Discovered exit to Upper Caves (range 12) 4883 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 5059 | -5/Factory | Lost 6 parts (1p2n2u1w) 5356 | -5/Factory | Entered Upper Caves 5364 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5398 | -5/Upper Caves | Build established: Scout 5510 | -5/Upper Caves | Discovered new exit (range 11) 5514 | -5/Upper Caves | Identified exit to Upper Caves 5515 | -5/Upper Caves | Entered another Upper Caves area 5545 | -5/Upper Caves | Lost 3 parts (2n1u) 5549 | -5/Upper Caves | Spotted B-75 Beast 5580 | -5/Upper Caves | Core integrity fell below 50% 5631 | -5/Upper Caves | Core integrity fell below 20% 5651 | -5/Upper Caves | Discovered exit to Factory (range 12) 5655 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05555_ Adv. Hacking Suite destroyed. 05555_ Critical hit (Blast). 05558_ Knocked back. 05561_ Searching scrap... 05561_ Found Mak. System Shield. 05561_ Found Adv. ECM Suite. 05561_ Found 0b10 Decoder Chip [Generic]. 05561_ Found 19 Matter. 05562_ Acquired 19 matter. 05562_ Acquired Mak. System Shield. 05564_ Acquired 0b10 Decoder Chip [Generic]. 05564_ Cld. Gravmag System destroyed. 05573_ Adv. Melee Analysis Suite destroyed. 05583_ Core Analyzer destroyed. 05605_ System corrupted: Matter fused (-6). 05611_ Cld. Gravmag System destroyed. 05621_ 0b10 Decoder Chip [Generic] destroyed. 05629_ Ripper destroyed. 05640_ 9A-J8Z(S) destroyed. 05651_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ##?????????????????#####????????????????????? | | #??????????????### #####???????????????? | | #??????????????# ?? ##??????????????? | | ##????????????# #?? < #??????????????? | | #????????????# #??? #??????????????? | | ????????????# ##?? pp #??????????????? | | # ???????????## #??# #???????????????? | | # #????????#### #??#@ #????????????????? | | # #??????### ???# #????????????????? | | # #?????## #????# ##???????????????? | | # #??#### #???## ##??????????????? | | # #?## ##?## #??????????????? | | #?# #?# #??????????????? | | #?# ### ##??????????????? | | #?# ### ##???????????????? | | #?## #?## #????????????????? | | #### #??## ### #????????????????? | | ## #???# ##??##????????????????? | | ##???## #?????????????????????? | | #?????## #?????????????????????? | | # #??????## ##?????????????????????? | | ## ??????# ##??????????????????????? | | ### ????####???????????????????????? | | ##?###### #?????????????????????????????? | | ####????????? #?????????????????????????????? | | #?????????????#?????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 410 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 72 Melee Accuracy 20 Core Analysis 6 Offensive Hacking 28 Defensive Hacking 21 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Battle Rifle | -7/Zion | Free Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingLargeScanner Manual? 0 Play Time 02:05:27 Cumulative 165.2 hours Start 2022.05.02 @ 16:55:01 End 2022.05.02 @ 19:20:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 264 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc87b9f5-d828-4c3b-8df2-2c6b1f5eec00