Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 13:34:25 Player: Valguris Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (514) 2570 Value Destroyed (31771) 31771 Prototype IDs (64) 1280 Alien Tech Used (13) 2600 Bonus (24294) 24294 TOTAL SCORE: 72515 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 7958 Follower Combat Kills 4178 Entered Garrisons 1800 Used RIF Installer 4500 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -1142 Cogmind --------- Core Integrity 0/1450 Matter 125/300 Energy 1100/1100 System Corruption 5% Temperature Cool (4) Movement Rolling (160) Ox7 Location -2/Section 7 Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- High-density Centrium Heavy Treads High-density Centrium Wheel > --- UTILITY (18) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- Helical Railgun > --- INVENTORY (38) --- Light Particle Reactor Vortex Chain Reactor High-density Centrium Wheel Energy Well (500) Advanced Matter Compressor (400) Quantum Capacitor EM Dispersion Field Relay Coupler [Sentry] (35) Relay Coupler [Demolisher] (34) Relay Coupler [Demolisher] (36) Relay Coupler [Specialist] (30) Relay Coupler [Specialist] (31) EMDS Enhanced Nova Cannon Linked Autogun Helical Railgun Hardcell Cannon Advanced Datajack Advanced Remote Datajack Advanced Remote Datajack Experimental Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Improved Particle Charger Phase Armor EM Dispersion Field Experimental Force Field Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Behemoth] System Restoration Module > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads Energy Well Energy Well Advanced Matter Compressor Experimental Targeting Computer Quantum Capacitor Experimental Phase Shifter Experimental Weapon Shielding Thermal Barrier Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Behemoth] Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Compact HERF Cannon Compact HERF Cannon EMDS Enhanced Nova Cannon Enhanced Nova Cannon Hardcell Cannon Micro-nuke Launcher Advanced Datajack Advanced Remote Datajack Advanced Remote Datajack Sigix Containment Pod [Rating: 185] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Wheel High-density Centrium Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Damper Plating Artifact Phase Armor Weapon Light EM Pulse Cannon Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Slots Evolved 16 | . . . 2 . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 620 | 6 9 2 12 3 3 13 15 5 12 28 7 24 4 21 7 12 33 . 17 8 5 37 10 27 17 17 15 49 62 140 Power 25 | 1 1 . 2 . . . . . 1 2 1 . . 1 . . . . . . . 4 2 . . 1 . 2 2 5 Engine 6 | 1 1 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . 1 . . . . . . . . . . 4 2 . . 1 . 2 2 5 Propulsion 29 | 2 . . 2 1 . 2 2 2 . 1 2 . . . 1 . . . 1 . . 4 . . . 1 . . 3 5 Treads 25 | 2 . . 2 1 . 2 2 2 . 1 2 . . . 1 . . . 1 . . 4 . . . 1 . . 3 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 239 | 1 4 . 3 . 1 3 3 1 3 8 4 8 . 6 5 . 6 . 5 4 4 11 7 15 10 3 11 28 31 54 Device 125 | . . . 2 . . 1 2 1 1 3 1 6 . 2 2 . 1 . . 1 1 6 4 13 5 2 1 18 18 34 Storage 21 | 1 4 . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . 2 6 4 Processor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Hackware 48 | . . . . . . 1 . . . 2 1 1 . 2 1 . 4 . 4 3 3 3 . 2 4 1 8 3 3 2 Protection 33 | . . . 1 . . 1 1 . 2 3 2 . . 2 2 . 1 . . . . 1 3 . 1 . 2 2 2 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 327 | 2 4 2 5 2 2 8 10 2 8 17 . 16 4 14 1 12 27 . 11 4 1 18 1 12 7 12 4 19 26 76 Energy Gun 41 | 1 . . 1 . . 3 3 . . 1 . . . . . . . . . . 1 7 1 7 4 4 2 6 . . Energy Cannon 161 | . 3 1 3 2 1 3 4 2 4 9 . 10 2 9 1 9 16 . 4 2 . 1 . 3 . 3 1 5 11 52 Ballistic Gun 9 | 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 3 Ballistic Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 Launcher 37 | . 1 1 . . 1 1 3 . 4 1 . 2 2 2 . 3 4 . 1 . . . . . . 1 . 3 1 6 Special Weapon 59 | . . . . . . . . . . 5 . 3 . 3 . . 7 . 6 2 . 4 . 2 3 4 1 5 6 8 Impact Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . 2 1 Unidentified Prototypes 35 | . . . 4 . . 2 . . . 2 . . . 2 . . . . . . . 1 . . . 2 . 1 9 12 Parts Lost 95 | . . 1 2 . . 2 6 . 4 1 . 1 1 3 . . 3 . 4 2 2 15 . 1 . 1 . 6 11 29 Power 7 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 2 Propulsion 9 | . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . 3 . . . . . . 1 1 Utility 50 | . . . 1 . . . 3 . 1 . . 1 . 2 . . 1 . 1 1 1 4 . . . 1 . 4 6 23 Weapon 29 | . . 1 . . . 2 2 . 2 . . . 1 1 . . 2 . 2 1 1 6 . 1 . . . 2 2 3 Highest Loss Streak 12 | . . 1 2 . . 1 4 . 3 1 . 1 1 1 . . 3 . 1 2 2 12 . 1 . 1 . 4 9 9 Average Slot Usage (%) 88 | . 98 100 98 100 100 97 98 100 98 99 86 82 83 82 88 80 81 82 86 90 88 87 84 83 83 82 83 85 84 88 Engine 2 | . 14 14 10 11 11 9 9 9 9 7 2 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 4 7 7 2 . . . . . . . 3 5 5 5 4 4 4 3 3 Treads 9 | . 28 28 22 22 22 18 17 18 18 15 15 15 15 13 9 6 6 5 4 5 5 6 5 5 5 4 4 4 3 2 Device 11 | . . . 15 22 13 18 17 18 17 10 7 7 7 6 9 6 10 11 8 7 5 8 7 9 9 11 4 20 15 16 Storage 22 | . 26 28 22 22 30 27 27 27 27 23 23 23 23 20 20 20 20 17 22 23 23 21 21 21 21 19 19 17 19 22 Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 6 Hackware 17 | . . . . . . 3 . . . 11 8 6 7 11 20 20 20 23 24 31 37 32 28 26 26 27 35 22 25 18 Protection 4 | . . . 5 . . 3 8 9 9 15 8 7 7 9 7 6 2 5 5 4 . 3 5 5 5 4 4 3 2 4 Energy Gun 1 | . . . . . . 5 6 . . . . . . . . . . . . . . 1 3 5 7 3 1 1 . . Energy Cannon 7 | . 26 28 21 22 22 12 10 18 15 10 7 13 5 10 6 8 8 5 5 6 2 1 . . . 1 3 3 2 3 Special Weapon 2 | . . . . . . . . . . 3 7 1 2 2 6 3 2 5 4 3 5 1 5 3 1 3 3 1 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 11 77 77 84 82 113 117 115 116 119 128 168 173 173 178 162 172 165 125 161 167 149 173 207 212 208 225 215 237 226 239 Greatest Support 90 | 40 40 40 40 40 40 43 43 40 40 40 40 40 40 40 70 70 70 70 70 70 70 75 75 75 75 75 60 69 90 90 Greatest Overweight (x) 10 | 1 1 1 2 2 2 2 2 2 2 6 4 4 4 4 4 2 2 1 2 2 2 7 2 2 2 3 3 3 3 10 Average Overweight (x) 2 | . . 1 1 2 2 2 2 2 2 2 3 4 4 3 2 2 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 42 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 42 36 38 Average Capacity 31 | 5 18 20 20 20 26 28 28 28 28 28 28 28 28 28 28 28 28 28 35 36 36 36 36 36 36 36 36 36 36 36 Most Carried 36 | 6 15 18 20 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 33 36 36 36 36 36 36 36 36 36 36 36 Average Carried 29 | 3 12 16 18 19 22 27 26 27 26 27 27 27 27 27 27 27 25 28 28 33 33 34 35 35 35 35 35 35 35 33 Final Capacity 38 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 38 Final Carried 36 | 6 15 17 20 20 27 27 28 28 25 28 28 28 27 27 28 28 28 28 31 36 33 36 36 36 36 36 36 36 36 27 Class Distribution -------------------- 66% | Botlord-Mutant 20% | Bothacker-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Commander-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Waste Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Matter Collected 16175 | 246 115 50 252 30 40 152 184 45 114 471 128 597 237 608 136 222 743 . 270 61 135 976 1142 397 437 296 330 764 1071 5926 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Salvage Created 30248 | . 453 27 1259 317 210 517 532 45 653 731 928 1236 253 1502 . 809 956 . 378 142 103 1275 1770 609 486 530 204 328 3047 10948 Parts 1155 | . 21 8 69 13 16 29 23 3 25 40 12 43 14 65 . 36 35 . 16 10 4 54 41 29 15 27 9 17 132 349 Haulers Intercepted 14 | . 2 . 4 . . 4 . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . Recyclers Shooed 14 | . . 1 . . . . . . . 1 . 1 . 1 . 2 . . . . . 3 . . . 4 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Combat Hostiles Destroyed 414 | . 10 3 17 6 11 6 16 1 15 10 3 22 15 14 . 16 21 . 10 3 2 11 6 8 6 4 2 6 28 142 Guns 42 | . . . . . . 2 5 . . . . . . . . . . . . . . 7 6 5 4 2 1 . 3 7 Cannons 180 | . 7 . 12 6 9 1 6 1 7 8 3 13 . 7 . 5 6 . 3 2 2 2 . 1 . 2 1 . 17 59 AOE 116 | . 3 3 2 . 2 3 5 . 8 1 . 7 15 5 . 11 15 . 7 . . . . . . . . 4 . 25 Classes Destroyed 24 | . 6 . 5 1 . . . 1 . 1 1 . . 1 . 1 1 . . . . . . . . . . . 3 3 Worker 13 | . 1 . . . . . . . . 1 . . . 7 . 1 . . . . . . . . . 1 . . 2 . Builder 14 | . 1 1 . . . 1 . . . . . . . 2 . 3 . . . . . 1 . 1 . 1 . . 1 2 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . . 4 . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . Recycler 20 | . . . 2 . . . . . . 2 . 1 . 5 . . . . . . . 4 . . . 2 . . 3 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 5 | . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 Operator 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 18 | . 2 . 2 1 . . . . . 1 . 2 . 2 . 1 . . . . . . . . . . . 1 2 4 Swarmer 71 | . 6 3 . . 9 2 4 . 3 1 . 3 7 5 . . 14 . 6 . . . . . . . 1 4 . 3 Saboteur 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Grunt 147 | . 4 . 13 3 2 4 9 . 5 3 . 14 7 5 . 10 2 . 3 . 1 1 . 3 5 . 1 1 6 45 Brawler 14 | . . . . 1 . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . 9 Duelist 16 | . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . 12 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Sentry 25 | . . . 3 2 . 1 1 . 5 1 . 2 . 2 . . . . . . . 1 . . . . 1 . 1 5 Hunter 34 | . . . . . . . . . . 2 . . 1 . . 2 1 . . 1 1 4 . 2 1 . . . 6 13 Programmer 58 | . . . . . . . . 1 . 3 . 3 . 2 . 2 2 . . 2 . 5 . 3 . 4 . 1 11 19 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Compactor 9 | . . . . . . . . . . . 3 . . . . . . . . . . . 6 . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 30 | . 4 3 4 3 5 5 7 1 12 4 1 3 6 12 . 9 8 . 7 2 1 5 1 5 2 5 1 4 7 30 Combat Bots Only 27 | . 3 3 3 3 5 3 7 1 12 3 1 3 6 6 . 7 8 . 7 2 1 3 1 3 2 2 1 4 6 27 Max Kills in Single Turn 7 | . 3 2 2 1 2 4 3 1 2 1 1 2 3 7 . 4 4 . 7 1 1 2 1 2 1 1 1 3 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 3 2 1 . 2 3 3 . 2 1 . 2 3 4 . 3 4 . 7 . . . . . . . . 3 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Damage Taken 26132 | . 198 59 449 44 184 308 809 118 733 643 35 1098 390 630 . 866 1250 . 531 506 152 2653 . 529 181 302 200 1328 3802 8134 Core 2782 | . 31 . 70 . 14 43 101 12 88 77 . 50 . 10 . 21 107 . 34 43 18 562 . 9 6 . 25 110 673 678 Absorbed by Shields 3683 | . . . . . . . 17 . 34 . . . . . . . 88 . 132 . . . . 61 25 . 61 367 96 2802 Redirected to Core 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Core Remaining (%) 80 | 100 . 87 . . 79 . . . 55 . . . 81 . . . 83 . . . 90 . . . 49 . 98 . . . Volleys Fired 1707 | . 24 5 55 14 17 20 35 3 28 46 88 57 24 48 12 38 45 1 23 21 16 65 211 39 50 40 29 53 154 446 Largest 2 | . 2 2 2 2 2 2 2 1 2 2 1 2 2 2 1 2 2 1 2 2 1 2 1 2 2 2 2 2 2 2 Hottest 240 | . 112 112 112 112 112 122 122 75 143 150 75 150 69 150 90 200 200 30 138 200 90 128 80 199 120 188 150 150 120 240 Shots Fired 2141 | . 43 8 105 27 28 37 61 3 43 61 88 108 35 75 13 55 58 1 28 29 16 101 209 58 68 42 30 61 162 488 Gun 510 | . . . . . . 16 29 . . . . . . . . . . . . . 1 64 201 36 48 5 3 18 27 62 Cannon 1345 | . 42 6 105 27 27 19 27 3 28 53 82 102 1 68 11 44 45 . 13 20 5 32 . 15 . 23 9 21 121 396 Launcher 101 | . 1 2 . . 1 2 5 . 15 2 . 5 34 1 . 7 6 . 1 . . . . . . . . 3 1 15 Special 185 | . . . . . . . . . . 6 6 1 . 6 2 4 7 1 14 9 10 5 8 7 20 14 18 19 13 15 Kinetic 283 | . . . . . . . . . . . . 3 . . . . . . . . . 45 125 . . . . . 27 83 Thermal 775 | . . . . . . 17 56 3 28 35 82 47 . 16 11 19 13 . 1 20 6 13 76 37 . 28 9 21 79 158 Explosive 100 | . 1 2 . . 1 2 5 . 15 2 . 5 34 1 . 7 6 . 1 . . . . . . . . 3 1 14 Electromagnetic 797 | . 42 6 105 27 27 18 . . . 18 . 52 1 52 . 25 32 . 12 . . 38 . 14 48 . 3 18 42 217 Robot Hit Streak 41 | . 4 4 17 6 7 9 15 8 15 19 19 19 10 11 7 9 12 3 14 7 17 9 21 11 22 8 10 11 13 41 Robot Miss Streak 4 | . 3 1 2 2 3 1 2 . 1 2 2 2 3 2 1 3 3 . 1 2 . 2 4 2 3 1 2 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Secondary Targets 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Capacitor 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 116 3 Shots Hit Robots 1558 | . 23 4 75 16 14 28 28 3 29 42 74 79 12 55 12 32 43 1 22 19 14 78 169 37 53 25 22 39 108 402 Core Hits 859 | . 15 5 32 8 12 18 29 1 38 21 12 39 30 48 2 39 57 . 19 3 2 28 23 11 12 8 5 16 50 276 Critical Hits 72 | . 1 . . 1 . . . . 2 2 1 1 . . . . 3 . . . . 3 10 1 . . . 1 4 42 Critical Kills 23 | . . . . 1 . . . . . 2 . . . . . . 3 . . . . . . 1 . . . . 4 12 Critical Parts Destroyed 31 | . 1 . . . . . . . 2 . . 1 . . . . . . . . . 3 2 . . . . 1 . 21 Melee Attacks 32 | . . . . . . 4 . . . 2 . . . . . . . . . . . 7 . . . . . . 9 10 Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70251 | . 802 266 1745 305 358 807 1054 93 2135 1246 1875 2608 1604 3257 333 3468 2873 . 741 517 124 2256 4315 1056 805 694 337 1752 4888 27937 Guns 11187 | . . . . . . 260 280 . . . . . . . . . . . . . . 1503 4315 853 805 166 68 421 621 1895 Cannons 38076 | . 668 68 1592 299 294 301 250 93 560 961 1875 1935 . 1502 333 776 1126 . 267 517 124 752 . 203 . 473 269 602 3873 18363 Explosions 20381 | . 134 198 148 . 64 246 524 . 1575 274 . 663 1604 1753 . 2666 1747 . 443 . . . . . . . . 729 240 7373 Melee 438 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 284 Ramming 169 | . . . 5 6 . . . . . 11 . 10 . 2 . 26 . . 31 . . 1 . . . 55 . . . 22 Kinetic 7604 | . . . . . . . . . . . . . . . . . . . . . . 1042 2884 . . . . . 775 2903 Thermal 20968 | . . 42 148 . . 354 530 93 560 761 1875 1034 . 334 333 583 631 . . 517 124 296 1431 834 . 639 269 602 2190 6788 Explosive 18749 | . 134 156 . . 64 152 524 . 1575 225 . 458 1604 1729 . 2470 1547 . 443 . . . . . . . . 729 184 6755 Electromagnetic 22761 | . 668 68 1592 299 294 301 . . . 249 . 1106 . 1192 . 389 695 . 267 . . 917 . 222 805 . 68 421 1739 11469 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 1 1 2 2 2 . 1 2 2 1 9 9 9 5 5 5 5 . . 2 2 8 23 23 21 . . 9 28 18 Average Corruption 8 | . 1 1 2 2 2 . 1 1 2 1 7 9 9 5 5 5 5 . . 1 2 2 22 22 16 . . 6 16 7 Corruption Purged 61 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . 9 16 26 Effects 742 | . . 2 4 6 4 . 1 . 4 5 21 67 20 2 15 14 26 . . 2 2 12 119 61 80 . . 26 84 165 Message Errors 127 | . . . . 2 2 . 1 . 1 2 6 13 5 1 3 4 2 . . 1 . 4 14 10 18 . . 4 9 25 Matter Fused 131 | . . . . . . . . . . . 4 14 3 . 4 1 4 . . . . 2 16 8 18 . . 7 20 30 Heat Flow Errors 56 | . . . 2 . 2 . . . 1 . . 7 . . 3 4 5 . . . . 1 5 3 4 . . 3 7 9 Energy Discharges 57 | . . . . 1 . . . . . . 3 5 3 1 2 . 4 . . . . 3 4 4 7 . . 5 5 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 81 | . . 2 2 1 . . . . . 3 1 6 2 . 2 1 4 . . 1 . . 9 7 7 . . 4 9 20 Data Loss (major) 26 | . . . . . . . . . . . 2 4 . . . 1 3 . . . . . 3 1 4 . . 1 1 6 Misfires 30 | . . . . . . . . . . . 2 5 . . 1 1 1 . . . . . 4 2 3 . . 2 1 8 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . . 2 . Misdirections 42 | . . . . . . . . . . . . . . . . . . . . . . . 10 9 6 . . . 6 11 Targeting Errors 151 | . . . . 1 . . . . 2 . 1 11 7 . . 2 3 . . . 2 1 45 14 9 . . . 16 37 Weapon Failures 31 | . . . . 1 . . . . . . 2 2 . . . . . . . . . 1 6 2 1 . . . 7 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2129 | . 9 2 17 . 5 . 3 . 38 71 . 64 . 296 . 307 23 . 15 10 12 58 . . . 32 . 157 108 902 Projectiles 1131 | . . . 17 . 5 . . . 4 23 . 33 . 42 . 4 . . . 10 12 58 . . . 28 . 30 108 757 Explosions 994 | . 9 2 . . . . 3 . 34 48 . 31 . 254 . 303 23 . 15 . . . . . . . . 127 . 145 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Knockbacks 18 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . 13 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 8 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Self-Inflicted Damage 1148 | . . 33 . . . 64 63 . 61 14 . 93 79 23 . 28 147 . 67 . . . . . 59 . . 43 . 374 Shots 34 | . . 1 . . . 2 2 . 3 1 . 2 4 1 . 1 5 . 3 . . . . . 1 . . 1 . 7 Rammed 16 | . . . 1 1 . . . . . 2 . 1 . 1 . 2 . . 2 . . 1 . . . 3 . . . 2 Targets Rammed 16 | . . . 1 1 . . . . . 2 . 1 . 1 . 2 . . 2 . . 1 . . . 3 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 232 63 181 . 225 3 321 . 260 303 45 300 . 216 253 326 229 . 1 135 . 237 215 333 196 56 . 320 214 306 Average Temperature 72 | . 84 32 44 . 34 3 179 . 108 139 20 67 . 50 92 91 72 . 1 51 . 88 44 111 83 17 . 112 60 84 Received Heat Transfer 3267 | . 30 . 228 18 6 135 357 . 237 168 18 417 45 201 . 159 186 . 98 . 39 222 . 33 24 36 18 45 108 439 Effects 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Robots Corrupted 80 | . 1 . 3 . . . . . . . . 2 . 3 . . 2 . . . . 3 . 2 3 . . 1 7 53 Combat Hostiles 69 | . . . 3 . . . . . . . . 2 . 2 . . . . . . . 2 . 2 2 . . 1 6 49 Parts Fried 176 | . 11 . 15 . . 1 . . . 1 . 9 . 12 . 1 . . 3 . . 12 . 2 3 . . . 15 91 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Parts Melted 48 | . . . 2 . . . 1 1 2 2 . 2 . 1 . . . . . 1 3 1 . 5 . . . 3 . 24 Heat Transferred 21440 | . . 50 250 . . 681 1036 111 888 1086 2775 1347 . 420 407 521 535 . . 470 148 333 2109 851 . 481 259 518 1715 4449 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 1 4 . . 1 . . . 1 . 2 . 1 . . 1 . . . . . . . 1 . . . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Peak Influence 3274 | . 186 70 528 340 686 556 778 408 615 466 153 294 600 778 295 925 1339 702 720 484 411 238 115 269 535 422 345 208 427 3274 Average Influence 334 | . 84 7 331 223 454 372 476 386 488 326 94 155 389 349 213 470 1067 702 536 394 359 97 29 78 309 327 227 105 282 716 Maximum Alert Level 5 | . . . 2 1 2 2 3 2 2 2 . 1 2 3 1 3 4 3 3 2 2 1 . 1 2 2 1 1 2 5 Low Security (%) 38 | 100 100 100 19 49 12 . . . . 4 100 69 . 13 34 44 . . . . . 95 100 89 27 . 25 91 14 20 Level 1 36 | . . . 47 50 24 72 48 72 30 88 . 30 53 65 65 2 . . . 58 75 4 . 10 57 76 74 8 75 25 Level 2 14 | . . . 32 . 63 27 37 27 69 6 . . 46 17 . 13 6 . 92 41 24 . . . 14 23 . . 9 15 Level 3 5 | . . . . . . . 13 . . . . . . 3 . 40 28 100 7 . . . . . . . . . . 19 Level 4 3 | . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Squads Dispatched 113 | . 1 . 3 . . 2 . . . 3 . 7 . 4 . 10 . 1 . 2 . 3 . 3 . 4 . 9 8 53 Investigation 14 | . 1 . 2 . . 1 . . . . . 3 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 Extermination 31 | . . . . . . . . . . 2 . 3 . 1 . 1 . . . 1 . 3 . 1 . 2 . 4 5 8 Reinforcement 21 | . . . 1 . . 1 . . . 1 . 1 . 2 . 5 . . . . . . . 1 . . . 1 3 5 Assault 26 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 24 Garrison 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 3 . 3 Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Construction Impeded 6 | . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Alert ID Control Effect 64 | . . . . . . . . . . . . . . . . . . . . 2 9 2 . 1 14 2 8 22 4 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Distress Signals 29 | . 2 . 2 3 . 3 . . . 1 . . . 4 . 2 . . . 1 . . . 1 . 1 . 5 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 773 | . 12 3 28 10 19 18 17 1 15 24 6 32 16 39 3 37 32 1 24 10 13 21 8 12 21 19 19 33 45 235 Peak Tracking Total 36 | . 4 3 4 4 6 4 7 1 9 5 3 5 5 7 2 7 8 1 14 3 7 6 3 4 5 5 12 6 7 36 Tactical Retreats 35 | . . . 4 . . 1 1 . 1 . . 4 . 1 . 3 1 . 1 . . . 3 . . . . 1 . 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Traps Triggered 45 | . 1 . 1 . 7 . 9 . 4 1 . 1 . 1 . 1 5 . 2 . 2 1 . . 4 . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Machines Disabled 83 | . . . 3 . 2 1 4 . 1 4 . . . 11 . 7 4 . 3 . 2 . . 1 4 1 3 1 5 26 Max in Single Turn 4 | . . . 1 . 1 1 2 . 1 1 . . . 4 . 2 1 . 1 . 1 . . 1 1 . 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 19 | . . . . . 2 . 2 . . . . . . . . . 3 . 3 . 2 . . . 4 . 3 . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Machines Accessed 76 | . 4 . 6 9 . 2 . 2 . 4 . 6 . 4 . 4 . 1 . 2 . . . 6 . 2 . 3 8 13 Terminals 53 | . 3 . 4 7 . 1 . 1 . 3 . 4 . 3 . 1 . . . 1 . . . 4 . 1 . 2 8 10 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Repair Stations 6 | . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . 1 Total Hacks 203 | . 7 . 12 28 . 6 . 4 . 9 . 11 . 15 . 10 . 2 . 5 . . . 17 . 6 . 11 22 38 Successful 121 | . 3 . 10 17 . 3 . 2 . 3 . 6 . 7 . 7 . 2 . 4 . . . 11 . 3 . 5 16 22 Failed 82 | . 4 . 2 11 . 3 . 2 . 6 . 5 . 8 . 3 . . . 1 . . . 6 . 3 . 6 6 16 Catastrophic 12 | . 1 . . 1 . . . . . 1 . 2 . 1 . . . . . 1 . . . 2 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 6 . 10 12 . 5 . 2 . 2 . 9 . 9 . 4 . 1 . 2 . . . 10 . 5 . 9 18 24 Terminals 152 | . 6 . 10 19 . 2 . 2 . 7 . 7 . 12 . 5 . . . 2 . . . 15 . 3 . 9 22 31 Fabricators 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 2 . . Repair Stations 18 | . . . . 8 . . . . . 2 . . . . . 3 . . . . . . . . . . . . . 5 Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 25 | . . . . 1 . 4 . 2 . . . 2 . 3 . 2 . 2 . 3 . . . 1 . 3 . . . 2 Terminal Hacks 48 | . 2 . 5 5 . . . . . . . 3 . 3 . 2 . . . 1 . . . 4 . . . 2 11 10 Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Locate Traps 9 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 4 Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 6 . . . . . 2 . . . . . 2 . . . . . . . . . . . . . 2 Scan Component 7 | . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 Repair 5 | . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 2 . . . 1 . 1 . . . 1 Unlock Access 10 | . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 136 | . 2 . 11 12 . 7 . 3 . 3 . 9 . 13 . 6 . 2 . 3 . . . 14 . 5 . 10 12 24 Terminals 37 | . . . 3 5 . 1 . . . 1 . 1 . 3 . 1 . . . . . . . 5 . 1 . 3 5 8 Track 9 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 3 3 Botnet 22 | . . . 2 4 . 1 . . . 1 . 1 . 1 . 1 . . . . . . . 4 . 1 . 2 2 2 Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Operators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . 1 Restock 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Eject 5 | . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . 4 7 . 1 . 1 . 4 . 6 . 4 . 4 . . . 1 . . . 5 . 2 . 3 6 13 Full Trace Events 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Time 171 | . . . . 90 . . . . . 19 . . . . . 62 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Used RIF Installer 9 | . . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . Coupler Efficiency 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 138 | . . . . . . 2 . . . 4 6 . . 8 2 3 4 . 10 6 9 7 5 6 9 12 14 12 7 12 Non-combat 23 | . . . . . . . . . . 1 . . . 1 . 1 . . . 2 . 3 . . . 5 . 4 1 5 Combat 115 | . . . . . . 2 . . . 3 6 . . 7 2 2 4 . 10 4 9 4 5 6 9 7 14 8 6 7 Autooverrided 25 | . . . . . . . . . . . . . . 4 . . 1 . 1 1 2 . . 2 3 . 5 2 . 4 Robot Hacks Applied 127 | . . . . . . 3 . . . 4 6 . . 4 2 3 3 . 10 5 8 7 8 4 6 12 12 11 7 12 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . find_chute 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . drop_inventory 9 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 3 . . 1 2 purge_threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . block_reporting 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 map_route 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 3 . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 ignore_targets 16 | . . . . . . . . . . . 6 . . . 2 . . . . . . . 8 . . . . . . . find_garrison 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . tweak_propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 14 | . . . . . . . . . . . . . . 2 . 1 1 . 3 . 2 . . 1 1 . 2 . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 58 | . . . . . . 2 . . . 3 . . . 1 . . 2 . 6 3 6 4 . 2 5 7 8 6 3 . Relay Couplers Released 98 | . . . . . 7 . 7 4 . . . 3 . 4 . 3 11 3 14 3 8 . . . 19 3 9 . . . Ejected 13 | . . . . . . . . . . . . 3 . . . 1 . 3 . 3 . . . . . 3 . . . . Machine Destruction 77 | . . . . . 7 . 7 . . . . . . . . 2 11 . 14 . 8 . . . 19 . 9 . . . Programmers 8 | . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . Attached 47 | . . . . . . 1 . . . 2 1 1 . 2 1 . 4 . 4 3 3 3 . 2 4 1 8 2 3 2 Robots Rewired 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 6 . . . . . Allies Hacked 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Total Allies 137 | . . . . 10 . 2 . . . 3 1 . . 10 19 1 5 . 9 4 9 5 . 5 15 7 14 8 4 6 Largest Group 19 | . . . . 10 9 7 . . . 2 2 . . 3 19 19 3 3 3 3 5 4 . 2 9 8 6 6 2 2 Highest-Rated Group 1116 | . . . . 88 80 80 . . . 48 47 . . 87 696 696 81 80 80 58 183 117 . 96 295 204 295 477 96 1116 Highest-Rated Ally 1075 | . . . . 16 16 16 . . . 32 31 . . 47 50 50 81 30 30 29 49 64 . 49 115 115 115 147 64 1075 Total Orders 10 | . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . 2 . . . 3 . . GOTO 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 1 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Ally Attacks 1098 | . . . . 3 34 81 . . . 16 126 . . 47 71 79 5 . 38 18 42 28 . 12 83 69 90 137 24 95 Total Damage 28799 | . . . . 34 231 672 . . . 348 2098 . . 841 2448 2401 292 . 736 128 779 734 . 375 2156 1787 2645 4736 887 4471 Kills 143 | . . . . 1 6 9 . . . 5 3 . . 7 6 14 1 . 2 2 11 2 . 1 15 6 9 27 4 12 Allies Corrupted 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . 4 . . Drone Recoveries 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Turns Passed 28662 | 85 821 977 823 535 560 658 750 123 373 1387 592 1592 319 1075 607 641 1003 47 956 395 373 1147 1198 776 1467 731 1061 1819 2386 3385 Spaces Moved 10515 | 46 394 532 284 218 243 281 289 52 132 520 164 536 102 369 264 256 288 25 266 153 165 310 378 312 614 271 421 622 743 1265 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9876 | 42 394 532 284 218 243 281 289 52 132 520 164 536 102 369 264 256 288 25 266 153 165 310 378 312 614 271 421 622 743 630 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 635 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 635 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 200 200 200 200 210 210 230 250 250 230 200 200 180 180 180 200 200 200 200 200 200 200 210 210 180 110 Average Speed 205 | 153 178 180 197 200 200 200 200 205 210 226 246 250 250 245 214 200 186 180 198 200 200 206 200 200 200 224 229 228 225 164 Slowest Speed 300 | 160 180 180 200 200 200 200 200 210 210 290 250 250 250 250 250 200 200 180 200 200 200 300 200 200 200 230 230 230 230 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 52 95 38 45 49 38 50 4 37 19 99 22 41 19 96 16 49 2 55 7 47 8 99 9 80 10 79 21 78 74 Regions Visited 30 Branch Regions 4 Pre-discovered Areas 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 217 | . 8 11 . . . 21 13 . 2 . . 3 15 . . 2 . . . . . . 11 5 . 11 . 39 23 53 Terrain Destroyed 650 | . 8 25 13 . 3 24 75 . 12 5 . 27 52 25 . 66 20 . 12 4 . 6 16 9 15 15 . 69 54 95 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 118 | . . . . . . 1 . . 1 . . 3 . . . 4 1 . . 4 . 6 16 9 . 15 . 6 26 26 AOE 531 | . 8 25 13 . 3 23 75 . 11 5 . 24 52 25 . 62 19 . 12 . . . . . 15 . . 63 28 68 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Qua Sec Total 15682 | 57 470 543 442 287 288 336 397 69 182 663 271 688 131 463 296 328 688 26 669 215 202 711 618 406 809 363 501 987 1414 2162 Wait 2018 | . 22 2 70 49 5 2 34 . 3 46 . 32 . 5 2 9 298 . 344 26 2 254 . 7 93 6 18 218 364 107 Move 10492 | 45 393 531 283 218 242 281 287 51 131 520 163 535 101 369 263 256 286 25 265 152 164 310 377 312 613 271 420 621 742 1265 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 289 | 6 12 3 10 2 7 6 6 4 . 8 3 17 1 8 3 5 9 . 13 6 6 22 5 9 11 8 7 18 33 41 Fast Attach 192 | 6 5 . 8 1 . 3 3 . 1 8 3 3 . 7 4 . 4 . 1 3 . 10 7 5 7 9 4 19 21 50 Attach 192 | . . 1 4 2 . 4 3 1 4 3 2 4 1 4 2 . 5 . 9 1 3 15 . 2 3 1 4 11 23 80 Detach 84 | . 2 . 2 . . 3 . . . 2 1 3 . . 1 . 2 . . . . 2 2 . 1 1 . 5 6 51 Swap 250 | . 4 1 . . 3 7 9 4 7 17 2 17 3 10 1 12 24 . 7 4 2 12 3 20 7 7 7 19 18 23 Drop 301 | . 8 . 9 . . 6 3 6 1 9 9 19 1 11 7 4 5 . 1 . 4 10 13 12 14 16 6 23 44 60 Fire 1707 | . 24 5 55 14 17 20 35 3 28 46 88 57 24 48 12 38 45 1 23 21 16 65 211 39 50 40 29 53 154 446 Melee 32 | . . . . . . 4 . . . 2 . . . . . . . . . . . 7 . . . . . . 9 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 1 1 . . . . . 2 . 1 . 1 . 2 . . 2 . . 1 . . . 3 . . . 2 Escape Stasis 96 | . . . . . 14 . 17 . 7 . . . . . . 2 10 . 4 . 4 . . . 10 . 4 . . 24 Rewire 9 | . . . . . . . . . . . . . . . . . . . . 2 1 3 . . . 1 2 . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Storage -9/Garrison -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 (discovered 2 exits: *Acc / Gar) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Build established: Hauler-Mutant 683 | -10/Materials | Discovered new exit (range 14) 907 | -10/Materials | Entered Mines 922 | -10/Mines | Met a Derelict bent on vengeance 937 | -10/Mines | Learned location of Zion (-7) 1393 | -10/Mines | Discovered new exit (range 7) 1398 | -10/Mines | Learned location of 1 exit from Materials 1409 | -10/Mines | Discovered new exit (range 9) 1412 | -10/Mines | Learned location of Storage (-9) 1884 | -10/Mines | Entered Materials 1884 | -9/Materials | Evolved 2 slots: Utility x2 1885 | -9/Materials | Identified exit to Materials 1993 | -9/Materials | Identified exit to Mines 1993 | -9/Materials | Identified exit to Storage 2707 | -9/Materials | Entered Storage 2979 | -9/Storage | Repaired Lgt. EM Pulse Cannon 3011 | -9/Storage | Repaired Lgt. EM Pulse Cannon 3037 | -9/Storage | Repaired Lgt. Treads? 3155 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3234 | -9/Storage | Identified exit to Garrison 3242 | -9/Storage | Entered Garrison 3242 | -9/Garrison | Accompanied by 9 allies 3252 | -9/Garrison | Installed Relay Interface Framework 3304 | -9/Garrison | Triggered checkpoint 3359 | -9/Garrison | Garrison Relay disabled 3454 | -9/Garrison | Triggered checkpoint 3464 | -9/Garrison | Build established: Commander-Mutant 3516 | -9/Garrison | Triggered checkpoint 3581 | -9/Garrison | Discovered exit to Materials (range 12) 3660 | -9/Garrison | Triggered checkpoint 3703 | -9/Garrison | Garrison Relay disabled 3802 | -9/Garrison | Entered Materials 3802 | -8/Materials | Accompanied by 7 allies 3802 | -8/Materials | Evolved 2 slots: Utility x2 4022 | -8/Materials | Build established: Bothacker-Mutant 4460 | -8/Materials | Identified exit to Garrison 4460 | -8/Materials | Entered Garrison 4472 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4567 | -8/Garrison | Lost 4 parts (3u1w) 4656 | -8/Garrison | Triggered checkpoint 4742 | -8/Garrison | Garrison Relay disabled 4826 | -8/Garrison | Phase Generator disabled 4946 | -8/Garrison | Triggered checkpoint 4985 | -8/Garrison | Destroyed 7 combat bots 5017 | -8/Garrison | Discovered new exit (range 11) 5096 | -8/Garrison | Triggered checkpoint 5133 | -8/Garrison | Garrison Relay disabled 5210 | -8/Garrison | Entered Materials 5277 | -8/Materials | Identified exit to Garrison 5333 | -8/Materials | Entered Garrison 5438 | -8/Garrison | Triggered checkpoint 5438 | -8/Garrison | Triggered checkpoint 5455 | -8/Garrison | Triggered checkpoint 5502 | -8/Garrison | Lost 3 parts (1p1u1w) 5527 | -8/Garrison | Destroyed 12 combat bots 5644 | -8/Garrison | Triggered checkpoint 5656 | -8/Garrison | Discovered new exit (range 13) 5698 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5706 | -8/Garrison | Entered Factory 5706 | -7/Factory | Evolved 2 slots: Utility x2 6826 | -7/Factory | Repaired Hvy. Particle Cannon 7093 | -7/Factory | Sucked down chute 7093 | -7/Factory | Entered Waste 7094 | -7/Waste | Met a frightened Derelict 7108 | -7/Waste | EMP discharged 7120 | -7/Waste | 1 allies followed down the chute 7123 | -7/Waste | Spotted C-40 Crusher 7129 | -7/Waste | Spotted C-40 Crusher 7129 | -7/Waste | Spotted C-40 Crusher 7143 | -7/Waste | Allies destroyed C-40 Crusher 7173 | -7/Waste | Allies destroyed C-40 Crusher 7188 | -7/Waste | Spotted C-40 Crusher 7200 | -7/Waste | Found Damper Plating 7208 | -7/Waste | EMP discharged 7219 | -7/Waste | Destroyed C-40 Crusher 7275 | -7/Waste | Spotted C-40 Crusher 7290 | -7/Waste | Destroyed C-40 Crusher 7308 | -7/Waste | EMP discharged 7345 | -7/Waste | Allies destroyed C-40 Crusher 7406 | -7/Waste | Spotted C-40 Crusher 7408 | -7/Waste | EMP discharged 7508 | -7/Waste | EMP discharged 7512 | -7/Waste | Destroyed C-40 Crusher 7552 | -7/Waste | Found Damper Plating 7608 | -7/Waste | EMP discharged 7663 | -7/Waste | Discovered new exit (range 10) 7685 | -7/Waste | Entered Factory 9028 | -7/Factory | Discovered new exit (range 7) 9263 | -7/Factory | Identified exit to Garrison 9277 | -7/Factory | Entered Garrison 9375 | -7/Garrison | Triggered checkpoint 9394 | -7/Garrison | Triggered checkpoint 9443 | -7/Garrison | Triggered checkpoint 9489 | -7/Garrison | Triggered checkpoint 9551 | -7/Garrison | Discovered new exit (range 10) 9586 | -7/Garrison | Expanded RIF knowledge: Autooverride 9596 | -7/Garrison | Entered Factory 9596 | -6/Factory | Evolved 2 slots: Utility x2 9801 | -6/Factory | Discovered new exit (range 11) 9898 | -6/Factory | Build established: Botlord-Mutant 10156 | -6/Factory | Found Prototype Launcher 10156 | -6/Factory | Identified Rocket Array 10441 | -6/Factory | Discovered new exit (range 16) 10671 | -6/Factory | Sucked down chute 10671 | -6/Factory | Entered Waste 10690 | -6/Waste | Spotted C-40 Crusher 10692 | -6/Waste | Spotted C-40 Crusher 10703 | -6/Waste | Found Fusion Bomb Launcher 10744 | -6/Waste | Warlord forces began an assault 10896 | -6/Waste | Allies destroyed C-40 Crusher 10900 | -6/Waste | Allies destroyed C-40 Crusher 10903 | -6/Waste | Allies destroyed C-40 Crusher 10935 | -6/Waste | Found Damper Plating 10961 | -6/Waste | Spotted C-40 Crusher 10964 | -6/Waste | Allies destroyed C-40 Crusher 10986 | -6/Waste | Allies destroyed C-40 Crusher 11212 | -6/Waste | Discovered new exit (range 11) 11278 | -6/Waste | Entered Factory 11278 | -6/Factory | Accompanied by 21 allies 11563 | -6/Factory | Garrison activated, responded to threat 11628 | -6/Factory | First assault squad dispatched 11700 | -6/Factory | P-60 Hacker assimilated allied IZ-AIN(m) 11724 | -6/Factory | Destroyed 7 combat bots 11893 | -6/Factory | Repaired Hvy. Neutron Cannon 11919 | -6/Factory | Identified exit to Garrison 11919 | -6/Factory | Entered Garrison 11930 | -6/Garrison | Expanded RIF knowledge: Structural Interface 11982 | -6/Garrison | Triggered checkpoint 12024 | -6/Garrison | Garrison Relay disabled 12104 | -6/Garrison | Spotted B-75 Beast 12144 | -6/Garrison | Triggered checkpoint 12238 | -6/Garrison | Triggered checkpoint 12258 | -6/Garrison | Destroyed B-75 Beast 12258 | -6/Garrison | Triggered checkpoint 12307 | -6/Garrison | Destroyed 8 combat bots 12317 | -6/Garrison | Lost 3 parts (1u2w) 12341 | -6/Garrison | Spotted B-75 Beast 12341 | -6/Garrison | Spotted B-75 Beast 12644 | -6/Garrison | Discovered new exit (range 15) 12708 | -6/Garrison | Triggered checkpoint 12794 | -6/Garrison | Garrison Relay disabled 12829 | -6/Garrison | Garrison Relay disabled 12922 | -6/Garrison | Entered Factory 12922 | -5/Factory | Accompanied by 3 allies 12922 | -5/Factory | Evolved 2 slots: Utility x2 12969 | -5/Factory | Identified exit to Garrison 12969 | -5/Factory | Entered Garrison 12969 | -5/Garrison | Accompanied by 3 allies 13000 | -5/Garrison | Spotted B-75 Beast 13000 | -5/Garrison | Spotted B-75 Beast 13502 | -5/Garrison | Garrison Relay disabled 13561 | -5/Garrison | Garrison Relay disabled 13643 | -5/Garrison | Triggered checkpoint 13646 | -5/Garrison | Triggered checkpoint 13664 | -5/Garrison | Destroyed 7 combat bots 13748 | -5/Garrison | Discovered new exit (range 10) 13778 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 13822 | -5/Garrison | Triggered checkpoint 13859 | -5/Garrison | Garrison Relay disabled 13925 | -5/Garrison | Entered Factory 13925 | -5/Factory | Accompanied by 2 allies 14288 | -5/Factory | Identified exit to Garrison 14320 | -5/Factory | Entered Garrison 14320 | -5/Garrison | Accompanied by 3 allies 14346 | -5/Garrison | Triggered checkpoint 14373 | -5/Garrison | Garrison Relay disabled 14462 | -5/Garrison | Triggered checkpoint 14476 | -5/Garrison | Triggered checkpoint 14494 | -5/Garrison | Triggered checkpoint 14623 | -5/Garrison | Garrison Relay disabled 14661 | -5/Garrison | Discovered new exit (range 8) 14685 | -5/Garrison | Expanded RIF knowledge: Robot Detection 14693 | -5/Garrison | Entered Factory 14693 | -4/Factory | Accompanied by 3 allies 14693 | -4/Factory | Evolved 2 slots: Utility x2 14937 | -4/Factory | P-70 Sage assimilated allied Veteran 6a 15055 | -4/Factory | Discovered new exit (range 16) 15170 | -4/Factory | Lost 12 parts (1p2n4u5w) 15840 | -4/Factory | Sucked down chute 15840 | -4/Factory | Entered Waste 15855 | -4/Waste | EMP discharged 15855 | -4/Waste | System corruption reached 10% 15862 | -4/Waste | Spotted C-40 Crusher 15922 | -4/Waste | Spotted C-40 Crusher 15945 | -4/Waste | Spotted C-40 Crusher 15947 | -4/Waste | Spotted C-40 Crusher 15955 | -4/Waste | EMP discharged 15959 | -4/Waste | Destroyed C-40 Crusher 15967 | -4/Waste | Found Damper Plating 16055 | -4/Waste | EMP discharged 16128 | -4/Waste | Destroyed C-40 Crusher 16155 | -4/Waste | EMP discharged 16160 | -4/Waste | Spotted C-40 Crusher 16178 | -4/Waste | Destroyed C-40 Crusher 16180 | -4/Waste | Spotted C-40 Crusher 16184 | -4/Waste | Found Damper Plating 16255 | -4/Waste | EMP discharged 16349 | -4/Waste | Destroyed C-40 Crusher 16355 | -4/Waste | EMP discharged 16419 | -4/Waste | Destroyed C-40 Crusher 16455 | -4/Waste | EMP discharged 16555 | -4/Waste | EMP discharged 16655 | -4/Waste | EMP discharged 16669 | -4/Waste | Destroyed C-40 Crusher 16694 | -4/Waste | Discovered new exit (range 10) 16755 | -4/Waste | EMP discharged 16855 | -4/Waste | EMP discharged 16955 | -4/Waste | EMP discharged 17038 | -4/Waste | Entered Factory 17183 | -4/Factory | Found Unknown Device 17183 | -4/Factory | Identified Quantum Capacitor 17605 | -4/Factory | Discovered new exit (range 10) 17758 | -4/Factory | Garrison activated, responded to threat 17814 | -4/Factory | Identified exit to Garrison 17814 | -4/Factory | Entered Garrison 17814 | -4/Garrison | Accompanied by 1 ally 17825 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 17974 | -4/Garrison | Spotted B-86 Titan 17980 | -4/Garrison | Assimilated Titan 7a with formatsys_high 17982 | -4/Garrison | Triggered checkpoint 17984 | -4/Garrison | Triggered checkpoint 18055 | -4/Garrison | Discovered new exit (range 10) 18140 | -4/Garrison | Triggered checkpoint 18224 | -4/Garrison | Garrison Relay disabled 18506 | -4/Garrison | Triggered checkpoint 18567 | -4/Garrison | Garrison Relay disabled 18929 | -4/Garrison | Garrison Relay disabled 18940 | -4/Garrison | Triggered checkpoint 18949 | -4/Garrison | Core integrity fell below 50% 18956 | -4/Garrison | Triggered checkpoint 19084 | -4/Garrison | Triggered checkpoint 19100 | -4/Garrison | Discovered new exit (range 10) 19137 | -4/Garrison | Garrison Relay disabled 19281 | -4/Garrison | Entered Research 19281 | -3/Research | Accompanied by 8 allies 19281 | -3/Research | Evolved 2 slots: Utility x2 19677 | -3/Research | Assimilated Titan 8a with formatsys_high 19972 | -3/Research | Garrison activated, responded to threat 20012 | -3/Research | Identified exit to Garrison 20012 | -3/Research | Entered Garrison 20012 | -3/Garrison | Accompanied by 5 allies 20048 | -3/Garrison | Triggered checkpoint 20078 | -3/Garrison | Garrison Relay disabled 20166 | -3/Garrison | Spotted B-86 Titan 20176 | -3/Garrison | Triggered checkpoint 20194 | -3/Garrison | Allies destroyed B-86 Titan 20194 | -3/Garrison | Triggered checkpoint 20208 | -3/Garrison | Triggered checkpoint 20361 | -3/Garrison | Discovered new exit (range 12) 20452 | -3/Garrison | Triggered checkpoint 20489 | -3/Garrison | Garrison Relay disabled 20742 | -3/Garrison | Discovered new exit (range 10) 20778 | -3/Garrison | Expanded RIF knowledge: Program Shield 20840 | -3/Garrison | Triggered checkpoint 20879 | -3/Garrison | Garrison Relay disabled 21073 | -3/Garrison | Entered Research 21073 | -2/Research | Accompanied by 4 allies 21073 | -2/Research | Evolved 2 slots: Utility x2 21295 | -2/Research | Discovered new exit (range 95) 21355 | -2/Research | Spotted B-90 Cyclops 21356 | -2/Research | Garrison activated, responded to threat 21357 | -2/Research | Assimilated Cyclops 9a with formatsys_high 21393 | -2/Research | Spotted B-90 Cyclops 21395 | -2/Research | Assimilated Cyclops 9b with formatsys_high 21689 | -2/Research | Lost 4 parts (3u1w) 21844 | -2/Research | Found Unknown Protection 21844 | -2/Research | Identified Hvy. Reactive Plating 21948 | -2/Research | Identified exit to Access 22747 | -2/Research | Identified exit to Quarantine 22892 | -2/Research | Entered Quarantine 22892 | -2/Quarantine | Accompanied by 2 allies 23564 | -2/Quarantine | Found Core Stripper 23617 | -2/Quarantine | Met incapacitated Sigix Warrior 23617 | -2/Quarantine | Lockdown squad dispatched 23622 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 23626 | -2/Quarantine | Unlocked Sigix quarantine chamber 23764 | -2/Quarantine | Found Transdimensional Reconstructor 24084 | -2/Quarantine | Found Subatomic Replicator 24126 | -2/Quarantine | Found Prototype Device 24126 | -2/Quarantine | Identified Exp. Phase Shifter 24151 | -2/Quarantine | Spotted Lightning 24161 | -2/Quarantine | Spotted Lightning 24161 | -2/Quarantine | Spotted Lightning 24171 | -2/Quarantine | Destroyed Lightning 24188 | -2/Quarantine | Found Prototype Device 24188 | -2/Quarantine | Identified EM Dispersion Field 24209 | -2/Quarantine | System corruption reached 10% 24268 | -2/Quarantine | Destroyed Lightning 24270 | -2/Quarantine | Lost 9 parts (2p1n4u2w) 24277 | -2/Quarantine | Destroyed Lightning 24308 | -2/Quarantine | Found EM Dispersion Field 24318 | -2/Quarantine | Found EMDS 24394 | -2/Quarantine | Found Phase Armor 24432 | -2/Quarantine | Found Exp. Targeting Computer 24644 | -2/Quarantine | Core integrity fell below 50% 24821 | -2/Quarantine | Spotted Fortress 24833 | -2/Quarantine | Destroyed Fortress 24863 | -2/Quarantine | Found Prototype Device 24863 | -2/Quarantine | Identified Thermal Barrier 24867 | -2/Quarantine | Found Prototype Device 24867 | -2/Quarantine | Identified Exp. Force Field 24887 | -2/Quarantine | Found Prototype Protection 24887 | -2/Quarantine | Identified Centrium Heavy Armor Plating 24895 | -2/Quarantine | Found Prototype Reactor 25038 | -2/Quarantine | Discovered new exit (range 6) 25278 | -2/Quarantine | Entered Section 7 25561 | -2/Section 7 | Found Integrity Redistributor 26037 | -2/Section 7 | Identified exit to Garrison 26128 | -2/Section 7 | Found Integrated Dissipator 26128 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 26161 | -2/Section 7 | Spotted Alpha 7 26262 | -2/Section 7 | Spotted S7 Guard 26303 | -2/Section 7 | Destroyed S7 Guard 26345 | -2/Section 7 | Found Prototype Protection 26345 | -2/Section 7 | Identified Hvy. Regenerative Plating 26372 | -2/Section 7 | Found Integrated Heat Negator 26372 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 26399 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 26400 | -2/Section 7 | Found Integrated Reactor 26400 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 26404 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 26406 | -2/Section 7 | Scanned by Researcher 26407 | -2/Section 7 | Intercept squad dispatched 26407 | -2/Section 7 | Identified Vortex Chain Reactor 26414 | -2/Section 7 | Spotted Tracker 26415 | -2/Section 7 | Spotted Tracker 26418 | -2/Section 7 | Destroyed Tracker 26424 | -2/Section 7 | Spotted Combat Programmer 26426 | -2/Section 7 | Spotted Combat Programmer 26428 | -2/Section 7 | Destroyed Tracker 26444 | -2/Section 7 | Destroyed Combat Programmer 26476 | -2/Section 7 | Destroyed Combat Programmer 26481 | -2/Section 7 | Found Prototype Special Weapon 26481 | -2/Section 7 | Identified Exp. Remote Datajack 26484 | -2/Section 7 | Found Exp. Targeting Computer 26521 | -2/Section 7 | Found Prototype Device 26521 | -2/Section 7 | Identified Exp. Focal Shield 26526 | -2/Section 7 | Found EMDS 26617 | -2/Section 7 | Found Integrated Dissipator 26617 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 26654 | -2/Section 7 | Spotted S7 Guard 26666 | -2/Section 7 | Destroyed S7 Guard 26771 | -2/Section 7 | Found Core Regenerator 26771 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 26772 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-340) 26991 | -2/Section 7 | Garrison activated, responded to threat 27065 | -2/Section 7 | First assault squad dispatched 27103 | -2/Section 7 | Destroyed 13 combat bots 27293 | -2/Section 7 | Destroyed 7 combat bots 27293 | -2/Section 7 | Discovered exit to Access (range 13) 27368 | -2/Section 7 | Intercept squad dispatched 27373 | -2/Section 7 | Spotted Tracker 27380 | -2/Section 7 | Destroyed Tracker 27381 | -2/Section 7 | Spotted Tracker 27388 | -2/Section 7 | Destroyed Tracker 27388 | -2/Section 7 | Spotted Tracker 27400 | -2/Section 7 | Destroyed Tracker 27401 | -2/Section 7 | Spotted Combat Programmer 27403 | -2/Section 7 | Found Exp. Phase Shifter 27408 | -2/Section 7 | Destroyed Combat Programmer 27408 | -2/Section 7 | Spotted Combat Programmer 27418 | -2/Section 7 | Destroyed Combat Programmer 27419 | -2/Section 7 | Spotted Combat Programmer 27427 | -2/Section 7 | Destroyed Combat Programmer 27439 | -2/Section 7 | Found Exp. Focal Shield 27499 | -2/Section 7 | Spotted B-90 Cyclops 27504 | -2/Section 7 | Spotted S7 Guard 27512 | -2/Section 7 | Destroyed B-90 Cyclops 27522 | -2/Section 7 | Destroyed S7 Guard 27574 | -2/Section 7 | Found Core Membrane 27574 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27605 | -2/Section 7 | Crushed by falling debris 27636 | -2/Section 7 | Lost 3 parts (2u1w) 27683 | -2/Section 7 | Spotted Executioner 27778 | -2/Section 7 | Spotted B-99 Colossus 27826 | -2/Section 7 | Found Core Expander 27826 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 27892 | -2/Section 7 | Found LRC Energy Well 27892 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 27899 | -2/Section 7 | Found LRC Storage 27899 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 27909 | -2/Section 7 | Intercept squad dispatched 27916 | -2/Section 7 | Spotted Tracker 27917 | -2/Section 7 | Spotted Tracker 27929 | -2/Section 7 | Destroyed Tracker 27929 | -2/Section 7 | Spotted Tracker 27933 | -2/Section 7 | Destroyed Tracker 27934 | -2/Section 7 | Spotted Tracker 27937 | -2/Section 7 | Found Exp. Targeting Computer 27947 | -2/Section 7 | Destroyed Tracker 27957 | -2/Section 7 | Destroyed Tracker 27961 | -2/Section 7 | Found Exp. Phase Shifter 27971 | -2/Section 7 | Spotted Combat Programmer 27983 | -2/Section 7 | Spotted Combat Programmer 27987 | -2/Section 7 | Destroyed Combat Programmer 27987 | -2/Section 7 | Spotted Combat Programmer 27999 | -2/Section 7 | Destroyed Combat Programmer 28002 | -2/Section 7 | Spotted Combat Programmer 28024 | -2/Section 7 | Destroyed Combat Programmer 28025 | -2/Section 7 | Core integrity fell below 20% 28045 | -2/Section 7 | Destroyed 11 combat bots 28047 | -2/Section 7 | Destroyed Combat Programmer 28049 | -2/Section 7 | Lost 9 parts (1p7u1w) 28057 | -2/Section 7 | Found Exp. Phase Shifter 28215 | -2/Section 7 | Destroyed 11 combat bots 28298 | -2/Section 7 | Activated Sigix Exoskeleton 28298 | -2/Section 7 | Unable to understand communications from Sigix Warrior 28312 | -2/Section 7 | Spotted Executioner 28319 | -2/Section 7 | Spotted Executioner 28326 | -2/Section 7 | Destroyed Executioner 28389 | -2/Section 7 | Destroyed Striker 28392 | -2/Section 7 | Warped through subspace 28402 | -2/Section 7 | Found Prototype Device 28402 | -2/Section 7 | Identified Adv. Kinecellerator 28410 | -2/Section 7 | Destroyed 13 combat bots 28410 | -2/Section 7 | Found Prototype Processor 28410 | -2/Section 7 | Identified Exp. Core Analyzer 28415 | -2/Section 7 | Found Exp. Targeting Computer 28422 | -2/Section 7 | Lost 4 parts (1p3u) 28428 | -2/Section 7 | Spotted Striker 28429 | -2/Section 7 | Spotted Striker 28464 | -2/Section 7 | Destroyed Striker 28470 | -2/Section 7 | Destroyed Striker 28495 | -2/Section 7 | Spotted Striker 28507 | -2/Section 7 | Spotted Investigator 28523 | -2/Section 7 | Destroyed Striker 28553 | -2/Section 7 | Allies destroyed B-99 Colossus 28558 | -2/Section 7 | Destroyed Investigator 28577 | -2/Section 7 | Destroyed 27 combat bots 28586 | -2/Section 7 | Found Prototype Launcher 28586 | -2/Section 7 | Identified Containment Facilitator 28624 | -2/Section 7 | Spotted Executioner 28635 | -2/Section 7 | Destroyed Investigator 28663 | -2/Section 7 | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 28658_ M-36 Artificer stasis bubble strength at 90. 28659_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 28659_ Identified Helical Railgun. 28659_ M-36 Artificer stasis bubble strength at 80. 28660_ M-36 Artificer stasis bubble strength at 70. 28660_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 28660_ Penetrated by Slug. 28660_ Lyr. Heavy Armor Plating destroyed. 28661_ Slug penetrates L-61 Swordsman. 28661_ Slug penetrates B-74 Champion. 28661_ B-74 Champion destroyed. 28661_ Slug penetrates P-80 Master. 28661_ M-36 Artificer stasis bubble strength at 60. 28661_ Slammed into H-88 Terminator. 28662_ P-80 Master resets B-74 Champion, system corruption cleaned. 28662_ M-36 Artificer stasis bubble strength at 50. 28663_ Stasis bubble strength at 160. 28663_ M-36 Artificer stasis bubble strength at 40. 28663_ Core Membrane filtered system corruption (1). 28663_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????!???????????????!???????????????????? | | ?????????????!!????????!?????????!???????????????? | | ?????????????????????!???????????????????????????? | | ??????????????????? ########"""??????????????????? | | ??????????? ??????? T ??????????????????? | | ????????? ??????? ??????????????????? | | "???????? ??????? ???????????????????? | | "??????? ??????? ???????????????????? | | "??????? ?????? ???????????????????? | | "?????? ?????" ???????????????????? | | "????""" ????" ????????????????????? | | "??? "" """" ????????????? ??? | | "? 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""" [! %!=! | | " " !*]=% | | " !=! !!![ | | *%!! !%= | | ==! = | | [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 49 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1425 Resistance: KI 40 Resistance: TH 50 Resistance: EM 90 Core Shielding 30 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Kinecelleration 50 Offensive Hacking 14 Item Schematics ----------------- Smartbomb Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Phase Armor Integrated Dissipator Integrated Heat Negator Subatomic Replicator Integrated Reactor Core Regenerator Integrity Redistributor Core Membrane Core Expander LRC Energy Well LRC Storage Transdimensional Reconstructor Achievements -------------- Everyone Must Die Challenges ------------ None Game ------ Seed HardcellSignalCapacitor Manual? 0 Play Time 06:23:36 Cumulative 1081.9 hours Start 2020.03.13 @ 17:26:30 End 2020.03.14 @ 13:34:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 249 Types 214/6/11/3/3/2/10 Lore% 98 Gallery% 100 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58cc1b66-af9a-4198-8664-fda90fa1dc2d