Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 22:40:09 Player: JuustuToug Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (3066) 3066 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1412) 1412 TOTAL SCORE: 8713 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 106 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Modified TNC Advanced Targeting Computer > --- WEAPON (3) ------- Improved Datajack Katana > --- INVENTORY (5) ---- Light Angular Momentum Engine Gravity Neutralizer Improved Sensor Array Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Modified TNC Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heavy Treads Gravity Neutralizer Pulse Rifle Flak Gun Mini Grenade Launcher Katana Armageddon Trap [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . 1 . . . 2 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 85 | 6 7 17 3 . 1 16 . 20 15 Power 11 | 1 1 2 . . 1 2 . 2 2 Engine 10 | 1 1 2 . . 1 2 . 1 2 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 5 1 . . 4 . 3 3 Treads 11 | . . 4 1 . . 1 . 2 3 Leg 7 | 2 1 . . . . 3 . 1 . Wheel 2 | . 1 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 1 6 . . . 6 . 9 3 Device 9 | . . 1 . . . 1 . 5 2 Storage 2 | 1 . 1 . . . . . . . Processor 4 | . . 1 . . . 2 . 1 . Hackware . | . . . . . . . . . . Protection 11 | . 1 3 . . . 3 . 3 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 3 4 2 . . 4 . 6 7 Energy Gun 14 | . 2 2 1 . . 1 . 3 5 Energy Cannon 3 | . . 1 . . . 1 . . 1 Ballistic Gun 8 | 2 1 1 . . . 2 . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 7 | . . 2 . . . 2 . 1 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 24 | . 4 2 . . . 3 . 2 13 Power 1 | . . . . . . . . . 1 Propulsion 9 | . 3 1 . . . 1 . . 4 Utility 9 | . . 1 . . . 2 . 2 4 Weapon 5 | . 1 . . . . . . . 4 Highest Loss Streak 9 | . 2 1 . . . 2 . 1 9 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 5 7 9 10 9 10 9 8 7 6 Power 1 | . 1 1 2 2 2 2 2 2 1 Propulsion 2 | 3 1 . 1 1 1 . 1 1 . Utility 1 | . . 2 3 2 3 1 2 1 1 Weapon 2 | . 2 3 4 4 4 5 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 5 4 3 1 . 2 . 6 2 Power 5 | . . 2 . . . 2 . 1 . Propulsion 6 | . 3 . . . . . . 3 . Utility 2 | . . . 1 1 . . . . . Weapon 9 | . 1 2 2 . . . . 2 2 Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 92 | . 82 92 100 100 100 99 92 92 76 Engine 8 | . 14 11 11 11 11 9 7 6 4 Treads 16 | . . 24 33 33 33 21 . 5 11 Leg 5 | . 16 . . . . 5 23 11 . Device 3 | . . . . . . 8 . 6 5 Storage 9 | . 14 11 11 11 11 9 7 7 5 Processor 14 | . . 2 11 11 11 17 15 20 23 Protection 9 | . 6 15 11 11 11 9 15 8 2 Energy Gun 6 | . 13 1 5 11 11 2 . 4 8 Energy Cannon 3 | . . 10 5 . . 8 7 2 1 Ballistic Gun 8 | . 13 10 10 11 11 7 15 5 5 Slashing Weapon 2 | . . . . . . . . 6 2 Peak Build Rating 67 | 6 9 14 16 17 18 39 41 67 62 Average Rating 21 | 5 7 12 15 16 17 27 41 54 48 On Entrance 21 | . 6 9 14 16 17 18 38 41 60 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 14 19 30 27 27 29 47 50 50 45 Greatest Support 98 | 20 20 60 60 60 60 60 51 98 98 Greatest Overweight (x) 2 | 1 1 1 . . . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 8 10 10 Average Carried 7 | 5 7 9 9 9 10 9 8 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 9 8 10 4 Class Distribution -------------------- 55% | Mutant 37% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1762 | 290 258 257 104 . 10 221 . 372 250 Remotely . | . . . . . . . . . . Salvage Created 3597 | 62 380 421 64 . . 547 . 1469 654 Parts 168 | . 21 33 8 . . 26 . 49 31 Haulers Intercepted 4 | . 1 1 . . . 2 . . . Recyclers Shooed 4 | . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 53 | 3 10 8 4 . . 8 . 12 8 Guns 31 | 3 10 . . . . 5 . 5 8 Cannons 11 | . . 8 1 . . 2 . . . AOE 10 | . . . 3 . . 1 . 6 . Classes Destroyed 14 | 2 6 1 . . . 1 . . 4 Worker 3 | . 1 . . . . 1 . . 1 Builder 1 | . . . . . . . . . 1 Hauler 4 | . 1 1 . . . 2 . . . Recycler 2 | . 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 4 | . 1 . . . . 1 . . 2 Swarmer 13 | . 6 . 3 . . . . 4 . Grunt 22 | . 4 4 1 . . 6 . 5 2 Duelist 1 | . . . . . . 1 . . . Sentry 11 | . . 4 . . . 1 . 3 3 Demolisher 1 | 1 . . . . . . . . . Programmer 3 | . . . . . . . . . 3 Assembled 2 | 2 . . . . . . . . . Best Kill Streak 4 | 2 4 2 3 . . 3 . 4 3 Combat Bots Only 4 | 2 3 2 3 . . 3 . 4 2 Max Kills in Single Turn 4 | 1 1 1 3 . . 1 . 4 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 3 . . 1 . 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 818 | 40 80 39 10 . . 73 . 157 419 Missed 286 | 16 15 13 5 . . 25 . 56 156 Hits 532 | 24 65 26 5 . . 48 . 101 263 Melee 5 | . . . . . . 1 . . 4 Projectile 527 | 24 65 26 5 . . 47 . 101 259 AOE 2 | . . 1 . . . . . . 1 Critical Strikes 15 | . . 1 . . . 5 . 3 6 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7049 | 304 734 466 49 . . 979 . 1326 3191 Core 1041 | 104 137 39 12 . . 49 . 76 624 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 59 | 58 3 . . . 87 91 . . . Volleys Fired 198 | 5 60 32 7 . . 42 . 18 34 Largest 3 | 2 2 2 2 . . 2 . 2 3 Hottest 178 | 40 130 91 91 . . 120 . 108 178 Shots Fired 418 | 10 115 60 13 . . 84 . 39 97 Gun 321 | 10 115 31 9 . . 42 . 26 88 Cannon 90 | . . 29 3 . . 42 . 7 9 Launcher 7 | . . . 1 . . . . 6 . Special . | . . . . . . . . . . Kinetic 177 | 10 68 31 6 . . 24 . 9 29 Thermal 164 | . 47 29 3 . . 42 . 24 19 Explosive 7 | . . . 1 . . . . 6 . Electromagnetic 70 | . . . 3 . . 18 . . 49 Robot Hit Streak 23 | 4 8 11 7 . . 10 . 15 23 Robot Miss Streak 8 | 2 8 2 2 . . 6 . 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 14 | . . . . . . . . 14 . Shots Hit Robots 343 | 6 64 41 8 . . 50 . 92 82 Core Hits 161 | 5 23 12 5 . . 22 . 43 51 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 9 | . 2 . . . . . . 3 4 Burn 3 | . 1 . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . Corrupt 2 | . . . . . . . . . 2 Sever 3 | . . . . . . . . 3 . Melee Attacks 121 | . . . . . . . . 120 1 Impact . | . . . . . . . . . . Slashing 121 | . . . . . . . . 120 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9838 | 74 823 732 212 . . 1263 . 4738 1996 Guns 3677 | 74 823 281 53 . . 354 . 792 1300 Cannons 1454 | . . 451 63 . . 675 . 81 184 Explosions 1288 | . . . 96 . . 234 . 460 498 Melee 3405 | . . . . . . . . 3405 . Ramming 14 | . . . . . . . . . 14 Kinetic 1896 | 74 480 281 43 . . 239 . 179 600 Thermal 3249 | . 343 451 63 . . 909 . 694 789 Explosive 643 | . . . 96 . . . . 460 87 Electromagnetic 631 | . . . 10 . . 115 . . 506 Impact . | . . . . . . . . . . Slashing 3405 | . . . . . . . . 3405 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 . . . . . . . 9 Average Corruption 5 | . 1 . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . 1 . . . . . . . 20 Message Errors 4 | . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . 1 . . . . . . . 3 Misfires 3 | . . . . . . . . . 3 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 181 | . . . . . . 37 . 71 73 Projectiles 6 | . . . . . . 6 . . . Explosions 104 | . . . . . . 31 . . 73 Melee 71 | . . . . . . . . 71 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 545 | . . . . . . 228 . 7 310 Shots 10 | . . . . . . 3 . 1 6 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 460 | . 460 344 105 . . 334 . 147 255 Average Temperature 113 | . 160 149 39 . . 92 . 34 66 Received Heat Transfer 2268 | . 171 141 12 . . 459 . 555 930 Effects 7 | . 6 1 . . . . . . . Shutdowns 3 | . 3 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . 1 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 7 | . 1 . . . . 3 . 2 1 Heat Transferred 4970 | . 888 814 111 . . 1125 . 784 1248 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 5 | . . . . . . . . 5 3 Low Security (%) 77 | 100 100 100 100 . 100 100 100 17 . Level 1 2 | . . . . . . . . 14 . Level 2 3 | . . . . . . . . 18 . Level 3 12 | . . . . . . . . 20 100 Level 4 3 | . . . . . . . . 20 . Level 5 1 | . . . . . . . . 9 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1767 | 30 100 74 96 . . 120 3 1767 1008 Initial 927 | . 19 32 . . . . 3 2 927 Average 226 | 1 19 25 24 . . 28 2 808 925 Influence Increases 3535 | 30 307 230 264 . . 363 4 1785 552 Destroy 0b10 Robot/C 1140 | 20 200 160 200 . . 160 . 240 160 Destroy 0b10 Robot/NC 125 | . 20 5 . . . 20 . 45 35 Destroy Leader 266 | 10 44 52 30 . . 36 . 20 74 Allied During Kill 24 | . . . 24 . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . Successful Hack 67 | . 8 10 . . . 13 4 16 16 Disable Machine 195 | . 15 . . . . 60 . 45 75 Anti-Garrison Action 1300 | . . . . . . . . 1300 . Destroy Structure 203 | . 5 3 10 . . 44 . 84 57 Lose Combat Pursuer 195 | . 15 . . . . 30 . 15 135 Influence Decreases 2650 | . 260 307 200 64 . 354 9 22 1434 Entered New Map 968 | . 11 45 . 64 . . 6 2 840 Time Decay 1436 | . 209 250 200 . . 310 3 . 464 Lost Part 227 | . 40 12 . . . 25 . 20 130 Lost Ally 10 | . . . . . . 10 . . . Purge Threat 9 | . . . . . . 9 . . . Squads Dispatched 12 | . . 1 1 . . 3 . . 7 Investigation 4 | . . 1 1 . . 1 . . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . . 1 . . 3 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Distress Signals 6 | . 3 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | 9 24 12 10 . . 24 . 21 25 Peak Tracking Total 18 | 18 4 4 3 . . 6 . 5 7 Tactical Retreats 10 | 2 1 . . . . 2 . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 9 | . 1 1 . . . . . 2 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . . . . 3 . Triggered 2 | . . . . . . . . 2 . Most Traps Carried 3 | . . . . . . . . 3 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 17 | . 1 . . . . 4 . 7 5 Max in Single Turn 2 | . 1 . . . . 2 . 1 2 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 27 | . 6 4 1 1 . 5 1 2 7 Terminals 19 | . 5 4 . . . 3 . 2 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . 1 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 62 | . 13 13 1 1 . 16 1 4 13 Successful 31 | . 4 5 1 1 . 11 1 2 6 Failed 31 | . 9 8 . . . 5 . 2 7 Catastrophic 6 | . 1 3 . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 18 | . 1 . . 1 . 9 . . 7 Terminals 48 | . 11 13 . . . 10 . 4 10 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . . . 3 . . 2 Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 15 | . 3 5 1 1 . 2 . 2 1 Robot Analysis 1 | . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 2 | . . 1 . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Security Stations 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 2 . . 1 Report Inventory 3 | . 1 . . . . 1 . . 1 Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 3 | . . . . . . 3 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 7 | . . . . . . 4 . . 3 Terminals 7 | . . . . . . 4 . . 3 Assimilate 1 | . . . . . . 1 . . . Botnet 6 | . . . . . . 3 . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 3 . . . 4 . 2 5 Full Trace Events 3 | . . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . . . . . 5 . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . Machine Destruction 17 | . . . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Total Allies 4 | . . . 3 . . 1 . . . Largest Group 3 | . . . 3 3 . 1 . . . Highest-Rated Group 80 | . . . 80 80 . 10 . . . Highest-Rated Ally 31 | . . . 31 31 . 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . 19 . . . . . . Total Damage 422 | . . . 422 . . . . . . Kills 6 | . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 4535 | . . . . . . 1044 25 2301 1165 Sensors 1 | . . . . . . . . . 1 T.N.C. 4535 | . . . . . . 1044 25 2301 1165 Jamming 31 | . . . . . . . . . 31 Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Turns Passed 14094 | 5647 935 702 712 735 827 1045 25 2301 1165 Spaces Moved 5124 | 641 430 366 394 456 435 459 18 1200 725 Core 283 | 8 . . . . . . . . 275 Treads 3177 | . . 252 394 456 435 320 . 870 450 Legs 1451 | 633 331 . . . . 139 18 330 . Wheels 213 | . 99 114 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 115 90 160 160 160 130 130 126 50 Average Speed 143 | 119 144 139 160 160 160 151 130 151 122 Slowest Speed 270 | 120 190 160 160 160 160 270 130 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 70 68 31 87 91 82 36 1 93 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 5 | . . . . . . . . 4 1 Terrain Destroyed 138 | . . . 11 . . 48 . 14 65 Melee 5 | . . . . . . . . 4 1 Projectile 12 | . . . . . . 12 . . . AOE 121 | . . . 11 . . 36 . 10 64 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Total 11298 | 5513 637 500 463 462 566 724 19 1489 925 Wait 5570 | 4850 121 54 49 5 131 179 . 68 113 Move 5116 | 640 429 365 393 455 434 458 18 1199 725 Hop . | . . . . . . . . . . Pick Up 87 | 12 12 17 4 1 . 13 . 20 8 Fast Attach 10 | . 1 1 . . . 2 . 4 2 Attach 36 | 6 3 7 . . . 5 1 5 9 Detach 3 | . . . . . . . . 2 1 Swap 53 | . 3 10 5 . 1 13 . 14 7 Drop 79 | . 8 14 5 1 . 12 . 31 8 Fire 198 | 5 60 32 7 . . 42 . 18 34 Melee 121 | . . . . . . . . 120 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis 20 | . . . . . . . . 5 15 Rewire . | . . . . . . . . . . Trap 3 | . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 2304 | -11/Scrapyard | Assembled infested the area 5648 | -11/Scrapyard | Entered Materials 5649 | -10/Materials | Build established: Mutant 5964 | -10/Materials | Core integrity fell below 50% 6104 | -10/Materials | Discovered new exit (range 15) 6364 | -10/Materials | Identified exit to Materials 6472 | -10/Materials | Core integrity fell below 20% 6583 | -10/Materials | Entered another Materials area 6583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6988 | -9/Materials | Build established: Scavenger-Mutant 7025 | -9/Materials | Discovered new exit (range 16) 7108 | -9/Materials | Identified exit to Materials 7258 | -9/Materials | Discovered new exit (range 10) 7271 | -9/Materials | Identified exit to Mines 7285 | -9/Materials | Entered Mines 7619 | -9/Mines | Met a Derelict shopkeep closing up shop 7838 | -9/Mines | Discovered exit to Materials (range 10) 7847 | -9/Mines | Escorted by a lone wolf Derelict 7867 | -9/Mines | Learned location of Storage (-7) 7959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7959 | -9/Mines | Discovered new exit (range 5) 7964 | -9/Mines | Identified exit to Exiles 7997 | -9/Mines | Entered Exiles 7997 | -9/Exiles | Accompanied by 3 allies 8027 | -9/Exiles | Led the pair of lost Derelicts to a safe place 8042 | -9/Exiles | Met 8R-AWN 8068 | -9/Exiles | Met EX-HEX 8116 | -9/Exiles | Met EX-BIN 8215 | -9/Exiles | Aligned with FarCom system 8217 | -9/Exiles | Given EX-Vault access code 8262 | -9/Exiles | Opened EX-Vault 8272 | -9/Exiles | Found Modified TNC 8305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8398 | -9/Exiles | Met EX-DEC 8445 | -9/Exiles | Visited The Gauntlet 8716 | -9/Exiles | Discovered new exit (range 11) 8730 | -9/Exiles | Identified exit to Mines 8732 | -9/Exiles | Left Exiles lab with Modified TNC 8732 | -9/Exiles | Entered Mines 9330 | -8/Mines | Discovered exit to Materials (range 6) 9559 | -8/Mines | Entered Materials 9559 | -8/Materials | Evolved 2 slots: Utility x2 10538 | -8/Materials | Garrison activated, responded to threat 10576 | -8/Materials | Discovered new exit (range 16) 10603 | -8/Materials | Identified exit to Factory 10604 | -8/Materials | Entered Factory 10604 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10605 | -7/Factory | Identified exit to Storage 10629 | -7/Factory | Identified exit to Garrison 10629 | -7/Factory | Entered Garrison 10713 | -7/Garrison | Warlord forces raided the area 10713 | -7/Garrison | Triggered checkpoint 10841 | -7/Garrison | Discovered new exit (range 5) 10846 | -7/Garrison | Identified exit to Factory 10919 | -7/Garrison | Triggered checkpoint 10944 | -7/Garrison | Build established: Mutant 11089 | -7/Garrison | Triggered checkpoint 11091 | -7/Garrison | Triggered checkpoint 11136 | -7/Garrison | Triggered checkpoint 11190 | -7/Garrison | Discovered exit to Factory (range 12) 11409 | -7/Garrison | Triggered checkpoint 11473 | -7/Garrison | Garrison Relay disabled 11589 | -7/Garrison | Triggered checkpoint 11715 | -7/Garrison | Triggered checkpoint 11777 | -7/Garrison | Triggered checkpoint 11782 | -7/Garrison | Build established: Scavenger-Mutant 11811 | -7/Garrison | Garrison Relay disabled 11839 | -7/Garrison | Discovered exit to Factory (range 8) 12321 | -7/Garrison | Installed Relay Interface Framework 12329 | -7/Garrison | Discovered exit to Factory (range 11) 12432 | -7/Garrison | Garrison Relay disabled 12646 | -7/Garrison | Garrison Relay disabled 12663 | -7/Garrison | Learned Factory security intel 12930 | -7/Garrison | Entered Factory 13606 | -7/Factory | Build established: Scavenger-Skirmisher 13730 | -7/Factory | First assault squad dispatched 13829 | -7/Factory | Core integrity fell below 50% 13853 | -7/Factory | Lost 9 parts (1p2n2u4w) 13894 | -7/Factory | Core integrity fell below 20% 13918 | -7/Factory | Discovered new exit (range 8) 13922 | -7/Factory | Identified exit to Factory 14073 | -7/Factory | Build established: Mutant 14094 | -7/Factory | Discovered exit to Factory (range 14) 14095 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14037_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. 14040_ System corrupted: IFF burst signal emitted. 14053_ Acquired Imp. EM Pulse Cannon. 14059_ Triggered Alarm Trap. 14059_ An alarm sounds. 14059_ ALERT: Alarm triggered, dispatching investigation squad. 14083_ Connecting with DSF Access... 14088_ 5STO&ZSWM/OVCKZ