Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 21:30:14 Player: Daddy5 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (555) 555 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2500 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 80/125 System Corruption 7% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Aluminum Leg Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Experimental Sensor Array > --- WEAPON ----------- Beamcaster Autogun > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Titanium Leg Particle Gun Assault Rifle [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Weapon Autogun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 36 | 6 1 11 5 13 Power 10 | 1 . 2 2 5 Engine 9 | 1 . 2 2 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads 2 | . . 2 . . Leg 3 | . . . 3 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 4 . 4 Device 7 | . 1 3 . 3 Storage 2 | 1 . . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 3 . 4 Energy Gun 5 | 2 . 1 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 17 | . . . . 17 Power 6 | . . . . 6 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 13 | . . . . 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 86 100 98 90 Engine 20 | . 14 14 31 22 Treads 13 | . . 25 4 . Leg 8 | . . . 17 17 Wheel 2 | . 28 2 . . Device 14 | . 1 14 11 22 Storage 12 | . 14 14 11 9 Energy Gun 11 | . 28 10 11 10 Ballistic Gun 12 | . . 17 11 6 Naked Turns . | . . . . . Heaviest Build 48 | 11 11 18 31 48 Greatest Support 46 | 20 26 46 46 40 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 6 8 8 8 14 Most Carried 9 | 6 8 8 8 9 Average Carried 7 | 4 6 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 726 | 188 . 317 90 131 Remotely . | . . . . . Salvage Created 703 | . . 196 209 298 Parts 40 | . . 4 16 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . 5 4 5 Guns 13 | . . 5 4 4 Classes Destroyed 5 | . . 2 2 1 Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Grunt 11 | . . 3 3 5 Sentry 1 | . . . 1 . Assembled 2 | . . 2 . . Best Kill Streak 3 | . . 2 2 3 Combat Bots Only 2 | . . 2 2 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2288 | . . 376 95 1817 Core 620 | . . 56 14 550 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 77 96 . Volleys Fired 72 | . . 28 14 30 Largest 2 | . . 2 2 2 Hottest 140 | . . 90 98 140 Shots Fired 137 | . . 56 28 53 Gun 135 | . . 56 28 51 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 63 | . . 36 14 13 Thermal 72 | . . 20 14 38 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 8 | . . 7 8 5 Robot Miss Streak 4 | . . 4 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 81 | . . 35 19 27 Core Hits 34 | . . 14 7 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1356 | . . 483 364 509 Guns 1305 | . . 479 362 464 Cannons 45 | . . . . 45 Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . 4 2 . Kinetic 602 | . . 333 154 115 Thermal 703 | . . 146 208 349 Explosive . | . . . . . Electromagnetic 45 | . . . . 45 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 3 | . . 2 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 360 | . . 360 347 351 Average Temperature 148 | . . 132 176 130 Received Heat Transfer 1219 | . . 244 48 927 Effects 10 | . . 3 5 2 Shutdowns 1 | . . 1 . . Energy Bleed 7 | . . 2 4 1 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . 2 . Heat Transferred 1617 | . . 470 370 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 183 | . . 83 183 105 Initial 31 | . . . 31 . Average 29 | . . 12 66 35 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . . 19 8 18 Peak Tracking Total 20 | . . 20 4 10 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 3 | . . 1 1 1 Terminals 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . 6 6 3 Successful 10 | . . 4 4 2 Failed 5 | . . 2 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . . 6 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 4 4 2 Record 5 | . . 3 . 2 Alert Level 1 | . . . 1 . Disarm Traps 2 | . . . 2 . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 103 | . . 103 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1664 | 67 75 757 406 359 Spaces Moved 949 | 63 90 414 253 129 Core 9 | 3 . . . 6 Treads 445 | . . 394 51 . Legs 325 | . . . 202 123 Wheels 170 | 60 90 20 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 130 130 Average Speed 143 | 78 80 156 137 191 Slowest Speed 450 | 80 80 160 200 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 14 72 23 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1119 | 80 92 470 288 189 Wait 10 | . . . 3 7 Move 945 | 62 89 413 252 129 Hop . | . . . . . Pick Up 39 | 12 2 9 7 9 Fast Attach 1 | . . . 1 . Attach 19 | 6 1 . 2 10 Detach . | . . . . . Swap 16 | . . 11 2 3 Drop 14 | . . 7 6 1 Fire 72 | . . 28 14 30 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 10) 115 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered Mines 144 | -10/Mines | Assembled infested the area 192 | -10/Mines | Met 8R-AWN 198 | -10/Mines | Met a Derelict bent on vengeance 286 | -10/Mines | Discovered new exit (range 5) 315 | -10/Mines | Build established: Mutant 388 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 399 | -10/Mines | Found Prototype Device 400 | -10/Mines | Identified Exp. Sensor Array 623 | -10/Mines | Learned location of Mines (-9) 830 | -10/Mines | Discovered new exit (range 7) 900 | -10/Mines | Entered Materials 900 | -9/Materials | Evolved 2 slots: Power x2 1264 | -9/Materials | Discovered new exit (range 13) 1306 | -9/Materials | Entered another Materials area 1306 | -8/Materials | Evolved 2 slots: Utility x2 1534 | -8/Materials | Lost 4 parts (2p1u1w) 1657 | -8/Materials | Core integrity fell below 50% 1661 | -8/Materials | Core integrity fell below 20% 1665 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01623_ Critical hit (Burn: +37). 01628_ Acquired Imp. Heat Sink. 01640_ Particle Gun destroyed. 01641_ Titanium Leg destroyed. 01641_ System corrupted by crushing effect (+4). 01642_ Particle Gun destroyed. 01643_ Critical hit (Burn: +37). 01645_ Acquired Lgt. EM Pulse Cannon. 01648_ System corrupted: Heat flow error (+215). 01650_ Lgt. EM Pulse Cannon destroyed. 01651_ Lgt. Ion Engine destroyed. 01654_ Hvy. Ion Engine destroyed. 01655_ Imp. Heat Sink destroyed. 01655_ System corrupted by crushing effect (+2). 01656_ Weight Redist. System destroyed. 01658_ Lgt. Nuclear Core destroyed. 01663_ Lrg. Storage Unit destroyed. 01663_ System corrupted by crushing effect (+1). 01663_ Knocked back. 01664_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????? ?????????????? | | ????????????????# ?????????????? | | ????????????????#" #????????????? | | ????????????????#%" #????????????? | | ????????????????#" #????????????? | | ????????????????# #????????????? | | ?????????######## #????????????? | | ???????########## #????????????? | | ????? *%= ##???????????? | | ???+#? =%! #???????????? | | ???? ! * ###########??? | | ???? # " / #??? | | ???? # " #??? | | ???? #% @ [ !#??? | | ????? # g== #??? | | ???? %! # # gbg "" #??? | | ????? # # # gg T" #??? | | ????????????## %+ = Y " #??? | | ????????????## ^^ !#[ #??? | | ?# ??????????# ###########??? | | ## ###+####/## #????????????? | | + # #????????????? | | ??????# # ####?????????? | | ??????# # !##????????? | | ??????# + !#????????? | | ??????# # !#????????? | | ??????# # #????????? | | ??????# # #????????? | | ??????# # !##????????? | | ??????########### ####?????????? | | ????????????????# #????????????? | | ????????????????# #????????????? | | ????????????????# #????????????? | | ????????????????# #????????????? | | ????????????????# #####????????? | | ????????????????# #????????? | | ????????????????# #????????? | | ????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted It's Just You Slippery One Challenges ------------ None Game ------ Seed ZioniteSubatomicNeutralizer Manual? 0 Play Time 00:30:46 Cumulative 11.0 hours Start 2023.03.04 @ 20:56:33 End 2023.03.04 @ 21:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e083884c-ae10-4d7c-aed9-4e83bb40e329