Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 21:21:19 Player: Shimmyarah Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (784) 784 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3614 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 52/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Coolant Injector System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Seismic Detector Hacking Suite System Shield Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Sensor Array ECM Suite Shield Generator > --- WEAPON ----------- Shotgun Great Axe > --- INVENTORY -------- Reaction Control System Hacking Suite High-powered Shotgun [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 2 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 74 | 4 25 10 7 11 17 Power 8 | . 2 1 . 4 1 Engine 8 | . 2 1 . 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 5 2 2 4 4 Treads 2 | 1 1 . . . . Leg . | . . . . . . Wheel 2 | 1 1 . . . . Hover . | . . . . . . Flight 15 | . 3 2 2 4 4 Utility 30 | 1 8 7 3 1 10 Device 22 | 1 6 5 2 1 7 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 4 | . 1 2 1 . . Artifact . | . . . . . . Weapon 17 | 1 10 . 2 2 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 9 . 2 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . 2 . 2 14 Power 3 | . . 1 . . 2 Propulsion 9 | . . 1 . 2 6 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . 1 . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 90 91 91 94 59 Engine 12 | . 14 8 11 9 9 Treads 19 | . 25 . . . . Flight 6 | . . 32 36 48 20 Device 14 | . 13 21 19 18 16 Storage 4 | . 6 . . . . Ballistic Gun 24 | . 27 22 22 16 7 Peak Build Rating 29 | 8 12 15 15 20 29 Average Rating 11 | 6 9 12 12 17 18 On Entrance 11 | 6 8 10 12 14 19 Naked Turns . | . . . . . . Heaviest Build 34 | 15 34 18 18 20 32 Greatest Support 40 | 20 40 12 16 24 16 Greatest Overweight (x) 5 | 1 4 5 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 Average Capacity 6 | 8 7 5 5 5 5 Most Carried 15 | 8 15 5 5 5 5 Average Carried 4 | 6 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 8 | 8 4 5 5 5 5 Class Distribution -------------------- 95% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1307 | 247 592 138 212 37 81 Remotely . | . . . . . . Salvage Created 1124 | 108 598 192 61 37 128 Parts 83 | 5 48 12 8 1 9 Haulers Intercepted 4 | . 2 1 . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 24 | . 13 3 5 . 3 Guns 24 | . 13 3 5 . 3 Classes Destroyed 11 | 2 6 2 . . 1 Worker 4 | . 4 . . . . Builder 2 | . 2 . . . . Tunneler 2 | 1 1 . . . . Hauler 4 | . 2 1 . 1 . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 4 | . 3 1 . . . Swarmer 11 | . 6 . 5 . . Grunt 9 | . 7 1 . . 1 Sentry 2 | . . 2 . . . Programmer 2 | . . . . . 2 Best Kill Streak 10 | 2 10 2 5 1 1 Combat Bots Only 8 | . 8 2 5 . 1 Max Kills in Single Turn 2 | 2 2 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 311 | . 78 24 24 10 175 Missed 115 | . 21 8 5 6 75 Damage Taken 2165 | . 461 224 108 69 1303 Core 843 | . 74 49 16 . 704 Absorbed by Shields 302 | . 127 . 46 . 129 Redirected to Shielding 12 | . 12 . . . . Regen/Repaired (Parts) 28 | . . . . 28 . Core Remaining (%) 88 | 100 70 . 83 100 . Volleys Fired 102 | 5 51 16 7 8 15 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 60 100 46 46 48 48 Shots Fired 201 | 10 101 32 14 16 28 Gun 200 | 10 100 32 14 16 28 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . 1 . . . . Kinetic 199 | 9 100 32 14 16 28 Thermal 1 | . 1 . . . . Explosive . | . . . . . . Electromagnetic 1 | 1 . . . . . Robot Hit Streak 13 | 2 10 13 3 2 7 Robot Miss Streak 8 | 3 8 5 7 6 8 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 133 | 4 65 25 9 10 20 Core Hits 69 | 3 37 12 5 2 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 6 | . . . . 5 1 Impact . | . . . . . . Slashing 6 | . . . . 5 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2100 | 47 948 409 114 166 416 Guns 1999 | 47 895 402 114 166 375 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 101 | . 53 7 . . 41 Kinetic 1999 | 47 895 402 114 166 375 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 2 12 Average Corruption 5 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 8 | . . . . . 8 Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . 13 3 . . 19 Shots . | . . . . . . Rammed 19 | . 9 1 . . 9 Targets Rammed 21 | . 11 1 . . 9 Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 232 | . 24 20 . 232 225 Average Temperature 56 | . 7 10 . 67 74 Received Heat Transfer 380 | . 184 114 . . 82 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 276 | 10 276 152 155 188 246 Initial 60 | . 6 13 5 60 6 Average 35 | 4 24 62 72 124 58 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 97 | 100 97 100 100 100 96 Level 1 2 | . 2 . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 . . 8 Investigation 5 | . 2 . . . 3 Extermination 3 | . . . . . 3 Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 26 14 10 8 32 Peak Tracking Total 7 | . 7 7 6 3 7 Tactical Retreats 23 | . 2 4 2 3 12 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 1 . . 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 22 | . 10 . . 2 10 Terminals 13 | . 7 . . . 6 Fabricators 2 | . . . . . 2 Repair Stations 2 | . 1 . . 1 . Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 54 | . 28 . . 5 21 Successful 33 | . 18 . . 5 10 Failed 21 | . 10 . . . 11 Catastrophic 6 | . 2 . . . 4 Database Lockouts . | . . . . . . Manual 21 | . 20 . . . 1 Terminals 29 | . 16 . . . 13 Fabricators 4 | . . . . . 4 Repair Stations 5 | . 1 . . 4 . Recycling Units 15 | . 11 . . . 4 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 4 . . . 6 Record 2 | . . . . . 2 Part Schematic 1 | . 1 . . . . Prototype ID Bank 2 | . . . . . 2 Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 11 . . . . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 6 | . 6 . . . . Monitor 2 | . 2 . . . . Reject 2 | . 2 . . . . Recyclers 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 10 . . . 9 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 102 | . . . . . 102 Total Part Build Rating 2 | . . . . . 2 Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 9872 | 62 7613 501 164 407 1125 Spaces Moved 5052 | 33 2224 323 196 843 1433 Core 477 | . 154 1 . . 322 Treads 1577 | . 1577 . . . . Legs 32 | 32 . . . . . Wheels 673 | 1 474 198 . . . Hover . | . . . . . . Flight 2293 | . 19 124 196 843 1111 Fastest Speed 23 | 95 37 30 28 23 30 Average Speed 98 | 119 147 90 63 28 68 Slowest Speed 300 | 120 280 300 110 108 272 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . 1 4 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 101 29 40 51 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 7 | . 1 . . 5 1 Terrain Destroyed 7 | . 1 . . 5 1 Melee 6 | . . . . 5 1 Projectile 1 | . 1 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 9760 | 43 6492 499 218 977 1531 Wait 4298 | . 4041 140 4 104 9 Move 5031 | 32 2223 322 193 834 1427 Hop 8 | . . . 1 4 3 Pick Up 94 | 2 67 6 2 6 11 Fast Attach 13 | 1 2 1 2 2 5 Attach 24 | . 12 2 . 2 8 Detach 1 | . . . . . 1 Swap 37 | 3 11 7 5 7 4 Drop 95 | . 74 4 4 5 8 Fire 102 | 5 51 16 7 8 15 Melee 6 | . . . . 5 1 Ram 14 | . 4 1 . . 9 Kick . | . . . . . . Crush 7 | . 7 . . . . Escape Stasis 30 | . . . . . 30 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 63 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 3) 839 | -10/Materials | Destroyed 8 combat bots 1053 | -10/Materials | Discovered new exit (range 8) 1120 | -10/Materials | Discovered new exit (range 11) 1259 | -10/Materials | Discovered new exit (range 8) 7676 | -10/Materials | Entered another Materials area 7676 | -9/Materials | Evolved 2 slots: Propulsion x2 7676 | -9/Materials | Discovered new exit (range 14) 7875 | -9/Materials | Discovered new exit (range 15) 8177 | -9/Materials | Entered Mines 8330 | -9/Mines | Identified exit to Materials 8336 | -9/Mines | Discovered exit to Materials (range 14) 8341 | -9/Mines | Entered Materials 8341 | -8/Materials | Evolved 2 slots: Propulsion x2 8431 | -8/Materials | Repaired VTOL Module 8465 | -8/Materials | Repaired VTOL Module 8474 | -8/Materials | Identified exit to Garrison 8662 | -8/Materials | Discovered new exit (range 5) 8748 | -8/Materials | Entered Factory 8748 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9087 | -7/Factory | Fabricated Grenade Launcher? 9386 | -7/Factory | Lost 3 parts (1n1u1w) 9481 | -7/Factory | Lost 3 parts (2p1u) 9643 | -7/Factory | Fabricated Grenade Launcher? 9654 | -7/Factory | Discovered new exit (range 9) 9738 | -7/Factory | Identified exit to Lower Caves 9805 | -7/Factory | System corruption reached 10% 9808 | -7/Factory | Core integrity fell below 50% 9824 | -7/Factory | Lost 3 parts (2n1u) 9868 | -7/Factory | Core integrity fell below 20% 9873 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Replicator. 09801_ Acquired Unknown Device. 09801_ Identified Coolant Injector. 09802_ U-05 Engineer works on Subcomponent Replicator. 09817_ System corrupted: Heat flow error (+241). 09819_ U-05 Engineer works on Subcomponent Replicator. 09828_ T-07 Excavator is excavating. 09835_ System corrupted: Matter fused (-10). 09837_ Connecting with Recycling Unit... 09838_ Slammed into W-25 Informer. 09851_ MQT WMH:QLP/47KPGFN,W>AFRM69YOJ#0PQ#BI5O 09859_ Acquired Unknown Device. 09859_ Identified Transmission Jammer. 09867_ Knocked back. 09868_ System corrupted: Heat flow error (+127). 09871_ Transmission Jammer destroyed. 09871_ Critical hit (Blast). 09871_ Knocked back. Map ----- +----------------------------------------------------+ | ?# """ #???????????#########????####+##### | | ?# "" #???????????# ?????# ## | | ?# "" #???????????# ?????# """ ## | | ## #???????????# ?????+ """ ## | | + #???????????+ ??????# """ ## | | ## #???????????# ^ ??????# ## | | ?##############???????????# #??????# ## | | ??????????????????+#?????## ##?????# ! ! ### | | ?????????????????? #?????# #?????# #?# | | ???????????????### ####??# #######/######### | | #########??????# #??# | | [ ######## #??# > | | + #??# ! | | """ # #??# ############# | | | """ / """ #??# #???????????# | | """ ### """ Y" #??### ###???????????# | | ! #?# """ """ ###### #???????????# # | | #?# """ # #???????????# | | """"""" #?# # #???????????### ### | | """"""" #?# # #?????????????# ?# | | """"""" #?# """ """ # ### #????????????????# | | """"""" ## """ """ # #?# ######???????????# | | ????? ## """ """ # #?# +???????????# | | #?????#### """ """ # %###/#######????????? ?# | | ?????????# # # #????????? ?# | | ?????????# """ """ # @# !#????????# ### | | ?????????# """ """ # # ! ] #????????+ | | ?????????+ """ """ # + #????????? ### | | ?????????# """ #% # #????????? ??? | | ?????????# # # ! #????????? ??? | | ?????????# # # #????????# #?? | | ?????????###### ### # #????????# #?? | | ??????????????# ##; # ! #????????# #?? | | ??????????????# ### ###########????????# #?? | | ??????????????# ### ##?????????????????# #?? | | ??????????????# ## #?????????????????# #?? | | ??????????????# #######???????????# #?? | | ??????????????# H % #???#########+### | | ??????????????# ## #???# ! | | ????????????#######+## ## ##### | | ????????????# """ ######## / """ """ " | | ????????????# "Y" #??#####+## # """ """ " | | ????????????# #??# # # """ """ " | | ????????????# #??# """ + + "" | | ????????????# """"#??# """ ####### "" | | ????????????# """"#??# """ [#?????# | | ???????????#" """"#??# #?????# | | ???????????## """"#??# #?????############# | | ????????????# """"#??########?????????????????? | | ????????????# ! """"#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 64 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -7/Factory Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicNullTreads Manual? 0 Play Time 01:06:17 Cumulative 82.4 hours Start 2024.11.30 @ 20:15:24 End 2024.11.30 @ 21:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1443aa7a-4942-4ec0-b99b-a2352150ef4f