Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 22:44:15 Player: Pogmind Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (730) 3650 Value Destroyed (37052) 37052 Prototype IDs (304) 6080 Alien Tech Used (16) 3200 Bonus (43387) 43387 TOTAL SCORE: 104469 Bonus ------- High Alert Combat Kills 2075 Follower Combat Kills 964 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Friendly Fire -552 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Advanced Hardlight Generator Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Advanced Particle Accelerator Experimental Weapon Cycler Experimental Phase Shifter SHELL Armor Advanced Force Field > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Advanced Heavy Siege Treads Advanced Power Amplifier Advanced Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Optical Array Experimental Core Analyzer Quantum Capacitor Graphene Brace Advanced Hardlight Generator Experimental System Purifier Long-range Tractor Beam Integrity Redistributor Integrity Redistributor Compact HERF Cannon Null Cannon Null Cannon [Rating: 265] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion High-density Centrium Wheel Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Reactive Plating Artifact Spacefold Activator Weapon Hypervelocity Mass Driver Energy Gun Improved Medium Laser Energy Cannon Null Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 13 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 1386 | 7 12 4 4 17 122 90 24 9 15 30 121 26 9 1 16 109 10 8 23 25 97 17 19 15 45 87 91 42 70 54 56 88 23 Power 61 | 1 1 . . 2 4 1 3 . . 2 4 . . . 1 6 . . 1 . 4 . . 1 1 1 8 5 1 2 3 9 . Engine 20 | 1 1 . . 2 3 1 3 . . 1 3 . . . 1 4 . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . 1 1 1 8 5 1 2 3 9 . Propulsion 70 | 2 1 2 . 3 31 3 . . . 1 1 . . . . 2 . . . . . . . 3 . 7 3 1 2 . . 4 4 Treads 25 | 2 1 2 . 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 39 | . . . . . 12 3 . . . 1 1 . . . . 2 . . . . . . . 2 . 7 3 1 2 . . 2 3 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 845 | 2 2 2 1 2 24 54 14 6 9 19 73 15 6 . 10 62 7 7 12 24 67 13 15 5 34 51 48 33 58 52 51 52 15 Device 655 | 1 1 2 . . 10 30 11 3 3 13 40 12 3 . 8 54 6 5 10 24 60 13 15 1 34 49 31 30 51 41 41 39 14 Storage 17 | 1 1 . 1 . 2 1 . . 1 . 2 . . . 1 . . 1 1 . . . . . . . . . 3 . . 1 1 Processor 24 | . . . . . 3 1 . . 1 2 . 2 3 . 1 1 1 . . . . . . . . . . 1 2 . . 6 . Hackware 36 | . . . . . . 7 . . . . 12 . . . . 6 . . . . 5 . . . . 1 2 2 1 . . . . Protection 95 | . . . . 2 9 15 3 3 4 4 19 1 . . . 1 . 1 1 . 2 . . 4 . 1 12 . 1 3 3 6 . Artifact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 7 . . Weapon 410 | 2 8 . 3 10 63 32 7 3 6 8 43 11 3 1 5 39 3 1 10 1 26 4 4 6 10 28 32 3 9 . 2 23 4 Energy Gun 22 | 2 4 . . . 13 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Energy Cannon 38 | . . . . . 5 1 . . . . 3 1 . . . 3 . . 3 . . . . . . . 5 . 3 . . 10 4 Ballistic Gun 43 | . . . . . 17 13 . . 1 . 10 . . . . 1 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 166 | . 4 . 3 7 18 5 6 1 3 3 12 6 1 . 4 18 1 1 3 . 14 2 2 3 5 16 15 1 5 . 1 6 . Launcher 25 | . . . . 3 2 . . . . 2 1 2 . 1 . 2 . . 1 . . 1 1 1 3 1 . 1 . . . 3 . Special Weapon 12 | . . . . . . . . . 1 . 1 . . . . 2 . . . . 3 1 . . . . . . 1 . 1 2 . Impact Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 46 | . . . . . 8 12 1 2 . 3 15 2 1 . . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon 55 | . . . . . . . . . 1 . . . . . 1 13 2 . 2 1 9 . 1 2 2 11 10 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . 1 1 . . 3 2 . . 1 2 5 1 . . . 1 . . 7 . . . . 3 . 2 10 1 5 . . 7 . Parts Lost 68 | . 1 . 3 5 25 6 . . . . 6 1 1 . 1 7 . . . 1 3 . . . 1 1 2 2 2 . . . . Power 11 | . 1 . 1 1 3 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . Propulsion 9 | . . . 1 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 36 | . . . . 2 10 3 . . . . 6 1 1 . 1 3 . . . 1 1 . . . 1 1 1 2 2 . . . . Weapon 12 | . . . 1 1 6 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 3 2 3 2 . . . . 1 1 1 . 1 2 . . . 1 2 . . . 1 1 1 1 1 . . . . To Critical Strikes 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 73 98 94 90 82 83 74 75 80 72 79 81 92 91 88 87 87 87 88 90 90 89 89 89 94 89 86 82 81 72 72 Engine 3 | . 13 14 14 13 8 7 7 7 7 7 2 6 6 6 6 3 5 5 4 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 5 8 10 10 10 10 9 8 7 8 8 9 11 10 Treads 2 | . 28 28 28 16 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . 5 12 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 5 4 5 9 12 12 11 12 11 10 8 Device 13 | . 14 14 14 1 13 7 6 7 6 6 7 10 5 6 17 8 12 11 12 17 17 15 15 15 17 20 21 19 15 11 14 19 19 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 12 | . . . . . 13 7 7 7 7 7 6 8 22 25 30 25 20 22 19 16 15 15 15 15 12 9 9 11 15 16 15 13 14 Hackware 12 | . . . . . . 23 15 15 15 15 27 6 6 6 6 22 16 16 16 14 17 20 20 18 15 17 17 16 16 16 14 . . Protection 6 | . . . . 12 13 7 14 14 11 6 4 12 7 6 . 1 5 4 4 5 4 5 5 6 10 5 4 4 3 3 2 4 2 Ballistic Gun 1 | . . . . . 6 7 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 5 28 2 27 3 1 11 11 3 13 3 9 11 12 17 11 12 13 11 15 12 14 14 12 14 10 10 7 4 4 3 . . Slashing Weapon 1 | . . . . . 2 4 2 3 4 1 3 2 6 5 . . . . . . . . . . . . . 4 4 4 3 3 2 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 312 | 12 22 22 52 61 220 136 142 142 242 243 261 312 296 279 135 169 170 165 176 181 193 190 189 190 191 199 207 208 200 203 238 266 253 Greatest Support 80 | 40 40 40 40 40 40 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 56 56 60 60 60 60 80 60 Greatest Overweight (x) 12 | . . . 2 4 9 5 5 5 8 8 9 11 10 9 4 6 6 5 6 6 6 6 6 6 6 6 5 3 3 3 3 6 12 Average Overweight (x) 4 | . . . . 1 4 3 4 4 5 7 7 10 9 9 4 4 5 4 5 6 5 6 6 5 6 4 2 2 2 2 3 3 3 Largest Inventory Capacity 35 | 8 10 10 20 20 35 35 25 25 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 26 | 7 9 10 17 20 27 25 25 25 28 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 35 | 4 10 10 17 19 35 34 25 25 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 25 | 2 8 9 12 17 25 24 24 25 27 34 34 34 34 35 25 24 25 24 24 24 24 25 25 24 24 24 24 23 24 24 24 23 23 Final Capacity 35 | 8 10 10 20 20 35 25 25 25 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 35 | 4 10 10 17 17 35 25 25 25 35 35 35 34 35 35 25 25 25 25 25 24 25 25 25 25 24 24 25 25 23 25 25 24 5 Class Distribution -------------------- 14% | Hacker-Mutant 14% | Wizard-Assassin 11% | Hauler-Mutant 9% | Generator-Mutant 9% | Hacker-Skirmisher 6% | Scavenger-Mutant 6% | Hacker-Assassin 5% | Mutant 5% | Hacker-Tank 4% | Wizard-Skirmisher 3% | Hauler-Assassin 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Wizard-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Assassin | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Tank | -3/Proximity Caves Wizard-Assassin | -3/Research Wizard-Skirmisher | -3/Quarantine Wizard-Assassin | -2/Research Wizard-Assassin | -2/Testing Wizard-Assassin | -2/Section 7 Wizard-Assassin | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 34726 | 270 223 262 . 350 2132 1663 529 285 23 656 2126 1094 243 . 392 2659 281 230 240 628 2222 743 599 160 1442 2953 2516 2351 1804 993 1303 3067 287 Remotely 11048 | . . . . . 67 273 89 156 . . 239 77 . . . 1048 . . 190 374 1475 256 346 . 511 1304 773 1032 457 248 502 1631 . Salvage Created 35419 | 86 442 219 . 150 2806 1847 148 252 . 318 2649 1227 110 . 188 3265 349 512 . 422 2275 280 315 433 1105 2693 1120 3061 1981 1298 2120 2244 1504 Parts 1680 | 4 39 13 . 18 142 81 9 11 . 11 122 22 7 . 14 146 8 14 . 20 111 16 15 10 36 177 92 139 102 60 101 99 41 Haulers Intercepted 10 | . 2 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . . . Recyclers Shooed 21 | . . . . . 4 . . . . . 6 . . . . 5 . . . . 2 . . . . 2 . 2 . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 32 | . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 228 | . . . . . . . 20 11 . 30 . 18 5 . 14 . 8 13 . 20 . 15 33 8 33 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 534 | . 13 8 . 13 47 21 2 3 . 10 34 16 2 . 8 54 3 7 . 10 43 13 10 . 20 38 18 32 25 14 24 21 25 Melee 10 | . . . . . 1 3 . . . . 4 . . . . . . . . . 1 . . . . . . . 1 . . . . Guns 54 | . 8 . . . 17 16 . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Cannons 359 | . 5 8 . 4 18 2 2 3 . 2 12 8 2 . 5 36 3 7 . 10 33 5 5 . 13 38 18 28 24 14 24 16 14 AOE 103 | . . . . 9 8 . . . . 8 5 8 . . 3 18 . . . . 9 8 5 . 7 . . 4 . . . 5 6 Classes Destroyed 21 | 2 7 1 . 1 3 1 2 . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . Worker 37 | . 1 . . 1 5 3 . . . . 2 . . . . 9 . . . . 4 . . . . 5 . 1 3 1 1 1 . Builder 35 | . 1 . . . 3 2 . . . . 4 . . . . 2 . . . . . . . . . 4 . 2 12 2 3 . . Tunneler 5 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler 10 | . 2 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . . . Recycler 55 | 1 . . . . 5 8 . . . . 10 . . . . 9 . . . . 1 . . . . 3 . 6 3 1 4 4 . Minesweeper 5 | . . . . . . . 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . Operator 11 | . 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Watcher 40 | . 3 . . . 5 2 . . . . 1 . . . . 4 . . . . 4 . . . . 4 2 4 2 2 7 . . Swarmer 93 | . 9 . . 9 6 . . . . . 4 8 . . 4 8 . . . 5 8 9 6 . 1 11 . . . . . 5 . Grunt 164 | . 4 6 . 3 25 8 1 1 . 3 16 5 . . 2 25 3 6 . 4 8 2 . . 7 5 1 10 8 5 3 3 . Brawler 16 | . . . . 1 2 2 . 1 . 3 . . . . . 1 . 1 . . . . 1 . 3 . . . 1 . . . . Duelist 14 | . . . . . 1 1 . . . 3 . 1 . . . 1 . . . . . . 1 . 3 . . . . . 2 1 . Sentry 34 | . . . . . 9 5 . . . 1 3 1 . . 1 2 . . . . 2 . 1 . 1 2 . 2 . 2 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 41 | . . . . . 4 . . 1 . . 3 . 2 . . 3 . . . . 12 . . . 4 1 . 2 3 . 6 . . Programmer 124 | . . . . . . 5 . . . . 8 1 . . 1 14 . . . 1 13 2 1 . 2 19 4 18 12 7 11 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 5 5 . 4 5 4 1 3 . 8 7 4 1 . 4 12 2 4 . 4 14 6 5 . 7 5 2 6 4 5 10 6 6 Combat Bots Only 12 | . 4 4 . 3 5 4 1 3 . 8 4 4 1 . 4 9 2 4 . 4 12 6 5 . 7 5 2 6 3 4 3 5 6 Max Kills in Single Turn 6 | 1 2 1 . 3 3 2 1 1 . 2 6 2 1 . 2 4 1 2 . 2 5 3 4 . 3 2 1 2 1 1 1 5 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 3 . . . . 2 3 2 . . 2 4 . . . . 4 3 4 . 3 . . 2 . . . 4 2 Melee 1 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 24765 | . 397 177 430 462 3215 2567 254 88 . 114 2445 1407 114 . 149 1866 . . 3 88 1447 50 53 . 463 840 370 1944 835 1070 630 1604 1683 Core 2962 | . 67 35 28 42 478 249 . . . 38 230 27 12 . 10 240 . . . . 90 2 21 . 4 83 . 62 44 649 225 62 264 Absorbed by Shields 5257 | . . . . . . 328 . . . . 106 474 78 . 18 108 . . 6 36 513 92 32 . 227 192 64 128 280 80 242 614 1639 Reduced by Siege Mode 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Redirected to Shielding 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 69 . . . . . . . Regen/Repaired (Parts) 11098 | . . . . . 212 641 . . 786 . 739 . . . . 1219 . . . . 596 . . . . 1213 465 815 836 743 358 883 1592 Core Remaining (%) 60 | 100 . . . 31 13 . . . . 59 . . . . 67 . . . . 76 . . . . 89 . 69 . . 43 . . . Volleys Fired 1626 | 3 47 20 2 26 206 90 12 10 . 20 82 50 8 . 15 111 7 8 5 16 71 12 13 . 43 78 45 90 88 49 70 246 83 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 3 3 3 3 1 3 3 3 3 . 3 3 3 2 2 1 1 2 3 Hottest 460 | 90 106 70 70 70 124 88 88 88 . 88 90 132 132 . 132 198 198 198 113 198 198 198 198 . 198 198 300 132 132 80 80 200 460 Shots Fired 2883 | 6 93 41 4 46 395 170 22 21 . 26 146 85 16 . 32 235 19 20 5 48 177 28 35 . 113 224 130 174 92 49 70 268 93 Gun 545 | 6 61 . . . 266 150 . . . . 61 . . . . . . . . . . . . . . . . . . . . 1 . Cannon 2219 | . 32 41 4 39 121 20 22 21 . 14 84 75 16 . 30 222 19 20 5 48 170 24 33 . 105 224 130 170 92 49 70 226 93 Launcher 62 | . . . . 7 8 . . . . 12 1 10 . . 2 6 . . . . . 2 2 . 8 . . 4 . . . . . Special 57 | . . . . . . . . . . . . . . . . 7 . . . . 7 2 . . . . . . . . . 41 . Kinetic 2333 | . 32 41 4 39 217 170 22 21 . 14 140 74 16 . 30 210 19 20 . 48 170 24 33 . 105 224 128 170 91 49 70 152 . Thermal 425 | 6 61 . . . 170 . . . . . 5 1 . . . 12 . . 4 . . . . . . . 2 . 1 . . 74 89 Explosive 78 | . . . . 7 8 . . . . 12 1 10 . . 2 13 . . . . 7 4 2 . 8 . . 4 . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Entropic 43 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 42 . Robot Hit Streak 36 | 4 12 7 1 7 36 30 10 9 . 3 19 7 11 . 14 16 11 10 . 10 19 25 14 . 24 17 14 12 15 9 16 34 36 Robot Miss Streak 6 | . 3 3 1 3 6 3 1 2 . 2 6 3 1 . 2 3 1 1 . 3 4 2 5 . 5 3 3 4 3 2 2 3 3 Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . 1 1 . 1 . 1 1 1 1 . . . . . Secondary Targets 6 | . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 74 Shots Hit Robots 2000 | 4 54 21 1 27 283 153 14 19 . 15 141 60 14 . 18 158 19 14 . 28 124 17 17 6 56 127 79 136 96 39 61 125 74 Core Hits 1122 | 3 25 12 . 18 119 64 7 6 . 52 94 32 5 . 15 117 7 10 . 16 65 14 14 3 34 68 33 66 33 19 33 66 72 Critical Kills 203 | . . . . . 1 . . . . . 2 6 2 . 1 20 3 8 . 9 33 4 4 . 10 44 20 31 2 . . . 3 Critical Parts Destroyed 261 | . . . . . . . . . . . 4 10 3 . 3 22 6 2 . 9 45 6 6 . 10 45 23 65 2 . . . . Critical Strikes 549 | . 5 1 . 1 17 2 . . . . 12 17 5 . 5 50 9 12 . 18 81 10 10 . 22 89 48 98 15 3 5 11 3 Burn 16 | . 5 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 471 | . . . . . 1 . . . . . 6 16 5 . 4 42 9 11 . 18 79 10 10 . 22 89 48 97 4 . . . . Blast 36 | . . 1 . 1 5 1 . . . . 4 1 . . 1 3 . . . . . . . . . . . . 9 3 5 2 . Sever 10 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . 1 2 . . . . Impale 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Melee Attacks 652 | . . . . . 21 55 1 7 1 7 79 20 1 . 1 71 7 1 7 3 26 . 1 6 2 45 27 41 68 33 33 88 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 455 | . . . . . 21 55 1 7 1 7 79 20 1 . . . . . . . . . . . . . . 41 68 33 33 88 . Piercing 197 | . . . . . . . . . . . . . . . 1 71 7 1 7 3 26 . 1 6 2 45 27 . . . . . . Sneak Attacks 141 | . . . . . 9 14 1 1 . 2 19 . 1 . 1 17 . 1 . . 8 . . . . 8 . 12 27 7 7 6 . Combat Hostiles 17 | . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . 10 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 108738 | 53 766 427 36 1137 6639 4101 426 599 . 2044 7154 2611 169 . 915 8385 636 379 . 543 4880 1425 630 389 2733 3279 1423 6213 10018 4550 6602 12002 17574 Guns 7827 | 48 530 . . . 3506 2394 . . . . 1297 . . . . . . . . . . . . . . . . . . . . 52 . Cannons 55999 | . 234 407 36 423 1559 326 342 328 . 221 2082 906 111 . 634 4130 244 313 . 543 2175 277 293 . 588 2696 1423 2777 5582 3343 5308 7858 10840 Explosions 23235 | . . . . 702 879 . . . . 1531 1718 626 . . 218 2714 . . . . 1864 1065 337 . 2145 . . 1090 . . . 1612 6734 Melee 20242 | . . . . . 672 1381 84 271 . 292 2057 1079 58 . 63 1239 392 66 . . 570 . . 389 . 583 . 2346 4436 1207 1294 1763 . Ramming 62 | 5 2 20 . 12 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44640 | . 234 407 36 423 2669 2720 342 328 . 221 3379 906 111 . 634 4095 244 313 . 543 2175 277 293 . 588 2696 1423 2777 5582 3343 5308 2573 . Thermal 27105 | 48 530 . . . 2396 . . . . . 1258 . . . . 470 . . . . . . . . . . . . . . . 4966 17437 Explosive 13067 | . . . . 702 879 . . . . 1531 460 626 . . 218 2150 . . . . 1864 1065 337 . 2145 . . 1090 . . . . . Electromagnetic 266 | . . . . . . . . . . . . . . . . 129 . . . . . . . . . . . . . . . . 137 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17596 | . . . . . 672 1381 84 271 . 292 2057 1079 58 . . 302 . . . . 271 83 . . . . . 2346 4436 1207 1294 1763 . Piercing 3302 | . . . . . . . . . . . . . . . 63 1239 392 66 . . 570 . . 389 . 583 . . . . . . . Entropic 2700 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2700 . Highest Corruption 19 | . 4 4 4 10 . 7 7 7 7 . 3 3 . . . 4 1 . . . 3 . . . 2 5 2 19 2 . 2 10 1 Average Corruption 4 | . 3 4 4 5 . 3 7 7 7 . 1 2 . . . 2 1 . . . 2 . . . 1 2 1 10 1 . 1 7 1 Corruption Purged 53 | . . . . . . . . . . . 4 6 . . . 7 1 . . . 5 . . . 3 11 2 1 3 . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 512 | . 10 26 23 40 . 56 72 46 1 . 21 11 . . . 36 . . . . 5 . . . 4 31 2 45 5 . 17 57 4 Message Errors 117 | . 3 5 6 14 . 14 15 7 . . 3 5 . . . 8 . . . . 1 . . . . 4 . 12 2 . 3 15 . Matter Fused 119 | . . 6 6 9 . 10 17 10 . . 7 1 . . . 9 . . . . 1 . . . 2 8 2 10 1 . 3 16 1 Heat Flow Errors 73 | . 3 4 3 5 . 9 10 9 1 . 3 3 . . . 4 . . . . . . . . 1 4 . 4 1 . 4 5 . Energy Discharges 61 | . 2 3 5 2 . 8 9 6 . . 2 2 . . . 3 . . . . . . . . 1 2 . 8 1 . 2 5 . Parts Rejected 9 | . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 4 . Data Loss (minor) 71 | . 1 5 3 5 . 6 12 8 . . 3 . . . . 6 . . . . 2 . . . . 6 . 4 . . 4 6 . Data Loss (major) 23 | . . 1 . 1 . 4 3 2 . . . . . . . 2 . . . . . . . . . 3 . 2 . . 1 3 1 Misfires 21 | . 1 1 . 1 . 3 3 1 . . 3 . . . . 3 . . . . . . . . . 2 . 1 . . . 2 . Alerts 11 | . . 1 . 2 . 1 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Weapon Failures 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10741 | . . . . 42 183 296 2 126 . 57 774 366 . . 25 593 152 . . 2 193 96 . 149 160 83 . 1068 2294 909 1348 973 850 Projectiles 4159 | . . . . . . . 2 . . . 119 . . . 25 89 . . . 2 . . . . . 41 . . 1096 634 732 916 503 Explosions 1029 | . . . . 42 28 . . . . 4 209 9 . . . 75 . . . . 55 96 . . 160 . . 4 . . . . 347 Melee 5553 | . . . . . 155 296 . 126 . 53 446 357 . . . 429 152 . . . 138 . . 149 . 42 . 1064 1198 275 616 57 . Knockbacks 291 | . 1 5 2 2 13 . 2 . . 2 28 13 1 . 4 43 1 . . 1 25 . 3 . 3 27 7 42 28 9 17 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 273 | . 1 5 2 2 13 . 2 . . 2 27 13 1 . 4 40 1 . . 1 24 . 3 . 3 25 7 40 24 9 17 7 . Secondary 18 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . 2 4 . . 5 . Self-Inflicted Damage 510 | . . . . 43 . . . . . . 113 62 . . . . . . . . . . . . 11 . . . . . . . 281 Shots 12 | . . . . 3 . . . . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . 3 Rammed 12 | 1 . 7 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | 1 2 7 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | 60 251 220 187 248 246 445 272 273 135 108 207 309 300 . 237 308 104 102 . 260 290 317 266 . 74 285 302 380 250 . 176 192 216 Average Temperature 70 | 26 70 79 63 93 48 83 99 101 69 28 46 104 120 . 80 63 37 51 . 70 109 144 87 . 20 28 59 66 13 . 54 52 41 Received Heat Transfer 4550 | . 114 69 140 51 1314 718 185 . . 21 579 459 . . . 261 . . . 22 167 . 12 . 29 7 . 56 95 44 5 198 4 Effects 13 | . 1 . . 1 . 1 . . . . . 6 . . . . . . . 1 . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Interference 9 | . . . . 1 . . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Robots Melted 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Melted 20 | . 4 . . . 10 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 3 Heat Transferred 16617 | 136 1756 . . . 5587 . . . . . 850 . . . . 337 . . . . . . . . . . . . . . . 1851 6100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1033 | 10 163 85 . 280 621 533 . . . . 940 . . . . 1033 . . . . 604 . . . . 752 504 880 296 267 545 705 . Initial 423 | . 6 . . . 11 282 . . . . 151 . . . . . . . . . 21 . . . . 159 423 36 85 132 108 265 . Average 209 | 5 85 24 . 92 244 252 . . . . 246 . . . . 241 . . . . 179 . . . . 331 91 278 144 144 267 507 . Maximum Alert Level 3 | . . . . 1 2 2 . . . . 3 . . . . 3 . . . . 2 . . . . 3 2 3 1 1 2 3 . Low Security (%) 50 | 100 100 100 . 96 39 41 . . . . 58 . . . . 60 . . . . 69 . . . . 33 88 45 68 79 37 . . Level 1 20 | . . . . 3 40 44 . . . . 26 . . . . 10 . . . . 15 . . . . 35 8 28 31 20 34 1 . Level 2 11 | . . . . . 20 13 . . . . 5 . . . . 22 . . . . 15 . . . . 18 3 17 . . 28 6 . Level 3 17 | . . . . . . . . . . . 10 . . . . 6 . . . . . . . . . 12 . 8 . . . 91 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 141 | . 3 . . . 10 15 . . . . 17 . . . . 21 . . . . 12 . 1 . 1 10 4 15 9 7 12 4 . Investigation 44 | . 1 . . . 3 5 . . . . 7 . . . . 8 . . . . 5 . . . . 2 2 2 2 . 6 1 . Extermination 61 | . . . . . . 6 . . . . 8 . . . . 9 . . . . 7 . . . . 7 1 7 7 3 4 2 . Reinforcement 21 | . 2 . . . 5 4 . . . . . . . . . 2 . . . . . . . . . . 1 3 . 4 . . . Assault 11 | . . . . . 1 . . . . . 2 . . . . 2 . . . . . . 1 . 1 1 . . . . 2 1 . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 2 2 . 2 . 3 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 35 | . 1 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . 1 3 3 21 . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 12 4 . . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 12 4 . . . . Times Spotted 739 | . 19 9 8 13 80 36 6 3 . 14 69 18 2 . 6 62 3 5 8 5 48 13 4 . 25 54 14 46 31 27 41 24 46 Peak Tracking Total 12 | . 4 2 9 3 6 5 3 2 . 8 6 4 2 . 5 5 3 3 8 4 12 5 6 . 8 5 3 5 3 5 4 6 4 Tactical Retreats 59 | . 1 . . . 6 4 1 . . . 11 3 . . 2 1 3 . 1 . . . 2 . 2 12 . 5 1 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 26 | . 4 1 . . 2 3 . . . . 3 . . . . 2 . . . . 2 . . . . . 1 . . . 1 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . 1 . . . . . . 1 . . . . . . . 8 . . 1 . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 70 | . . . 1 2 1 . 1 . . . 21 . . . . 13 . . . . 1 . . . . . 10 . 5 5 4 6 . Max in Single Turn 10 | . . . 1 1 1 . 1 . . . 10 . . . . 4 . . . . 1 . . . . . 1 . 1 1 1 1 . Garrison Access 13 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 236 | . 6 1 2 . 12 22 2 2 1 . 34 . . 4 . 27 . 3 7 . 11 2 . 8 . 9 17 9 18 15 19 5 . Terminals 116 | . 6 . . . 7 10 . 1 . . 17 . . . . 14 . . . . 4 . . . . 4 11 7 10 11 10 4 . Fabricators 27 | . . . . . . 4 . . . . 5 . . . . 5 . . . . 4 . . . . 2 . 1 2 . 4 . . Repair Stations 21 | . . . . . 2 2 . . . . 3 . . . . 4 . . . . 2 . . . . 2 2 . 2 1 1 . . Recycling Units 17 | . . . . . 2 4 . . . . 4 . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 1 . Scanalyzers 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . 3 2 . . . Garrison Access 13 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 1 3 . . Total Hacks 870 | . 19 1 2 . 38 66 10 2 4 . 146 . . 30 . 98 . 8 11 . 50 2 . 47 . 46 67 42 67 54 45 15 . Successful 647 | . 8 1 2 . 20 38 10 2 4 . 116 . . 30 . 80 . 8 11 . 41 2 . 47 . 36 45 27 50 37 27 5 . Failed 217 | . 10 . . . 18 28 . . . . 29 . . . . 17 . . . . 8 . . . . 9 22 15 17 16 18 10 . Catastrophic 23 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . . 3 1 2 3 5 2 . Database Lockouts 6 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Manual 373 | . 16 . 1 . 27 34 . . 1 . 66 . . . . 45 . . . . 23 . . . . 15 29 18 32 35 21 10 . Terminals 423 | . 19 . . . 23 31 . 1 . . 69 . . . . 51 . . . . 17 . . . . 16 46 31 41 44 22 12 . Fabricators 122 | . . . . . . 13 . . . . 30 . . . . 22 . . . . 19 . . . . 7 . 8 10 . 13 . . Repair Stations 94 | . . . . . 7 8 . . . . 13 . . . . 18 . . . . 8 . . . . 18 9 . 7 4 2 . . Recycling Units 60 | . . . . . 6 12 . . . . 17 . . . . 5 . . . . 6 . . . . 5 . 3 . . 3 3 . Scanalyzers 38 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 11 . 7 5 . . . Garrison Access 17 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . 2 1 5 . . Terminal Hacks 305 | . 4 1 2 . 8 11 10 2 4 . 39 . . 30 . 26 . 8 11 . 9 2 . 47 . 7 21 16 23 16 6 2 . Record 71 | . . . 1 . . . 9 1 . . 1 . . 11 . 1 . 6 5 . . 1 . 35 . . . . . . . . . Part Schematic 39 | . 1 . . . . 2 . . 4 . 4 . . 10 . 1 . . . . 2 . . 4 . . 3 1 4 3 . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 29 | . 1 . . . 3 . . . . . 10 . . . . 1 . . . . . . . 4 . 1 4 1 3 . 1 . . Prototype ID Bank 21 | . . . . . . . . . . . . . . 3 . 3 . . 5 . 1 . . 4 . . 4 . . 1 . . . Open Door 8 | . . 1 . . . . 1 1 . . . . . . . . . 2 1 . . 1 . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 . . Machine Index 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 . . Terminal Index 8 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 17 | . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . 1 2 2 4 2 . . . Unreport Threat 22 | . . . . . 2 . . . . . 2 . . . . 4 . . . . 1 . . . . . 4 5 2 1 1 . . Locate Traps 17 | . . . . . 1 4 . . . . 2 . . . . 4 . . . . 1 . . . . . 1 1 2 1 . . . Reprogram Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Recall Extermination 7 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 10 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 1 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 13 | . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . 1 1 . 1 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 72 | . . . . . . 6 . . . . 20 . . . . 10 . . . . 13 . . . . 3 . 7 4 . 9 . . Network Status 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 1 . 1 . . Load Schematic 38 | . . . . . . 4 . . . . 11 . . . . 6 . . . . 6 . . . . 2 . 3 2 . 4 . . Build 25 | . . . . . . 1 . . . . 8 . . . . 3 . . . . 5 . . . . . . 3 1 . 4 . . Repair Station Hacks 85 | . . . . . 5 5 . . . . 12 . . . . 18 . . . . 7 . . . . 18 8 . 6 4 2 . . Scan Component 45 | . . . . . 3 3 . . . . 6 . . . . 10 . . . . 4 . . . . 9 4 . 3 2 1 . . Repair 40 | . . . . . 2 2 . . . . 6 . . . . 8 . . . . 3 . . . . 9 4 . 3 2 1 . . Recycling Unit Hacks 16 | . . . . . . 3 . . . . 5 . . . . 2 . . . . 2 . . . . 3 . 1 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . Retrieve Components 10 | . . . . . . 3 . . . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . Scanalyzer 33 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 11 . 5 4 . . . Insert Component 28 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 9 . 5 4 . . . Analyze 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 13 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 1 3 . . Seal Access 13 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 1 3 . . Unauthorized Hacks 123 | . 4 . . . 6 11 . . . . 25 . . . . 22 . . . . 10 . . . . 5 4 3 11 12 7 3 . Terminals 65 | . 4 . . . 3 4 . . . . 8 . . . . 12 . . . . 3 . . . . 3 4 2 6 11 4 1 . Track 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . Assimilate 17 | . 1 . . . . . . . . . 1 . . . . 5 . . . . . . . . . 2 . . 1 4 3 . . Botnet 36 | . 2 . . . 2 3 . . . . 5 . . . . 4 . . . . 2 . . . . 1 4 2 3 6 1 1 . Operators 8 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . . . Fabricators 29 | . . . . . . 3 . . . . 7 . . . . 8 . . . . 3 . . . . 2 . . 4 . 2 . . Report 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Prioritize 10 | . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . 1 . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Recompile 13 | . . . . . . 3 . . . . 3 . . . . 4 . . . . 1 . . . . 2 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . . . . . 2 4 . . . . 10 . . . . 2 . . . . 4 . . . . . . 1 . . 1 2 . Monitor 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Reject 11 | . . . . . 1 3 . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Recyclers 7 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . 1 1 . Mask 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 169 | . 6 . . . 10 18 . . . . 22 . . . . 21 . . . . 10 . . . . 8 16 9 16 12 17 4 . Full Trace Events 25 | . . . . . 1 1 . . . . 3 . . . . 3 . . . . 4 . . . . . 2 2 2 . 6 1 . Feedback Events 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . 1 . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . 1 . . . . 2 . . 19 . 7 . . 10 . 1 . . . . 2 . . 4 . . 7 1 4 3 . . . Parts Built 27 | . . . . . . . . . . . 10 . . . . 4 . . . . 5 . . . . . . 3 1 . 4 . . Authchips 12 | . . . . . . . . . . . 6 . . . . 2 . . . . 2 . . . . . . 2 . . . . . Time 1274 | . . . . . . . . . . . 230 . . . . 144 . . . . 354 . . . . . . 204 102 . 240 . . Total Part Build Rating 187 | . . . . . . . . . . . 61 . . . . 26 . . . . 35 . . . . . . 24 8 . 33 . . Parts Repaired 40 | . . . . . 2 2 . . . . 6 . . . . 8 . . . . 3 . . . . 9 4 . 3 2 1 . . Time 1379 | . . . . . 58 24 . . . . 299 . . . . 218 . . . . 96 . . . . 441 92 . 99 36 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 383 | . . . . . . . . . . . . . . . . . . . . . . . . . . 383 . . . . . . . Retrieved Matter 433 | . . . . . . . . . . . 50 . . . . . . . . . . . . . . 383 . . . . . . . Retrieved Components 59 | . . . . . . 17 . . . . 29 . . . . 10 . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 4 . . 2 . . . . . . . . 3 . 1 . 2 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 37 | . . . . . . 3 4 . 2 2 . . . . 1 6 . 3 3 . 1 . 2 . 2 1 3 . 1 1 2 . . Largest Group 5 | . . . . . . 3 4 3 2 2 2 . . . 1 5 . 3 3 . 1 . 2 2 2 2 3 . 1 1 1 . . Highest-Rated Group 192 | . . . . . . 54 118 87 192 192 52 . . . 96 113 . 93 123 . 47 . 94 94 94 92 138 . 45 45 45 . . Highest-Rated Ally 96 | . . . . . . 18 31 31 96 96 32 . . . 96 31 . 31 41 . 47 . 47 47 47 47 46 . 45 45 45 . . Total Orders 158 | . . . . . . 8 4 . . . . . . . . 10 . . 5 9 14 6 5 . 32 6 5 4 7 19 24 . . STAY 50 | . . . . . . 4 2 . . . . . . . . 5 . . . 2 7 2 1 . 15 . . . 2 7 3 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 32 | . . . . . . 4 2 . . . . . . . . 5 . . . 1 2 1 1 . 12 . 1 . 1 1 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . RETURN 72 | . . . . . . . . . . . . . . . . . . . 3 6 5 3 3 . 4 5 4 4 4 11 20 . . Ally Attacks 231 | . . . . . . 14 5 18 . 39 . . . . 8 42 . 32 18 . 4 . . . 17 3 31 . . . . . . Total Damage 5260 | . . . . . . 304 108 327 . 1311 . . . . 287 546 . 421 739 . 88 . . . 434 47 648 . . . . . . Kills 38 | . . . . . . 4 4 1 . 11 . . . . 1 7 . 1 1 . 1 . . . 1 . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 29 | . 1 . . . 3 . . . . . 10 . . . . 1 . . . . . . . 4 . 1 4 1 3 . 1 . . Derelict Logs Recovered 23 | . . 2 . 1 . . 3 2 3 2 . 2 1 . 1 . 1 1 . 1 . 3 . . . . . . . . . . . Drone Launches 151 | . . . . . . . . . . . . . . . . . . . 4 18 12 9 9 . 12 12 7 8 8 18 34 . . Drone Recoveries 148 | . . . . . . . . . . . . . . . . . . . 4 18 12 9 9 . 12 11 7 8 8 18 32 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 100509 | 109 1654 1064 1081 1580 8867 3670 2366 1821 2650 4223 5680 4498 1812 199 1370 5808 1722 2330 1345 3943 2956 2206 2671 526 4553 3540 6351 1776 3461 2003 2336 9554 784 Spaces Moved 45133 | 56 868 533 490 569 2748 1855 1361 974 1458 1779 2204 1631 728 85 794 2534 905 1296 687 1367 1166 992 1159 250 1809 1382 3564 764 1648 1002 1182 4977 316 Core 20 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 3563 | 51 868 533 490 358 1260 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Legs 259 | . . . . 211 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 41236 | . . . . . 1440 1855 1361 974 1458 1779 2204 1631 728 85 794 2534 905 1296 687 1367 1166 992 1159 250 1809 1382 3564 764 1648 959 1170 4974 301 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 140 140 160 160 160 205 205 250 235 235 160 145 175 160 160 190 160 190 190 175 190 146 130 130 130 130 150 130 50 Average Speed 181 | 150 160 160 217 258 255 152 162 168 178 219 215 250 238 235 160 162 178 174 175 190 189 190 190 189 190 164 149 149 149 149 150 155 152 Slowest Speed 560 | 160 160 160 320 400 560 165 175 175 220 220 235 265 250 235 160 190 190 175 190 190 190 190 190 190 190 190 190 150 150 150 150 340 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 Spacefolds 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 6 . . Exploration Rate (%) 72 | 5 99 98 70 95 92 52 92 84 86 99 63 96 90 75 89 48 89 97 95 85 22 86 91 63 86 33 96 26 92 40 31 95 21 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 15 | . . . 1 1 1 . 1 1 3 . . . . 1 1 . . 1 . 1 . . . 3 . . . . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 49 | . . 3 . 2 . . 3 4 2 2 . 3 5 . 4 . 4 4 . 2 . 4 3 . 4 . . . . . . . . Spaces Dug 404 | . . . . . 9 28 . 2 . 20 34 6 . . 1 68 1 . 3 3 17 13 1 . 31 24 9 22 35 21 24 32 . Terrain Destroyed 2016 | . . . . 54 47 29 1 2 . 56 158 84 1 . 36 232 1 . 6 4 46 79 28 . 122 31 20 48 52 34 38 97 710 Melee 305 | . . . . . 9 28 . 2 . 1 32 5 . . . 49 1 . 1 3 17 . 1 . 2 24 9 22 32 18 23 26 . Projectile 251 | . . . . . 1 1 1 . . . 46 7 . . 7 31 . . 5 1 5 3 1 . . 5 10 5 20 16 15 52 19 AOE 1451 | . . . . 54 37 . . . . 55 80 72 . . 29 151 . . . . 24 76 26 . 116 . . 21 . . . 19 691 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 59833 | 71 1045 703 504 623 4143 2451 1490 1122 1507 2049 2843 1924 786 85 868 3857 976 1337 804 2659 1683 1285 1590 290 2814 2361 4406 1135 2388 1388 1589 6468 589 Wait 9925 | 1 91 130 . 2 934 284 53 121 8 181 266 190 35 . 19 967 48 15 44 1249 289 263 392 4 909 743 590 179 451 236 234 860 137 Move 45068 | 56 867 532 489 568 2747 1854 1360 973 1457 1778 2203 1630 727 84 793 2533 904 1295 686 1366 1165 991 1158 249 1808 1381 3563 763 1647 974 1175 4976 316 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 359 | 4 11 4 5 4 65 25 7 . 11 5 26 4 2 . 6 35 . 4 7 . 13 1 . 3 . 10 17 5 18 11 5 41 10 Fast Attach 330 | 7 7 2 3 5 21 19 3 2 9 13 22 4 4 . 2 13 . 2 11 . 9 . . 9 . 14 51 4 19 19 13 37 6 Attach 205 | . 2 2 . 6 26 21 4 . 2 1 21 3 2 . 4 19 . . 2 1 8 . . 2 1 6 6 15 7 3 4 27 10 Detach 154 | . 4 . . 2 7 15 3 . 5 4 13 1 2 . . 8 . . 1 . 3 . . 2 . 5 7 10 8 5 2 42 5 Swap 870 | . 3 . 1 6 75 50 17 7 5 16 78 20 3 1 10 77 10 6 10 24 80 17 19 5 44 67 43 23 45 34 39 25 10 Drop 479 | . 11 6 4 . 38 38 10 2 9 16 29 2 2 . 18 23 . 6 17 . 9 1 . 10 1 12 57 5 37 24 14 66 12 Fire 1626 | 3 47 20 2 26 206 90 12 10 . 20 82 50 8 . 15 111 7 8 5 16 71 12 13 . 43 78 45 90 88 49 70 246 83 Melee 652 | . . . . . 21 55 1 7 1 7 79 20 1 . 1 71 7 1 7 3 26 . 1 6 2 45 27 41 68 33 33 88 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 2 7 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . 56 . Rewire 69 | . . . . . . . 20 . . 8 . . . . . . . . 14 . 10 . 7 . 6 . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 72 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 14) 882 | -10/Materials | Discovered new exit (range 14) 1013 | -10/Materials | Discovered new exit (range 16) 1018 | -10/Materials | Central database locked down 1277 | -10/Materials | Discovered new exit (range 13) 1764 | -10/Materials | Entered Mines 1788 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1840 | -10/Mines | Excavation squad dispatched 1840 | -10/Mines | A large section of the Mines collapsed 2030 | -10/Mines | Discovered new exit (range 9) 2267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2419 | -10/Mines | Discovered new exit (range 13) 2515 | -10/Mines | Learned 2 Materials zone layouts 2638 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2642 | -10/Mines | Found Prototype Device 2642 | -10/Mines | Identified Exp. Sensor Array 2821 | -10/Mines | Discovered new exit (range 5) 2828 | -10/Mines | Entered Exiles 2853 | -10/Exiles | Discovered new exit (range 15) 2875 | -10/Exiles | Met 8R-AWN 2900 | -10/Exiles | Met EX-HEX 2951 | -10/Exiles | Met EX-BIN 2996 | -10/Exiles | Met EX-DEC 3004 | -10/Exiles | Learned location of Zion (-7) 3289 | -10/Exiles | Aligned with FarCom system 3292 | -10/Exiles | Given EX-Vault access code 3349 | -10/Exiles | Opened EX-Vault 3407 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3878 | -10/Exiles | Attacked by the Exiles 3907 | -10/Exiles | Core integrity fell below 50% 3909 | -10/Exiles | Entered Mines 3916 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3939 | -9/Mines | Lost 3 parts (1p1n1w) 4269 | -9/Mines | Discovered new exit (range 10) 5159 | -9/Mines | Discovered new exit (range 10) 5176 | -9/Mines | System corruption reached 10% 5489 | -9/Mines | Entered Materials 5489 | -8/Materials | Evolved 4 slots: Utility x4 5490 | -8/Materials | Identified exit to Factory 5984 | -8/Materials | Build established: Scavenger-Mutant 6603 | -8/Materials | Discovered exit to Factory (range 15) 7728 | -8/Materials | Garrison activated, responded to threat 7764 | -8/Materials | Lost 3 parts (1n2u) 7773 | -8/Materials | Discovered exit to Factory (range 10) 8085 | -8/Materials | Lost 3 parts (1p1n1u) 8977 | -8/Materials | Core integrity fell below 50% 11386 | -8/Materials | Lost 3 parts (1n1u1w) 12588 | -8/Materials | Build established: Hauler-Mutant 13616 | -8/Materials | Repaired Huge Storage Unit 13649 | -8/Materials | Repaired Rocket Launcher 13889 | -8/Materials | First assault squad dispatched 14019 | -8/Materials | Core integrity fell below 20% 14356 | -8/Materials | Entered Factory 14356 | -7/Factory | Evolved 2 slots: Utility x2 14357 | -7/Factory | Identified exit to Storage 14639 | -7/Factory | Build established: Hacker-Mutant 15534 | -7/Factory | Fabricated L-31 Rogue? 15981 | -7/Factory | Discovered new exit (range 5) 15987 | -7/Factory | Identified exit to Factory 16141 | -7/Factory | Discovered new exit (range 4) 16146 | -7/Factory | Identified exit to Lower Caves 17557 | -7/Factory | Repaired Hrd. Heavy Armor Plating 17599 | -7/Factory | Repaired Arm. Wheel 17934 | -7/Factory | Found Powered Armor 18026 | -7/Factory | Entered Lower Caves 18172 | -7/Lower Caves | Identified exit to Lower Caves 18212 | -7/Lower Caves | Learned Factory emergency access door positions 18238 | -7/Lower Caves | Learned 8 Factory zone layouts 18238 | -7/Lower Caves | Learned Research trap positions 18238 | -7/Lower Caves | Learned Extension trap positions 18238 | -7/Lower Caves | Learned Research garrison access intel 18286 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18774 | -7/Lower Caves | Learned Factory trap positions 18932 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 20392 | -7/Lower Caves | Entered another Lower Caves area 20392 | -7/Lower Caves | Accompanied by 3 allies 20697 | -7/Lower Caves | Discovered exit to Factory (range 8) 21246 | -7/Lower Caves | Spotted B-75 Beast 21371 | -7/Lower Caves | Learned 4 Factory zone layouts 22068 | -7/Lower Caves | Discovered new exit (range 9) 22077 | -7/Lower Caves | Identified exit to Zion 22213 | -7/Lower Caves | Entered Zion 22272 | -7/Zion | System corruption cleaned by Quarantine Array 22320 | -7/Zion | Given A8's code to call for help 22326 | -7/Zion | Discovered new exit (range 12) 22684 | -7/Zion | Visited the Megawrench Repair Shop 22716 | -7/Zion | Learned location of Quarantine (-3) 22739 | -7/Zion | Learned location of 1 exit from Factory 22780 | -7/Zion | Learned Factory terminal intel 22841 | -7/Zion | Learned location of Armory (-4) 23023 | -7/Zion | Learned Factory stockpile data 23334 | -7/Zion | Found Prototype Special Weapon 23334 | -7/Zion | Identified RU-N14's Throwing Claymores 23806 | -7/Zion | Megawrench repaired 8 parts 24013 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24016 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24095 | -7/Zion | Found RU-N14's Throwing Claymores 24098 | -7/Zion | Found RU-N14's Throwing Claymores 24101 | -7/Zion | Found RU-N14's Throwing Claymores 24140 | -7/Zion | Build established: Hauler-Mutant 24187 | -7/Zion | Found Unknown Piercing Weapon 24187 | -7/Zion | Identified CR-A16's Pointy Stick 24475 | -7/Zion | Found Prototype Hackware 24478 | -7/Zion | Found Prototype Processor 24485 | -7/Zion | Found Prototype Processor 24491 | -7/Zion | Found Prototype Processor 24494 | -7/Zion | Found Prototype Processor 24498 | -7/Zion | Found Prototype Processor 24852 | -7/Zion | Identified exit to Proximity Caves 24863 | -7/Zion | Entered Proximity Caves 24863 | -6/Proximity Caves | Accompanied by 2 allies 25298 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 26471 | -6/Proximity Caves | Discovered exit to Factory (range 15) 27767 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 27801 | -6/Proximity Caves | Destroyed 8 combat bots 27816 | -6/Proximity Caves | Found Prototype Device 27816 | -6/Proximity Caves | Identified Exp. Thermal Shield 29086 | -6/Proximity Caves | Entered Factory 29086 | -6/Factory | Accompanied by 2 allies 29086 | -6/Factory | Evolved 2 slots: Utility x2 29087 | -6/Factory | Identified exit to Lower Caves 29089 | -6/Factory | Identified exit to Factory 29090 | -6/Factory | Loaded intel: 91 trap records 29093 | -6/Factory | Loaded intel: 26 terminal locations 29525 | -6/Factory | Build established: Hacker-Mutant 29768 | -6/Factory | Identified Exp. System Shield 29768 | -6/Factory | Identified Exp. Armor Integrity Analyzer 29768 | -6/Factory | Identified Exp. Target Analyzer 29768 | -6/Factory | Identified Exp. Targeting Computer 29768 | -6/Factory | Identified Exp. Terrain Scan Processor 29768 | -6/Factory | Identified Exp. Signal Interpreter 29894 | -6/Factory | Build established: Wizard-Mutant 30889 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 30928 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 30956 | -6/Factory | Fabricated Adv. Hacking Suite? 30969 | -6/Factory | Build established: Hacker-Mutant 31023 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 31563 | -6/Factory | Discovered exit to Factory (range 11) 31613 | -6/Factory | Central database locked down 31865 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 32159 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 32223 | -6/Factory | Repaired Arm. Huge Wheel 32313 | -6/Factory | Repaired Enh. Coil Gun? 32426 | -6/Factory | Repaired Adv. System Restoration Module? 32890 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 33574 | -6/Factory | Build established: Hauler-Mutant 33766 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 33953 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 34170 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 34470 | -6/Factory | Fabricated Exp. Target Analyzer (x1) 34505 | -6/Factory | Fabricated Imp. Hardlight Generator (x2) 34686 | -6/Factory | First assault squad dispatched 34766 | -6/Factory | Entered Lower Caves 34767 | -6/Lower Caves | Identified exit to Lower Caves 36073 | -6/Lower Caves | Learned Factory emergency access door positions 36113 | -6/Lower Caves | Spotted B-75 Beast 36449 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 37180 | -6/Lower Caves | Encountered a Warlord checkpoint 37864 | -6/Lower Caves | Build established: Hauler-Assassin 38435 | -6/Lower Caves | Found Alien Artifact 38435 | -6/Lower Caves | Identified Core Expander 38435 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 39264 | -6/Lower Caves | Entered another Lower Caves area 39355 | -6/Lower Caves | Discovered exit to Factory (range 18) 39858 | -6/Lower Caves | Learned Factory stockpile data 40009 | -6/Lower Caves | Discovered new exit (range 20) 41076 | -6/Lower Caves | Entered Data Miner 41076 | -6/Data Miner | Discovered new exit (range 6) 41107 | -6/Data Miner | Met Data Miner 41182 | -6/Data Miner | Learned location of Section 7 (-2) 41182 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 41217 | -6/Data Miner | Received God Mode back door access code from Data Miner 41275 | -6/Data Miner | Entered Proximity Caves 41593 | -5/Proximity Caves | Spotted B-75 Beast 41597 | -5/Proximity Caves | Escorted by Enhanced Grunt 41607 | -5/Proximity Caves | Build established: Derelict-Gunner 41879 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42233 | -5/Proximity Caves | Discovered exit to Factory (range 7) 42645 | -5/Proximity Caves | Entered Factory 42645 | -5/Factory | Evolved 2 slots: Utility x2 42995 | -5/Factory | Identified exit to Factory 42995 | -5/Factory | Identified exit to Upper Caves 43145 | -5/Factory | Build established: Hacker-Mutant 43198 | -5/Factory | Incoming investigation squad redirected 43211 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 43468 | -5/Factory | Destroyed 9 combat bots 43488 | -5/Factory | Central database locked down 44190 | -5/Factory | Repaired Hvy. Reactive Plating 44213 | -5/Factory | Repaired Arm. Huge Wheel 44242 | -5/Factory | Repaired Adv. System Restoration Module 44274 | -5/Factory | Repaired Hyp. Mass Driver 44355 | -5/Factory | Destroyed 7 combat bots 44418 | -5/Factory | Incoming investigation squad redirected 44794 | -5/Factory | Fabricated Hyp. Mass Driver (x2) 44832 | -5/Factory | Incoming investigation squad redirected 45173 | -5/Factory | Build established: Wizard-Assassin 45436 | -5/Factory | Repaired Hyp. Mass Driver 46058 | -5/Factory | Repaired Hyp. Mass Driver 46713 | -5/Factory | Build established: Hacker-Mutant 46822 | -5/Factory | Incoming investigation squad redirected 46924 | -5/Factory | Repaired Arm. Huge Wheel? 47176 | -5/Factory | Build established: Hacker-Assassin 47494 | -5/Factory | First assault squad dispatched 47521 | -5/Factory | Incoming assault squad redirected 47624 | -5/Factory | Repaired Recoil Nullifier? 47651 | -5/Factory | Fabricated Hvy. Reactive Plating? 48453 | -5/Factory | Entered Upper Caves 48701 | -5/Upper Caves | Spotted B-75 Beast 48760 | -5/Upper Caves | Build established: Hacker-Tank 49396 | -5/Upper Caves | Discovered new exit (range 13) 49423 | -5/Upper Caves | Learned Factory garrison access intel 49534 | -5/Upper Caves | Build established: Hacker-Assassin 49692 | -5/Upper Caves | Identified exit to Upper Caves 50175 | -5/Upper Caves | Entered another Upper Caves area 50208 | -5/Upper Caves | Discovered exit to Factory (range 14) 50564 | -5/Upper Caves | Learned Factory emergency access door positions 50581 | -5/Upper Caves | A Commander dispatched an escort 50583 | -5/Upper Caves | Learned Extension terminal intel 50583 | -5/Upper Caves | Learned Extension security intel 50802 | -5/Upper Caves | Encountered a Warlord checkpoint 51508 | -5/Upper Caves | Discovered new exit (range 15) 51607 | -5/Upper Caves | Build established: Hacker-Skirmisher 51800 | -5/Upper Caves | Identified exit to Warlord 52505 | -5/Upper Caves | Entered Warlord 52505 | -5/Warlord | Accompanied by 2 allies 52506 | -5/Warlord | Commander's escort returned to base 52506 | -5/Warlord | Commander's escort returned to base 52695 | -5/Warlord | Found Prototype Device 52695 | -5/Warlord | Identified Minesniffer Drone Bay 52749 | -5/Warlord | Discovered new exit (range 89) 52798 | -5/Warlord | Build established: Hacker-Assassin 53291 | -5/Warlord | Warlord's base attacked by MAIN.C 53305 | -5/Warlord | Found Prototype Energy Gun 53305 | -5/Warlord | Identified Vortex Rifle 53314 | -5/Warlord | Found Prototype Energy Cannon 53314 | -5/Warlord | Identified Vortex Cannon 53318 | -5/Warlord | Found Prototype Launcher 53318 | -5/Warlord | Identified Vortex Catalyst Activator 53352 | -5/Warlord | Found Vortex Cannon 53475 | -5/Warlord | Found Prototype Device 53475 | -5/Warlord | Identified Thermal Barrier 53483 | -5/Warlord | Found Prototype Device 53483 | -5/Warlord | Identified Exp. Phase Shifter 53490 | -5/Warlord | Found Prototype Reactor 53641 | -5/Warlord | Warlord forces counterattacked 53797 | -5/Warlord | Spotted B-75 Beast 53799 | -5/Warlord | Spotted B-86 Titan 53806 | -5/Warlord | Spotted Striker 53844 | -5/Warlord | Identified exit to Proximity Caves 53850 | -5/Warlord | Entered Proximity Caves 54760 | -4/Proximity Caves | Build established: Hacker-Skirmisher 56279 | -4/Proximity Caves | Spotted B-86 Titan 56288 | -4/Proximity Caves | Discovered exit to Factory (range 14) 56737 | -4/Proximity Caves | Build established: Hacker-Tank 57515 | -4/Proximity Caves | Build established: Machinist-Assassin 57793 | -4/Proximity Caves | Entered Factory 57793 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 57794 | -4/Factory | Identified exit to Extension 57796 | -4/Factory | Loaded intel: 4 garrison access locations 58071 | -4/Factory | Repaired Adv. System Restoration Module 58256 | -4/Factory | Fabricated Exp. System Shield (x1) 58626 | -4/Factory | P-70 Sage assimilated allied Veteran 7a 59099 | -4/Factory | Fabricated Exp. System Shield (x1) 59139 | -4/Factory | Incoming investigation squad redirected 59161 | -4/Factory | Identified exit to Upper Caves 59161 | -4/Factory | Identified exit to Armory 59205 | -4/Factory | Fabricated Exp. Hacking Suite? 59487 | -4/Factory | Incoming investigation squad redirected 59494 | -4/Factory | Fabricated Adv. Transmission Jammer (x1) 59868 | -4/Factory | Repaired Broken Hyp. Mass Driver 59945 | -4/Factory | Repaired Hvy. Reactive Plating 60247 | -4/Factory | Discovered new exit (range 13) 60289 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 60345 | -4/Factory | Destroyed 12 combat bots 60395 | -4/Factory | Build established: Hacker-Assassin 60707 | -4/Factory | Central database locked down 60749 | -4/Factory | Entered Upper Caves 60898 | -4/Upper Caves | Learned Research stockpile data 60934 | -4/Upper Caves | Build established: Hacker-Skirmisher 61481 | -4/Upper Caves | Spotted B-86 Titan 61730 | -4/Upper Caves | Learned Research stockpile data 62697 | -4/Upper Caves | Discovered new exit (range 14) 62953 | -4/Upper Caves | Identified exit to Upper Caves 62955 | -4/Upper Caves | Entered another Upper Caves area 63283 | -4/Upper Caves | Discovered new exit (range 16) 64314 | -4/Upper Caves | Build established: Hacker-Mutant 64721 | -4/Upper Caves | Encountered a Warlord checkpoint 64802 | -4/Upper Caves | Build established: Hacker-Skirmisher 64922 | -4/Upper Caves | Discovered new exit (range 14) 65311 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 65622 | -4/Upper Caves | Identified exit to Zhirov 65626 | -4/Upper Caves | Entered Zhirov 65626 | -4/Zhirov | Accompanied by 2 allies 65626 | -4/Zhirov | Discovered new exit (range 3) 65661 | -4/Zhirov | Met Zhirov 65697 | -4/Zhirov | Learned location of Testing (-2) 65697 | -4/Zhirov | Learned location of Command (-1) 65737 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 65771 | -4/Zhirov | Found Alien Artifact 65771 | -4/Zhirov | Identified Integrated Dissipator 65771 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 66035 | -4/Zhirov | Found Alien Artifact 66144 | -4/Zhirov | Identified exit to Proximity Caves 66152 | -4/Zhirov | Entered Proximity Caves 66152 | -3/Proximity Caves | Accompanied by 2 allies 66604 | -3/Proximity Caves | Build established: Hacker-Tank 67800 | -3/Proximity Caves | Build established: Hacker-Skirmisher 68536 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 68578 | -3/Proximity Caves | Destroyed 7 combat bots 68815 | -3/Proximity Caves | Build established: Hacker-Tank 69024 | -3/Proximity Caves | Discovered new exit (range 14) 70543 | -3/Proximity Caves | Build established: Hacker-Assassin 70700 | -3/Proximity Caves | Identified exit to Research 70705 | -3/Proximity Caves | Entered Research 70705 | -3/Research | Accompanied by 1 ally 70705 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 70706 | -3/Research | Identified exit to Quarantine 70707 | -3/Research | Loaded intel: 73 trap records 70709 | -3/Research | Loaded intel: 3 garrison access locations 71757 | -3/Research | Repaired Hvy. Reactive Plating 71766 | -3/Research | Discovered new exit (range 33) 71820 | -3/Research | Repaired Hyp. Mass Driver 71878 | -3/Research | Repaired Adv. System Restoration Module 71903 | -3/Research | Build established: Wizard-Skirmisher 71946 | -3/Research | Repaired Adv. Hardlight Generator 72018 | -3/Research | Repaired Hyp. Mass Driver 72081 | -3/Research | Repaired Hyp. Mass Driver 72417 | -3/Research | Central database locked down 72439 | -3/Research | Spotted B-86 Titan 72972 | -3/Research | Build established: Wizard-Assassin 72985 | -3/Research | Found Prototype Launcher 72985 | -3/Research | Identified Tesla Bomb Launcher 73435 | -3/Research | Incoming investigation squad redirected 73891 | -3/Research | Repaired Adv. System Restoration Module 73924 | -3/Research | Repaired Hyp. Mass Driver 73953 | -3/Research | Repaired Adv. Cooling System 74205 | -3/Research | First assault squad dispatched 74231 | -3/Research | Incoming assault squad redirected 74245 | -3/Research | Entered Quarantine 74278 | -3/Quarantine | Allied Derelicts emerged from ambush trap array 74320 | -3/Quarantine | Found Alien Slashing Weapon 74403 | -3/Quarantine | Cryocooling Duct disabled 74418 | -3/Quarantine | Ambient heat levels rising (+20) 74418 | -3/Quarantine | Non-combat units ordered to evacuate 74511 | -3/Quarantine | Found Alien Artifact 74511 | -3/Quarantine | Identified Dimensional Node Initializer 74511 | -3/Quarantine | Initialized slip node 75066 | -3/Quarantine | Cryocooling Duct disabled 75081 | -3/Quarantine | Ambient heat levels rising (+20) 75081 | -3/Quarantine | Combat units ordered to evacuate 75181 | -3/Quarantine | Quarantine Guard activated 75212 | -3/Quarantine | Spotted Quarantine Guard 75214 | -3/Quarantine | Destroyed Quarantine Guard 75250 | -3/Quarantine | Build established: Wizard-Skirmisher 75294 | -3/Quarantine | Identified Transdimensional Reconstructor 75371 | -3/Quarantine | Spotted Quarantine Guard 75372 | -3/Quarantine | Destroyed Quarantine Guard 75533 | -3/Quarantine | Discovered new exit (range 9) 75533 | -3/Quarantine | Spotted Quarantine Guard 75545 | -3/Quarantine | Destroyed Quarantine Guard 75560 | -3/Quarantine | Identified exit to Research 75589 | -3/Quarantine | Found Alien Reactor 75589 | -3/Quarantine | Identified Matter Drive 75605 | -3/Quarantine | Spotted Quarantine Guard 75607 | -3/Quarantine | Destroyed Quarantine Guard 75702 | -3/Quarantine | Spotted Quarantine Guard 75750 | -3/Quarantine | Destroyed Quarantine Guard 75759 | -3/Quarantine | Spotted Quarantine Guard 75761 | -3/Quarantine | Destroyed Quarantine Guard 75924 | -3/Quarantine | Spotted Quarantine Guard 75927 | -3/Quarantine | Destroyed Quarantine Guard 75938 | -3/Quarantine | Spotted Quarantine Guard 75965 | -3/Quarantine | Destroyed Quarantine Guard 75966 | -3/Quarantine | Spotted Quarantine Guard 75968 | -3/Quarantine | Destroyed Quarantine Guard 76009 | -3/Quarantine | Spotted Quarantine Guard 76019 | -3/Quarantine | Destroyed Quarantine Guard 76335 | -3/Quarantine | Found Alien Artifact 76335 | -3/Quarantine | Identified Phase Armor 76578 | -3/Quarantine | Spotted Quarantine Guard 76623 | -3/Quarantine | Build established: Wizard-Assassin 76939 | -3/Quarantine | Build established: Wizard-Mutant 76972 | -3/Quarantine | Repaired Hvy. Reactive Plating 76993 | -3/Quarantine | Repaired Hyp. Mass Driver 77002 | -3/Quarantine | Incoming investigation squad redirected 77520 | -3/Quarantine | Build established: Wizard-Skirmisher 77785 | -3/Quarantine | Found Alien Energy Cannon 77785 | -3/Quarantine | Identified Core Cannon 78053 | -3/Quarantine | Destroyed Quarantine Guard 78058 | -3/Quarantine | Spotted Quarantine Guard 78060 | -3/Quarantine | Destroyed Quarantine Guard 78138 | -3/Quarantine | Found Dimensional Node Initializer 78285 | -3/Quarantine | Found Alien Artifact 78327 | -3/Quarantine | Identified Subatomic Replicator 78568 | -3/Quarantine | Build established: Wizard-Assassin 78582 | -3/Quarantine | Repaired Hyp. Mass Driver 78652 | -3/Quarantine | Identified Sigix Broadsword 78814 | -3/Quarantine | Incoming investigation squad redirected 78825 | -3/Quarantine | Repaired Hdn. Centrium Wheel 79160 | -3/Quarantine | Build established: Wizard-Skirmisher 79338 | -3/Quarantine | Found Alien Artifact 79566 | -3/Quarantine | Identified Core Reset Matrix 79664 | -3/Quarantine | Found Alien Artifact 79664 | -3/Quarantine | Identified Terrabomb 79664 | -3/Quarantine | Used Terrabomb 79673 | -3/Quarantine | Found Terrabomb 79673 | -3/Quarantine | Used Terrabomb 79682 | -3/Quarantine | Found Terrabomb 79682 | -3/Quarantine | Used Terrabomb 79851 | -3/Quarantine | Found Alien Artifact 79851 | -3/Quarantine | Identified Phase Redirector 79877 | -3/Quarantine | Build established: Wizard-Assassin 79915 | -3/Quarantine | Found Fusion Bomb Launcher 80057 | -3/Quarantine | Found Alien Artifact 80068 | -3/Quarantine | Found Dimensional Node Initializer 80068 | -3/Quarantine | Initialized slip node 80074 | -3/Quarantine | Warped through subspace to slip node 80083 | -3/Quarantine | Found Transdimensional Reconstructor 80083 | -3/Quarantine | Warped through subspace to slip node 80095 | -3/Quarantine | Found Transdimensional Reconstructor 80095 | -3/Quarantine | Warped through subspace to slip node 80107 | -3/Quarantine | Found Transdimensional Reconstructor 80107 | -3/Quarantine | Warped through subspace to slip node 80596 | -3/Quarantine | Entered Research 80596 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 81496 | -2/Research | Identified exit to Testing 81632 | -2/Research | System corruption reached 10% 81909 | -2/Research | Fabricated Exp. EM Disruption Field? 82015 | -2/Research | Fabricated Hdn. Centrium Wheel (x1) 82085 | -2/Research | Garrison activated, responded to threat 82126 | -2/Research | Fabricated Hvy. Hardcell Cannon? 82133 | -2/Research | Identified Vortex Chain Reactor 82372 | -2/Research | Entered Testing 82372 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 82372 | -2/Testing | Used Core Reset Matrix 82644 | -2/Testing | Found Prototype Energy Cannon 82644 | -2/Testing | Identified Imp. Potential Cannon 82768 | -2/Testing | Found Unknown Device 82772 | -2/Testing | Identified Quantum Capacitor 82810 | -2/Testing | Discovered new exit (range 4) 82816 | -2/Testing | Spotted PX-YE4BY6TCZ9 82852 | -2/Testing | Destroyed PX-YE4BY6TCZ9 82861 | -2/Testing | Found Prototype Device 82861 | -2/Testing | Identified Exp. Transmission Jammer 83052 | -2/Testing | Repaired Adv. Hardlight Generator 83286 | -2/Testing | Found Prototype Energy Cannon 83286 | -2/Testing | Identified Null Cannon 83364 | -2/Testing | Found Prototype Processor 83364 | -2/Testing | Identified Exp. Core Analyzer 83370 | -2/Testing | Found Exp. Core Analyzer 83477 | -2/Testing | Repaired Hvy. Reactive Plating 83517 | -2/Testing | Found Prototype Processor 83538 | -2/Testing | Spotted Striker 83541 | -2/Testing | Spotted Striker 83859 | -2/Testing | Identified Exp. Melee Analysis Suite 84208 | -2/Testing | Incoming investigation squad redirected 85090 | -2/Testing | Found Prototype Protection 85215 | -2/Testing | Repaired Hdn. Centrium Wheel 85304 | -2/Testing | Incoming investigation squad redirected 85391 | -2/Testing | Fabricated Adv. Kinecellerator (x1) 85715 | -2/Testing | Spotted Fortress 85820 | -2/Testing | Discovered new exit (range 5) 85824 | -2/Testing | Identified exit to Section 7 85833 | -2/Testing | Entered Section 7 85834 | -2/Section 7 | Sensed 22 artifacts in vicinity 86137 | -2/Section 7 | Identified exit to Access 86191 | -2/Section 7 | Repaired Adv. Hardlight Generator 86208 | -2/Section 7 | Repaired Hvy. Reactive Plating 86248 | -2/Section 7 | Found Unknown Device 86248 | -2/Section 7 | Identified Antimissile System 86252 | -2/Section 7 | Found Antimissile System 86491 | -2/Section 7 | Found Integrity Redistributor 86491 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-66) 86697 | -2/Section 7 | Found Spacefold Activator 86975 | -2/Section 7 | Found Integrated Dissipator 86975 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 87187 | -2/Section 7 | Central database locked down 87293 | -2/Section 7 | Found Exp. Target Analyzer 87654 | -2/Section 7 | Found Integrity Redistributor 87800 | -2/Section 7 | Spotted S7 Guard 87804 | -2/Section 7 | Found Core Physics Calibrator 87811 | -2/Section 7 | Core integrity fell below 50% 87836 | -2/Section 7 | Entered Access 87836 | -1/Access | Evolved 2 slots: Power x2 88329 | -1/Access | Identified exit to Command 88391 | -1/Access | Incoming investigation squad redirected 88440 | -1/Access | Fabricated Beam Splitter (x1) 88704 | -1/Access | Fabricated Prc. Energy Filter? 89073 | -1/Access | Discovered new exit (range 13) 89551 | -1/Access | Repaired Hvy. Reactive Plating 89586 | -1/Access | First assault squad dispatched 89609 | -1/Access | Incoming assault squad redirected 89756 | -1/Access | Fabricated Exp. Weapon Cycler (x1) 89885 | -1/Access | Incoming investigation squad redirected 89924 | -1/Access | Fabricated Adv. Particle Accelerator? 90059 | -1/Access | Build established: Generator-Assassin 90172 | -1/Access | Entered Command 90264 | -1/Command | Incoming investigation squad redirected 90422 | -1/Command | First assault squad dispatched 90441 | -1/Command | Incoming assault squad redirected 90605 | -1/Command | Spotted M Guard 90605 | -1/Command | Spotted M Guard 90605 | -1/Command | Spotted Combat Programmer 90608 | -1/Command | Identified SHELL Armor 90643 | -1/Command | Spotted Combat Programmer 90650 | -1/Command | Destroyed M Guard 90666 | -1/Command | Destroyed M Guard 90685 | -1/Command | Destroyed Combat Programmer 90690 | -1/Command | Destroyed Combat Programmer 90690 | -1/Command | All MAIN.C guards destroyed 90716 | -1/Command | Build established: Generator-Mutant 90747 | -1/Command | Found Prototype Reactor 90747 | -1/Command | Identified Zero-point Reactor 90750 | -1/Command | Found Zero-point Reactor 90756 | -1/Command | Found Prototype Launcher 90756 | -1/Command | Identified Adv. Micro-nuke Launcher 90774 | -1/Command | Found Prototype Launcher 90774 | -1/Command | Identified Ragnarok Missile Launcher 90781 | -1/Command | Found Zero-point Reactor 90784 | -1/Command | Found Zero-point Reactor 90910 | -1/Command | Met MAIN.C 90924 | -1/Command | System corruption reached 10% 90924 | -1/Command | 0b10 Conduit disabled 90946 | -1/Command | Destroyed MAIN.C Shell 90948 | -1/Command | MAIN.C activated Command garrisons 90977 | -1/Command | Destroyed MAIN.C 90992 | -1/Command | Discovered new exit (range 38) 90992 | -1/Command | Discovered new exit (range 87) 90992 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 92043 | -1/Command | Found Exp. System Purifier 94250 | -1/Command | Found Prototype Processor 94250 | -1/Command | Identified Exp. Targeting Computer 96087 | -1/Command | Found Exp. Core Analyzer 96545 | -1/Command | Found Null Cannon 96552 | -1/Command | Found Exp. Phase Shifter 96566 | -1/Command | Found Zero-point Reactor 96569 | -1/Command | Found Zero-point Reactor 99009 | -1/Command | Found Multirail 99300 | -1/Command | Found Quantum Capacitor 99713 | -1/Command | Warped through subspace to slip node 99713 | -1/Command | Discovered new exit (range 4) 99726 | -1/Command | Entered Access_0 99727 | -1/Access_0 | Architect warped through subspace 99727 | -1/Access_0 | Sensed 1 artifact in vicinity 99730 | -1/Access_0 | Destroyed A8 99799 | -1/Access_0 | Architect warped through subspace 99844 | -1/Access_0 | Architect warped through subspace 99881 | -1/Access_0 | Architect warped through subspace 99913 | -1/Access_0 | Architect warped through subspace 99947 | -1/Access_0 | Architect warped through subspace 99972 | -1/Access_0 | Architect warped through subspace 99993 | -1/Access_0 | Architect warped through subspace 100011 | -1/Access_0 | Architect warped through subspace 100037 | -1/Access_0 | Architect warped through subspace 100064 | -1/Access_0 | Architect warped through subspace 100094 | -1/Access_0 | Architect warped through subspace 100115 | -1/Access_0 | Architect warped through subspace 100146 | -1/Access_0 | Architect warped through subspace 100150 | -1/Access_0 | A6 warped into view 100157 | -1/Access_0 | Destroyed A6 100177 | -1/Access_0 | Architect warped through subspace 100204 | -1/Access_0 | Architect warped through subspace 100235 | -1/Access_0 | Architect warped through subspace 100263 | -1/Access_0 | Architect warped through subspace 100301 | -1/Access_0 | Architect warped through subspace 100324 | -1/Access_0 | Used Subatomic Replicator to replicate Integrity Redistributor 100330 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-147) 100340 | -1/Access_0 | Architect warped through subspace 100377 | -1/Access_0 | Architect warped through subspace 100414 | -1/Access_0 | Architect warped through subspace 100414 | -1/Access_0 | Core integrity fell below 50% 100462 | -1/Access_0 | Architect warped through subspace 100498 | -1/Access_0 | Destroyed Architect 100499 | -1/Access_0 | Architect triggered a singularity event 100501 | -1/Access_0 | Released all parts (20) 100505 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 100506 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 100506 | -1/Access_0 | Warped through subspace to slip node 100506 | -1/Access_0 | Discovered new exit (range 8) 100510 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 00502_ Released Adv. Targeting Computer. 00502_ Released Zero-point Reactor. 00502_ Released Vortex Chain Reactor. 00502_ Released Imp. Potential Cannon. 00502_ Released Adv. Particle Accelerator. 00502_ Released Exp. Weapon Cycler. 00502_ Extracted 2 energy. 00503_ A0_COM: 8. 00504_ A0_COM: 7. 00505_ A0_COM: 6. 00506_ A0_COM: 5. 00506_ Acquired data core, extracted unknown sensor trigger ID. 00506_ Acquired 100 matter. 00507_ A0_COM: 4. 00507_ Acquired Hpw. Transdimensional Reconstructor. 00507_ Warped through subspace, drawn to slip node. 00507_ EXIT=FOUND 00508_ A0_COM: 3. 00509_ A0_COM: 2. 00510_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 120 Energy Generation 174 Energy Capacity 1580 Matter Stores 700 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 60 Armor Coverage 1800 Resistance: KI 40 Resistance: TH 75 Resistance: EM 75 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 28 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 50 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 52 Defensive Hacking 21 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Kinecellerator | -2/Testing | Hacked Exp. Weapon Cycler | -2/Testing | Hacked Exp. Sensor Array | -2/Testing | Hacked Quantum Capacitor | -2/Testing | Hacked Beam Splitter | -2/Section 7 | Hacked Adv. Particle Accelerator | -2/Section 7 | Hacked Prc. Energy Filter | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Hyp. Mass Driver | x2 | -6/Factory | Authchip Hvy. Reactive Plating | x1 | -6/Factory Exp. Target Analyzer | x1 | -6/Factory | Authchip Imp. Hardlight Generator | x2 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Hyp. Mass Driver | x2 | -5/Factory | Authchip Hvy. Reactive Plating | x1 | -5/Factory | Authchip Exp. System Shield | x1 | -4/Factory | Authchip Exp. System Shield | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Adv. Transmission Jammer | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. EM Disruption Field | x1 | -2/Research | Authchip Hdn. Centrium Wheel | x1 | -2/Research | Authchip Hvy. Hardcell Cannon | x1 | -2/Research Adv. Kinecellerator | x1 | -2/Testing Beam Splitter | x1 | -1/Access Prc. Energy Filter | x1 | -1/Access Exp. Weapon Cycler | x1 | -1/Access Adv. Particle Accelerator | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Matter Drive Phase Armor Core Cannon Terrabomb Phase Redirector Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Integrity Redistributor Spacefold Activator Core Physics Calibrator High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantTractorGravjet Manual? 0 Play Time 17:49:59 Cumulative 579.3 hours Start 2022.09.13 @ 00:21:43 End 2022.09.20 @ 22:44:15 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 43 Adventurer 5 Explorer 5 Win Type - Total 22 Types 6/5/4/0/3/1/2/0/1 Lore% 87 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fa3cd23-9f98-4aaf-8852-f2d4ddcfe641