Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.07 @ 17:27:06 Player: tcfire Result: Destroyed by Svarog with Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (40) 200 Value Destroyed (1449) 1449 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (1305) 1305 TOTAL SCORE: 11214 Bonus ------- Follower Combat Kills 220 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 600/600 System Corruption 6% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Zhirov Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Energy Well Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced System Shield Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Particle Accelerator Transmission Jammer Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Corruption Screen > --- WEAPON ----------- Cooled Plasma Cannon > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced System Shield Long-range Tractor Beam Transdimensional Reconstructor [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Surge Thruster Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . . 2 . 2 . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 2 1 . . . . . . . 1 . . . . . Utility 7 | . . 2 . . . . 1 . . 1 . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 61 | 6 1 . 8 1 1 4 4 1 . 3 1 . 1 16 3 . 3 . . 8 Power 11 | 1 . . 2 . . 1 1 . . 1 . . . 4 . . . . . 1 Engine 4 | 1 . . 1 . . . 1 . . 1 . . . . . . . . . . Core 5 | . . . 1 . . 1 . . . . . . . 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 17 | 2 . . 2 . . 1 1 . . . . . . 6 1 . 1 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 Flight 10 | . . . . . . 1 1 . . . . . . 6 1 . 1 . . . Utility 25 | 1 1 . 2 1 1 1 1 1 . 1 1 . 1 5 2 . 2 . . 4 Device 10 | . 1 . . 1 1 1 . 1 . . 1 . . . 1 . 1 . . 2 Storage 2 | 1 . . . . . . . . . . . . . . . . . . . 1 Processor 7 | . . . 2 . . . . . . 1 . . 1 1 1 . 1 . . . Hackware 4 | . . . . . . . . . . . . . . 4 . . . . . . Protection 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . 2 . . 1 1 . . 1 . . . 1 . . . . . . Energy Gun 2 | . . . . . . 1 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . 2 . . . . . . 1 . . . 1 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 2 . . 1 . . . . . . . . . 7 Parts Lost 32 | . . . 1 . . . 1 . . . 1 . . 9 2 . 3 . 5 10 Power 6 | . . . 1 . . . . . . . . . . 2 . . 1 . 1 1 Propulsion 12 | . . . . . . . . . . . . . . 2 2 . 1 . 2 5 Utility 13 | . . . . . . . 1 . . . 1 . . 5 . . 1 . 2 3 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . 1 . . . 1 . . . 1 . . 4 1 . 3 . 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 1 2 5 6 5 7 7 7 7 6 7 8 6 6 6 7 7 7 7 3 Power . | . 1 1 . . . . 1 1 1 . . . . . 1 1 . . . . Propulsion . | . . . . 1 1 2 . . . . . . . 1 . . . . . . Utility 2 | . . . 1 1 1 1 3 3 3 3 4 5 3 2 2 3 4 5 5 3 Weapon 1 | . . 1 2 3 2 2 1 1 1 . 1 1 1 . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . . . 1 . 7 2 . . 2 1 . . 1 2 . 3 . 1 4 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Utility 15 | . . . . . . 2 1 . . 2 1 . . 1 2 . 2 . . 4 Weapon 4 | . . . . . . 3 1 . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 79 | . 87 77 92 100 100 72 75 76 76 76 79 80 80 51 72 73 77 73 70 58 Engine 4 | . 14 11 7 . . . 6 7 7 13 13 13 11 2 . . . . . . Core 4 | . . . 3 11 11 9 . . . . . . . 3 5 5 7 5 4 . Leg 8 | . 28 22 22 22 22 . . . . . . . . . . . . . . . Flight 8 | . . . . . . 8 15 15 15 13 13 13 11 12 20 21 24 21 18 8 Device 12 | . 1 11 11 16 22 18 14 15 15 13 12 13 17 10 5 5 6 10 9 11 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 6 6 5 5 5 5 5 5 4 1 Processor 11 | . . . 14 16 11 9 7 7 7 9 13 13 15 7 12 15 15 15 15 9 Hackware 3 | . . . . . . . . . . . . . . . 21 21 18 15 15 12 Protection 1 | . . . . . . . 6 7 7 6 6 6 5 . . . . . . 1 Energy Gun 1 | . . . . . . . 5 7 7 6 6 6 5 1 . . . . . . Energy Cannon 9 | . . . 13 22 22 18 8 7 7 6 6 6 5 3 . . . . . 4 Ballistic Gun 2 | . 28 22 8 . . . . . . . . . . . . . . . . . Peak Build Rating 111 | 6 7 7 18 24 24 52 60 62 62 72 72 72 78 79 86 82 93 84 85 111 Average Rating 47 | 3 6 7 13 20 23 51 59 62 62 67 71 72 77 58 73 81 86 83 81 75 On Entrance 51 | . 6 7 7 18 24 24 51 59 62 62 72 72 72 78 79 81 82 83 84 67 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 11 12 12 25 26 26 28 34 31 31 41 41 41 42 42 26 12 18 14 22 35 Greatest Support 55 | 20 20 20 20 20 20 50 55 55 55 55 55 55 55 55 27 27 34 30 30 33 Greatest Overweight (x) 8 | . . . 1 1 1 . . . . . . . . 1 . . . . . 8 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 2 4 7 8 8 8 8 7 7 8 8 8 7 8 8 8 8 8 8 5 Average Carried 6 | 1 1 2 5 7 7 7 7 7 7 6 7 8 6 6 6 7 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 2 4 7 8 8 8 8 7 7 7 8 8 6 6 7 8 6 8 5 3 Class Distribution -------------------- 74% | Mutant 10% | Hacker-Sprinter 7% | Hacker-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Mutant | -5/DSF Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Matter Collected 838 | . 66 . 425 . 20 50 50 . 10 30 10 . . 87 . . . 39 51 . Remotely 545 | . . . 425 . 20 50 50 . . . . . . . . . . . . . Salvage Created 1644 | . 66 . 362 . 49 97 158 . 210 185 234 . 11 216 31 . . . 25 . Parts 81 | . 4 . 17 . 3 11 7 . 7 6 7 . 2 15 . . . . 2 . Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 4 . 11 . . . . . . 1 2 . Prevented 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Combat Hostiles Destroyed 31 | . 1 . 9 . 3 1 1 . 4 1 3 . . 6 1 . . . 1 . Guns 11 | . 1 . 7 . . . . . 2 . 1 . . . . . . . . . Cannons 18 | . . . 2 . 3 1 1 . 2 1 2 . . 5 . . . . 1 . AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . Classes Destroyed 15 | . 2 . 3 . 1 2 2 . 1 . 2 . . 1 1 . . . . . Worker 3 | . . . 1 . . . . . . . . . . . 2 . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Swarmer 5 | . . . . . 3 . . . 1 . . . . . . . . . 1 . Cutter 6 | . . . . . . . . . . . . . . 6 . . . . . . Grunt 9 | . 1 . 6 . . . . . 1 . . . . . 1 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . Sentry 5 | . . . . . . 1 1 . 1 1 1 . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 . 3 . 3 2 2 . 3 1 1 . 1 5 4 . . . 1 . Combat Bots Only 5 | . 1 . 3 . 3 1 1 . 3 1 1 . . 5 1 . . . 1 . Max Kills in Single Turn 4 | . 1 . 2 . 1 1 1 . 1 1 1 . 1 1 4 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Hostile Shots Fired 731 | . 9 . 35 . 25 1 15 . 59 9 72 . . 63 4 . 4 8 34 393 Missed 217 | . 3 . 6 . 9 1 6 . 32 3 36 . . 25 2 . 2 6 14 72 Hits 514 | . 6 . 29 . 16 . 9 . 27 6 36 . . 38 2 . 2 2 20 321 Melee 20 | . . . 4 . . . . . . . . . . 16 . . . . . . Projectile 494 | . 6 . 25 . 16 . 9 . 27 6 36 . . 22 2 . 2 2 20 321 AOE 5 | . . . . . . . . . . . . . . 5 . . . . . . Critical Strikes 11 | . . . . . . . . . . . . . . 10 . . . . . 1 Part Disruptions 14 | . . . . . . . . . . . . . . . . . . . . 14 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 4902 | . 49 . 299 . 103 . 83 . 170 33 410 . . 1207 40 . 103 31 255 2119 Core 1288 | . . . 32 . 7 . 12 . . 4 12 . . 133 18 . 17 . 63 990 Absorbed by Shields 9 | . . . . . . . . . . . . . . 9 . . . . . . Redirected to Shielding 180 | . . . . . . . . . . . . . . . . . . . . 180 Ignored by Resistances 1443 | . 14 . 90 . 32 . 24 . 57 12 126 . . 307 11 . 27 8 74 661 Core Remaining (%) 96 | 100 100 . . . 90 100 . . 98 . . 98 . 86 . . . . . . Volleys Fired 105 | . 8 . 34 . 5 3 6 . 7 6 14 . 1 16 1 . . . 3 1 Largest 2 | . 2 . 2 . 2 2 2 . 2 2 2 . 1 2 1 . . . 1 1 Hottest 165 | . 40 . 149 . 149 149 129 . 129 129 165 . 105 165 35 . . . 105 105 Shots Fired 182 | . 16 . 68 . 10 6 9 . 13 9 28 . 1 17 1 . . . 3 1 Gun 104 | . 16 . 58 . . . 3 . 6 3 14 . . 4 . . . . . . Cannon 78 | . . . 10 . 10 6 6 . 7 6 14 . 1 13 1 . . . 3 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . 16 . 58 . . . . . . . . . . . . . . . . . Thermal 76 | . . . 5 . 5 3 3 . 6 3 28 . 1 17 1 . . . 3 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . 5 . 5 3 6 . 7 6 . . . . . . . . . . Robot Hit Streak 36 | . 10 . 15 . 4 5 6 . 9 17 36 . 6 7 . . . . 4 . Robot Miss Streak 3 | . 3 . 2 . 2 . 1 . 2 . 3 . . 3 . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 127 | . 12 . 50 . 5 3 6 . 9 8 24 . 1 7 . . . . 2 . Core Hits 60 | . 4 . 22 . 3 3 4 . 5 4 6 . 1 5 2 . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4269 | . 113 1 618 . 125 101 198 . 295 253 1264 . 62 414 693 . . . 120 12 Guns 1544 | . 113 . 459 . . . 112 . 188 118 516 . . 38 . . . . . . Cannons 2019 | . . . 159 . 125 101 86 . 107 135 748 . 62 376 . . . . 120 . Explosions 693 | . . . . . . . . . . . . . . . 693 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 13 | . . 1 . . . . . . . . . . . . . . . . . 12 Kinetic 572 | . 113 . 459 . . . . . . . . . . . . . . . . . Thermal 3101 | . . . 106 . 24 . 112 . 188 118 1264 . 62 414 693 . . . 120 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 583 | . . . 53 . 101 101 86 . 107 135 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 1 . . . . . 6 Average Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 4 1 . . 3 Overload Shots 59 | . . . . . . . 3 . 6 3 28 . 1 14 . . . . 3 1 Effects 4 | . . . . . . . . . . 2 . . . 1 . . . . 1 . Energy Bleed 3 | . . . . . . . . . . 2 . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 192 | . . . . . 6 . . . . . . . . . 176 . . . 10 . Projectiles 16 | . . . . . 6 . . . . . . . . . . . . . 10 . Explosions 176 | . . . . . . . . . . . . . . . 176 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 6 . 156 . 277 193 72 . 140 137 514 . 42 159 332 . 77 . 130 226 Average Temperature 106 | . 6 . 41 . 169 88 24 . 58 54 234 . 26 57 137 . 44 . 71 97 Received Heat Transfer 990 | . 36 . 159 . . . 6 . 72 12 102 . . . 9 . . . 9 585 Effects 8 | . . . . . 1 . . . . . 5 . . . 2 . . . . . Shutdowns 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 3 . . . 2 . 1 5 1 . . . . . Heat Transferred 3720 | . . . 200 . 50 . 250 . 250 150 1530 . 80 550 500 . . . 160 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 1 . . . . . Low Security (%) 96 | 100 100 100 100 . 100 100 100 . . 100 . . 100 79 94 100 100 . . . Level 1 3 | . . . . . . . . . . . . . . 20 5 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 314 | . 30 . 139 . 64 30 30 . . 53 . . 5 269 314 93 57 . . . Initial 122 | . . . . . . . . . . 33 . . . . 122 88 57 . . . Average 45 | . 5 . 55 . 15 4 1 . . 43 . . . 123 93 89 33 . . . Influence Increases 1593 | . 37 . 410 . 74 42 42 . 90 37 85 . 5 319 282 15 15 60 80 . Destroy 0b10 Robot/C 740 | . 20 . 300 . 60 20 20 . 80 20 60 . . 120 20 . . . 20 . Destroy 0b10 Robot/NC 55 | . 5 . 5 . . 10 10 . . 5 . . 5 . 15 . . . . . Destroy Leader 138 | . 12 . 40 . 10 12 12 . 10 12 10 . . 20 . . . . . . Allied During Kill 4 | . . . 4 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 100 | . . . . . . . . . . . . . . 100 . . . . . . Disable Machine 180 | . . . . . . . . . . . . . . 9 171 . . . . . Destroy Structure 61 | . . . 1 . 4 . . . . . . . . 10 46 . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . 15 15 15 . . . Lose Combat Pursuer 270 | . . . 60 . . . . . . . 15 . . 60 15 . . 60 60 . Influence Decreases 1593 | . 37 . 390 20 74 40 14 30 30 57 125 . 5 50 247 226 106 62 60 20 Entered New Map 502 | . . . . 20 . . 2 14 . 27 18 . . . 147 216 36 2 . 20 Time Decay 921 | . 37 . 360 . 74 40 12 16 30 30 107 . 5 . 80 10 40 60 20 . Lost Part 150 | . . . 10 . . . . . . . . . . 50 20 . 30 . 40 . Lost Ally 20 | . . . 20 . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . . . . . . . . . . 5 . . 1 . . . Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . . . . . . . . 5 . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Distress Signals 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 87 | . 2 . 20 . 4 2 2 . 4 1 5 3 . 21 2 4 4 3 7 3 Peak Tracking Total 5 | . 1 . 5 . 4 2 2 . 3 1 2 4 . 5 1 4 4 3 4 3 Tactical Retreats 12 | . . . 2 . . . . . . . 1 . . 4 1 . . 2 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Traps Triggered 5 | . . . . . . . 1 . . . . . . 2 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . . . . . 10 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . . . . . 14 . . . . . . Triggered 10 | . . . . . . . . . . . . . . 10 . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Machines Disabled 20 | . . . . . . . . . . . . . . 1 19 . . . . . Max in Single Turn 19 | . . . . . . . . . . . . . . 1 19 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Machines Accessed 21 | . 1 1 1 1 . . 1 . . . 1 . 1 . 2 . . 2 2 8 Terminals 5 | . 1 1 . . . . 1 . . . . . 1 . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 72 | . 7 3 1 1 . . 2 . . . 1 . 1 . 4 . . 7 6 39 Successful 67 | . 4 3 1 1 . . . . . . 1 . 1 . 4 . . 7 6 39 Failed 5 | . 3 . . . . . 2 . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Terminals 16 | . 7 3 . . . . 2 . . . . . 1 . 3 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 4 3 1 1 . . . . . . 1 . 1 . 3 . . 7 6 39 Record 43 | . 2 . . . . . . . . . . . . . 3 . . 6 5 27 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 Open Door 4 | . . . 1 . . . . . . . 1 . . . . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Total Allies 2 | . . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . . . . . . . . . Highest-Rated Group 45 | . . . 45 31 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . 23 . . . . . . . . . . . . . . . . . Total Damage 381 | . . . 381 . . . . . . . . . . . . . . . . . Kills 9 | . . . 9 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Active Infowar (turns) 1577 | . . . . . . . . 158 116 64 523 33 36 14 . . 20 316 172 125 Sensors 944 | . . . . . . . . 158 116 64 523 33 36 14 . . . . . . Terrain 508 | . . . . . . . . . . . . . . . . . 20 316 172 . Machine Analysis 48 | . . . . . . . . . . . . . 35 13 . . . . . . Jamming 125 | . . . . . . . . . . . . . . . . . . . . 125 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 Derelict Logs Recovered 5 | . . . 1 . . . . 1 . . 1 . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Turns Passed 4995 | 42 141 164 819 517 349 231 252 158 116 64 549 33 36 400 162 35 97 316 195 319 Spaces Moved 5997 | 33 97 135 353 271 170 281 552 362 221 87 740 84 82 296 597 132 347 493 436 228 Core 25 | 14 . . . . . . . . . . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1045 | 19 97 135 353 271 170 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 91 | . . . . . . . . . . . . . . . . . . . . 91 Flight 4836 | . . . . . . 281 552 362 221 87 740 84 82 296 597 132 347 493 436 126 Fastest Speed 5 | 50 120 120 120 190 190 50 39 39 39 39 39 39 39 5 7 23 22 26 26 37 Average Speed 57 | 90 120 120 169 190 190 50 39 39 39 39 39 39 39 34 20 23 23 26 29 54 Slowest Speed 190 | 120 120 120 190 190 190 50 39 39 39 39 39 39 39 64 24 23 26 26 37 150 Overloaded Moves 129 | . . . . . . . . . . . . . . 73 56 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped 24 | . . . . . . 4 4 . 1 . 1 . . . 7 . 6 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 2 25 16 44 46 34 29 16 53 33 3 69 12 3 91 17 85 12 66 53 62 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . . . . . . 3 Known Exits Taken 4 | . . . . . . . . . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . 1 . 1 . . 1 1 . 2 . . . . . . 2 . . Spaces Dug 4 | . . . 1 . . . . . . . . . . 2 . . . . . 1 Terrain Destroyed 45 | . . . 1 . 4 . . . 1 . 4 . . 6 27 . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 18 | . . . 1 . 4 . . . 1 . 4 . . 6 . . . . 1 1 AOE 27 | . . . . . . . . . . . . . . . 27 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac DSF Fac Was Fac Upp Upp Zhi Total 7371 | 45 107 137 512 275 189 364 575 378 236 109 971 83 84 583 628 135 359 680 497 424 Wait 983 | . . . 106 . 10 54 7 16 10 . 212 . . 184 23 3 4 186 59 109 Move 5930 | 32 96 134 352 270 169 272 543 361 218 86 737 83 81 295 583 131 334 492 433 228 Hop 24 | . . . . . . 4 4 . 1 . 1 . . . 7 . 6 . 1 . Pick Up 112 | 7 2 2 9 1 2 14 6 . . 8 4 . . 34 4 1 6 2 . 10 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 58 | 6 1 . 3 1 1 1 2 1 . 2 1 . 2 17 3 . 4 . 1 12 Detach 5 | . . . . . . . . . . . . . . 1 3 . . . . 1 Swap 16 | . . . 5 . . 4 3 . . 1 . . . 2 1 . . . . . Drop 62 | . . . 3 3 2 12 4 . . 6 2 . . 18 3 . 5 . . 4 Fire 105 | . 8 . 34 . 5 3 6 . 7 6 14 . 1 16 1 . . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . . . 2 . . . . . 58 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 14 | . . . . . . . . . . . . . . 14 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 4) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Utility x2 273 | -9/Materials | Discovered new exit (range 9) 303 | -9/Materials | Build established: Mutant 348 | -9/Materials | Entered Mines 402 | -9/Mines | Excavation squad dispatched 402 | -9/Mines | A large section of the Mines collapsed 592 | -9/Mines | Discovered new exit (range 11) 655 | -9/Mines | Met a Derelict shopkeep closing up shop 746 | -9/Mines | Learned location of Zion (-6) 1154 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -9/Mines | Discovered new exit (range 5) 1167 | -9/Mines | Entered Exiles 1167 | -9/Exiles | Accompanied by 1 ally 1197 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1234 | -9/Exiles | Met 8R-AWN 1276 | -9/Exiles | Met EX-HEX 1340 | -9/Exiles | Met EX-BIN 1371 | -9/Exiles | Aligned with FarCom system 1373 | -9/Exiles | Given EX-Vault access code 1422 | -9/Exiles | Opened EX-Vault 1438 | -9/Exiles | Found Flying Fortress v7 1481 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1655 | -9/Exiles | Discovered new exit (range 14) 1684 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1684 | -9/Exiles | Entered Mines 2006 | -8/Mines | Discovered new exit (range 12) 2033 | -8/Mines | Entered Materials 2033 | -8/Materials | Evolved 2 slots: Propulsion x2 2258 | -8/Materials | Discovered new exit (range 8) 2264 | -8/Materials | Entered Factory 2264 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2506 | -7/Factory | Discovered new exit (range 15) 2516 | -7/Factory | Entered Lower Caves 2650 | -7/Lower Caves | Encountered a Warlord checkpoint 2653 | -7/Lower Caves | Discovered new exit (range 12) 2674 | -7/Lower Caves | Entered another Lower Caves area 2712 | -7/Lower Caves | Spotted B-75 Beast 2726 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2788 | -7/Lower Caves | Discovered new exit (range 5) 2790 | -7/Lower Caves | Entered Factory 2790 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2805 | -6/Factory | Discovered new exit (range 16) 2854 | -6/Factory | Entered Lower Caves 2931 | -6/Lower Caves | Learned Factory non-interactive machine intel 2944 | -6/Lower Caves | Spotted B-75 Beast 3008 | -6/Lower Caves | Encountered a Warlord checkpoint 3176 | -6/Lower Caves | Destroyed B-75 Beast 3300 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3391 | -6/Lower Caves | Discovered new exit (range 10) 3403 | -6/Lower Caves | Entered another Lower Caves area 3406 | -6/Lower Caves | Discovered new exit (range 10) 3424 | -6/Lower Caves | Spotted B-75 Beast 3436 | -6/Lower Caves | Entered Factory 3436 | -5/Factory | Evolved 2 slots: Utility x2 3437 | -5/Factory | Identified exit to Upper Caves 3438 | -5/Factory | Loaded intel: 171 non-interactive machine locations 3472 | -5/Factory | Identified exit to DSF 3472 | -5/Factory | Entered DSF 3498 | -5/DSF | Additional patrols routed to DSF 3517 | -5/DSF | Lost 4 parts (1p3u) 3810 | -5/DSF | Crushed by falling debris 3842 | -5/DSF | Lost 3 parts (1p1n1u) 3863 | -5/DSF | Discovered new exit (range 14) 3872 | -5/DSF | Identified exit to Factory 3872 | -5/DSF | Entered Factory 3872 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4034 | -4/Factory | Manually triggered Chute Trap 4034 | -4/Factory | Sucked down chute 4034 | -4/Factory | Entered Waste 4037 | -4/Waste | Spotted C-40 Crusher 4039 | -4/Waste | Found Prototype Processor 4049 | -4/Waste | EMP discharged 4052 | -4/Waste | Spotted C-40 Crusher 4053 | -4/Waste | Spotted C-40 Crusher 4057 | -4/Waste | Spotted C-40 Crusher 4058 | -4/Waste | Spotted C-40 Crusher 4062 | -4/Waste | Spotted C-40 Crusher 4064 | -4/Waste | Discovered new exit (range 13) 4068 | -4/Waste | Identified exit to Factory 4069 | -4/Waste | Entered Factory 4121 | -4/Factory | Discovered new exit (range 16) 4126 | -4/Factory | Identified exit to Research 4165 | -4/Factory | Discovered new exit (range 4) 4165 | -4/Factory | Identified exit to Upper Caves 4166 | -4/Factory | Entered Upper Caves 4169 | -4/Upper Caves | Lost 3 parts (1p1n1u) 4171 | -4/Upper Caves | Encountered a Warlord checkpoint 4284 | -4/Upper Caves | Learned 4 Research zone layouts 4296 | -4/Upper Caves | Entered an active Warlord outpost 4302 | -4/Upper Caves | Learned Armory stockpile data 4302 | -4/Upper Caves | Learned Research security intel 4302 | -4/Upper Caves | Learned Research garrison access intel 4302 | -4/Upper Caves | Learned Extension garrison access intel 4378 | -4/Upper Caves | Build established: Hacker-Sprinter 4402 | -4/Upper Caves | Discovered new exit (range 11) 4482 | -4/Upper Caves | Identified exit to Upper Caves 4482 | -4/Upper Caves | Entered another Upper Caves area 4487 | -4/Upper Caves | Discovered exit to Research (range 14) 4519 | -4/Upper Caves | Entered an active Warlord outpost 4525 | -4/Upper Caves | Learned Armory emergency access door positions 4525 | -4/Upper Caves | Learned Factory security intel 4525 | -4/Upper Caves | Learned Research terminal intel 4642 | -4/Upper Caves | Learned Research emergency access door positions 4671 | -4/Upper Caves | Discovered new exit (range 13) 4677 | -4/Upper Caves | Identified exit to Zhirov 4677 | -4/Upper Caves | Entered Zhirov 4679 | -4/Zhirov | Discovered new exit (range 3) 4692 | -4/Zhirov | Lost 4 parts (1p1n2u) 4799 | -4/Zhirov | Met Zhirov 4808 | -4/Zhirov | Learned location of Quarantine (-2) 4808 | -4/Zhirov | Learned location of Testing (-3) 4808 | -4/Zhirov | Learned location of Command (-1) 4814 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4828 | -4/Zhirov | Found Alien Artifact 4856 | -4/Zhirov | Identified Transdimensional Reconstructor 4856 | -4/Zhirov | Warped through subspace 4867 | -4/Zhirov | Found Alien Artifact 4868 | -4/Zhirov | Identified Integrated Reactor 4868 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4918 | -4/Zhirov | Attacked by Zhirov 4919 | -4/Zhirov | Build established: Hacker-Mutant 4967 | -4/Zhirov | Core integrity fell below 50% 4983 | -4/Zhirov | Core integrity fell below 20% 4996 | -4/Zhirov | Destroyed by Svarog with Nova Cannon Last Messages --------------- 04933_ Cld. Plasma Cannon destroyed. 04935_ Held in stasis. 04935_ Corruption Screen intercepted 1% system corruption. 04935_ Corruption Screen expended. 04940_ Hvy. Antimatter Reactor destroyed. 04940_ Field Propulsion Array destroyed. 04941_ Held in stasis. 04954_ Exp. Utility Shielding destroyed. 04956_ Cld. Gravmag System destroyed. 04958_ Held in stasis. 04959_ Cld. Gravmag System destroyed. 04963_ Held in stasis. 04963_ Critical hit (Meltdown: +360). 04966_ Transmission Jammer destroyed. 04967_ Held in stasis. 04969_ Particle Accelerator destroyed. 04971_ Held in stasis. 04978_ Cld. Gravmag System destroyed. 04979_ Held in stasis. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????"""#??????????????????? | | ????????????????????#""#??????????????????? | | ???????????????????##""##?????????????????? | | ?????????????###??##""""##????????????????? | | ?????######### ##?#""""""#??????#####?????? | | ?????#"" """" #?# """" ##????## ###???? | | ####?#" ### ;#?#### < ##??? | | "X"#?#" P ### #??? | | X#?#" 1 @ #??? | | "#### #??? | | S ###### ###??? | | ##+#### ### ##????####"##????? | | ?# #?#"" #?# """" #????????###?????? | | ## #?##" #### ##?#""""""#????????????????? | | + #??#" #??###??##""""##????????????????? | | ###??## #????????##""##?????????????????? | | X#?????# #?????????#""#??????????????????? | | ##?????# #???????????????????????????????? | | ######## ########????????????????????????? | | #"X # # """"#????????????????????????? | | #" # # """"#????????????????????????? | | #"" # # """#????????????????????????? | | #"" + + ""#????????????????????????? | | #"" ""# # """#????????????????????????? | | #"""""# # """"#????????????????????????? | | #"""""# #X""""#????????????????????????? | | ########++########????????????????????????? | | #" """"#????????????????????????? | | #"" ! "#????????????????????????? | | #" " " " " "#????????????????????????? | | # " " "! " "#????????????????????????? | | # " " " " "#????????????????????????? | | ##################????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 100 Energy Generation 35 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 68 Targeting Accuracy 10 Core Analysis 6 Particle Charging 30 Offensive Hacking 66 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Explorer Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed CommPhysicsClaymores Manual? 0 Play Time 01:05:46 Cumulative 34.5 hours Start 2025.06.07 @ 16:17:26 End 2025.06.07 @ 17:27:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 7 Explorer 34 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a1b036d-2411-42bd-abce-10f439cd60ce