Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 19:41:23 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (145) 725 Value Destroyed (4908) 4908 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (7416) 7416 TOTAL SCORE: 22349 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 90 Entered DSFs 1000 Found Hidden Lab 3000 Hacked Protovariant 500 Win 3000 Friendly Fire -224 Cogmind --------- Core Integrity 624/1600 Matter 103/300 Energy 76/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Structural Scanner Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Enhanced Nova Cannon Tactical Quantum Warhead Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Flight Unit > --- UTILITY ---------- Experimental Cooling System Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter IFF Parser Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Targeting Computer Advanced Reaction Control System Experimental Core Shielding Advanced System Shield Ghost Barrier Experimental Field Recycling Unit > --- WEAPON ----------- Improved Matter Neutralizer Hellfire Missile Launcher > --- INVENTORY -------- Large Storage Unit Advanced Transmission Jammer HERF Cannon Enhanced Nova Cannon Plasma Cutter [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Long-range Sensor Array Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . 2 1 . . 1 . . . . . . . 2 . . . . Utility 11 | . . 2 . . 1 . . 1 1 . 2 . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | . 24 20 . 11 30 . 1 1 6 1 3 . 4 20 1 7 12 . 1 31 Power 24 | . 3 3 . 2 4 . . . 2 . . . . 2 . 2 . . 1 5 Engine 8 | . 3 2 . . 2 . . . 1 . . . . . . . . . . . Core 8 | . . 1 . 2 2 . . . 1 . . . . 2 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 2 . . 1 5 Propulsion 42 | . 7 5 . 7 6 . . 1 . . . . . 2 . 2 2 . . 10 Treads 6 | . 5 . . . . . . . . . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 15 | . 2 4 . 7 2 . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 2 2 . . 5 Flight 12 | . . 1 . . 4 . . 1 . . . . . 1 . . . . . 5 Utility 61 | . 5 5 . 1 13 . . . 2 1 3 . 4 10 . 3 3 . . 11 Device 34 | . 4 3 . . 7 . . . 1 . 3 . 1 7 . 1 2 . . 5 Storage 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 Processor 9 | . . . . . 1 . . . 1 . . . 1 1 . 1 . . . 4 Hackware 8 | . . . . . 2 . . . . . . . 2 2 . 1 . . . 1 Protection 7 | . . 2 . 1 2 . . . . 1 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 46 | . 9 7 . 1 7 . 1 . 2 . . . . 6 1 . 7 . . 5 Energy Gun 19 | . 5 6 . 1 3 . . . 2 . . . . 1 . . 1 . . . Energy Cannon 11 | . . 1 . . 2 . . . . . . . . 2 . . 2 . . 4 Ballistic Gun 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Launcher 7 | . . . . . . . 1 . . . . . . 2 . . 3 . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . . 1 . . . . . . . . 13 . 2 8 . . 3 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 64 | . . 9 . 3 2 . . 1 . 1 2 1 4 . . 1 4 . 1 35 Power 10 | . . 3 . . . . . . . . . . 1 . . . 1 . . 5 Propulsion 15 | . . 1 . 1 . . . . . . . 1 . . . . . . . 12 Utility 24 | . . 1 . 1 1 . . . . 1 1 . 3 . . 1 2 . . 13 Weapon 15 | . . 4 . 1 1 . . 1 . . 1 . . . . . 1 . 1 5 Highest Loss Streak 10 | . . 4 . 1 2 . . 1 . 1 2 1 4 . . 1 2 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 20 29 30 29 22 8 8 7 7 7 5 5 4 4 5 4 4 5 5 4 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 8 9 10 8 5 1 1 . . . . . . . . . . . . . Utility 8 | . 7 16 15 15 12 5 5 5 5 5 3 4 3 2 3 2 1 2 2 1 Weapon 2 | . 3 3 5 4 2 1 1 1 1 1 . . . . 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 13 13 . 2 15 . . . . . 2 . . . . . 3 . . 2 Power 5 | . 2 1 . 1 . . . . . . 1 . . . . . . . . . Propulsion 13 | . 4 7 . . 2 . . . . . . . . . . . . . . . Utility 27 | . 6 5 . 1 11 . . . . . 1 . . . . . 2 . . 1 Weapon 4 | . . . . . 2 . . . . . . . . . . . 1 . . 1 Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 82 88 89 92 100 100 99 97 100 97 94 87 98 100 89 94 82 82 66 Engine 4 | . 14 5 11 2 3 . . . 1 . . . . . . . . . . . Core 4 | . . 3 . 6 3 7 7 6 7 11 10 10 9 9 10 8 1 . . . Treads 1 | . 10 . . . . . . . . . . . . 1 . . . . . . Wheel 12 | . 17 21 22 35 23 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 9 8 8 12 Flight 12 | . . . . . 13 38 38 40 35 35 31 28 25 29 31 28 28 26 26 8 Device 14 | . 4 10 11 9 14 15 15 19 17 17 28 31 30 18 26 24 25 17 17 15 Storage 6 | . 14 11 11 9 6 7 7 6 5 5 1 . . . . . . . . . Processor 4 | . . . . . 1 7 7 6 11 11 10 10 10 11 15 11 9 8 8 9 Hackware 1 | . . . . . 1 . . . . . . . . 10 . 2 4 4 4 6 Protection 4 | . . 11 11 9 7 7 7 6 5 5 5 5 5 5 5 1 . 4 4 2 Energy Gun 6 | . 4 17 22 18 8 7 6 6 4 5 3 . . . . . . . . . Energy Cannon 1 | . . 2 . . 3 . . . . . . . . . . . 1 4 4 4 Ballistic Gun 4 | . 22 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 2 . 4 5 4 4 4 2 . Slashing Weapon 1 | . . . . . 2 7 7 6 5 5 5 5 5 5 1 3 1 . . . Peak Build Rating 174 | . 10 21 21 25 43 41 41 45 58 59 71 71 68 100 100 125 129 117 119 174 Average Rating 52 | . 9 16 21 24 35 41 40 44 54 58 65 69 64 90 95 102 117 117 117 117 On Entrance 58 | 6 6 10 21 21 25 41 41 41 41 58 59 71 67 56 100 95 124 117 117 119 Avg Prop Armor Cover (%) 7 | . . . . . 4 . . 2 2 . . . . 6 . 6 7 8 8 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 12 150 156 156 156 170 22 22 23 29 29 30 27 24 42 42 42 43 42 42 90 Greatest Support 88 | 20 40 32 26 54 64 25 25 25 30 30 30 30 25 43 43 43 43 43 43 88 Greatest Overweight (x) 9 | . 9 9 5 3 3 . . . . . . . . 1 . 2 . . . 4 Average Overweight (x) . | . 2 4 5 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | . 30 30 30 30 30 8 8 8 8 8 8 5 5 5 5 5 5 5 5 15 Average Capacity 16 | . 21 30 30 30 22 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 30 | . 30 30 30 30 30 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 15 | . 20 29 30 29 22 8 8 7 7 7 5 5 4 4 5 4 4 5 5 4 Final Capacity 30 | 8 30 30 30 30 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 30 | 6 30 30 30 30 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Hauler-Mutant 21% | Scout 7% | Infiltrator-Ninja 6% | Mutant 4% | Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Ninja | -4/Factory Infiltrator-Ninja | -4/Waste Infiltrator-Ninja | -4/Factory Scout | -4/Armory Scout | -4/Lab Scout | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/DSF Hacker-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Matter Collected 2529 | 200 544 650 . 130 325 . 100 . 44 . 46 40 . . . . 23 . . 427 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5038 | . 909 1347 . 1020 617 . 114 . 44 . 141 20 . . . 78 120 . . 628 Parts 282 | . 58 75 . 56 25 . 7 . 5 . 3 1 . . . 4 2 . . 46 Haulers Intercepted 6 | . 2 3 . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 3 . 1 2 . . . . . . . . . . . . . . 1 Parts Field Recycled 29 | . . . . . . . . . . . . . . 8 . 12 8 . . 1 Retrieved Matter 1456 | . . . . . . . . . . . . . . 420 . 554 257 . . 225 Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Combat Hostiles Destroyed 93 | . 15 23 . 16 8 . 4 . . . . . . . . 3 5 . . 19 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . Guns 47 | . 15 16 . 14 2 . . . . . . . . . . . . . . . Cannons 11 | . . 1 . . 3 . . . . . . . . . . . 1 . . 6 AOE 27 | . . 4 . . . . 4 . . . . . . . . 3 4 . . 12 Classes Destroyed 14 | . 6 3 . 3 1 . 1 . . . . . . . . . . . . . Worker 11 | . . 2 . 3 . . . . . . . . . . . . . . . 6 Builder 10 | . . . . 2 . . . . 2 . . . . . . 1 1 . . 4 Tunneler 4 | . 1 . . 2 . . . . 1 . . . . . . . . . . . Hauler 6 | . 2 3 . 1 . . . . . . . . . . . . . . . . Recycler 8 | . 1 3 . 1 2 . . . . . 1 . . . . . . . . . Operator 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . Watcher 7 | . 2 3 . . . . . . . . . . . . . 1 . . . 1 Swarmer 20 | . . 9 . 2 . . 4 . . . . . . . . . . . . 5 Grunt 40 | . 15 7 . 9 3 . . . . . . . . . . 3 2 . . 1 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 12 | . . 7 . 3 1 . . . . . . . . . . . . . . 1 Hunter 5 | . . . . 1 1 . . . . . . . . . . . . . . 3 Programmer 15 | . . . . . 3 . . . . . . . . . . . 3 . . 9 Decomposer 2 | . . . . . . . 2 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 3 4 . 6 3 . 4 . 1 . 1 . . . . 5 2 . . 11 Combat Bots Only 7 | . 3 3 . 4 3 . 4 . . . . . . . . 3 2 . . 7 Max Kills in Single Turn 6 | . 1 2 . 2 1 . 1 . 1 . 1 1 . . . 2 1 . . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 1 . . . . . . . . 2 1 . . 4 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Hostile Shots Fired 714 | . 68 111 1 68 69 . 15 1 . 3 12 1 26 6 . 21 25 . 3 284 Missed 263 | . 18 29 . 23 29 . 5 . . . 8 . 13 6 . 14 11 . 2 105 Hits 451 | . 50 82 1 45 40 . 10 1 . 3 4 1 13 . . 7 14 . 1 179 Melee 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Projectile 449 | . 50 82 1 44 40 . 10 1 . 3 4 . 13 . . 7 14 . 1 179 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 20 | . 1 4 . 3 2 . . . . . 1 1 1 . . . 1 . . 6 Actively Blocked 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Damage Taken 8774 | . 675 954 18 645 453 . 159 20 . 223 78 61 303 . . 462 364 . 91 4268 Core 1792 | . 113 239 18 112 93 . 30 . . 65 . 43 49 . . . 54 . . 976 Absorbed by Shields 152 | . . . . . 102 . . . . . . . . . . . . . . 50 Redirected to Shielding 499 | . . 29 . 63 35 . 46 . . 52 . 5 32 . . 86 . . . 151 Regen/Repaired (Parts) 153 | . . 25 . 61 . . . . . . . 14 20 . . 33 . . . . Core Remaining (%) 79 | 100 54 . 35 79 . . 82 100 . 93 . . . . 92 . 95 . 100 39 Volleys Fired 384 | . 78 92 . 70 28 . 7 3 . . 3 . . . . 16 21 . . 66 Largest 2 | . 2 2 . 2 2 . 1 1 . . 1 . . . . 1 1 . . 2 Hottest 233 | . 100 112 . 112 138 . 30 55 . . 75 . . . . 43 113 . . 233 Shots Fired 629 | . 154 155 . 140 53 . 7 3 . . 3 . . . . 16 22 . . 76 Gun 471 | . 152 139 . 140 34 . . 3 . . 3 . . . . . . . . . Cannon 95 | . 1 11 . . 19 . . . . . . . . . . . 5 . . 59 Launcher 57 | . . . . . . . 7 . . . . . . . . 16 17 . . 17 Special 6 | . 1 5 . . . . . . . . . . . . . . . . . . Kinetic 141 | . 141 . . . . . . . . . . . . . . . . . . . Thermal 283 | . 1 51 . 140 34 . . . . . 3 . . . . . 5 . . 49 Explosive 57 | . . . . . . . 7 . . . . . . . . 16 17 . . 17 Electromagnetic 148 | . 12 104 . . 19 . . 3 . . . . . . . . . . . 10 Robot Hit Streak 18 | . 17 12 . 18 10 . 3 5 . . 1 . . . . 8 17 . . 5 Robot Miss Streak 5 | . 3 5 . 4 5 . . 1 . . 1 . . . . . 1 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 3 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 443 | . 108 110 . 100 44 . 7 2 6 . 3 2 . 1 . 7 14 . . 39 Core Hits 240 | . 44 52 . 38 17 . 10 . 1 . 2 1 . . . 15 13 . . 47 Critical Kills 4 | . 3 . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 4 2 . 9 3 . . . . . . 1 . . . . . . . 1 Burn 14 | . . 2 . 9 3 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 4 | . 4 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 114 | . . . . . 15 . 5 . 22 . 19 2 18 15 . 15 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . 15 . 5 . 22 . 19 2 18 15 . 15 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 2 . 3 . 5 . 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14846 | . 1137 2085 . 1785 1234 . 675 48 377 . 117 124 . 51 . 1086 1108 . . 5019 Guns 4829 | . 1137 1488 . 1785 330 . . 48 . . 41 . . . . . . . . . Cannons 2425 | . . 245 . . 389 . . . . . . . . . . . 131 . . 1660 Explosions 6117 | . . 352 . . 37 . 306 . . . . . . . . 1086 977 . . 3359 Melee 1475 | . . . . . 478 . 369 . 377 . 76 124 . 51 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1029 | . 1029 . . . . . . . . . . . . . . . . . . . Thermal 4609 | . . 834 . 1785 367 . . . . . 41 . . . . . 131 . . 1451 Explosive 5696 | . . . . . . . 306 . . . . . . . . 1086 977 . . 3327 Electromagnetic 2037 | . 108 1251 . . 389 . . 48 . . . . . . . . . . . 241 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1475 | . . . . . 478 . 369 . 377 . 76 124 . 51 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . 2 2 . . . . . . . . . 1 1 1 . 4 . . 21 Average Corruption 6 | . . 2 2 . . . . . . . . . 1 1 1 . 2 . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 49 | . . 7 . . . . . . . . . . . 3 . . 8 . . 31 Message Errors 11 | . . 1 . . . . . . . . . . . . . . 3 . . 7 Matter Fused 13 | . . 3 . . . . . . . . . . . 1 . . 1 . . 8 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 . . . . . 4 Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . 3 . . . . . . . . . . . . . . 1 . . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 773 | . . 37 . . 98 . 136 . 135 . . . . . . 15 58 . . 294 Projectiles 178 | . . 18 . . 8 . . . . . . . . . . . . . . 152 Explosions 238 | . . 19 . . . . 4 . . . . . . . . 15 58 . . 142 Melee 357 | . . . . . 90 . 132 . 135 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . 17 . . . . 22 . . . . . . . . 12 52 . . 137 Shots 7 | . . 1 . . . . 1 . . . . . . . . 1 1 . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 735 | . 80 54 . 18 102 . . 33 55 . 94 20 9 171 12 48 246 . . 735 Average Temperature 58 | . 31 17 . 12 53 . . 12 14 . 20 9 3 30 8 8 42 . . 211 Received Heat Transfer 1301 | . 372 330 9 297 71 . . 9 . . . . 57 . . 39 24 . . 93 Effects 19 | . . . . . . . . . . . . . . . . . . . . 19 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 3 Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . 7 . . 5 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . 2 . . . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . 1 . 2 . . . . . . . . . . . . . . . 1 Parts Melted 20 | . . 4 . 13 1 . . . . . . . . . . . . . . 2 Heat Transferred 8553 | . . 1695 . 4551 925 . . . . . 74 . . . . . 111 . . 1197 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 5 . . 1 . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Maximum Alert Level 3 | . . 1 . 1 1 . . . . . . . . . . . . . . 3 Low Security (%) 92 | . 100 92 100 97 99 . . 100 100 100 100 100 100 100 . 100 100 100 100 41 Level 1 6 | . . 7 . 2 . . . . . . . . . . . . . . . 47 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 880 | . 165 235 86 204 226 . . 130 49 10 26 34 21 92 . 160 192 81 64 880 Initial 94 | . . 28 86 9 82 . . 94 49 10 . 3 21 2 . . 85 81 64 32 Average 85 | . 73 119 59 90 67 . . 115 18 1 9 5 4 20 . 31 115 81 61 227 Influence Increases 5167 | . 556 760 . 543 474 . 90 36 63 . 115 52 115 187 . 320 347 5 . 1504 Destroy 0b10 Robot/C 1860 | . 300 460 . 320 160 . 80 . . . . . . . . 60 100 . . 380 Destroy 0b10 Robot/NC 255 | . 35 55 . 55 20 . . . 15 . 5 . . . . 10 5 . . 55 Destroy Leader 476 | . 78 142 . 92 60 . 10 . . . . . . . . 12 10 . . 72 Successful Hack 222 | . 22 39 . . 17 . . 36 5 . 33 . 4 . . 14 31 5 . 16 Select Force Hacks 120 | . 60 . . 60 . . . . . . . . . . . . . . . . Disable Machine 255 | . 15 45 . . 45 . . . 15 . . . . 45 . . 60 . . 30 Destroy Structure 929 | . 1 19 . 1 7 . . . 28 . 32 52 36 22 . 164 126 . . 441 Partial Spotted 180 | . 15 . . . . . . . . . 15 . 75 . . 60 15 . . . Lose Combat Pursuer 870 | . 30 . . 15 165 . . . . . 30 . . 120 . . . . . 510 Influence Decreases 4318 | . 488 605 197 387 430 114 52 86 148 15 104 33 140 124 68 168 353 65 32 709 Entered New Map 776 | . . 40 137 17 100 84 22 56 51 5 . 8 9 3 68 . 67 65 22 22 Time Decay 2905 | . 488 475 60 340 310 30 30 20 97 . 84 13 96 121 . 158 246 . . 337 Lost Part 625 | . . 90 . 30 20 . . 10 . 10 20 . 35 . . 10 40 . 10 350 Lost Ally 12 | . . . . . . . . . . . . 12 . . . . . . . . Squads Dispatched 42 | . 4 2 . 5 7 . . 1 3 . 3 . 1 1 . 4 3 . 1 7 Investigation 10 | . 4 1 . 2 1 . . . 1 . . . . . . 1 . . . . Extermination 11 | . . . . . 2 . . . . . 1 . 1 1 . 3 1 . . 2 Reinforcement 19 | . . 1 . 3 4 . . 1 2 . 2 . . . . . 1 . 1 4 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . 2 . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Distress Signals 13 | . . 1 . 3 . . . 1 . . 1 . . 2 . 1 1 . . 3 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . . . . . . Times Spotted 238 | . 27 36 2 27 23 1 4 4 . 1 6 6 15 7 . 9 7 . 2 61 Peak Tracking Total 24 | . 4 4 . 5 8 3 4 3 . 1 4 6 12 6 . 5 2 . 3 24 Tactical Retreats 23 | . 2 . . 1 4 . . . . . 2 1 2 2 . . . . . 9 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . 2 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Traps Triggered 8 | . 3 . . . 1 . . . . . 1 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Machines Disabled 20 | . 1 5 . . 3 . . . 1 . . . . 3 1 . 4 . . 2 Max in Single Turn 2 | . 1 2 . . 1 . . . 1 . . . . 1 1 . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Machines Accessed 67 | . 10 8 . 5 8 . . 3 3 . 6 . 6 1 . 7 5 2 . 3 Terminals 48 | . 8 6 . 2 5 . . 3 3 . 4 . 3 1 . 5 4 1 . 3 Fabricators 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . Repair Stations 6 | . . 1 . 1 1 . . . . . . . 1 . . 1 1 . . . Recycling Units 5 | . 2 . . 2 . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Total Hacks 171 | . 24 29 . 13 24 . . 5 5 . 14 . 14 3 . 18 13 5 . 4 Successful 79 | . 13 14 . 7 12 . . 2 1 . 8 . 7 . . 8 4 2 . 1 Failed 90 | . 11 14 . 6 11 . . 3 4 . 6 . 7 3 . 10 9 3 . 3 Catastrophic 28 | . 4 2 . . 4 . . 1 2 . 2 . 4 . . 3 4 . . 2 Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Manual 25 | . 5 . . 4 2 . . 2 . . 2 . 2 . . 7 . . . 1 Terminals 121 | . 19 23 . 5 11 . . 5 5 . 10 . 5 3 . 15 12 4 . 4 Fabricators 7 | . . . . . 4 . . . . . 1 . 2 . . . . . . . Repair Stations 16 | . . 2 . 4 4 . . . . . . . 4 . . 1 1 . . . Recycling Units 10 | . 5 . . 4 . . . . . . . . . . . . . 1 . . Scanalyzers 12 | . . 4 . . 5 . . . . . 3 . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 3 . . 2 . . . . Terminal Hacks 44 | . 9 9 . 2 5 . . 1 1 . 5 . 1 . . 5 4 1 . 1 Record 1 | . . . . . . . . . . . . . . . . . 1 . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 3 1 . 1 . . . . . . . . . . . 1 1 . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 2 . . . . . 1 . . 1 . 1 . . . . . . . Dispatch Records 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Transport Status 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . . 1 . . . . . 1 . . . . . . . . 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . 2 . . . . . 1 . 2 . . . . . . . Network Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . 2 . 3 1 . . . . . . . 3 . . . . . . . Scan Component 6 | . . 1 . 2 1 . . . . . . . 2 . . . . . . . Repair 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 . . 3 . . . . . 1 . . . . . . . . . Insert Component 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . Analyze 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Retrieve Study 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 9 | . 2 . . 2 1 . . 1 . . 1 . . . . 2 . . . . Terminals 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . Botnet 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 8 . 4 7 . . 3 2 . 5 . 5 1 . 6 5 . . 3 Full Trace Events 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . 3 . . . . . . . Part Studies Acquired 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . Time 99 | . . 16 . 32 . . . . . . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 168 | . 168 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Total Allies 19 | . . . . . . . . . . . . 19 . . . . . . . . Largest Group 19 | . . . . . . . . . . . . 19 . . . . . . . . Highest-Rated Group 684 | . . . . . . . . . . . . 684 . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . 50 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . . . 78 . . . . . . . . Total Damage 3159 | . . . . . . . . . . . . 3159 . . . . . . . . Kills 6 | . . . . . . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Active Infowar (turns) 3661 | . 25 . . . 175 69 79 57 261 24 208 134 491 403 54 602 382 . . 697 Optics 1868 | . . . . . . . . . 261 24 208 134 491 403 54 293 . . . . Sensors 3064 | . . . . . 157 69 79 57 261 24 208 134 491 389 54 602 274 . . 265 IFF 409 | . . . . . . . . . . . . . . . . . . . . 409 Terrain 1614 | . . . . . . . . . . . . . . 135 54 602 360 . . 463 Structural 234 | . . . . . . . . . . . . . . . . . . . . 234 Traps 1288 | . . . . . 175 69 79 57 261 24 161 . 462 . . . . . . . Seismic 1196 | . 25 . . . . . . 56 261 24 208 134 488 . . . . . . . Cloaking 75 | . . . . . . . . . . . 9 . 66 . . . . . . . Jamming 603 | . . . . . . . . . . . 123 . 423 . . . 1 . . 56 ECM 161 | . . . . . . . . . . . . . 161 . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Turns Passed 8147 | . 1502 1289 123 800 685 69 79 57 261 24 208 134 491 403 54 602 524 7 17 818 Spaces Moved 7937 | 1 708 557 75 407 614 246 169 93 588 76 530 244 619 527 19 805 547 27 61 1024 Core 16 | . . . . . . . . . . . . . . . . . . . . 16 Treads 246 | . 193 . . . . . . . . . . . . 53 . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . Wheels 1800 | . 515 557 75 407 246 . . . . . . . . . . . . . . . Hover 449 | . . . . . . . . . . . . . . . . . . . . 449 Flight 5425 | . . . . . 368 246 169 93 588 76 530 244 619 474 19 805 547 27 61 559 Fastest Speed 24 | 120 160 160 165 120 28 28 28 28 25 25 25 25 28 24 24 24 24 24 24 24 Average Speed 61 | 120 160 162 165 124 69 28 28 28 25 25 25 26 28 39 24 25 24 24 24 49 Slowest Speed 250 | 120 235 235 165 138 135 28 28 28 28 25 25 28 28 160 24 180 24 24 24 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . 1 . 3 . . 1 1 . 1 21 Potential Cave-ins 14 | . . . . . . . . . . . . 1 . . . 10 3 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 38 | 2 97 56 18 38 17 51 21 3 14 88 26 87 22 43 37 28 59 1 68 30 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 4 | . 2 . . 2 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 . . 1 1 1 1 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 1 2 . . . . . . . . . . . . . Spaces Dug 282 | . . 5 . . 2 . . . 14 . 16 . 18 11 . 155 57 . . 4 Terrain Destroyed 643 | . . 20 . . 5 . 34 . 14 . 16 . 18 11 . 196 144 . . 185 Melee 76 | . . . . . 2 . . . 14 . 16 . 18 11 . 14 1 . . . Projectile 20 | . . 5 . . . . . . . . . . . . . . . . . 15 AOE 547 | . . 15 . . 3 . 34 . . . . . . . . 182 143 . . 170 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Was Fac Arm Lab Res Tes Res DSF Acc Total 10353 | . 937 783 74 564 810 245 183 120 663 80 574 308 904 699 35 1156 916 26 61 1215 Wait 1405 | . 59 51 . 58 70 . . 21 44 3 10 63 262 107 . 295 292 . 1 69 Move 7867 | . 707 556 74 406 613 245 168 92 587 75 528 243 612 526 18 802 544 26 58 987 Hop 22 | . . . . . . . . . . . 1 . 3 . . 1 1 . 1 15 Pick Up 112 | . 40 27 . 7 14 . . 2 1 1 2 . 2 5 . 1 5 . . 5 Fast Attach 110 | . 7 12 . 2 12 . . . 3 . 3 . 2 19 . 10 15 . 1 24 Attach 49 | . . 7 . 4 10 . . 2 1 1 2 . 2 4 . 1 6 . . 9 Detach 13 | . . . . . 1 . . . . . . . . 2 . . 7 . . 3 Swap 70 | . 19 7 . 7 11 . 3 . 2 . 1 . 2 2 1 3 2 . . 10 Drop 176 | . 27 31 . 10 36 . . . 3 . 5 . 1 19 . 10 20 . . 14 Fire 384 | . 78 92 . 70 28 . 7 3 . . 3 . . . . 16 21 . . 66 Melee 114 | . . . . . 15 . 5 . 22 . 19 2 18 15 . 15 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . 16 2 . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 782 | -10/Materials | Discovered new exit (range 4) 834 | -10/Materials | Build established: Hauler-Mutant 846 | -10/Materials | Discovered new exit (range 4) 1381 | -10/Materials | Discovered new exit (range 5) 1503 | -10/Materials | Entered another Materials area 1503 | -9/Materials | Evolved 2 slots: Utility x2 1749 | -9/Materials | Lost 4 parts (1p1n2w) 2028 | -9/Materials | Discovered new exit (range 3) 2061 | -9/Materials | Discovered new exit (range 12) 2264 | -9/Materials | Identified exit to Mines 2264 | -9/Materials | Identified exit to Storage 2355 | -9/Materials | Repaired Beam Rifle 2357 | -9/Materials | Lost 3 parts (1p2w) 2385 | -9/Materials | Core integrity fell below 50% 2539 | -9/Materials | Central database locked down 2792 | -9/Materials | Entered Mines 2906 | -9/Mines | Discovered new exit (range 5) 2915 | -9/Mines | Entered Materials 2915 | -8/Materials | Evolved 2 slots: Propulsion x2 3536 | -8/Materials | Repaired Arm. Wheel+ 3606 | -8/Materials | Discovered new exit (range 15) 3715 | -8/Materials | Entered Factory 3715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3987 | -7/Factory | Central database locked down 4217 | -7/Factory | Identified exit to Lower Caves 4400 | -7/Factory | Entered Lower Caves 4419 | -7/Lower Caves | Encountered a Warlord checkpoint 4451 | -7/Lower Caves | Learned 4 Factory zone layouts 4466 | -7/Lower Caves | Build established: Scout 4466 | -7/Lower Caves | Discovered new exit (range 12) 4469 | -7/Lower Caves | Identified exit to Lower Caves 4469 | -7/Lower Caves | Entered another Lower Caves area 4504 | -7/Lower Caves | Discovered new exit (range 11) 4506 | -7/Lower Caves | Identified exit to Factory 4548 | -7/Lower Caves | Entered Factory 4548 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4549 | -6/Factory | Identified exit to Lower Caves 4549 | -6/Factory | Identified exit to Factory 4559 | -6/Factory | Discovered exit to Factory (range 9) 4605 | -6/Factory | Entered another Factory area 4605 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4862 | -5/Factory | Identified exit to DSF 4866 | -5/Factory | Entered DSF 4884 | -5/DSF | Discovered new exit (range 18) 4888 | -5/DSF | Additional patrols routed to DSF 4890 | -5/DSF | Identified exit to Factory 4890 | -5/DSF | Entered Factory 4890 | -4/Factory | Evolved 2 slots: Utility x2 5077 | -4/Factory | Identified exit to Upper Caves 5077 | -4/Factory | Identified exit to Armory 5098 | -4/Factory | Sucked down chute 5098 | -4/Factory | Entered Waste 5109 | -4/Waste | Spotted C-40 Crusher 5109 | -4/Waste | Spotted C-40 Crusher 5158 | -4/Waste | Spotted C-40 Crusher 5162 | -4/Waste | Spotted C-40 Crusher 5166 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5169 | -4/Waste | Spotted C-40 Crusher 5171 | -4/Waste | Spotted C-40 Crusher 5175 | -4/Waste | Discovered new exit (range 12) 5183 | -4/Waste | Warlord forces began an assault 5196 | -4/Waste | Allies destroyed C-40 Crusher 5217 | -4/Waste | Allies destroyed C-40 Crusher 5226 | -4/Waste | Lost 4 allies 5227 | -4/Waste | Allies destroyed C-40 Crusher 5231 | -4/Waste | Identified exit to Factory 5232 | -4/Waste | Entered Factory 5299 | -4/Factory | Repaired Imp. Flight Unit 5601 | -4/Factory | Build established: Infiltrator-Ninja 5634 | -4/Factory | Fabricated Hacking Suite? 5718 | -4/Factory | Discovered exit to Armory (range 9) 5723 | -4/Factory | Entered Armory 5753 | -4/Armory | Lost 4 parts (1p3u) 5876 | -4/Armory | Found Prototype Launcher 5876 | -4/Armory | Identified Com. Tesla Bomb Launcher 6029 | -4/Armory | Spotted B-86 Titan 6092 | -4/Armory | Discovered new exit (range 9) 6096 | -4/Armory | Identified exit to Lab 6126 | -4/Armory | Entered Lab 6126 | -4/Lab | Discovered new exit (range 9) 6128 | -4/Lab | Identified exit to Research 6129 | -4/Lab | Unable to decrypt terminal 6177 | -4/Lab | Gained access to the hidden lab's interior 6180 | -4/Lab | Entered Research 6180 | -3/Research | Evolved 2 slots: Propulsion x2 6291 | -3/Research | Build established: Scout 6464 | -3/Research | Crushed by falling debris 6657 | -3/Research | Found Gamma Bomb Array 6666 | -3/Research | Found Prototype Processor 6666 | -3/Research | Identified Exp. Terrain Scan Processor 6755 | -3/Research | Discovered new exit (range 19) 6782 | -3/Research | Identified exit to Testing 6782 | -3/Research | Entered Testing 6817 | -3/Testing | Found Prototype Launcher 6817 | -3/Testing | Identified Adv. Micro-nuke Launcher 6827 | -3/Testing | Protovariant out of control (PG-VGLYDBFEH2) 6827 | -3/Testing | Unleashed a protovariant (PG-VGLYDBFEH2) 6828 | -3/Testing | Found Prototype Launcher 6828 | -3/Testing | Identified Hellfire Missile Launcher 6844 | -3/Testing | Found Exp. Terrain Scan Processor 6896 | -3/Testing | Found Portable AFG 7248 | -3/Testing | Found Prototype Hackware 7265 | -3/Testing | Discovered new exit (range 15) 7273 | -3/Testing | Identified exit to Research 7306 | -3/Testing | Entered Research 7306 | -2/Research | Evolved 2 slots: Utility x2 7313 | -2/Research | Identified exit to DSF 7313 | -2/Research | Entered DSF 7324 | -2/DSF | Discovered new exit (range 16) 7330 | -2/DSF | Identified exit to Access 7330 | -2/DSF | Entered Access 7330 | -1/Access | Evolved 2 slots: Utility x2 7336 | -1/Access | Identified Ghost Barrier 7639 | -1/Access | Crushed by falling debris 7639 | -1/Access | System corruption reached 10% 7647 | -1/Access | Destroyed 7 combat bots 7670 | -1/Access | Lost 5 parts (2n3u) 7747 | -1/Access | Energy Cycler disabled 7824 | -1/Access | Lost 10 parts (1p2n6u1w) 7936 | -1/Access | Lost 7 parts (2p3n1u1w) 7991 | -1/Access | Found Quantum Capacitor 8032 | -1/Access | Spotted B-99 Colossus 8051 | -1/Access | Found Prototype Launcher 8051 | -1/Access | Identified Tactical Quantum Warhead 8053 | -1/Access | Found Tactical Quantum Warhead 8080 | -1/Access | First assault squad dispatched 8123 | -1/Access | Spotted B-99 Colossus 8128 | -1/Access | Spotted B-99 Colossus 8137 | -1/Access | Core integrity fell below 50% 8147 | -1/Access | Discovered new exit (range 5) 8148 | -1/Access | Identified exit to Surface 8148 | *** | Escaped! Last Messages --------------- 08132_ Slug penetrates Wall. 08132_ Penetrated by Slug. 08132_ Slug penetrates Wall. 08133_ U-05 Engineer lays Concrete. 08135_ TCCSHS,VQP5GIONUGOGS#XNDQ>> 08136_ Penetrated by Slug. 08136_ Field Propulsion Array destroyed. 08136_ Penetrated by Slug. 08136_ Quantum Capacitor destroyed. 08136_ Penetrated by Slug. 08136_ Slug penetrates Sealed Heavy Doors. 08136_ Penetrated by Slug. 08136_ Slug penetrates Sealed Heavy Doors. 08139_ B-99 Colossus activates siege mode. 08139_ Penetrated by Slug. 08139_ Enh. Nova Cannon destroyed. 08139_ Slug penetrates Main Access Shell. 08147_ The Access Shell folds into the floor. 08147_ EXIT=FOUND 08148_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????#???# # ## ####+#+################ | | ???????##### # ## # ##### | | ??????? # # ## # ##??? | | ??????? # # ##% # ##??? | | ??????? # # #" # ] ##??? | | ??????? # # ## # ##??? | | ??????? # ? ## # = ##??? | | ??????? #+#### ## # ##??? | | ?????????????????? ##% "##################???? | | ??????????????????####" ####### """""""""???? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## %% ##?????????????????? | | ??????????????????##""""""" ""##?????????????????? | | ??????????????????##"?????"%""##?????????????????? | | ??????????????????##"?????" ""##?????????????????? | | ??????????????????##""""""" ""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ?????????????????### ###????????????????? | | ?????????????????## ##????????????????? | | ?????????????????###"" ###????????????????? | | ?????????????????###"" ###????????????????? | | ??????????????????##"" ##?????????????????? | | ??????????????????##T ##?????????????????? | | ??????????????????##"" ##?????????????????? | | ????????????????????"" ##?????????????????? | | ?????????????????????" ##?????????????????? | | ????????????????????? ?????????????????? | | ???????????????????? ????????????????? | | ????????????????????#############??##????????????? | | ????????????????????#############?????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#?????#?????????? | | ?????????????????????????????##?##???#?##??? ????? | | ??????????????????????###?###?#?#######??#???????? | | ???????????????????##?#?##??#??## ?#? ???? | | ????????????????############??### #?? ???? | | ?????????????#####?####?######### ##?##?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Core Shielding 40 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Lightning Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Beam Rifle | 66% | -9/Materials Arm. Wheel | 39% | -8/Materials Imp. Flight Unit | 50% | -4/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Plasma Cutter | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Infodabbler Official Business Rampage That Tickles Window Shopping Challenges ------------ None Game ------ Seed MultireflexSchematicFlail Manual? 0 Play Time 02:30:41 Cumulative 281.0 hours Start 2026.01.25 @ 17:06:34 End 2026.01.25 @ 19:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 14/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 318fada6-af6d-446e-8116-acced682250c