Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 23:08:17 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (256) 1280 Value Destroyed (7520) 7520 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1874) 1874 TOTAL SCORE: 17974 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 509 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 729/1300 Matter 201/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Walking (105) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Centrium Medium Armor Plating Force Field Advanced System Shield Advanced Trap Extractor (0/8) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced VSS Leg Advanced Sensor Array Microactuators Layered Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Improved Shock Absorption System Advanced Force Field Advanced System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Experimental Heat Sink Advanced Sensor Array Microactuators Advanced Reaction Control System Improved Shield Generator Force Field Hacking Suite System Restoration Module Advanced Trap Extractor [Rating: 130] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . . 2 . . . 6 2 . . . . 2 2 . Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . . 2 1 . . . . . . . Utility 8 | . . . 1 . . . 3 1 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 186 | 8 14 2 21 15 . 5 20 29 8 1 9 3 37 10 4 Power 22 | 1 1 . 2 . . 1 3 3 . . 2 . 6 3 . Engine 6 | 1 1 . 2 . . . 1 1 . . . . . . . Core 10 | . . . . . . 1 2 2 . . 1 . 4 . . Reactor 6 | . . . . . . . . . . . 1 . 2 3 . Propulsion 68 | 2 3 . 8 8 . . 9 16 2 . 3 2 13 . 2 Treads 25 | 2 3 . 8 7 . . . 5 . . . . . . . Leg 27 | . . . . . . . 9 . 1 . . 2 13 . 2 Wheel . | . . . . . . . . . . . . . . . . Hover 14 | . . . . 1 . . . 11 . . 2 . . . . Flight 2 | . . . . . . . . . 1 . 1 . . . . Utility 73 | 2 5 1 5 3 . 3 8 9 6 1 3 1 17 7 2 Device 39 | 1 2 . 4 1 . 1 4 4 1 . 2 1 13 4 1 Storage 5 | 1 3 . . . . . . . . . . . 1 . . Processor 14 | . . . . . . . 2 3 3 1 . . 3 2 . Hackware 3 | . . . . . . . . . 2 . 1 . . . . Protection 12 | . . 1 1 2 . 2 2 2 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 3 5 1 6 4 . 1 . 1 . . 1 . 1 . . Energy Gun 4 | 2 . . 1 . . . . . . . . . 1 . . Energy Cannon 6 | . . . 3 2 . . . . . . 1 . . . . Ballistic Gun 9 | 1 5 . 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 3 . 1 . 3 1 . 7 . 3 1 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . System Corruption 21 | . . . . . . . . . . . . 21 . . . Parts Lost 60 | . 2 . 3 . . . 11 10 6 . 1 4 8 11 4 Power 11 | . . . . . . . 3 1 . . . . 3 3 1 Propulsion 18 | . . . 1 . . . 5 5 2 . . 2 1 2 . Utility 27 | . 1 . 2 . . . 3 3 4 . 1 1 4 6 2 Weapon 4 | . 1 . . . . . . 1 . . . 1 . . 1 Highest Loss Streak 9 | . 1 . 2 . . . 5 5 9 . 1 5 2 6 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 3 8 14 17 19 20 19 9 9 4 5 4 4 11 13 6 Power . | . . 1 . . . . . . . 1 . . 1 1 . Propulsion 4 | 1 5 7 6 6 6 5 . . . . . . 3 4 1 Utility 7 | . 1 4 6 10 11 11 8 7 3 3 3 4 6 8 5 Weapon 2 | . 1 2 4 3 3 2 1 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 40 | . 1 . 8 6 . 9 4 6 . 1 . . . 2 3 Power 3 | . . . . . . . . . . 1 . . . 2 . Propulsion 13 | . . . 3 4 . 5 . . . . . . . . 1 Utility 14 | . . . . . . 3 3 6 . . . . . . 2 Weapon 10 | . 1 . 5 2 . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 97 99 98 81 87 77 43 52 62 56 89 91 81 Engine 6 | . 14 14 11 11 11 6 . 1 . . . . . . . Core 2 | . . . . . . 4 10 7 . . 1 5 4 9 . Treads 20 | . 28 28 32 33 33 33 . 11 . . . . . . . Leg 7 | . . . . . . . 31 1 . 5 4 . 28 26 27 Device 10 | . 11 2 9 11 11 11 11 8 4 5 4 3 15 16 13 Storage 8 | . 14 14 11 11 11 11 6 5 . . . . 4 4 3 Processor 6 | . . . . . . . 12 18 15 17 23 17 17 18 19 Hackware 1 | . . . . . . . . . 10 11 11 11 6 4 4 Protection 6 | . . 11 10 10 11 11 5 4 . . . . . 1 2 Energy Cannon 5 | . . . 14 21 20 . . . . . . . . . . Ballistic Gun 5 | . 24 27 7 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 6 5 5 5 5 5 5 4 4 Peak Build Rating 130 | 7 8 10 20 25 22 29 57 91 48 50 100 83 117 130 113 Average Rating 38 | 6 7 8 18 19 21 22 49 63 41 46 57 66 105 122 104 On Entrance 39 | . 7 8 9 18 22 16 29 30 41 46 50 77 78 115 78 Avg Prop Armor Cover (%) 13 | . . . . . . . . 2 19 19 15 5 10 . 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 50 52 58 59 59 56 63 57 22 4 11 13 60 84 51 Greatest Support 180 | 40 40 40 72 69 69 69 82 96 4 4 38 40 180 180 146 Greatest Overweight (x) 7 | . 1 1 1 1 . . . 1 7 . 1 . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 5 5 5 15 15 15 Average Capacity 15 | 7 12 20 20 20 20 20 10 10 5 5 5 5 13 15 14 Most Carried 20 | 4 14 16 20 20 20 20 20 10 8 5 5 5 15 15 9 Average Carried 13 | 3 8 14 17 19 20 19 9 9 4 5 4 4 11 13 6 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 5 5 5 5 15 15 5 Final Carried 20 | 4 13 16 20 20 20 20 9 9 5 5 5 4 14 10 5 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 10% | Hacker-Mutant 6% | Commander-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Matter Collected 3891 | 310 648 136 863 234 42 27 298 302 197 30 120 35 396 243 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10084 | 264 1182 156 1740 1355 252 . 989 969 511 78 . 51 1646 813 78 Parts 644 | 20 89 29 121 79 11 . 70 62 22 5 . 3 79 48 6 Haulers Intercepted 18 | . 2 . 6 6 . . . 1 . . . . 3 . . Recyclers Shooed 4 | . 2 . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 12 4 . 3 . . . Prevented 7 | . . . . . . . . . 2 . . 5 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 162 | . 23 9 31 17 3 . 17 15 11 1 . 1 23 10 1 Melee 73 | . . . . . . . 17 15 5 1 . 1 23 10 1 Guns 42 | . 23 4 15 . . . . . . . . . . . . Cannons 31 | . . . 14 15 2 . . . . . . . . . . AOE 13 | . . 5 2 . . . . . 6 . . . . . . Classes Destroyed 16 | 3 6 . 2 1 . . 2 . 1 . . 1 . . . Worker 23 | 1 6 2 2 1 . . 3 5 . . . . 2 . 1 Builder 6 | . 2 . 1 1 . . 1 1 . . . . . . . Tunneler 19 | 9 2 4 3 . . . 1 . . . . . . . . Hauler 18 | . 2 . 6 6 . . . 1 . . . . 3 . . Recycler 7 | 1 2 . . 2 1 . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 12 | . 2 . 3 3 . . 1 1 . . . . 1 1 . Watcher 7 | . 1 . 4 1 . . . . . . . . . 1 . Swarmer 51 | . 9 9 6 . . . 7 7 5 . . 1 7 . . Grunt 58 | . 14 . 17 10 . . . 4 4 . . . 6 2 1 Brawler 3 | . . . . 1 . . . . 1 . . . 1 . . Duelist 2 | . . . 1 1 . . . . . . . . . . . Sentry 26 | . . . 7 6 3 . 3 2 1 . . . 3 1 . Hunter 7 | . . . . . . . 3 . . . . . . 4 . Programmer 16 | . . . . . . . 4 2 . 1 . . 6 3 . Samaritan 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 6 | 3 6 4 4 6 2 . 4 4 5 1 . 1 6 3 1 Combat Bots Only 6 | . 6 3 3 5 1 . 4 4 5 1 . 1 6 3 1 Max Kills in Single Turn 3 | 1 2 3 2 2 1 . 2 1 3 1 . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . 3 . . . . . . Melee 2 | . . . . . . . 2 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Hostile Shots Fired 1318 | . 121 30 112 53 2 . 299 184 27 10 30 30 126 211 83 Missed 439 | . 31 6 31 12 . . 100 54 11 7 17 12 40 79 39 Hits 879 | . 90 24 81 41 2 . 199 130 16 3 13 18 86 132 44 Melee 31 | . . . 6 6 . . . 9 4 . . . 6 . . Projectile 848 | . 90 24 75 35 2 . 199 121 12 3 13 18 80 132 44 AOE 2 | . . . . . . . . 2 . . . . . . . Critical Strikes 47 | . 3 . 6 6 . . 4 7 2 . 1 . 7 7 4 Part Disruptions 6 | . . . . . . . 1 . . . . . 2 3 . Damage Taken 12903 | . 977 200 1028 704 26 . 2147 1875 670 66 232 337 1719 2211 711 Core 2420 | . 171 8 102 194 . . 356 236 359 38 38 94 253 497 74 Absorbed by Shields 2684 | . . . . . . . 585 569 . . . . 222 1239 69 Regen/Repaired (Parts) 186 | . . . 151 . . . . . . . 35 . . . . Core Remaining (%) 52 | 100 . 28 . . . 26 58 . . . . 23 78 . . Volleys Fired 369 | 30 110 25 116 73 9 . . . 4 . 1 1 . . . Largest 2 | 2 2 2 2 2 2 . . . 1 . 1 1 . . . Hottest 136 | 70 70 53 136 136 136 . . . 43 . 50 43 . . . Shots Fired 723 | 59 214 50 229 147 18 . . . 4 . 1 1 . . . Gun 444 | 59 214 45 124 2 . . . . . . . . . . . Cannon 267 | . . . 103 145 18 . . . . . 1 . . . . Launcher 12 | . . 5 2 . . . . . 4 . . 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 383 | 30 182 45 124 2 . . . . . . . . . . . Thermal 327 | 29 32 . 103 145 18 . . . . . . . . . . Explosive 12 | . . 5 2 . . . . . 4 . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . 1 . . . . Robot Hit Streak 16 | 9 10 4 14 16 12 . . . 14 . . 15 . . . Robot Miss Streak 6 | 2 3 3 6 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 1 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 704 | 38 131 24 131 84 11 . 54 50 18 4 . 3 88 66 2 Core Hits 322 | 17 62 16 57 32 3 . 25 24 18 2 . 3 40 22 1 Critical Kills 4 | . . . 1 2 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 15 | . 2 . 2 2 1 . 2 . . . . . 4 2 . Burn 2 | . 2 . . . . . . . . . . . . . . Meltdown 3 | . . . . 2 1 . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . Melee Attacks 357 | . . . . . . . 68 82 17 5 . 3 100 76 6 Impact . | . . . . . . . . . . . . . . . . Slashing 357 | . . . . . . . 68 82 17 5 . 3 100 76 6 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . . . 7 11 4 . . 1 10 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 1 . . . . 1 . . Damage Inflicted 22161 | 409 1724 738 2757 1897 256 . 2446 2582 1510 238 . 396 4318 2760 130 Guns 3854 | 409 1721 312 1395 17 . . . . . . . . . . . Cannons 3413 | . . . 1277 1880 256 . . . . . . . . . . Explosions 1432 | . . 426 78 . . . . . 678 . . 250 . . . Melee 13452 | . . . . . . . 2446 2582 832 238 . 146 4318 2760 130 Ramming 10 | . 3 . 7 . . . . . . . . . . . . Kinetic 3339 | 146 1469 312 1395 17 . . . . . . . . . . . Thermal 3928 | 263 252 . 1277 1880 256 . . . . . . . . . . Explosive 1432 | . . 426 78 . . . . . 678 . . 250 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 13452 | . . . . . . . 2446 2582 832 238 . 146 4318 2760 130 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 3 . 2 6 13 14 14 21 6 16 18 Average Corruption 5 | . . . . 1 2 . 1 3 12 13 14 16 3 12 13 Corruption Purged 10 | . . . . . . . 2 . . . . . 5 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 129 | . . . . 16 17 . 17 5 20 15 1 1 11 10 16 Message Errors 34 | . . . . 3 3 . 5 1 6 4 1 1 3 1 6 Matter Fused 31 | . . . . 2 6 . 7 1 5 3 . . 3 1 3 Heat Flow Errors 13 | . . . . 4 2 . 2 . 2 . . . 1 2 . Energy Discharges 11 | . . . . 3 1 . . 2 . 2 . . 1 1 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 20 | . . . . 2 2 . 3 1 3 3 . . . 2 4 Data Loss (major) 4 | . . . . 1 1 . . . . 1 . . 1 . . Misfires 1 | . . . . 1 . . . . . . . . . . . Alerts 8 | . . . . . 2 . . . 2 . . . 2 1 1 Misdirections 5 | . . . . . . . . . 1 2 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1433 | . . 48 39 32 10 . 248 277 308 . . 103 215 104 49 Projectiles 81 | . . . 39 32 10 . . . . . . . . . . Explosions 331 | . . 48 . . . . . . 180 . . 103 . . . Melee 1021 | . . . . . . . 248 277 128 . . . 215 104 49 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 252 | . . . . . . . . . 185 . . 67 . . . Shots 4 | . . . . . . . . . 3 . . 1 . . . Rammed 4 | . 1 . 3 . . . . . . . . . . . . Targets Rammed 4 | . 1 . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 503 | 104 309 . 433 503 270 . 135 336 163 . . . 163 201 16 Average Temperature 94 | 38 116 . 82 108 102 . 67 121 87 . . . 88 91 16 Received Heat Transfer 1814 | . 390 . 390 246 9 . 166 182 36 . 69 . 169 93 64 Effects 22 | . 3 . 7 8 1 . . 3 . . . . . . . Shutdowns 5 | . . . 2 2 . . . 1 . . . . . . . Energy Bleed 3 | . 1 . . . 1 . . 1 . . . . . . . Interference 12 | . 2 . 4 5 . . . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 1 . . . . . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . . . . . Parts Melted 16 | 3 5 . 4 4 . . . . . . . . . . . Heat Transferred 7548 | 777 888 . 2183 3256 444 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Maximum Alert Level 2 | . 1 . 2 2 1 . . 1 . . . . 1 . . Low Security (%) 63 | 100 93 100 21 14 63 . 100 84 . . . . 48 100 100 Level 1 24 | . 6 . 45 47 36 . . 15 . . . . 51 . . Level 2 12 | . . . 33 38 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 680 | 10 221 140 511 680 270 . 179 308 . . . . 309 170 140 Initial 250 | . . 67 . 200 250 . . 82 . . . . 3 155 37 Average 178 | 1 128 34 323 379 172 . 49 97 . . . . 146 87 19 Influence Increases 6944 | 55 665 309 1224 1198 177 . 629 700 330 110 45 200 706 382 214 Destroy 0b10 Robot/C 3640 | . 460 180 740 620 60 . 340 300 220 20 . 20 460 200 20 Destroy 0b10 Robot/NC 480 | 55 85 30 100 75 5 . 35 40 . 5 . 5 30 10 5 Destroy Leader 860 | . 86 30 210 184 . . 110 62 20 10 . 10 86 52 . Allied During Kill 168 | . . . 19 146 3 . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . 30 Successful Hack 167 | . 15 6 35 35 19 . 38 8 . . . . 4 . 7 Select Force Hacks 150 | . . . 30 30 90 . . . . . . . . . . Disable Machine 315 | . 15 30 30 90 . . 15 15 . . . . 75 15 30 Destroy Structure 99 | . 4 33 30 3 . . 1 20 . . . . 6 . 2 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 1020 | . . . 15 15 . . 90 255 90 75 45 165 45 105 120 Influence Decreases 6814 | 55 490 484 748 1030 756 65 460 584 412 210 123 219 415 612 151 Entered New Map 1379 | . . 108 . 276 394 65 . 87 106 40 103 25 3 142 30 Time Decay 4784 | 55 470 376 678 654 362 . 360 397 246 170 10 194 351 370 91 Lost Part 511 | . 20 . 30 . . . 100 100 60 . 10 . 61 100 30 Lost Ally 140 | . . . 40 100 . . . . . . . . . . . Squads Dispatched 41 | . 3 . 7 6 . . 9 5 . . . . 6 3 2 Investigation 10 | . 1 . 4 1 . . 1 . . . . . 1 1 1 Extermination 10 | . . . . . . . 3 2 . . . . 3 1 1 Reinforcement 18 | . 2 . 3 4 . . 3 3 . . . . 2 1 . Assault 3 | . . . . 1 . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Distress Signals 18 | . 3 . 4 2 1 . 2 . . . . . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 317 | . 31 8 53 35 2 . 27 38 16 6 18 11 31 22 19 Peak Tracking Total 15 | . 6 3 4 4 1 . 4 7 5 4 15 6 5 8 8 Tactical Retreats 32 | . . . 1 1 . . 4 7 2 3 1 3 2 5 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Traps Triggered 11 | . 1 . 3 2 . . 1 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . 2 . . 3 Traps Extracted 2 | . . . . . . . . . . . . 2 . . . Installed 9 | . . . . . . . . . . . . 5 . . 4 Triggered 5 | . . . . . . . . . . . . 2 . . 3 Most Traps Carried 7 | . . . . . . . . . . . . 7 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Machines Disabled 25 | . 2 2 2 6 . . 1 1 2 . 1 . 5 1 2 Max in Single Turn 1 | . 1 1 1 1 . . 1 1 1 . 1 . 1 1 1 Garrison Access 3 | . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Machines Accessed 68 | . 5 1 11 9 10 3 10 7 1 . 2 . 6 2 1 Terminals 37 | . 5 1 7 8 6 . 3 1 . . . . 4 1 1 Fabricators 3 | . . . . . . . 1 1 . . . . 1 . . Repair Stations 3 | . . . 2 . . . 1 . . . . . . . . Recycling Units 11 | . . . 1 1 4 . 1 3 . . . . . 1 . Scanalyzers 4 | . . . 1 . . . 2 . . . . . 1 . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . Total Hacks 178 | . 19 2 29 18 26 9 28 15 1 . 5 . 19 4 3 Successful 91 | . 8 1 18 12 14 9 11 4 1 . 5 . 6 1 1 Failed 85 | . 10 1 11 6 12 . 16 11 . . . . 13 3 2 Catastrophic 14 | . . . 2 . 1 . 4 1 . . . . 4 . 2 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . Manual 97 | . 18 2 19 10 23 . 7 2 . . . . 13 2 1 Terminals 98 | . 19 2 18 16 15 . 8 2 . . . . 13 2 3 Fabricators 6 | . . . . . . . 2 1 . . . . 3 . . Repair Stations 10 | . . . 5 . . . 5 . . . . . . . . Recycling Units 29 | . . . 4 2 11 . 2 8 . . . . . 2 . Scanalyzers 12 | . . . 2 . . . 7 . . . . . 3 . . Garrison Access 8 | . . . . . . . 4 4 . . . . . . . Terminal Hacks 30 | . 1 1 2 5 1 9 1 1 1 . 5 . 2 . 1 Record 8 | . . . . . . 8 . . . . . . . . . Robot Analysis 5 | . 1 1 2 . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Open Door 8 | . . . . 5 . 1 . . 1 . 1 . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . 3 . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . 4 . . . 1 . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 1 2 . . 2 . . . . . 1 . Retrieve Components 7 | . . . 1 1 2 . . 2 . . . . . 1 . Scanalyzer 8 | . . . 2 . . . 5 . . . . . 1 . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . Retrieve Study 4 | . . . . . . . 3 . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . Unauthorized Hacks 35 | . 7 . 9 6 11 . 2 . . . . . . . . Terminals 29 | . 7 . 7 5 8 . 2 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 10 | . 2 . 2 2 3 . 1 . . . . . . . . Skim 18 | . 5 . 5 3 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . Recycling Units 5 | . . . 1 1 3 . . . . . . . . . . Tunnel 5 | . . . 1 1 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 1 6 4 6 . 7 4 . . . . 6 2 1 Full Trace Events 6 | . . . 1 1 2 . 1 . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . Part Studies Acquired 4 | . . . . . . . 3 . . . . . 1 . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 2 1 8 . . 3 . . . . . 1 . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Total Allies 11 | . . 2 . 9 . . . . . . . . . . . Largest Group 9 | . . 2 2 9 1 1 1 . . . . . . . . Highest-Rated Group 72 | . . 45 45 72 8 8 8 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 8 8 8 8 . . . . . . . . Initial UFD Resources 33 | . . . . . . . 23 27 27 27 27 30 30 33 33 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 127 | . . . 27 100 . . . . . . . . . . . Total Damage 1387 | . . . 349 1038 . . . . . . . . . . . Kills 22 | . . . 6 16 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Active Infowar (turns) 12643 | 139 325 . 2069 2018 821 2549 1509 999 8 . . . 939 909 358 Optics 1162 | . . . . . . . . . . . . . 1 803 358 Sensors 5257 | . . . . . . 1072 1327 852 8 . . . 939 723 336 Structural 329 | . . . . . . . 182 147 . . . . . . . Seismic 6849 | 139 325 . 2069 2018 821 1477 . . . . . . . . . Robot Analysis Total 5 | . 1 1 2 . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Turns Passed 19617 | 365 1797 1495 2767 2435 821 2549 1738 1283 523 341 382 447 1407 909 358 Spaces Moved 12991 | 168 769 584 1312 1188 491 1507 1231 1003 711 676 691 725 1088 578 269 Core 187 | 2 . . . . . . . . 185 . . . . . . Treads 6366 | 166 769 584 1312 1188 491 1507 6 343 . . . . . . . Legs 3317 | . . . . . . . 1225 112 . . 43 2 1088 578 269 Wheels . | . . . . . . . . . . . . . . . . Hover 1409 | . . . . . . . . 548 . . 138 723 . . . Flight 1712 | . . . . . . . . . 526 676 510 . . . . Fastest Speed 32 | 50 160 240 160 160 160 160 107 36 35 45 32 38 84 120 105 Average Speed 122 | 158 173 240 160 160 160 160 112 91 55 45 49 49 99 120 105 Slowest Speed 400 | 160 240 240 240 240 160 160 160 245 400 45 125 120 120 120 105 Overloaded Moves 110 | . . . . . . . . 12 . . 18 80 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 62 | 7 93 99 69 93 99 90 25 26 83 83 85 62 26 16 43 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 14 | . 1 1 3 1 7 1 . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . 1 1 . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 . . . 1 1 . . 1 . 1 1 . . . Scrap Searched 13 | . . 1 . . . 5 . . 3 2 . 2 . . . Spaces Dug 15 | . . . . . . . 1 10 . . . . 3 . 1 Terrain Destroyed 168 | . . 39 24 . . . 1 10 63 . . 27 3 . 1 Melee 15 | . . . . . . . 1 10 . . . . 3 . 1 Projectile 7 | . . . 7 . . . . . . . . . . . . AOE 146 | . . 39 17 . . . . . 63 . . 27 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Total 15507 | 210 1021 626 1752 1583 510 1651 1488 1244 808 705 728 807 1321 719 334 Wait 1274 | 1 103 10 240 268 9 113 143 94 58 22 13 63 59 35 43 Move 12976 | 167 768 583 1311 1187 490 1506 1230 1002 710 675 690 724 1087 577 269 Hop . | . . . . . . . . . . . . . . . . Pick Up 114 | 4 14 3 26 13 . 13 7 12 2 1 1 3 11 3 1 Fast Attach 92 | 7 . . 7 2 . 2 4 23 4 1 9 2 23 5 3 Attach 59 | . 3 . 6 3 . 1 12 5 9 . 2 3 6 5 4 Detach 12 | . . . . 2 . . . 1 3 . 1 1 4 . . Swap 98 | 1 12 5 18 15 . 2 9 5 . . . . 17 11 3 Drop 146 | . 10 . 25 20 2 14 16 21 1 1 11 2 15 7 1 Fire 369 | 30 110 25 116 73 9 . . . 4 . 1 1 . . . Melee 354 | . . . . . . . 67 81 17 5 . 3 99 76 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . 1 . 3 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . 5 . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 366 | -11/Scrapyard | Entered Materials 367 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 7) 924 | -10/Materials | Core integrity fell below 50% 953 | -10/Materials | Discovered new exit (range 9) 1300 | -10/Materials | Central database locked down 1460 | -10/Materials | Discovered new exit (range 16) 1792 | -10/Materials | Discovered new exit (range 10) 1903 | -10/Materials | Learned location of 1 exit from Storage 1989 | -10/Materials | Learned location of Recycling (-9) 2017 | -10/Materials | Identified exit to Materials 2037 | -10/Materials | Learned 2 Storage zone layouts 2046 | -10/Materials | Identified exit to Subcaves 2047 | -10/Materials | Learned location of 1 exit from Storage 2141 | -10/Materials | Learned location of 2 exits from Mines 2163 | -10/Materials | Entered Mines 2164 | -10/Mines | Identified exit to Exiles 2404 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2427 | -10/Mines | Learned Materials security intel 2462 | -10/Mines | Discovered exit to Materials (range 5) 2606 | -10/Mines | Discovered exit to Subcaves (range 9) 2681 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3051 | -10/Mines | Learned location of Storage (-9) 3417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3658 | -10/Mines | Entered Materials 3658 | -9/Materials | Accompanied by 2 allies 3658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3659 | -9/Materials | Identified exit to Storage 3663 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3832 | -9/Materials | Discovered exit to Storage (range 15) 4005 | -9/Materials | Build established: Scavenger-Mutant 4431 | -9/Materials | Discovered new exit (range 7) 5584 | -9/Materials | Learned Storage emergency access door positions 5628 | -9/Materials | Identified exit to Materials 5690 | -9/Materials | Build established: Mutant 5703 | -9/Materials | Learned Storage emergency access door positions 5708 | -9/Materials | Learned location of Zion (-7) 5724 | -9/Materials | Learned Materials security intel 5752 | -9/Materials | Learned location of 1 exit from Storage 5789 | -9/Materials | Learned location of 2 exits from Materials 6349 | -9/Materials | Repaired Lgt. Armor Plating 6383 | -9/Materials | Repaired Cooling System 6425 | -9/Materials | Entered Storage 6426 | -9/Storage | Identified exit to Recycling 6577 | -9/Storage | Core integrity fell below 50% 7096 | -9/Storage | Build established: Scavenger-Mutant 7246 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7551 | -9/Storage | Build established: Commander-Mutant 8425 | -9/Storage | First assault squad dispatched 8678 | -9/Storage | Used back door to open Recycling access 8785 | -9/Storage | Build established: Mutant 8860 | -9/Storage | Entered Recycling 8860 | -9/Recycling | Accompanied by 1 ally 8904 | -9/Recycling | Scanned before Scraplab entrance 9390 | -9/Recycling | Learned location of Mines (-9) 9393 | -9/Recycling | Discovered new exit (range 15) 9463 | -9/Recycling | Identified exit to Factory 9471 | -9/Recycling | Learned Storage emergency access door positions 9486 | -9/Recycling | Learned Materials terminal intel 9662 | -9/Recycling | Entered Scraplab 9675 | -9/Recycling | Discovered new exit (range 3) 9681 | -9/Recycling | Entered Scraptown 9681 | -9/Scraptown | Accompanied by 1 ally 9681 | -9/Scraptown | System corruption cleaned by C-Scrubber 9921 | -9/Scraptown | Discovered new exit (range 13) 10001 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10016 | -9/Scraptown | Visited Awakened 10044 | -9/Scraptown | Visited IN-MT5's Study 10291 | -9/Scraptown | Visited Fellowship of the Rings 10320 | -9/Scraptown | Visited TADAMA 10384 | -9/Scraptown | Visited Cyclists 10400 | -9/Scraptown | Visited Assassins FH 10420 | -9/Scraptown | Visited Shadow of the Wyrm 10472 | -9/Scraptown | Visited UFD Registry 10472 | -9/Scraptown | Registered with UFD as "Hardgrid" 10524 | -9/Scraptown | Visited Scrapoid Research Area 10564 | -9/Scraptown | Visited Science Testing Area 10595 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10611 | -9/Scraptown | Found DCF Scrap (32 items) 10644 | -9/Scraptown | Visited Sword Containment 10668 | -9/Scraptown | Visited Junk Repository 10712 | -9/Scraptown | Visited Scrap Suit Storage 10734 | -9/Scraptown | Visited Supply Room 10891 | -9/Scraptown | Visited Supply Room 10913 | -9/Scraptown | Visited Science Guys 10942 | -9/Scraptown | Visited Chapter 10 11081 | -9/Scraptown | Found Prototype Slashing Weapon 11081 | -9/Scraptown | Identified Companion Sword 11677 | -9/Scraptown | Entered Cyclist Reading Room 12148 | -9/Scraptown | Met Optimus 12148 | -9/Scraptown | Accepted into 0bPrime 12222 | -9/Scraptown | Discovered new exit (range 5) 12230 | -9/Scraptown | Entered Factory 12230 | -6/Factory | Accompanied by 1 ally 12230 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 12555 | -6/Factory | Discovered new exit (range 13) 12714 | -6/Factory | Identified exit to Factory 13168 | -6/Factory | Cargo convoy interrupted 13282 | -6/Factory | Central database locked down 13760 | -6/Factory | Lost 5 parts (3n2u) 13968 | -6/Factory | Entered another Factory area 13968 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14199 | -5/Factory | Identified exit to Upper Caves 14431 | -5/Factory | Build established: Scavenger-Mutant 15114 | -5/Factory | Lost 5 parts (3n1u1w) 15168 | -5/Factory | Build established: Mutant 15251 | -5/Factory | Entered Upper Caves 15260 | -5/Upper Caves | System corruption reached 10% 15268 | -5/Upper Caves | Crushed by falling debris 15290 | -5/Upper Caves | Lost 9 parts (4n5u) 15520 | -5/Upper Caves | Core integrity fell below 50% 15556 | -5/Upper Caves | Spotted B-75 Beast 15580 | -5/Upper Caves | Found Alien Artifact 15580 | -5/Upper Caves | Identified Dimensional Node Initializer 15580 | -5/Upper Caves | Initialized slip node 15612 | -5/Upper Caves | Build established: Hacker-Mutant 15616 | -5/Upper Caves | Encountered a Warlord checkpoint 15669 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15754 | -5/Upper Caves | Discovered new exit (range 7) 15774 | -5/Upper Caves | Entered another Upper Caves area 15801 | -5/Upper Caves | Identified exit to Warlord 15801 | -5/Upper Caves | Discovered new exit (range 3) 15928 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16093 | -5/Upper Caves | Learned Factory garrison access intel 16115 | -5/Upper Caves | Entered Warlord 16130 | -5/Warlord | System corruption cleaned by Quarantine Array 16357 | -5/Warlord | Visited the Vortex Lab 16360 | -5/Warlord | Found Prototype Energy Cannon 16360 | -5/Warlord | Identified Vortex Cannon 16378 | -5/Warlord | Warlord's base attacked by MAIN.C 16410 | -5/Warlord | Found Prototype Device 16410 | -5/Warlord | Identified Exp. Focal Shield 16416 | -5/Warlord | Found Prototype Hackware 16416 | -5/Warlord | Identified System Mapper 16425 | -5/Warlord | Found Prototype Device 16425 | -5/Warlord | Identified Exp. Phase Shifter 16434 | -5/Warlord | Found Prototype Reactor 16434 | -5/Warlord | Identified Vortex Chain Reactor 16494 | -5/Warlord | Discovered new exit (range 8) 16497 | -5/Warlord | Entered Proximity Caves 16538 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 16848 | -4/Proximity Caves | Discovered new exit (range 11) 16944 | -4/Proximity Caves | Entered Factory 16944 | -4/Factory | Evolved 2 slots: Utility x2 16945 | -4/Factory | Loaded intel: 4 garrison access locations 17054 | -4/Factory | Fabricated Imp. Shield Generator? 18159 | -4/Factory | Build established: Mutant 18253 | -4/Factory | Discovered new exit (range 16) 18319 | -4/Factory | Identified exit to Research 18351 | -4/Factory | Entered Research 18351 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18982 | -3/Research | System corruption reached 10% 19016 | -3/Research | Lost 3 parts (1p2u) 19132 | -3/Research | Discovered new exit (range 9) 19147 | -3/Research | Found Prototype Processor 19147 | -3/Research | Identified Exp. Target Analyzer 19258 | -3/Research | Identified exit to Testing 19260 | -3/Research | Entered Testing 19264 | -3/Testing | Lost 6 parts (2p2n2u) 19428 | -3/Testing | Found Prototype Device 19428 | -3/Testing | Identified Exp. Thermal Shield 19559 | -3/Testing | Build established: Scavenger-Assassin 19618 | -3/Testing | Self-destructed Last Messages --------------- 19596_ R-10 Processor collects Lgt. Ion Engine. 19596_ Penetrated by Slug. 19596_ R-10 Processor collects Unknown Device. 19597_ Slug penetrates Wall. 19600_ R-10 Processor collects Exp. Heat Sink. 19600_ U-05 Engineer builds a Door. 19602_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 6G. 19603_ Mic. Antimatter Reactor destroyed. 19605_ System corrupted: Component data lost. 19607_ Slug penetrates Door. 19607_ Slug penetrates Wall. 19615_ G-67 Veteran destroyed. 19616_ Slug penetrates Wall. 19616_ Companion Sword destroyed. Companion Sword: "Time to go to the place where all swords go after they die..." 19616_ Slug penetrates Wall. 19617_ G-67 Veteran IFF system glitched. 19618_ Wall collapses. 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""" #??????????? | | #"""""##### # " #??????????? | | # #?# # #??????????? | | # = #?# # #??????????? | | " #?# # #??????????? | | # #?# # / ????????? | | # #?# ###########/#####???????? | | # #?# #???????????#???????????? | | # ### ########### ####????????? | | # !* ## ??????? | | # %% ## ??????? | | ###### / = ## ??????? | | + # =! ## ??????? | | " # ##"""/"### #############+####???????? | | " # ## # # # # #??????????????? | | " # ##### ## # #! #??????????????? | | # h h= =g* #??????????????? | | " ?# xx ;@ #??????????????? | | " ?# #= #??????????????? | | " ?# # #??????????????? | | ?#################### / #??????????????? | | ###?????????????????????# #??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 53 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 77 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Shield Generator | x2 | -4/Factory Repaired ---------- Lgt. Armor Plating | 37% | -9/Materials Cooling System | 36% | -9/Materials Studied --------- Imp. Titanium Leg | -6/Factory | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Adv. VSS Leg | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DroneElectronPropulsion Manual? 0 Play Time 01:52:49 Cumulative 451.5 hours Start 2026.10.20 @ 21:14:48 End 2026.10.20 @ 23:08:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 33 Types 19/0/9/2/0/0/0/1/1/1 Lore% 91 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92838416-5ef9-4800-aef6-0df08b1e33bd