Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 14:51:35 Player: monistgf Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (134) 670 Value Destroyed (4443) 4443 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2312) 2312 TOTAL SCORE: 14465 Bonus ------- Follower Combat Kills 679 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 914 Friendly Fire -281 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 140/150 System Corruption 0% Temperature Cool (0) Movement Flying (105) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Biomechanical Wings > --- UTILITY (8) ------ Advanced Cooling System Advanced Visual Processing Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Light Angular Momentum Engine Impulse Thruster Array Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Reaction Control System Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Power Sword Phasing Sabre Ionic Axe > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Hardcell Cannon Heavy Shock Bomb Launcher [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled Cesium-ion Thruster Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Pick Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 2 . . . . . . . Utility 6 | . . . 1 . 1 1 . . . . . 1 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 188 | . 6 5 8 1 11 22 3 2 . 6 19 21 30 21 9 4 19 1 Power 26 | . 1 . . . 1 3 1 . . 3 2 5 1 4 2 . 3 . Engine 8 | . . . . . 1 2 . . . 1 . 1 . 2 . . 1 . Core 15 | . 1 . . . . 1 1 . . 2 2 4 1 . 2 . 1 . Reactor 3 | . . . . . . . . . . . . . . 2 . . 1 . Propulsion 68 | . . 5 1 1 2 10 . 1 . 2 7 2 22 6 3 . 5 1 Treads 2 | . . . . . 1 1 . . . . . . . . . . . . Leg 12 | . . 1 . . . . . . . . . . 11 . . . . . Wheel 12 | . . 4 1 1 1 2 . . . . . . 3 . . . . . Hover 14 | . . . . . . 7 . 1 . 2 1 . 3 . . . . . Flight 28 | . . . . . . . . . . . 6 2 5 6 3 . 5 1 Utility 52 | . 3 . 2 . 5 4 . 1 . . 7 10 5 8 . . 7 . Device 24 | . . . 1 . 2 1 . . . . 3 5 1 6 . . 5 . Storage 4 | . 1 . 1 . . . . . . . . 1 1 . . . . . Processor 12 | . 2 . . . . 2 . . . . 3 1 1 2 . . 1 . Hackware 3 | . . . . . . . . . . . . 2 1 . . . . . Protection 9 | . . . . . 3 1 . 1 . . 1 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | . 2 . 5 . 3 5 2 . . 1 3 4 2 3 4 4 4 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 2 . 4 . 1 1 . . . . . . . . 2 . . . Ballistic Cannon 4 | . . . . . . 2 . . . . . 1 . 1 . . . . Launcher 6 | . . . 1 . 1 . 1 . . . 1 . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . Slashing Weapon 13 | . . . . . . 1 . . . . 1 3 2 1 1 2 2 . Piercing Weapon 6 | . . . . . . 1 1 . . 1 1 . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . . 2 2 . 2 . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . Parts Lost 79 | . . . . 1 1 5 1 4 . 6 9 3 8 8 18 . 5 10 Power 16 | . . . . . . 1 1 . . 2 1 1 1 2 4 . 2 1 Propulsion 32 | . . . . 1 . . . 3 . 2 5 1 4 1 8 . 2 5 Utility 18 | . . . . . 1 . . 1 . 2 3 1 2 4 3 . . 1 Weapon 13 | . . . . . . 4 . . . . . . 1 1 3 . 1 3 Highest Loss Streak 11 | . . . . 1 1 2 1 4 . 4 8 2 5 4 10 . 4 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Backups 9 | . 8 10 10 13 14 14 14 11 14 13 5 4 5 4 3 4 5 4 Power . | . 1 1 1 1 1 . . . 1 1 1 . . . . . . 1 Propulsion 1 | . 2 2 2 1 1 2 4 1 2 2 . . 2 1 . . . 1 Utility 3 | . 1 2 3 4 3 5 7 6 5 4 2 2 1 . . 1 . . Weapon 3 | . 3 4 3 7 8 4 2 3 6 5 1 1 1 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 6 6 . . 2 4 . 1 2 1 4 1 7 1 . . 1 . Power 4 | . 2 . . . . 1 . . . . 1 . . . . . . . Propulsion 13 | . . 4 . . . 2 . . . . 1 . 5 1 . . . . Utility 8 | . 1 . . . 1 1 . . 1 1 1 1 . . . . 1 . Weapon 10 | . 3 2 . . 1 . . 1 1 . 1 . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 96 100 99 100 99 89 99 99 100 99 57 94 88 95 64 42 60 81 Engine 2 | . 9 . . . 8 3 6 . . . . . . 2 . . 2 . Core 6 | . 4 14 11 11 . 3 . 7 7 6 4 10 11 5 2 5 5 5 Leg 3 | . 28 11 . . . . . . . . . . 5 . . . . . Wheel 5 | . . 16 22 22 18 14 . . . . . . 1 . . . . . Hover 7 | . . . . . . 3 30 30 30 30 3 . . . . . . . Flight 9 | . . . . . . . . . . . 15 31 17 31 18 10 14 20 Device 7 | . . . 11 11 9 7 7 7 7 7 12 7 10 14 7 . 2 5 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 . . 1 . . . . . Processor 12 | . 11 14 11 11 9 14 15 15 15 15 7 11 9 11 15 15 15 21 Hackware 2 | . . . . . . . . . . . . 7 5 10 9 5 5 5 Protection 3 | . . . . . 8 6 7 6 7 5 . 5 3 . . . . 5 Ballistic Gun 7 | . 21 28 32 33 25 7 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 5 7 7 7 7 5 10 11 13 3 5 6 7 Piercing Weapon 4 | . . . . . . 4 12 14 15 14 4 5 3 . . . 5 5 Peak Build Rating 108 | . 13 13 16 17 27 49 46 46 45 45 67 93 95 108 105 49 88 81 Average Rating 49 | . 9 13 15 16 23 39 45 43 44 44 32 80 86 96 65 44 55 65 On Entrance 43 | 6 6 13 13 16 17 23 49 46 45 45 45 62 93 80 105 44 44 81 Avg Prop Armor Cover (%) 8 | . . . . . 8 7 . . . . 15 . 11 . . . 4 . Naked Turns 11 | . . . . . . . . . . . 11 . . . . . . . Heaviest Build 52 | 13 21 21 36 35 44 52 47 40 37 49 36 32 44 37 37 12 28 21 Greatest Support 125 | 20 20 32 20 20 30 56 33 33 32 34 42 38 125 37 37 12 28 22 Greatest Overweight (x) 3 | . 1 1 1 1 2 1 1 1 1 1 3 . 3 1 . . 3 1 Average Overweight (x) . | . . . 1 1 1 . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 15 10 10 5 5 5 5 5 Average Capacity 10 | . 9 10 13 15 15 15 15 15 15 15 5 5 6 5 5 5 5 5 Most Carried 15 | . 10 10 13 15 15 15 15 15 15 15 11 5 10 5 5 5 5 5 Average Carried 9 | . 8 9 10 13 14 14 14 11 14 13 5 4 5 4 3 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 10 13 14 15 14 14 15 15 11 5 5 5 5 5 5 5 4 Class Distribution -------------------- 31% | Gladiator 15% | Mutant 11% | Hacker-Sprinter 9% | Sprinter 8% | Scavenger-Skirmisher 4% | Skirmisher 4% | Commander-Sprinter 4% | Scavenger-Mutant 3% | Commander-Gladiator 3% | Scavenger-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Mutant | -6/Factory Sprinter | -5/Factory Commander-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Gladiator | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Matter Collected 5185 | 200 120 244 430 48 401 742 66 234 148 360 123 347 725 275 133 59 530 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4878 | . 154 290 313 192 305 628 56 155 . 123 138 544 1023 609 81 14 200 53 Parts 268 | . 12 23 24 9 35 36 2 13 . 11 5 20 46 18 5 2 4 3 Haulers Intercepted 6 | . 1 . . . . 2 . . . . 1 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 1 10 . 5 . . . . 4 8 . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Combat Hostiles Destroyed 103 | . 2 7 6 3 17 11 3 9 . 8 1 1 14 6 3 4 6 2 Melee 37 | . . . . . . 6 . 3 . 4 1 1 14 5 1 1 . 1 Guns 26 | . 2 7 6 3 4 4 . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . AOE 38 | . . . . . 13 . 3 6 . 4 . . . . 2 3 6 1 Classes Destroyed 16 | . 3 3 2 1 1 2 1 . . 1 . 1 . . . . 1 . Worker 5 | . . 3 . . . . . . . . . 2 . . . . . . Builder 3 | . . 1 . . . . . . . . . . 2 . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . Hauler 6 | . 1 . . . . 2 . . . . 1 2 . . . . . . Recycler 3 | . . . . . . . . . . . . 1 1 1 . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 9 | . . . . . . 1 . . . . . 2 3 3 . . . . Swarmer 48 | . . 3 1 . 10 4 . 9 . 7 1 . 4 . 3 4 . 2 Grunt 29 | . 2 4 2 3 2 . 2 . . . . . 6 4 . . 4 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . 1 . Sentry 15 | . . . 3 . 4 4 . . . . . 1 3 . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . 2 . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 2 3 4 3 7 4 3 3 . 4 1 3 4 5 3 4 6 2 Combat Bots Only 7 | . 2 3 3 3 7 4 3 3 . 4 1 1 4 4 3 4 6 2 Max Kills in Single Turn 4 | . 1 1 2 2 4 1 1 3 . 4 1 1 2 1 2 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 1 3 . 4 . . . . 2 2 2 1 Melee 2 | . . . . . . 1 . 1 . 1 1 1 2 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Hostile Shots Fired 930 | . 10 22 16 8 70 255 36 37 . 52 75 19 75 41 139 12 28 35 Missed 334 | . 4 7 7 3 22 78 11 9 . 15 31 10 25 17 66 8 9 12 Hits 596 | . 6 15 9 5 48 177 25 28 . 37 44 9 50 24 73 4 19 23 Melee 8 | . . . . 2 . . . . . . 6 . . . . . . . Projectile 588 | . 6 15 9 3 48 177 25 28 . 37 38 9 50 24 73 4 19 23 Critical Strikes 12 | . . . . 1 1 . . . . 1 2 . . 1 3 . 2 1 Damage Taken 9798 | . 90 143 116 90 644 1780 450 462 . 502 798 405 1138 725 1334 88 442 591 Core 2385 | . 15 9 20 11 93 194 101 126 . 96 303 149 115 294 457 23 111 268 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 145 | . . . . . . . . . . . . 41 67 . . . . 37 Regen/Repaired (Parts) 336 | . . . . . . 312 . . . . . . . . . . 24 . Core Remaining (%) 75 | 100 . 90 . 92 83 . . . . 26 64 . 73 . . . . . Volleys Fired 184 | . 11 23 13 4 27 16 4 3 . 1 . 6 36 3 24 3 9 1 Largest 3 | . 2 2 3 3 3 3 2 2 . 2 . 1 1 1 1 1 1 1 Hottest 96 | . 70 46 69 69 71 96 66 66 . 66 . 40 40 55 55 43 43 43 Shots Fired 331 | . 22 46 39 13 76 38 8 6 . 2 . 6 35 3 24 3 9 1 Gun 215 | . 22 46 39 13 66 29 . . . . . . . . . . . . Cannon 76 | . . . . . . 9 . . . . . 6 35 3 23 . . . Launcher 40 | . . . . . 10 . 8 6 . 2 . . . . 1 3 9 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 287 | . 18 46 39 13 66 38 . . . . . 6 35 3 23 . . . Thermal 4 | . 4 . . . . . . . . . . . . . . . . . Explosive 39 | . . . . . 10 . 8 6 . 2 . . . . . 3 9 1 Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 13 | . 6 9 10 4 13 4 3 1 . 2 . . 4 . . . 4 1 Robot Miss Streak 4 | . 1 2 3 3 4 3 1 2 . . . . . . 1 4 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . 1 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 295 | . 16 27 19 7 45 55 4 7 . 10 12 19 35 27 2 1 4 5 Core Hits 206 | . 9 15 11 5 38 22 11 10 . 9 2 10 20 11 3 5 24 1 Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . Critical Strikes 24 | . 1 . 1 . . 7 . . . 1 2 4 4 3 . . . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . 2 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . . Sever 8 | . . . . . . . . . . . . 3 3 2 . . . . Impale 11 | . . . . . . 5 . . . 1 2 1 1 . . . . 1 Melee Attacks 305 | . . . . . 4 55 1 9 1 16 40 55 57 55 5 1 1 5 Impact 11 | . . . . . 4 3 . . . . . . . 4 . . . . Slashing 163 | . . . . . . 9 . . . 1 20 22 53 51 5 1 . 1 Piercing 131 | . . . . . . 43 1 9 1 15 20 33 4 . . . 1 4 Sneak Attacks 19 | . . . . . . 2 . 1 . 1 1 6 6 1 . . . 1 Combat Hostiles 4 | . . . . . . . . 1 . 1 . . 1 . . . . 1 Follow-up Attacks 31 | . . . . . . 3 . 1 . 2 5 5 6 9 . . . . Damage Inflicted 13172 | . 208 417 344 136 1494 1501 381 569 . 593 503 1041 1801 1340 174 474 1920 276 Guns 1924 | . 208 417 344 136 536 283 . . . . . . . . . . . . Cannons 133 | . . . . . . 53 . . . . . . 80 . . . . . Explosions 4420 | . . . . . 958 . 381 375 . 238 . . . . 68 405 1920 75 Melee 6689 | . . . . . . 1165 . 194 . 355 503 1041 1715 1340 106 69 . 201 Ramming 6 | . . . . . . . . . . . . . 6 . . . . . Kinetic 2032 | . 183 417 344 136 536 336 . . . . . . 80 . . . . . Thermal 25 | . 25 . . . . . . . . . . . . . . . . . Explosive 4352 | . . . . . 958 . 381 375 . 238 . . . . . 405 1920 75 Electromagnetic 68 | . . . . . . . . . . . . . . . 68 . . . Impact 151 | . . . . . . . . . . . . . . 151 . . . . Slashing 3507 | . . . . . . 96 . . . . 105 226 1620 1189 106 69 . 96 Piercing 3031 | . . . . . . 1069 . 194 . 355 398 815 95 . . . . 105 Highest Corruption 15 | . . . . 1 . 1 1 1 1 . 9 . 15 2 8 8 8 . Average Corruption 4 | . . . . 1 . 1 1 1 1 . 8 . 13 1 3 8 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . 2 . 1 4 2 . . 15 . 19 2 4 5 1 . Message Errors 13 | . . . . . . 1 1 1 . . 4 . 3 . 2 . 1 . Matter Fused 14 | . . . . . . . 1 . . . 4 . 6 . 1 2 . . Heat Flow Errors 9 | . . . . 1 . . 1 1 . . . . 4 1 . 1 . . Energy Discharges 5 | . . . . . . . . . . . 3 . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 2 . 2 1 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . Alerts 3 | . . . . . . . 1 . . . 1 . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . . . . 22 28 . . . 37 30 46 81 119 3 57 42 93 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 92 | . . . . . 22 . . . . . . . . . . 3 42 25 Melee 466 | . . . . . . 28 . . . 37 30 46 81 119 3 54 . 68 Knockbacks 2 | . . . . . . . . . . . . . 1 1 . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . . 19 54 . . . . 3 . 21 34 2 67 Shots 7 | . . . . . . . 1 2 . . . . . . 1 1 1 1 Rammed 1 | . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 235 | . 60 38 61 202 90 72 208 201 . 12 20 86 136 220 . 235 . . Average Temperature 33 | . 21 15 18 53 27 29 59 63 . 8 9 28 60 121 . 100 . . Received Heat Transfer 1185 | . 51 42 42 18 99 270 75 . . 9 150 45 162 81 54 . 87 . Effects 1 | . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 . . . . . Heat Transferred 148 | . 148 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Maximum Alert Level 1 | . . . 1 . 1 . . . . . 1 . 1 1 . . . . Low Security (%) 83 | . 100 100 67 100 35 100 . . . . 22 100 85 98 . . . . Level 1 16 | . . . 32 . 64 . . . . . 77 . 14 1 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 359 | . 42 75 260 129 359 127 . . . . 318 136 224 242 . . . . Initial 306 | . . . . 89 3 119 . . . . 306 79 43 104 . . . . Average 104 | . 3 22 135 67 195 87 . . . . 243 78 141 86 . . . . Influence Increases 5383 | . 69 205 370 70 502 335 85 210 . 195 613 444 1057 459 250 90 389 40 Destroy 0b10 Robot/C 2520 | . 40 140 240 60 340 220 60 180 . 140 20 20 560 120 60 80 200 40 Destroy 0b10 Robot/NC 165 | . 10 20 10 . 5 15 . . . 5 5 35 40 20 . . . . Destroy Leader 460 | . 12 30 70 10 90 86 10 30 . 20 2 18 36 26 10 10 . . Allied During Kill 231 | . . . 42 . . . . . . . . . 165 . . . 24 . Successful Hack 121 | . 7 . 5 . . . . . . . . 47 45 17 . . . . Disable Machine 45 | . . 15 . . 15 . . . . . 15 . . . . . . . Destroy Structure 251 | . . . 3 . 52 14 . . . . 16 54 76 36 . . . . Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . Partial Spotted 255 | . . . . . . . . . . . 15 135 45 60 . . . . Lose Combat Pursuer 1035 | . . . . . . . 15 . . 30 240 135 90 180 180 . 165 . Influence Decreases 5383 | . 69 205 140 291 247 537 127 176 54 185 460 518 932 536 237 79 371 219 Entered New Map 1039 | . . . . 141 6 145 24 4 54 . 4 84 46 110 52 29 161 179 Time Decay 3087 | . 69 205 120 120 231 342 93 142 . 141 206 404 486 268 70 50 140 . Search Patrol Dispatched 200 | . . . . . . . . . . . 100 . . 100 . . . . Lost Part 577 | . . . . 10 10 50 10 30 . 44 90 30 80 58 115 . 10 40 Lost Ally 480 | . . . 20 20 . . . . . . 60 . 320 . . . 60 . Squads Dispatched 20 | . . . 1 . 3 4 . . . . 2 5 1 4 . . . . Investigation 7 | . . . 1 . . . . . . . 1 3 . 2 . . . . Extermination 6 | . . . . . . 2 . . . . 1 2 . 1 . . . . Reinforcement 6 | . . . . . 2 2 . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Distress Signals 14 | . . . 3 . 2 . . . . . 4 1 2 2 . . . . Communications Jammed 9 | . . . . . . . . . . . . . 9 . . . . . Distress Signals 9 | . . . . . . . . . . . . . 9 . . . . . Times Spotted 284 | . 6 7 15 3 23 17 5 8 . 11 33 18 31 23 19 4 57 4 Peak Tracking Total 15 | . 3 3 4 3 10 5 3 3 . 4 11 4 5 7 13 4 15 4 Tactical Retreats 35 | . . . . . . . 1 . . 2 8 6 5 5 3 . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Traps Triggered 12 | . . . 1 . . . . . . . 3 3 4 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Machines Disabled 3 | . . 1 . . 1 . . . . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . 2 . . . . Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Machines Accessed 57 | . 3 . 1 1 3 4 1 1 . . 4 14 9 7 . 1 8 . Terminals 33 | . 3 . 1 . 2 2 . . . . 3 10 9 3 . . . . Fabricators 5 | . . . . . . . . . . . . 3 . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 1 1 . 2 . . . . Total Hacks 126 | . 6 . 4 1 3 14 1 1 . . 6 43 15 19 . 1 12 . Successful 71 | . 2 . 1 1 2 7 1 1 . . . 22 8 13 . 1 12 . Failed 55 | . 4 . 3 . 1 7 . . . . 6 21 7 6 . . . . Catastrophic 15 | . 1 . . . 1 2 . . . . 3 7 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 3 . 1 . 2 5 . . . . 3 16 6 7 . . . . Terminals 76 | . 6 . 4 . 2 6 . . . . 5 31 15 7 . . . . Fabricators 20 | . . . . . . . . . . . . 11 . 9 . . . . Repair Stations 8 | . . . . . . 8 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . 1 1 . 3 . . . . Terminal Hacks 42 | . 2 . 1 1 . 1 1 1 . . . 13 6 3 . 1 12 . Record 7 | . . . . . . . . . . . . . . . . . 7 . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . Open Door 8 | . . . . 1 . . 1 1 . . . . 3 . . 1 1 . Level Access Points 2 | . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . . Alert Level 6 | . . . . . . 1 . . . . . 3 . 2 . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . 2 1 . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 4 . 4 . . . . Load Schematic 5 | . . . . . . . . . . . . 3 . 2 . . . . Build 3 | . . . . . . . . . . . . 1 . 2 . . . . Repair Station Hacks 5 | . . . . . . 5 . . . . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . 2 . . . . Seal Access 3 | . . . . . 1 . . . . . . . . 2 . . . . Unauthorized Hacks 13 | . . . . . 1 1 . . . . . 5 2 4 . . . . Terminals 8 | . . . . . 1 1 . . . . . 3 2 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 7 | . . . . . . 1 . . . . . 3 2 1 . . . . Fabricators 5 | . . . . . . . . . . . . 2 . 3 . . . . Prioritize 2 | . . . . . . . . . . . . . . 2 . . . . Fabnet 3 | . . . . . . . . . . . . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 1 . 1 3 . . . . 4 14 6 5 . . . . Full Trace Events 5 | . . . . . . . . . . . . 3 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 15 . . 1 . . . . . . Parts Built 6 | . . . . . . . . . . . . 2 . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 200 | . . . . . . . . . . . . 106 . 94 . . . . Total Part Build Rating 32 | . . . . . . . . . . . . 12 . 20 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . Time 82 | . . . . . . 82 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . 3 3 3 3 4 Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . . Robots Rewired 22 | . . . . . . . . . . . 3 . 14 . . . 5 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Total Allies 31 | . . 3 . . . . . . . . 3 . 19 . 1 . 5 . Largest Group 11 | . . 3 3 1 . . . . . . 3 . 11 . 1 . 5 . Highest-Rated Group 323 | . . 40 40 16 . . . . . . 70 . 323 . 12 . 291 . Highest-Rated Ally 68 | . . 16 16 16 . . . . . . 29 . 39 . 12 . 68 . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 204 | . . . 27 1 . . . . . . 13 . 130 . 2 . 31 . Total Damage 4779 | . . . 261 . . . . . . . 206 . 2653 . 18 . 1641 . Kills 27 | . . . 6 . . . . . . . . . 17 . . . 4 . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Active Infowar (turns) 9279 | . 372 657 332 255 711 776 326 632 603 561 329 962 1214 534 234 101 664 16 Optics 8275 | . 372 657 332 255 711 776 326 632 603 561 128 962 815 130 234 101 664 16 Sensors 1281 | . . . 332 255 694 . . . . . . . . . . . . . Terrain 123 | . . . . . . . . . . . . 123 . . . . . . Seismic 3486 | . . . . . 16 625 326 632 603 551 317 107 . 309 . . . . Jamming 1666 | . . . . . . . . . . . . 49 1214 403 . . . . ECM 1 | . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . 2 1 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Turns Passed 9835 | . 684 657 332 255 711 776 326 632 603 561 435 962 1276 610 234 101 664 16 Spaces Moved 9305 | 1 397 452 254 241 367 429 284 350 567 437 698 1212 1122 1089 374 233 795 3 Core 141 | . . . . . . . . . . . 83 . . . . . 58 . Treads . | . . . . . . . . . . . . . . . . . . . Legs 649 | 1 397 115 . . . . . . . . . . 136 . . . . . Wheels 1728 | . . 337 254 241 367 375 . . . . . . 154 . . . . . Hover 1736 | . . . . . . 54 284 350 567 437 44 . . . . . . . Flight 5051 | . . . . . . . . . . . 571 1212 832 1089 374 233 737 3 Fastest Speed 20 | 120 120 90 95 95 95 95 103 103 105 48 20 20 20 20 23 34 27 29 Average Speed 64 | 120 149 119 95 95 104 100 103 104 105 105 36 22 51 22 30 34 44 56 Slowest Speed 200 | 120 190 190 95 95 110 115 103 108 105 108 200 28 192 94 34 34 200 107 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . . . 19 7 17 10 4 . 1 . Potential Cave-ins 33 | . . . . . . . . . . . 2 . 26 . 5 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 48 | 2 53 98 34 64 45 17 49 66 77 63 23 35 67 24 68 44 92 1 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . 2 . . . . 1 . . . . . . 1 . . Known Exits Taken 6 | . 1 1 . . . . . . . . 1 1 1 1 . . . . Unknown Exits Taken 12 | 1 . . 1 1 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 14 | . . 1 . 2 . . . 3 4 2 . . . . 1 1 . . Spaces Dug 115 | . . . . . 2 11 1 . . 2 18 25 20 19 16 . 1 . Terrain Destroyed 452 | . . . . . 53 15 60 56 . 22 18 27 39 19 25 61 54 3 Melee 79 | . . . . . 2 10 1 . . 2 18 23 4 16 2 . 1 . Projectile 70 | . . . . . . 5 . . . . . 4 35 3 23 . . . AOE 303 | . . . . . 51 . 59 56 . 20 . . . . . 61 53 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Fac Upp Upp War Pro Total 12378 | . 471 534 318 259 627 680 305 593 576 510 809 1818 1702 1375 455 250 1085 11 Wait 1967 | . 39 42 37 10 192 112 8 215 1 44 14 500 291 211 33 2 216 . Move 9176 | . 396 451 253 240 366 428 283 349 566 436 664 1197 1087 1068 365 232 792 3 Hop 51 | . . . . . . . . . . . 14 7 15 10 4 . 1 . Pick Up 88 | . 8 4 3 3 7 16 1 6 4 3 5 7 12 4 . 2 3 . Fast Attach 109 | . 4 . . . 2 10 1 . . 1 19 9 22 14 7 3 16 1 Attach 51 | . 1 . 2 1 2 8 1 4 . 6 5 4 5 3 5 1 2 1 Detach 34 | . 4 . . . . 5 . . . . 4 4 6 3 5 2 1 . Swap 125 | . 1 6 7 . 19 18 5 8 . 6 3 16 15 11 7 . 3 . Drop 126 | . 7 8 3 1 8 20 1 1 4 1 4 14 30 11 . 4 9 . Fire 184 | . 11 23 13 4 27 16 4 3 . 1 . 6 36 3 24 3 9 1 Melee 234 | . . . . . 4 47 1 7 1 12 33 39 41 37 5 1 1 5 Ram 1 | . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . 15 32 . . . . . Rewire 185 | . . . . . . . . . . . 44 . 109 . . . 32 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: [*Res x2] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 116 | -10/Materials | Discovered new exit (range 7) 125 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 685 | -10/Materials | Entered Mines 691 | -10/Mines | Discovered exit to Materials (range 13) 692 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 983 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 983 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Learned Materials emergency access door positions 1082 | -10/Mines | Discovered exit to Materials (range 7) 1215 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Accompanied by 3 allies 1342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1376 | -9/Materials | Discovered new exit (range 14) 1507 | -9/Materials | Discovered new exit (range 13) 1657 | -9/Materials | Discovered new exit (range 6) 1674 | -9/Materials | Entered Mines 1674 | -9/Mines | Accompanied by 2 allies 1753 | -9/Mines | Learned Materials emergency access door positions 1757 | -9/Mines | Found the Drone Emporium 1770 | -9/Mines | Learned location of Storage (-9) 1772 | -9/Mines | Assembled infested the area 1777 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1813 | -9/Mines | Build established: Scavenger-Skirmisher 1864 | -9/Mines | Discovered new exit (range 9) 1875 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1929 | -9/Mines | Entered Materials 1929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -8/Materials | Garrison activated, responded to threat 2167 | -8/Materials | Destroyed 7 combat bots 2548 | -8/Materials | Build established: Skirmisher 2584 | -8/Materials | Discovered new exit (range 7) 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3167 | -7/Factory | Build established: Gladiator 3199 | -7/Factory | Repaired Arm. Huge Wheel 3239 | -7/Factory | Repaired Hrd. Medium Armor Plating 3347 | -7/Factory | Discovered new exit (range 16) 3416 | -7/Factory | Entered Lower Caves 3509 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3726 | -7/Lower Caves | Spotted B-75 Beast 3728 | -7/Lower Caves | Discovered new exit (range 14) 3742 | -7/Lower Caves | Entered another Lower Caves area 3758 | -7/Lower Caves | Core integrity fell below 50% 3790 | -7/Lower Caves | Lost 4 parts (1p2n1u) 3809 | -7/Lower Caves | Discovered new exit (range 17) 4028 | -7/Lower Caves | Encountered a Warlord checkpoint 4273 | -7/Lower Caves | Learned Factory non-interactive machine intel 4344 | -7/Lower Caves | Discovered new exit (range 15) 4374 | -7/Lower Caves | Entered Zion 4394 | -7/Zion | Learned location of Warlord (-4) 4411 | -7/Zion | System corruption cleaned by Quarantine Array 4582 | -7/Zion | Given A8's code to call for help 4653 | -7/Zion | Learned location of 1 exit from Factory 4967 | -7/Zion | Discovered new exit (range 9) 4977 | -7/Zion | Entered Proximity Caves 4980 | -6/Proximity Caves | Spotter reported a threat 5326 | -6/Proximity Caves | Spotted B-75 Beast 5350 | -6/Proximity Caves | Spotter reported a threat 5475 | -6/Proximity Caves | Discovered new exit (range 9) 5480 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 5538 | -6/Proximity Caves | Entered Factory 5538 | -6/Factory | Evolved 2 slots: Propulsion x2 5539 | -6/Factory | Identified exit to Lower Caves 5540 | -6/Factory | Identified exit to Factory 5541 | -6/Factory | Loaded intel: 227 non-interactive machine locations 5580 | -6/Factory | Released all parts (6) 5611 | -6/Factory | Lost 8 parts (1p5n2u) 5841 | -6/Factory | Lost 3 allies 5888 | -6/Factory | Search patrols dispatched 5973 | -6/Factory | Entered another Factory area 5973 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6020 | -5/Factory | Discovered new exit (range 20) 6021 | -5/Factory | Discovered new exit (range 12) 6119 | -5/Factory | Build established: Sprinter 6250 | -5/Factory | Identified exit to Factory 6460 | -5/Factory | Identified exit to Upper Caves 6460 | -5/Factory | Identified exit to Extension 6719 | -5/Factory | Build established: Hacker-Sprinter 6742 | -5/Factory | Fabricated Imp. Transmission Jammer? 6935 | -5/Factory | Entered Extension 7023 | -5/Extension | Rescued a captive Derelict 7024 | -5/Extension | Rescued a captive Derelict 7069 | -5/Extension | Rescued a captive Derelict 7430 | -5/Extension | Rescued a captive Derelict 7431 | -5/Extension | Rescued a captive Derelict 7564 | -5/Extension | Energy Cycler disabled 7572 | -5/Extension | Lost 5 allies 7741 | -5/Extension | Crushed by falling debris 7750 | -5/Extension | Crushed by falling debris 7751 | -5/Extension | System corruption reached 10% 7781 | -5/Extension | Lost 5 parts (2n2u1w) 7818 | -5/Extension | Lost 5 allies 8161 | -5/Extension | Build established: Scavenger-Gladiator 8208 | -5/Extension | Discovered new exit (range 6) 8211 | -5/Extension | Entered Factory 8211 | -4/Factory | Evolved 2 slots: Utility x2 8345 | -4/Factory | Discovered new exit (range 6) 8401 | -4/Factory | Fabricated Nuclear Pulse Thruster? 8555 | -4/Factory | Discovered new exit (range 15) 8556 | -4/Factory | Build established: Hacker-Sprinter 8566 | -4/Factory | Lost 4 parts (1p1n2u) 8645 | -4/Factory | Lost 4 parts (1p2u1w) 8647 | -4/Factory | Spotted B-86 Titan 8707 | -4/Factory | Discovered new exit (range 12) 8711 | -4/Factory | Search patrols dispatched 8766 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 8802 | -4/Factory | Identified exit to Upper Caves 8821 | -4/Factory | Entered Upper Caves 8821 | -4/Upper Caves | Spotted B-86 Titan 8935 | -4/Upper Caves | Lost 10 parts (3p4n1u2w) 8967 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8989 | -4/Upper Caves | Core integrity fell below 50% 9042 | -4/Upper Caves | Discovered new exit (range 3) 9049 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 9055 | -4/Upper Caves | Entered another Upper Caves area 9059 | -4/Upper Caves | Learned location of Testing (-2) 9138 | -4/Upper Caves | Discovered new exit (range 10) 9156 | -4/Upper Caves | Entered Warlord 9172 | -4/Warlord | System corruption cleaned by Quarantine Array 9191 | -4/Warlord | Met Warlord 9205 | -4/Warlord | Found Prototype Special Weapon 9205 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9216 | -4/Warlord | Warlord's base attacked by MAIN.C 9241 | -4/Warlord | Found Prototype Device 9241 | -4/Warlord | Identified Minesniffer Drone Bay 9475 | -4/Warlord | Spotted B-86 Titan 9483 | -4/Warlord | Spotted B-90 Cyclops 9504 | -4/Warlord | Allies destroyed B-90 Cyclops 9524 | -4/Warlord | Lost 3 allies 9527 | -4/Warlord | P-80 Master assimilated allied Beamer 7a 9566 | -4/Warlord | Warlord forces counterattacked 9570 | -4/Warlord | Lost 4 allies 9607 | -4/Warlord | Spotted Executioner 9609 | -4/Warlord | Lost 4 parts (2p2n) 9642 | -4/Warlord | Lost 9 allies 9724 | -4/Warlord | Spotted Striker 9724 | -4/Warlord | Spotted Executioner 9747 | -4/Warlord | Destroyed Striker 9757 | -4/Warlord | Spotted Striker 9813 | -4/Warlord | Spotted Executioner 9814 | -4/Warlord | Discovered new exit (range 16) 9820 | -4/Warlord | Entered Proximity Caves 9825 | -3/Proximity Caves | Lost 12 allies 9827 | -3/Proximity Caves | Core integrity fell below 20% 9836 | -3/Proximity Caves | Destroyed self with Long-range Missile Launcher Last Messages --------------- 09820_ Destroyed Xenon Bombardment Thruster. 09820_ S-43 Plague destroyed. 09821_ Xenon Bombardment Thruster destroyed. 09822_ Phasing Sabre destroyed. 09823_ Acquired Xenon Bombardment Thruster. 09824_ Xenon Bombardment Thruster destroyed. [Achievement: Plot Armor] 09825_ Destroyed Xenon Bombardment Thruster. 09827_ S-43 Plague suffers critical hit (Impale). 09828_ Xenon Bombardment Thruster destroyed. 09830_ Mic. Antimatter Reactor destroyed. 09832_ Propulsion Shielding destroyed. 09832_ Xenon Bombardment Thruster destroyed. 09834_ Mak. Spear destroyed. 09836_ S-43 Plague destroyed. 09836_ Lrn. Missile Launcher destroyed. 09836_ Destroyed Lrn. Missile Launcher. 09836_ VTOL Module destroyed. 09836_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ?????????????????????### #?????????????????????? | | ????????????????????## ##????????????????????? | | ????????????????????# % #????????????????????? | | ????????????????????# @% #????????????????????? | | ???????????????????# s * #????????????????????? | | ???????????????????# ss #????????????????????? | | ????????????????? ???????????????????? | | ????????????????##### #####??????????????????? | | ????????????????????### #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 22 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Spear | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Lgt. Antimatter Reactor | -5/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Imp. Transmission Jammer | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -4/Factory Nuclear Pulse Thruster | x2 | -4/Factory Repaired ---------- Arm. Huge Wheel | 65% | -7/Factory Hrd. Medium Armor Plating | 5% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Express Service Look Less Dangerous Next Time Plot Armor Suspicious This Is My Hole Challenges ------------ None Game ------ Seed DispersalSpliceSegregator Manual? 0 Play Time 02:48:09 Cumulative 284.1 hours Start 2026.01.07 @ 18:24:08 End 2026.01.09 @ 14:51:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b77b585-c9d8-4b23-8f52-950059549d2c