Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:11:11 Player: DURANDAL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1208) 1208 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3327 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 138/160 System Corruption 10% Temperature Cool (9) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Structural Scanner Machine Analyzer Advanced Targeting Computer Recoil Stabilizer Hacking Suite Ion Cannon Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Titanium Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Ion Engine Aluminum Leg Large Storage Unit Large Storage Unit Small Matter Pod Structural Scanner Machine Analyzer Advanced Targeting Computer Recoil Stabilizer Small Laser Ion Cannon Assault Rifle Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 60 | 6 9 . . 45 Power 7 | 1 1 . . 5 Engine 6 | 1 1 . . 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 2 . . 19 Treads 13 | 2 2 . . 9 Leg 10 | . . . . 10 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 5 . . 9 Device 2 | . 1 . . 1 Storage 5 | 1 3 . . 1 Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 5 | . 1 . . 4 Artifact . | . . . . . Weapon 15 | 2 1 . . 12 Energy Gun 4 | 1 1 . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . 2 . . 24 Power 4 | . 1 . . 3 Propulsion 11 | . . . . 11 Utility 4 | . . . . 4 Weapon 7 | . 1 . . 6 Highest Loss Streak 6 | . 1 . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 100 100 91 Engine 11 | . 13 14 14 6 Treads 22 | . 28 28 28 14 Leg 6 | . . . . 16 Device 5 | . 9 . . 2 Storage 13 | . 14 14 14 12 Processor 3 | . . . . 9 Protection 6 | . 2 14 14 8 Energy Gun 14 | . 16 28 28 5 Ballistic Gun 6 | . 11 . . 4 Slashing Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 39 | 13 32 32 32 39 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 1 10 14 15 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 15 15 15 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1168 | 186 267 26 50 639 Remotely . | . . . . . Salvage Created 1565 | . 649 . 22 894 Parts 83 | . 35 . 3 45 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 30 | . 13 . 1 16 Melee 1 | . . . . 1 Guns 21 | . 13 . 1 7 Cannons 6 | . . . . 6 AOE 2 | . . . . 2 Classes Destroyed 11 | . 5 . 1 5 Worker 4 | . 3 . . 1 Hauler 3 | . 2 . . 1 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 4 | . 2 . . 2 Watcher 1 | . . . . 1 Swarmer 6 | . 3 . . 3 Grunt 18 | . 10 . . 8 Sentry 4 | . . . . 4 Hunter 1 | . . . . 1 Subdweller 1 | . . . 1 . Best Kill Streak 5 | . 4 . 1 5 Combat Bots Only 4 | . 4 . 1 3 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 313 | . 63 . 10 240 Missed 63 | . 15 . 3 45 Damage Taken 3784 | . 544 . 309 2931 Core 681 | . 94 . 33 554 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . . 49 . Volleys Fired 177 | . 54 . 8 115 Largest 2 | . 2 . 2 2 Hottest 105 | . 105 . 105 105 Shots Fired 299 | . 106 . 16 177 Gun 242 | . 106 . 16 120 Cannon 56 | . . . . 56 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 164 | . 50 . . 114 Thermal 134 | . 56 . 16 62 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 . 11 10 Robot Miss Streak 4 | . 4 . 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 220 | . 73 . 14 133 Core Hits 84 | . 36 . 3 45 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . 1 3 Burn 2 | . . . 1 1 Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 11 | . . . . 11 Impact . | . . . . . Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3319 | . 891 . 189 2239 Guns 2204 | . 869 . 189 1146 Cannons 651 | . . . . 651 Explosions 134 | . . . . 134 Melee 278 | . . . . 278 Ramming 52 | . 22 . . 30 Kinetic 1491 | . 388 . . 1103 Thermal 1364 | . 481 . 189 694 Explosive 134 | . . . . 134 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 278 | . . . . 278 Piercing . | . . . . . Highest Corruption 10 | . 2 2 2 10 Average Corruption 3 | . 1 2 2 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 9 9 2 17 Message Errors 15 | . 4 3 . 8 Matter Fused 9 | . 2 4 1 2 Heat Flow Errors 5 | . 3 1 . 1 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions . | . . . . . Melee 16 | . . . . 16 Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 11 | . . . . 11 Shots 1 | . . . . 1 Rammed 12 | . 8 . . 4 Targets Rammed 13 | . 8 . . 5 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 319 | . 275 273 10 319 Average Temperature 72 | . 75 139 4 70 Received Heat Transfer 1224 | . 237 . 42 945 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 3178 | . 1087 . 520 1571 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 197 | . 197 27 . 193 Initial 27 | . . 27 . . Average 56 | . 55 22 . 72 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . . 6 Investigation 5 | . 1 . . 4 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 3 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 28 . 1 35 Peak Tracking Total 7 | . 7 . 1 4 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 8 . . 3 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 21 . . 6 Successful 10 | . 7 . . 3 Failed 17 | . 14 . . 3 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 24 | . 14 . . 10 Terminals 19 | . 15 . . 4 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . 1 . . 1 Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . . 2 Terminals 4 | . 3 . . 1 Assimilate 3 | . 3 . . . Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 11 | . 6 . . 5 Full Trace Events 4 | . 2 . . 2 Feedback Events 2 | . 2 . . . Corruption 2 | . 2 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 32 | . . . . 32 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 21 | . . . . 21 Total Damage 172 | . . . . 172 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4045 | 72 1836 480 147 1510 Spaces Moved 1953 | 45 955 299 74 580 Core 19 | 12 . . . 7 Treads 1645 | 33 955 299 74 284 Legs 289 | . . . . 289 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 155 | 130 160 160 160 147 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 42 | 4 94 63 8 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug 3 | . . . . 3 Terrain Destroyed 13 | . . . . 13 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2632 | 58 1153 301 81 1039 Wait 333 | . 100 1 . 232 Move 1949 | 44 954 298 73 580 Hop . | . . . . . Pick Up 70 | 8 22 1 . 39 Fast Attach . | . . . . . Attach 38 | 6 3 . . 29 Detach . | . . . . . Swap 23 | . 6 . . 17 Drop 18 | . 6 1 . 11 Fire 177 | . 54 . 8 115 Melee 11 | . . . . 11 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 11 | . 8 . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 495 | -10/Materials | Discovered new exit (range 7) 1528 | -10/Materials | Discovered new exit (range 16) 1719 | -10/Materials | Discovered new exit (range 4) 1909 | -10/Materials | Entered Mines 2202 | -10/Mines | Learned location of Mines (-9) 2261 | -10/Mines | Learned location of Storage (-9) 2262 | -10/Mines | Discovered new exit (range 8) 2374 | -10/Mines | Discovered new exit (range 10) 2389 | -10/Mines | Entered Subcaves 2393 | -10/Subcaves | Learned Materials non-interactive machine intel 2484 | -10/Subcaves | Disturbed a concealed Subdweller 2501 | -10/Subcaves | Core integrity fell below 50% 2533 | -10/Subcaves | Discovered new exit (range 2) 2536 | -10/Subcaves | Entered Materials 2536 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2537 | -8/Materials | Loaded intel: 37 non-interactive machine locations 2711 | -8/Materials | Lost 3 parts (1p2n) 2964 | -8/Materials | Lost 5 parts (1p3n1u) 3018 | -8/Materials | Core integrity fell below 50% 3043 | -8/Materials | Lost 6 parts (3n1u2w) 3382 | -8/Materials | Build established: Scavenger-Mutant 3424 | -8/Materials | Discovered new exit (range 15) 3620 | -8/Materials | Crushed by falling debris 3620 | -8/Materials | Core integrity fell below 20% 3620 | -8/Materials | System corruption reached 10% 3675 | -8/Materials | Lost 6 parts (1p3n1u1w) 4046 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03953_ Acquired Carbon-fiber Leg. 03965_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03969_ O-16 Technician suffers critical hit (Burn). 03969_ O-16 Technician destroyed. 03969_ Acquired data core, extracted dynamic key. 03970_ System corrupted: Matter fused (-7). 03971_ Dropped Mining Laser. 03974_ Acquired Hacking Suite. 03998_ 0|DTHSVGIBQDTS 2I2AZF8YJI IPSZLOSUB3W8QX 03998_ G-47 Trooper destroyed. 04001_ Acquired 58 matter. 04006_ Acquired 55 matter. 04008_ Dropped Aluminum Leg. 04009_ Acquired Lgt. Treads. 04018_ 2SHZ2OBQ9< U:Q PU/#6TO0M1CIED:YAW 04021_ R-06 Scavenger collects Imp. Heat Sink. 04038_ System corrupted: Energy discharge (-64). 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""" #? | | ??????????????????"""""??????# """ ## | | ???????????????????"""???????#"S """ # | | ?????????????????????????????#""" ## | | ?????????????????????????????# "" #? | | ?????????????????????????????# ! #? | | ?????????????????????????????###########? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ShrapnelServoCorpse Manual? 0 Play Time 00:38:27 Cumulative 17.7 hours Start 2024.04.09 @ 18:31:26 End 2024.04.09 @ 19:11:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d61bd35-e8f9-4725-9828-65bd8c57bf9c