Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 22:03:48 Player: Harvey Danger Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1726) 1726 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 6110 Bonus ------- High Alert Combat Kills 99 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 99/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Fission Core Cold Fusion Reactor Improved VSS Leg Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Hacking Suite > --- WEAPON ----------- Proton Cannon Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Fission Core Cold Fusion Reactor Titanium Leg Large Matter Pod Autogun Autogun CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Tractor Beam Device Tractor Beam Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 4 | . . 1 . . . 3 . Weapon 1 | . . 1 . . . . . Parts Attached 49 | 7 2 3 2 2 11 22 . Power 6 | 1 . 1 . . 1 3 . Engine 4 | 1 . 1 . . 1 1 . Core 1 | . . . . . . 1 . Reactor 1 | . . . . . . 1 . Propulsion 10 | 2 . . . . 3 5 . Treads 3 | 2 . . . . 1 . . Leg 7 | . . . . . 2 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 1 1 . 1 4 8 . Device 6 | 1 . 1 . . 2 2 . Storage 4 | 1 1 . . 1 . 1 . Processor 6 | . . . . . 1 5 . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 1 1 2 1 3 6 . Energy Gun 3 | 1 . 1 . . 1 . . Energy Cannon 3 | . . . . . 2 1 . Ballistic Gun 5 | 1 1 . . . . 3 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . . 1 . . 1 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 28 | . . 1 . . 5 22 . Power 3 | . . 1 . . . 2 . Propulsion 9 | . . . . . 2 7 . Utility 8 | . . . . . 2 6 . Weapon 8 | . . . . . 1 7 . Highest Loss Streak 15 | . . 1 . . 5 15 . To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 5 6 8 16 12 7 5 Power 1 | 1 2 2 2 2 . 1 3 Propulsion 2 | . . 2 3 3 3 1 1 Utility 4 | . 1 1 2 9 4 1 . Weapon 2 | . 1 . 1 2 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 34 | . 2 1 . 5 13 9 4 Power 9 | . . . . . 3 3 3 Propulsion 8 | . . 1 . . 4 2 1 Utility 10 | . . . . 5 4 1 . Weapon 7 | . 2 . . . 2 3 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 100 89 100 100 99 90 20 Engine 8 | . 14 10 11 11 11 2 . Reactor 1 | . . . . . . 5 . Treads 13 | . 28 22 22 22 9 . . Leg 8 | . . . . . 12 23 . Device 16 | . 13 22 22 22 21 3 . Storage 9 | . 15 11 11 11 11 6 . Processor 5 | . . . . . . 18 20 Hackware 1 | . . . . . . 5 . Energy Gun 8 | . 11 2 11 11 11 2 . Energy Cannon 2 | . . . . . 6 2 . Ballistic Gun 4 | . 17 22 6 . . 9 . Ballistic Cannon 6 | . . . . 8 11 1 . Launcher 1 | . . . 7 2 . . . Special Weapon 5 | . . . 7 11 4 . . Peak Build Rating 64 | 7 7 10 11 18 33 64 12 Average Rating 26 | 4 7 8 10 16 24 53 12 On Entrance 11 | . 7 7 10 11 15 33 12 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 54 | 11 15 15 18 54 54 44 . Greatest Support 70 | 40 40 40 40 40 40 70 3 Greatest Overweight (x) 1 | . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 5 Average Capacity 13 | 7 8 8 8 19 13 7 5 Most Carried 20 | 5 8 8 8 20 20 8 5 Average Carried 11 | 2 6 6 8 16 12 7 5 Final Capacity 20 | 8 8 8 8 20 8 5 5 Final Carried 16 | 4 6 8 8 16 7 5 5 Class Distribution -------------------- 43% | Gunner 13% | Derelict-Tank 12% | Mutant 12% | Scavenger-Skirmisher 9% | Derelict-Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1534 | 215 276 71 . 40 189 743 . Remotely 540 | 133 266 71 . 40 30 . . Salvage Created 1812 | 59 365 198 . . 141 1049 . Parts 108 | 3 25 9 . . 6 65 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . . 1 . . . 6 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 6 . 1 Prevented 8 | . . . . . 3 . 5 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 37 | . 8 2 . . 4 23 . Melee 2 | . . . . . . 2 . Guns 17 | . 8 2 . . 1 6 . Cannons 5 | . . . . . 3 2 . AOE 13 | . . . . . . 13 . Classes Destroyed 16 | 1 3 2 . . 4 6 . Worker 3 | . 1 . . . . 2 . Builder 3 | . . . . . . 3 . Tunneler 1 | . . . . . . 1 . Recycler 5 | 1 1 1 . . . 2 . Mechanic 2 | . . . . . . 2 . Drone 1 | . . . . . 1 . . Watcher 2 | . . 1 . . . 1 . Swarmer 13 | . 3 . . . . 10 . Grunt 11 | . 5 1 . . . 5 . Duelist 2 | . . . . . . 2 . Sentry 1 | . . 1 . . . . . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . 1 3 . Heavy 1 | . . . . . . 1 . Mutant 1 | . . . . . 1 . . Best Kill Streak 10 | 1 5 1 . . 2 10 . Combat Bots Only 7 | . 4 1 . . 2 7 . Max Kills in Single Turn 5 | 1 1 1 . . 1 5 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 434 | . 49 16 . . 70 245 54 Missed 157 | . 15 4 . . 23 83 32 Hits 277 | . 34 12 . . 47 162 22 Melee 4 | . . . . . . 4 . Projectile 273 | . 34 12 . . 47 158 22 Critical Strikes 9 | . . . . . 1 8 . Part Disruptions 2 | . . . . . . 2 . Damage Taken 4296 | . 343 159 . . 661 2986 147 Core 1069 | . 64 22 . . 130 717 136 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 74 . . . 62 . . Volleys Fired 125 | 2 29 23 . 1 19 51 . Largest 3 | 2 2 3 . 1 3 3 . Hottest 168 | 60 60 96 . 100 168 157 . Shots Fired 267 | 4 52 50 . 1 40 120 . Gun 190 | 4 52 50 . . 16 68 . Cannon 61 | . . . . . 24 37 . Launcher 15 | . . . . . . 15 . Special 1 | . . . . 1 . . . Kinetic 164 | 2 29 46 . . 19 68 . Thermal 56 | 2 23 4 . 1 19 7 . Explosive 15 | . . . . . . 15 . Electromagnetic 32 | . . . . . 2 30 . Robot Hit Streak 12 | 2 8 12 . . 5 9 . Robot Miss Streak 6 | 1 2 2 . . 3 6 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 154 | 2 31 34 . . 20 67 . Core Hits 113 | 2 17 13 . . 9 72 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . 2 3 . Burn 1 | . . . . . 1 . . Destroy 2 | . . . . . . 2 . Blast 1 | . . . . . 1 . . Impale 1 | . . . . . . 1 . Melee Attacks 9 | . . . . . . 9 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 9 | . . . . . . 9 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4796 | 20 295 318 . . 445 3718 . Guns 1502 | 20 295 318 . . 114 755 . Cannons 959 | . . . . . 331 628 . Explosions 2238 | . . . . . . 2238 . Melee 86 | . . . . . . 86 . Ramming 11 | . . . . . . 11 . Kinetic 1509 | 10 138 274 . . 273 814 . Thermal 682 | 10 157 44 . . 167 304 . Explosive 2060 | . . . . . . 2060 . Electromagnetic 448 | . . . . . 5 443 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 86 | . . . . . . 86 . Highest Corruption 5 | . . . . . 4 5 5 Average Corruption 2 | . . . . . 3 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 14 10 2 Message Errors 3 | . . . . . 2 . 1 Matter Fused 6 | . . . . . 3 2 1 Heat Flow Errors 4 | . . . . . 1 3 . Energy Discharges 4 | . . . . . 3 1 . Parts Rejected 2 | . . . . . . 2 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . 2 1 . Data Loss (major) 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 123 | . . . . . 27 96 . Projectiles 50 | . . . . . 27 23 . Explosions 73 | . . . . . . 73 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 3 1 . Impact 1 | . . . . . . 1 . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . . . . . . 106 . Shots 3 | . . . . . . 3 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 313 | 20 200 30 . . 313 249 . Average Temperature 85 | 15 88 22 . . 110 80 . Received Heat Transfer 837 | . 138 66 . . . 597 36 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1228 | 25 350 111 . . 407 335 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Maximum Alert Level 2 | . . . . . . 2 . Low Security (%) 86 | 100 100 100 100 . . 79 . Level 1 3 | . . . . . . 5 . Level 2 9 | . . . . . . 15 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 514 | 5 140 37 6 . . 514 . Initial 37 | . . 37 6 . . . . Average 81 | . 69 18 1 . . 107 . Influence Increases 1322 | 5 200 62 . . 99 956 . Destroy 0b10 Robot/C 720 | . 160 40 . . 60 460 . Destroy 0b10 Robot/NC 90 | 5 10 10 . . 10 55 . Destroy Leader 144 | . 30 12 . . 10 92 . Allied During Kill 4 | . . . . . 4 . . Disable Machine 15 | . . . . . . 15 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 64 | . . . . . . 64 . Lose Combat Pursuer 135 | . . . . . 15 120 . Influence Decreases 1054 | 5 110 135 17 . 99 465 223 Entered New Map 247 | . . 53 11 . . . 183 Time Decay 602 | 5 110 82 6 . 89 270 40 Lost Part 205 | . . . . . 10 195 . Squads Dispatched 12 | . 2 . . . . 10 . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 1 . . . . 4 . Assault 3 | . . . . . . 3 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 4 | . . 1 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 11 7 . . 4 47 1 Peak Tracking Total 11 | . 4 3 . . 3 11 1 Tactical Retreats 3 | . . . . . 1 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 2 | . . . . . . 2 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . . . 2 . Successful 2 | . . . . . . 2 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . . . 7 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 8 | . . . . 4 . 4 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 . . Highest-Rated Group 157 | . . . . 157 157 . . Highest-Rated Ally 40 | . . . . 40 40 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 156 | . . . . . 156 . . Kills 1 | . . . . . 1 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Active Infowar (turns) 1210 | . . . . . 2 1110 98 Optics 1210 | . . . . . 2 1110 98 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . Unaware Schematics 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 4416 | 76 266 191 87 1503 1085 1110 98 Spaces Moved 2328 | 42 111 76 53 623 478 750 195 Core 282 | 12 . . . . . 75 195 Treads 1061 | 30 111 76 53 623 168 . . Legs 985 | . . . . . 310 675 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 50 50 Average Speed 166 | 128 160 160 160 237 207 114 50 Slowest Speed 240 | 160 160 160 160 240 240 195 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 28 13 16 75 59 28 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . 5 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 70 | . . . . . 3 67 . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 67 | . . . . . . 67 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 2646 | 61 154 108 55 644 543 886 195 Wait 1 | . . . . . . 1 . Move 2321 | 41 110 75 52 622 477 749 195 Hop . | . . . . . . . . Pick Up 79 | 11 6 6 . 13 15 28 . Fast Attach 8 | . . . 1 . 1 6 . Attach 32 | 7 . 3 . . 6 16 . Detach . | . . . . . . . . Swap 22 | . 4 . 1 2 5 10 . Drop 48 | . 5 1 1 6 20 15 . Fire 125 | 2 29 23 . 1 19 51 . Melee 9 | . . . . . . 9 . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 418 | -9/Materials | Discovered new exit (range 15) 534 | -9/Materials | Entered Mines 541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 608 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 621 | -9/Mines | Entered Zion 705 | -7/Zion | Discovered new exit (range 15) 786 | -7/Zion | Found Relay Coupler [Programmer] 790 | -7/Zion | Found Relay Coupler [Programmer] 798 | -7/Zion | Found Relay Coupler [Programmer] 804 | -7/Zion | Found Relay Coupler [Programmer] 807 | -7/Zion | Found Relay Coupler [Programmer] 936 | -7/Zion | Build established: Gunner 1029 | -7/Zion | Visited the Megawrench Repair Shop 1327 | -7/Zion | Met Imprinter 1368 | -7/Zion | Imprinted 1370 | -7/Zion | Declared Zion's savior 1912 | -7/Zion | Found CR-A16's Pointy Stick 2124 | -7/Zion | Entered Proximity Caves 2124 | -6/Proximity Caves | Accompanied by 4 allies 2539 | -6/Proximity Caves | P-60 Hacker assimilated allied MV-I66(M) 2573 | -6/Proximity Caves | Lost 3 allies 2616 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 2905 | -6/Proximity Caves | Build established: Derelict-Tank 3178 | -6/Proximity Caves | Discovered new exit (range 5) 3209 | -6/Proximity Caves | Entered Factory 3209 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3507 | -6/Factory | Build established: Derelict-Skirmisher 3608 | -6/Factory | Destroyed 7 combat bots 3615 | -6/Factory | Lost 5 parts (1n1u3w) 3857 | -6/Factory | Build established: Scavenger-Skirmisher 3989 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 4085 | -6/Factory | Garrison activated, responded to threat 4259 | -6/Factory | First assault squad dispatched 4261 | -6/Factory | Core integrity fell below 50% 4281 | -6/Factory | Core integrity fell below 20% 4310 | -6/Factory | Lost 15 parts (2p5n4u4w) 4310 | -6/Factory | Discovered new exit (range 14) 4316 | -6/Factory | Identified exit to Lower Caves 4319 | -6/Factory | Entered Lower Caves 4391 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4417 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04305_ Acquired Imp. Deuterium Engine. 04307_ K-01 Serf cleans the Terminal. 04309_ C-45 Heavy ARC bursts open, deploying its payload. 04309_ G-67 Veteran unfolds itself. 04309_ B-48 Gladiator unfolds itself. 04309_ L-41 Fighter unfolds itself. 04309_ G-50 Soldier unfolds itself. 04309_ E-15 Imp unfolds itself. 04309_ K-01 Serf destroyed. 04310_ EXIT=FOUND 04314_ System corrupted: Matter fused (-10). 04316_ EXIT=IDENTIFIED: LOWER CAVES 04318_ Acquired Imp. Targeting Computer. LOCATION=LOWER CAVES GOAL=ESCAPE 04357_ System corrupted: Matter fused (-9). 04391_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04414_ DKX8I6ETG18A1=AI W4YB8 BM ZOWAWK9KH Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###??????#####??????? | | ????????????????????????????## ##???## #??????? | | ????????????????????????????# #??## #??????? | | ????????????????????????????# #?## #??????? | | ????????????????????????????# ### #???????# | | ????????????????????????????# #???????## | | ????????????????????????????## #####???# | | ?????????????????????????????# ##??## | | ?????????????????????????????## ## #???# | | ??????????????????????????????###### ####???? | | ?????????????????????????????#### ## ####??????? | | ?????????????????????????##### ## ##????????? | | ???????????????????????### #####????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# ##????? | | ??????????????????????## Y ##????# | | ??????????????????????# ###### | | ???????????????# ## ## | | ?????????# @ | | ??????????# | | ????????# # ####### | | ???????? ????????# | | ??????? #?? ??????????# | | ??????????????????????? ### ## | | ??????????????????????# ##?# #### | | ?????????????????????? ## #?# #??## | | ????????????????????? ### ##?# #???# | | ????????????????????# ??# ##??# ???? | | ????????????????????# #??####???## ???? | | ????????????????????## ???????????##### ??? | | ????????????????????? ???????????????##### ??? | | ????????????????????? ???????????????????### ??? | | ???????????????????? ?????????????????????? ??? | | ???????????????????? #?????????????????????? ??? | | ???????????????????? # ??????????????????????????? | | ??????????????????? #??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 30 Energy Capacity 400 Matter Stores 324 Matter Capacity 450 Sight Range 22 Terrain Scan Density 210 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Phase Shifter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Great Axe | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive R-10 Processor | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed SensorFlakGun Manual? 0 Play Time 00:41:23 Cumulative 16.6 hours Start 2026.06.10 @ 21:23:05 End 2026.06.10 @ 22:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea354b5-37bf-452a-bbde-4376105bd730