Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.03 @ 19:56:58 Player: Minty Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2130) 2130 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1554) 1554 TOTAL SCORE: 7419 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 20 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 92/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer System Shield Relay Coupler [Hunter] (1) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer System Shield Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Relay Coupler [Swarmer] Heavy Explosive Trap Tiamat Bomb Trap Tiamat Bomb Trap [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 72 | . 2 3 2 2 32 15 16 Power 8 | . . 1 . . 4 2 1 Engine 2 | . . 1 . . 1 . . Core 6 | . . . . . 3 2 1 Reactor . | . . . . . . . . Propulsion 17 | . 2 1 . 1 7 3 3 Treads . | . . . . . . . . Leg 7 | . . . . . 4 3 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 9 | . 2 1 . 1 3 . 2 Utility 19 | . . . 1 . 9 4 5 Device 9 | . . . 1 . 4 2 2 Storage 1 | . . . . . 1 . . Processor 4 | . . . . . 3 1 . Hackware 4 | . . . . . . 1 3 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 28 | . . 1 1 1 12 6 7 Energy Gun 7 | . . . . . 2 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . . 1 1 7 . . Ballistic Cannon 5 | . . . . . 1 . 4 Launcher 3 | . . 1 . . 2 . . Special Weapon 2 | . . . . . . . 2 Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 28 | . . . . 3 14 1 10 Power 4 | . . . . . 3 . 1 Propulsion 12 | . . . . 2 4 1 5 Utility 4 | . . . . . 1 . 3 Weapon 8 | . . . . 1 6 . 1 Highest Loss Streak 10 | . . . . 3 10 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 67 | . 82 71 75 56 65 70 62 Engine 5 | . 14 14 14 14 4 . . Core 2 | . . . . . 2 6 4 Leg 6 | . 22 . . . 8 6 4 Flight 9 | . 5 28 28 21 4 10 5 Device 5 | . . . 6 . 6 7 5 Storage 1 | . 11 . . . 2 . . Processor 10 | . . . . . 13 23 11 Hackware 3 | . . . . . . . 13 Energy Gun 7 | . 14 14 1 . 4 12 5 Ballistic Gun 8 | . 14 7 10 21 16 . . Launcher 1 | . . 6 14 . . . . Naked Turns . | . . . . . . . . Heaviest Build 23 | 10 10 7 8 5 23 19 20 Greatest Support 37 | 20 20 8 8 8 37 23 23 Greatest Overweight (x) 6 | . 2 . . . 3 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 8 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 4 7 5 5 Average Carried 4 | . 6 5 4 3 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 4 4 4 4 5 Class Distribution -------------------- 42% | Mutant 28% | Skirmisher 10% | Scavenger-Mutant 9% | Sprinter 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1425 | 200 36 53 . 52 802 197 85 Remotely . | . . . . . . . . Salvage Created 1869 | . 275 78 . 48 1072 201 195 Parts 98 | . 16 16 . 2 50 10 4 Haulers Intercepted 4 | . 1 . . . 3 . . Recyclers Shooed 8 | . 3 . . . 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 43 | . 2 10 . 1 20 4 6 Guns 32 | . 2 3 . 1 19 4 3 Cannons 3 | . . . . . . . 3 AOE 8 | . . 7 . . 1 . . Classes Destroyed 10 | . 4 1 . . 4 . 1 Worker 1 | . . . . . 1 . . Tunneler 2 | . . . . . 2 . . Hauler 4 | . 1 . . . 3 . . Recycler 3 | . 2 . . . 1 . . Mechanic 1 | . 1 . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 10 | . . 10 . . . . . Grunt 26 | . 2 . . 1 17 3 3 Sentry 4 | . . . . . 3 1 . Programmer 3 | . . . . . . . 3 Best Kill Streak 9 | . 4 9 . 1 7 3 3 Combat Bots Only 9 | . 2 9 . 1 6 3 3 Max Kills in Single Turn 3 | . 1 3 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 487 | . 8 43 . 18 156 40 222 Missed 204 | . 1 23 . 10 56 25 89 Damage Taken 3967 | . 100 178 . 189 1776 163 1561 Core 1292 | . 22 80 . 64 414 65 647 Absorbed by Shields 140 | . . . . . . . 140 Regen/Repaired (Parts) 22 | . . . . . 22 . . Core Remaining (%) 52 | 100 . . . 33 24 . . Volleys Fired 165 | . 21 17 . 3 88 13 23 Largest 3 | . 2 2 . 2 3 1 3 Hottest 171 | . 60 70 . 40 124 80 171 Shots Fired 318 | . 41 24 . 5 190 13 45 Gun 279 | . 41 20 . 5 184 13 16 Cannon 26 | . . . . . 4 . 22 Launcher 6 | . . 4 . . 2 . . Special 7 | . . . . . . . 7 Kinetic 205 | . 21 5 . 5 152 . 22 Thermal 100 | . 20 15 . . 36 13 16 Explosive 6 | . . 4 . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 13 3 . 4 8 21 22 Robot Miss Streak 7 | . 2 2 . 1 7 2 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 1 2 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 230 | . 30 14 . 4 126 13 43 Core Hits 130 | . 16 12 . 4 72 14 12 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 7 | . . . . . 2 . 5 Destroy 2 | . . . . . 2 . . Blast 3 | . . . . . . . 3 Smash 2 | . . . . . . . 2 Melee Attacks 18 | . . . . . . . 18 Impact 18 | . . . . . . . 18 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4995 | . 316 480 . 35 2502 318 1344 Guns 3207 | . 313 118 . 35 1999 318 424 Cannons 575 | . . . . . 65 . 510 Explosions 800 | . . 362 . . 438 . . Melee 410 | . . . . . . . 410 Ramming 3 | . 3 . . . . . . Kinetic 2374 | . 125 20 . 35 1684 . 510 Thermal 1600 | . 188 98 . . 572 318 424 Explosive 608 | . . 362 . . 246 . . Electromagnetic . | . . . . . . . . Impact 410 | . . . . . . . 410 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 2 . 7 Average Corruption 3 | . . . . . 2 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 16 . 10 Message Errors 5 | . . . . . 2 . 3 Matter Fused 7 | . . . . . 3 . 4 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 3 | . . . . . 2 . 1 Data Loss (minor) 4 | . . . . . 3 . 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 220 | . . . . . 28 . 192 Projectiles 27 | . . . . . . . 27 Explosions 28 | . . . . . 28 . . Melee 165 | . . . . . . . 165 Knockbacks 7 | . . . . . . . 7 Impact 2 | . . . . . . . 2 Kinetic 4 | . . . . . . . 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 103 | . . 17 . . 86 . . Shots 3 | . . 1 . . 2 . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 567 | . 88 79 . 8 537 234 567 Average Temperature 97 | . 30 35 . 5 101 103 199 Received Heat Transfer 1389 | . 48 . . 26 954 90 271 Effects 14 | . . . . . 6 1 7 Energy Bleed 3 | . . . . . . 1 2 Interference 6 | . . . . . 3 . 3 Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 7 | . . . . . . . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 2 1 . Heat Transferred 3160 | . 425 225 . . 988 725 797 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 543 | . 117 310 . 20 529 368 543 Initial 266 | . . 45 . . . 240 266 Average 220 | . 57 169 . 6 162 325 354 Maximum Alert Level 2 | . . 1 . . 2 1 2 Low Security (%) 39 | . 100 55 . 100 56 . . Level 1 54 | . . 44 . . 42 100 75 Level 2 6 | . . . . . 1 . 24 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 7 2 . Investigation 6 | . 1 . . . 4 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 7 11 . 17 37 4 21 Peak Tracking Total 12 | . 3 4 . 12 12 3 9 Tactical Retreats 6 | . . . . . 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . . . . . 2 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused 7 | . 1 . . . . . 6 Traps Extracted . | . . . . . . . . Installed 7 | . . . . . . . 7 Triggered 7 | . 1 . . . . . 6 Most Traps Carried 4 | . . . . . . . 4 Objects Rigged 9 | . . . . . 2 7 . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 8 | . . . . . 4 . 4 Max in Single Turn 2 | . . . . . 2 . 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 14 | . 2 . 1 . 8 3 . Terminals 8 | . 1 . . . 6 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 46 | . 8 . 1 . 28 9 . Successful 27 | . 5 . 1 . 17 4 . Failed 19 | . 3 . . . 11 5 . Catastrophic 6 | . 1 . . . 3 2 . Database Lockouts . | . . . . . . . . Manual 21 | . 2 . 1 . 14 4 . Terminals 31 | . 5 . . . 22 4 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 2 3 . Recycling Units 3 | . 3 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 10 | . 3 . 1 . 6 . . Record 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Alert Level 2 | . . . . . 2 . . Unreport Threat 1 | . . . . . 1 . . Reprogram Traps 2 | . 2 . . . . . . Maintenance Status 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . Scan Component 2 | . . . . . 1 1 . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 9 | . 1 . . . 6 2 . Terminals 8 | . 1 . . . 5 2 . Botnet 6 | . 1 . . . 4 1 . Detonate 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 . . . 8 3 . Full Trace Events 7 | . 1 . . . 5 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 60 | . . . . . 60 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer 2 | . . . . . . . 2 Hotswap 1 | . . . . . . . 1 Robots Hacked 4 | . . . . . . . 4 Non-combat . | . . . . . . . . Combat 4 | . . . . . . . 4 Robot Hacks Applied 5 | . . . . . . . 5 amplify_resonance 2 | . . . . . . . 2 wipe_record 1 | . . . . . . . 1 reboot_system 1 | . . . . . . . 1 streamctrl_high 1 | . . . . . . . 1 Relay Couplers Released 5 | . . . . . 2 . 3 Machine Destruction 5 | . . . . . 2 . 3 Attached 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . 1 1 . . . 1 Highest-Rated Group 31 | . . 31 31 . . . 21 Highest-Rated Ally 31 | . . 31 31 . . . 21 Total Orders 3 | . . . . 1 . 1 1 EXPLORE 2 | . . . . . . 1 1 RETURN 1 | . . . . 1 . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 92 | . . . . . . . 92 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches 3 | . . . 1 . . 1 1 Drone Recoveries 2 | . . . . 1 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 2406 | . 198 314 89 22 923 318 542 Spaces Moved 2057 | 1 132 277 223 31 613 289 491 Core 125 | . . . . . 34 . 91 Treads . | . . . . . . . . Legs 526 | 1 93 . . . 227 119 86 Wheels . | . . . . . . . . Hover 33 | . . . . . . . 33 Flight 1373 | . 39 277 223 31 352 170 281 Fastest Speed 32 | 120 37 37 37 37 32 32 35 Average Speed 69 | 120 96 37 37 38 91 73 66 Slowest Speed 350 | 120 200 37 37 40 280 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . 1 5 . 5 11 . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 2 26 80 65 14 50 79 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 70 | . . 26 . . 36 . 8 Melee 1 | . . . . . . . 1 Projectile 7 | . . . . . . . 7 AOE 62 | . . 26 . . 36 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2719 | . 166 460 228 32 810 380 643 Wait 317 | . 1 167 3 . 68 51 27 Move 2008 | . 129 266 222 23 592 289 487 Hop 19 | . 1 5 . 2 9 . 2 Pick Up 22 | . 3 . . . 5 2 12 Fast Attach 41 | . 2 . 1 . 22 9 7 Attach 23 | . . . 1 2 7 5 8 Detach 24 | . 1 . . 2 7 6 8 Swap 8 | . . 3 . . 3 1 1 Drop 40 | . 7 2 1 . 9 4 17 Fire 165 | . 21 17 . 3 88 13 23 Melee 18 | . . . . . . . 18 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 26 | . . . . . . . 26 Rewire . | . . . . . . . . Trap 7 | . . . . . . . 7 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 6 exits: [*Fac x3] / [*Low x2] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 199 | -10/Materials | Entered Mines 206 | -10/Mines | Learned Materials emergency access door positions 297 | -10/Mines | Discovered new exit (range 12) 310 | -10/Mines | Escorted by a lone wolf Derelict 311 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 15) 339 | -10/Mines | Learned location of Zion (-7) 415 | -10/Mines | Destroyed 9 combat bots 419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 419 | -10/Mines | Discovered new exit (range 5) 502 | -10/Mines | Learned location of Storage (-8) 513 | -10/Mines | Entered Exiles 513 | -10/Exiles | Accompanied by 1 ally 526 | -10/Exiles | Met 8R-AWN 534 | -10/Exiles | Met EX-HEX 548 | -10/Exiles | Met EX-BIN 553 | -10/Exiles | Aligned with FarCom system 553 | -10/Exiles | Given EX-Vault access code 562 | -10/Exiles | Opened EX-Vault 565 | -10/Exiles | Found Supersonic Drone Bay 574 | -10/Exiles | Warned to stay clear of 0b10 Research branches 585 | -10/Exiles | Met EX-DEC 598 | -10/Exiles | Discovered new exit (range 10) 602 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 602 | -10/Exiles | Entered Mines 602 | -9/Mines | Accompanied by 1 ally 603 | -9/Mines | Assembled infested the area 608 | -9/Mines | Assisted by a Guerilla fighting off Assembled 621 | -9/Mines | Core integrity fell below 50% 621 | -9/Mines | Discovered new exit (range 8) 624 | -9/Mines | Entered Materials 624 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 625 | -8/Materials | Identified exit to Storage 649 | -8/Materials | Lost 3 parts (2n1w) 907 | -8/Materials | Build established: Skirmisher 1113 | -8/Materials | Core integrity fell below 50% 1132 | -8/Materials | Lost 10 parts (1p3n1u5w) 1390 | -8/Materials | Repaired Imp. VTOL Module 1545 | -8/Materials | Discovered new exit (range 3) 1545 | -8/Materials | Identified exit to Factory 1547 | -8/Materials | Entered Factory 1547 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1561 | -7/Factory | Discovered new exit (range 53) 1571 | -7/Factory | Discovered new exit (range 144) 1580 | -7/Factory | Discovered new exit (range 192) 1593 | -7/Factory | Discovered new exit (range 143) 1602 | -7/Factory | Discovered new exit (range 98) 1865 | -7/Factory | Identified exit to Garrison 1865 | -7/Factory | Entered Garrison 1993 | -7/Garrison | Installed Relay Interface Framework 2066 | -7/Garrison | Lost 3 parts (2n1u) 2144 | -7/Garrison | Garrison Relay disabled 2152 | -7/Garrison | Triggered checkpoint 2266 | -7/Garrison | Triggered checkpoint 2266 | -7/Garrison | Triggered checkpoint 2294 | -7/Garrison | Core integrity fell below 50% 2336 | -7/Garrison | Triggered checkpoint 2344 | -7/Garrison | Expanded RIF knowledge: Hotswap 2380 | -7/Garrison | Core integrity fell below 20% 2401 | -7/Garrison | Spotted B-75 Beast 2407 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02373_ Slug penetrates Y-54 Guardian. 02374_ Overheating: Energy bleed (-7). 02375_ Overheating: Energy bleed (-5). 02377_ Overheating: System interference. 02377_ Enh. Gauss Cannon temporarily disabled. 02379_ Triggered Stasis Trap. 02379_ A bubble of rippling energy engulfs the area. 02379_ Field strength at 94. 02381_ Field strength at 74. 02382_ Field strength at 68. 02384_ Field strength at 45. 02385_ Field strength at 39. 02386_ Field strength at 26. 02387_ Field strength at 20. 02388_ Field strength at 14. 02389_ Field strength at 8. 02390_ Stasis field depleted. 02399_ C-17 Slicer destroyed. 02399_ C-17 Slicer knocked back. 02403_ Relay Coupler [Swarmer] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????g?g????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | # !#??????????????????????????????????????????? | | # !#??????????????????????????????????????????? | | #^ !#????????????????####??????????????????????? | | #????????????????# ??????????????????????? | | #????????????????# ??????????????????????? | | #^ !#????????????????# #??????????????????????? | | #! !#????????????????# #??????????????????????? | | #!!! !#????????????????# Y??????????????????????? | | #######????????????????# #??????????????????????? | | ???????????#####???##### #??????????????????????? | | ???????????#"""#???? #??????????????????????? | | ???????????#" "#???????# @#??????????????????????? | | ???????????#" "#???????# c#??????????????????????? | | ???????????#" "#???????# #??????????????????????? | | ######?????# #???????# #???????????#?##???????? | | #?????## #"######## ##########++#!!#???????? | | #??????# c BB #???????? | | ### #?# "%!= %[Y^ BB #???????? | | ??# #?# " #"% "######## ##########++#!!#???????? | | ??# #?????##% #???????# #????????# #??#???????? | | ??# #??????# %#???????# #????????# #??????????? | | ??# #??????# #???????# #????????# #??????????? | | ??# #####+## #???????# #????????# #??????????? | | ??# ## "%## #???????# #????????# #??????????? | | ?## ## "## ##??????# #???????? ??????????? | | ## ######## #????????%= ??????????? | | [ #????????] ??????????? | | % #???????? ??????????? | | ## ##^ = ###########????????! !!?????????? | | ## ## ^ ##?????????????????#####?????????? | | #??????????????????????????????? | | [ #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## ## ## ###??????????????????????????????? | | ## ## ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 16 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- Heat Sink | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedDronePlatform Manual? 0 Play Time 00:21:58 Cumulative 566.4 hours Start 2024.01.03 @ 19:37:12 End 2024.01.03 @ 19:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 179 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 813d8310-29d2-4776-b681-9aaeee61b8e2