Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.21 @ 20:28:52 Player: Boris Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (501) 2505 Value Destroyed (29912) 29912 Prototype IDs (79) 1580 Alien Tech Used (13) 2600 Bonus (67541) 67541 TOTAL SCORE: 113238 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 43077 Follower Combat Kills 2870 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -3506 Cogmind --------- Core Integrity 0/1600 Matter 134/425 Energy 450/590 System Corruption 17% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (8) ------ Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Transdimensional Reconstructor Core Cannon Hellfire Missile Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Transdimensional Reconstructor Core Cannon Hellfire Missile Launcher Hellfire Missile Launcher [Rating: 270] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Airjet Treads Light Treads Leg Sigix Exoskeleton Hover Unit Airjet Flight Unit Improved Flight Unit Utility Experimental Core Analyzer Device AEGIS Remote Shield Storage Lightpack 2.0 Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Scythe Energy Gun Pulse Rifle Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Launcher Hellfire Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 2 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . Utility 12 | . . . . . . . 1 2 . . . . 1 . 1 2 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 213 | 4 . . 1 3 3 1 11 11 2 1 . . 3 1 13 9 15 20 56 5 9 12 33 Power 15 | . . . . . . . 1 . . . . . . . 2 . 1 2 4 . 2 . 3 Engine 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Core 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 2 3 . 2 . 3 Propulsion 39 | 2 . . 1 . . 1 6 4 . . . . 1 . 3 2 3 8 8 . . . . Treads 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . 5 3 . . . . 1 . 3 2 3 8 8 . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 109 | . . . . 1 1 . 1 5 2 . . . 2 1 7 5 11 5 33 5 7 11 12 Device 76 | . . . . 1 1 . . 2 1 . . . 1 . 6 4 7 3 30 2 3 6 9 Storage 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Processor 16 | . . . . . . . . . . . . . . . 1 . 2 . 3 2 3 3 2 Hackware 7 | . . . . . . . . 2 . . . . 1 . . . 1 . . . 1 2 . Protection 7 | . . . . . . . . 1 1 . . . . 1 . 1 1 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 50 | 2 . . . 2 2 . 3 2 . 1 . . . . 1 2 . 5 11 . . 1 18 Energy Gun 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . Energy Cannon 21 | . . . . . 1 . 1 . . . . . . . . . . 3 7 . . 1 8 Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 1 . . . . . . . . . . . . . . . . . . 10 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 2 2 . . . . . . 1 2 . 2 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 . . . 2 . . . . 1 . 2 2 . 4 6 . 5 2 6 Parts Lost 25 | . . . . . . . . . . . . . . 2 2 . . 15 2 . . . 4 Power 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Propulsion 13 | . . . . . . . . . . . . . . 2 . . . 9 2 . . . . Utility 9 | . . . . . . . . . . . . . . . 1 . . 4 . . . . 4 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 6 | . . . . . . . . . . . . . . 2 1 . . 6 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 57 57 44 44 43 54 57 81 84 84 84 84 81 73 73 70 79 71 70 58 70 75 77 Core 2 | . . . . . . . 7 7 7 7 7 7 6 6 10 10 9 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 5 8 8 7 6 Treads 3 | . 28 28 22 22 22 22 17 . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 10 6 . . . . . . . . . . . 2 8 8 7 7 Hover 14 | . . . . . . . 7 38 38 38 38 38 40 34 28 26 23 21 17 . . . . Device 13 | . . . . . 7 11 . 4 7 7 7 7 6 . 12 15 14 9 15 20 22 20 24 Storage 2 | . . . . . . . 8 7 7 7 7 7 6 6 5 5 4 4 3 . . . . Processor 11 | . . . . . . . . . . . . . . . . 5 13 14 12 12 22 23 26 Hackware 2 | . . . . . . . . 3 . . . . 1 6 . . . 4 1 . . 9 2 Protection 1 | . . . . . . . . 4 7 7 7 7 6 6 2 . 3 . . . . . . Energy Gun 1 | . . . . . . . . . . 1 7 7 6 4 . . . . 1 . . . . Energy Cannon 3 | . . . . . 7 11 6 . . . . . . . . . . . 1 8 8 7 4 Ballistic Gun 1 | . 28 28 22 21 6 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 13 15 13 7 7 6 6 10 7 4 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 3 3 3 3 5 36 36 36 24 23 24 24 24 24 35 45 45 51 60 55 47 64 64 63 Greatest Support 73 | 3 3 3 3 3 40 40 60 40 40 40 40 40 59 47 55 59 64 73 70 60 60 60 60 Greatest Overweight (x) 1 | . . . . 1 . 1 1 . . . . . . . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 5 5 Average Capacity 22 | 5 5 5 5 5 5 5 36 40 40 40 40 40 40 40 40 40 40 40 32 5 5 5 5 Most Carried 40 | . . 1 1 4 5 5 40 40 39 40 40 40 39 38 39 40 39 40 32 5 5 5 5 Average Carried 19 | . . . 1 3 4 5 21 37 37 39 39 39 38 35 34 39 37 35 23 5 4 5 4 Final Capacity 40 | 5 5 5 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 5 5 5 5 5 Final Carried 40 | . . 1 1 4 5 5 40 39 38 40 40 40 38 36 39 40 39 31 5 5 5 5 5 Class Distribution -------------------- 31% | Alien-Sigix 30% | Hauler-Mutant 18% | Hauler-Scout 13% | Mutant 4% | Scavenger-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/DSF Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Scout | -3/Research Hauler-Scout | -3/Quarantine Hauler-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Matter Collected 5570 | 110 . 38 . 173 . 35 93 26 39 82 10 . . . 144 86 140 182 793 50 83 154 3332 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 40004 | . . . . . . 176 601 26 . . . 74 . . 163 218 279 266 2088 1000 1727 16535 16851 Parts 1020 | . . . . . . 13 34 2 . . . 2 . . 16 7 16 7 94 42 52 248 487 Haulers Intercepted 7 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 4 . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 621 | . . . . . . 8 8 . . . . 2 . . 4 1 1 . 26 12 18 159 382 Melee 20 | . . . . . . . . . . . . 1 . . 4 1 1 . 13 . . . . Guns 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Cannons 314 | . . . . . . 2 1 . . . . . . . . . . . 11 12 18 158 112 AOE 279 | . . . . . . 4 4 . . . . . . . . . . . . . . 1 270 Classes Destroyed 30 | . . . . . . 2 7 1 . . . 1 . . . 1 2 1 3 . 2 4 6 Worker 7 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 3 Builder 22 | . . . . . . . 2 . . . . . . . 2 . . . 1 . 1 16 . Tunneler 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . Hauler 7 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 4 . Recycler 18 | . . . . . . 1 1 . . . . . . . . . 1 1 1 . . 12 1 Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . 6 3 Mechanic 20 | . . . . . . . . . . . . . . . . . 1 . . . 2 12 5 Operator 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Watcher 13 | . . . . . . . 1 . . . . . . . . . . . 2 1 1 6 2 Swarmer 54 | . . . . . . 8 . . . . . 1 . . 4 . . . 8 . . 4 29 Cutter 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Saboteur 19 | . . . . . . . . . . . . . . . . . . . 1 1 . 4 13 Grunt 211 | . . . . . . . 6 . . . . . . . . . . . 1 4 6 68 126 Brawler 38 | . . . . . . . 1 . . . . . . . . . . . . 1 3 5 28 Duelist 42 | . . . . . . . . . . . . 1 . . . . . . . 2 2 8 29 Protector 23 | . . . . . . . . . . . . . . . . . . . . . . 10 13 Researcher 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . Sentry 14 | . . . . . . . 1 . . . . . . . . 1 . . 3 4 . 5 . Demolisher 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Specialist 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Hunter 59 | . . . . . . . . . . . . . . . . . . . . . 2 13 44 Programmer 82 | . . . . . . . . . . . . . . . . . 1 . 6 . 1 20 54 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 17 | . . . . . . . . . . . . . . . . . . . 5 . 1 9 2 Executioner 17 | . . . . . . . . . . . . . . . . . . . 2 . 2 8 5 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 105 | . . . . . . 6 10 1 . . . 1 . . 4 1 3 1 13 8 18 60 105 Combat Bots Only 102 | . . . . . . 5 7 . . . . 1 . . 4 1 1 . 11 8 16 53 102 Max Kills in Single Turn 17 | . . . . . . 2 3 1 . . . 1 . . 1 1 1 1 2 2 3 6 17 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . . . . . . 1 2 . . . . . . . . . . . . . . 1 15 Melee 1 | . . . . . . . . . . . . 1 . . 1 1 1 . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Damage Taken 12100 | . 23 . 41 24 . 203 83 39 14 . . 240 14 411 364 76 284 2535 1799 150 465 1048 4287 Core 2593 | . . . . 11 . 57 . . . . . 15 . . 18 18 . 386 310 45 167 312 1254 Absorbed by Shields 4924 | . . . . . . . . . . . . . . . . . 11 554 . . 95 984 3280 Redirected to Core 200 | . . . . . . . . . . . . . . . . . . 200 . . . . . Regen/Repaired (Parts) 874 | . . . . . . . . . . . . . . . . . . 118 756 . . . . Core Remaining (%) 89 | 100 . 100 . . . 83 100 . . . . 97 . 100 98 98 . . 37 . 85 . . Volleys Fired 396 | . . . . 5 . 5 4 . . 5 . 6 . . . . . 3 27 13 26 133 169 Largest 2 | . . . . 1 . 1 1 . . 1 . 1 . . . . . 1 2 1 1 1 2 Hottest 300 | . . . . 33 . 250 250 . . 63 . 63 . . . . . 110 300 180 180 300 300 Shots Fired 450 | . . . . 5 . 5 4 . . 5 . 6 . . . . . 3 34 13 26 132 217 Gun 25 | . . . . . . . . . . 5 . 6 . . . . . . 14 . . . . Cannon 312 | . . . . . . 5 4 . . . . . . . . . . 3 20 13 26 132 109 Launcher 113 | . . . . 5 . . . . . . . . . . . . . . . . . . 108 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 29 | . . . . . . 5 4 . . 5 . 6 . . . . . 3 4 . . 1 1 Explosive 113 | . . . . 5 . . . . . . . . . . . . . . . . . . 108 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 308 | . . . . . . . . . . . . . . . . . . . 30 13 26 131 108 Robot Hit Streak 39 | . . . . . . 3 6 . . 4 . 5 . . . . . . 12 17 13 21 39 Robot Miss Streak 11 | . . . . . . 5 3 . . 1 . 2 . . . . . . 3 11 8 11 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 406 | . . . . . . 3 7 3 . 3 . 9 . . 12 8 6 3 55 10 16 120 151 Core Hits 1730 | . . . . . . 10 23 1 . 1 . 4 . . 7 4 4 1 51 29 64 494 1037 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 171 | . . . . . . . . . . . . . . . 1 1 . . 4 3 18 87 57 Destroy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Sever 169 | . . . . . . . . . . . . . . . 1 1 . . 3 3 18 87 56 Melee Attacks 172 | . . . . . . . 6 3 2 1 1 9 1 . 27 37 18 9 58 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . 6 3 2 1 1 9 1 . 27 37 18 9 58 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 2 2 . . . . . . 4 2 3 3 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . Damage Inflicted 146005 | . . . . 7 . 378 771 185 . 52 . 209 . . 503 545 668 478 7886 2701 6270 37745 87607 Guns 907 | . . . . . . . . . . 52 . 86 . . . . . . 769 . . . . Cannons 80179 | . . . . . . 103 156 . . . . . . . . . . . 3839 2701 6238 37455 29687 Explosions 58469 | . . . . . . 270 442 . . . . . . . . . . . . . . 147 57610 Melee 5869 | . . . . . . . 173 185 . . . 123 . . 503 508 668 478 3231 . . . . Ramming 581 | . . . . 7 . 5 . . . . . . . . . 37 . . 47 . 32 143 310 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1809 | . . . . . . 373 598 . . 52 . 86 . . . . . . 300 . . . 400 Explosive 57610 | . . . . . . . . . . . . . . . . . . . . . . . 57610 Electromagnetic 147 | . . . . . . . . . . . . . . . . . . . . . . 147 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85858 | . . . . . . . 173 185 . . . 123 . . 503 508 668 478 7539 2701 6238 37455 29287 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . . . . 1 14 15 . 1 2 17 Average Corruption 6 | . . . . . . . . . . . . . . . . . 1 4 14 . 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 Effects 102 | . . . . . . . . . . . . . . . . . 2 10 41 . 1 13 35 Message Errors 24 | . . . . . . . . . . . . . . . . . 1 1 10 . . 3 9 Matter Fused 24 | . . . . . . . . . . . . . . . . . . 3 9 . . 3 9 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . 1 5 . . 1 3 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . 3 . . 4 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . Data Loss (minor) 15 | . . . . . . . . . . . . . . . . . 1 1 7 . . 1 5 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4350 | . . . . . . 8 46 94 . . . . . . 34 . 17 208 780 18 108 906 2131 Projectiles 1763 | . . . . . . . . . . . . . . . . . . . 344 18 108 815 478 Explosions 1597 | . . . . . . 8 . . . . . . . . . . . . . . . 77 1512 Melee 990 | . . . . . . . 46 94 . . . . . . 34 . 17 208 436 . . 14 141 Knockbacks 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Impact 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . 2 . 67 . . . . . . . . . 18 . . . . . . 115 Shots 7 | . . . . . . 4 . . . . . . . . . . . . . . . . 3 Rammed 7 | . . . . 4 . 1 . . . . . . . . . 2 . . . . . . . Targets Rammed 21 | . . . . 4 . 1 . . . . . . . . . 2 . . 2 . 2 6 4 Kicked 14 | . . . . . . . . . . . . . . . . . . . 2 . 2 6 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . . . . . . 254 208 13 . 140 . 180 . . 2 2 30 76 214 . . 270 346 Average Temperature 85 | . . . . . . 109 103 8 . 68 . 103 . . 1 2 9 51 63 . . 96 110 Received Heat Transfer 1014 | . 15 . 9 12 . . 45 18 . . . 12 . . 18 18 . 217 123 54 114 182 177 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . 1 6 Robots Melted 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . 4 12 . . . . . . . . . . . . . 1 . 2 Heat Transferred 5256 | . . . . . . 1840 3120 . . 111 . 185 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Peak Influence 18158 | . 15 5 82 134 . 261 407 315 . . . . 167 116 169 324 316 584 2400 1984 2532 6990 18158 Initial 4473 | . . 5 1 31 . . 101 184 . . . . 151 116 50 82 169 177 328 1350 1116 1519 4473 Average 3136 | . 13 5 15 74 . 47 269 228 . . . . 155 109 121 153 213 335 791 1623 1788 4790 11754 Maximum Alert Level 5 | . . . . . . 1 2 1 . . . . . . . 1 1 2 5 5 5 5 5 Low Security (%) 26 | 100 100 100 100 100 . 90 18 56 . . . . 100 100 100 72 48 12 . . . . . Level 1 15 | . . . . . . 9 76 43 . . . . . . . 27 51 53 14 . . . . Level 2 13 | . . . . . . . 4 . . . . . . . . . . 33 64 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 36 37 . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . 26 High Security 12 | . . . . . . . . . . . . . . . . . . . . . . . 73 Max Security 25 | . . . . . . . . . . . . . . . . . . . 20 64 62 99 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 109 | . 1 . 1 1 . . 1 3 . . . . . 1 3 3 2 2 15 6 13 35 22 Investigation 8 | . . . . 1 . . . 2 . . . . . . 1 1 2 . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Reinforcement 16 | . 1 . 1 . . . . 1 . . . . . 1 2 2 . 1 2 . . 3 2 Assault 81 | . . . . . . . . . . . . . . . . . . . 12 6 13 32 18 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Distress Signals 15 | . . . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 976 | . 4 . 4 4 . 10 12 5 3 4 . 10 1 6 14 12 10 36 100 14 74 225 428 Peak Tracking Total 78 | . 3 . 4 2 . 4 3 6 3 3 . 4 1 6 7 10 5 20 30 10 29 20 78 Tactical Retreats 45 | . . . . 2 . 2 . 3 1 1 . 1 . . . 1 1 7 12 1 2 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Traps Triggered 12 | . . . 1 . . . . 1 . . . . 1 . . . 1 1 1 1 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Machines Disabled 42 | . . . . . . . . . . . . . . . . 1 . 5 12 1 11 8 4 Max in Single Turn 3 | . . . . . . . . . . . . . . . . . . 1 3 1 2 3 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Machines Accessed 26 | . . . 1 2 2 . 1 6 . . . 1 2 . 1 2 1 2 3 . . . 2 Terminals 16 | . . . 1 1 . . 1 5 . . . 1 1 . . 1 1 1 1 . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . Total Hacks 53 | . . . 2 5 2 . 3 16 . . . 1 3 . 2 5 1 3 6 . . . 4 Successful 23 | . . . 1 3 2 . 1 3 . . . 1 1 . 2 1 1 2 3 . . . 2 Failed 30 | . . . 1 2 . . 2 13 . . . . 2 . . 4 . 1 3 . . . 2 Catastrophic 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . . . 2 3 1 . 3 11 . . . . . . 5 12 16 22 22 . 3 . 3 Terminals 38 | . . . 2 4 . . 3 15 . . . 1 2 . . 3 1 1 2 . . . 4 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 . . 2 . 2 1 . . . . Terminal Hacks 14 | . . . . 3 2 . . 2 . . . 1 1 . . . 1 1 1 . . . 2 Record 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Terminals 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 1 . . 1 6 . . . . 2 . . 2 . . 2 . . . . Full Trace Events 4 | . . . . 1 . . 1 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 3 . . . . . . 2 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . . . . . . . . . . . 15 . . . . . . 30 17 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 2 . . . . 2 1 . Machine Destruction 5 | . . . . . . . . . . . . . . . . 2 . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Total Allies 141 | . . 3 . . . . . . . . 4 . . . 1 6 4 . . 7 . 58 58 Largest Group 23 | . . 3 3 . . . . . . . 4 4 1 . 1 3 4 . . 7 . 14 23 Highest-Rated Group 1769 | . . 40 40 . . . . . . . 156 156 40 . 32 288 156 . . 100 . 199 1769 Highest-Rated Ally 269 | . . 16 16 . . . . . . . 40 40 40 . 32 103 39 . . 15 . 15 269 Zionite Dispatches 5 | . . . . . . . . . . . . . . . 1 3 1 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 6 | . . . . . . 1 . . . . . . . . 2 2 . . . 1 . . . STAY 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . DROP 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 335 | . . . 7 . . . . . . . . 25 . . . 13 3 . . . . 65 222 Total Damage 18806 | . . . 104 . . . . . . . . 976 . . . 701 54 . . . . 1192 15779 Kills 87 | . . . 3 . . . . . . . . 8 . . . 3 1 . . . . 4 68 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 1 2 . . . . . . . . . . . . Drone Launches 18 | . . . . . . 2 . . . . . . . . 1 4 . . 10 1 . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . 1 3 6 6 . . . . Main Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Turns Passed 7637 | 21 25 77 47 267 255 302 369 160 114 266 513 279 56 40 237 360 262 393 1082 125 178 1186 1023 Spaces Moved 10480 | 30 50 141 91 482 258 121 276 313 248 498 913 308 123 83 363 546 478 711 1091 206 323 1502 1325 Core 946 | 30 50 141 91 482 152 . . . . . . . . . . . . . . . . . . Treads 364 | . . . . . 106 121 137 . . . . . . . . . . . . . . . . Legs 3774 | . . . . . . . . . . . . . . . . . . . 418 206 323 1502 1325 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 5396 | . . . . . . . 139 313 248 498 913 308 123 83 363 546 478 711 673 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 50 50 50 50 50 160 44 42 42 42 42 42 38 38 40 36 33 33 30 30 30 30 30 Average Speed 44 | 50 50 50 50 50 95 228 105 42 42 42 42 42 38 40 41 37 38 42 45 30 30 30 33 Slowest Speed 240 | 50 50 50 50 100 160 240 160 48 42 42 42 42 38 45 45 40 43 106 62 30 90 90 90 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . 20 39 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 3 20 41 23 79 62 53 31 10 40 59 87 45 6 85 17 29 18 70 73 35 61 35 29 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 9 | . . . . . 1 . . . . . 3 . . . . . 3 . 2 . . . . Known Exits Taken 8 | . . . . . . . . 1 1 . . . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 . . . . . 1 1 . Scrap Searched 12 | . . 1 . . . . . . 2 5 3 1 . . . . . . . . . . . Spaces Dug 280 | . . . . . . . . . 2 1 . 3 1 . 6 23 11 1 36 32 67 39 58 Terrain Destroyed 1862 | . . . . 63 . 38 16 . 2 1 . 3 1 . 6 23 11 1 53 76 135 340 1093 Melee 50 | . . . . . . . . . 2 1 . 3 1 . 6 23 11 1 2 . . . . Projectile 1022 | . . . . . . 2 1 . . . . . . . . . . . 51 76 135 339 418 AOE 789 | . . . . 63 . 36 15 . . . . . . . . . . . . . . . 675 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Sec Res Tes Acc Com Total 12870 | 33 49 146 91 497 270 139 342 332 255 547 1046 438 130 92 424 644 518 783 1546 254 377 2159 1758 Wait 1279 | . . 5 . 1 . 12 4 . . 39 107 111 . . 6 46 4 17 256 28 6 485 152 Move 10455 | 29 49 140 90 481 257 120 275 312 247 497 912 307 122 82 362 545 477 710 1090 205 322 1501 1323 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | . . 1 . 2 5 . 37 3 2 3 13 3 . 1 15 3 1 7 18 . 1 . 7 Fast Attach 113 | 4 . . 1 . . 1 6 4 . . . . 1 1 2 4 2 7 33 5 9 11 22 Attach 62 | . . . . 1 3 . 2 3 2 . . . 2 . 5 3 3 12 16 . . . 10 Detach 59 | . . . . 1 . . 5 1 2 . . . 1 3 1 1 2 4 16 1 5 2 14 Swap 44 | . . . . 2 . . 3 4 . 1 . . . . 6 2 10 2 12 . . 1 1 Drop 106 | . . . . . 5 . 2 2 . 1 13 2 . 5 2 5 1 11 18 2 6 7 24 Fire 396 | . . . . 5 . 5 4 . . 5 . 6 . . . . . 3 27 13 26 133 169 Melee 164 | . . . . . . . 4 3 2 1 1 9 1 . 25 33 18 9 58 . . . . Ram 7 | . . . . 4 . . . . . . . . . . . 2 . 1 . . . . . Kick 14 | . . . . . . . . . . . . . . . . . . . 2 . 2 6 4 Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . . . 3 . . . . . . . . 13 28 Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Arm]) -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 10) 47 | -10/Materials | Entered Mines 81 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 111 | -10/Mines | Discovered new exit (range 13) 115 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 124 | -10/Mines | Entered Materials 124 | -9/Materials | Accompanied by 3 allies 124 | -9/Materials | Evolved 2 slots: Propulsion x2 164 | -9/Materials | Discovered new exit (range 14) 171 | -9/Materials | Entered Mines 173 | -9/Mines | Discovered new exit (range 5) 180 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 183 | -9/Mines | Assembled infested the area 187 | -9/Mines | Found the Drone Emporium 189 | -9/Mines | Found Prototype Device 278 | -9/Mines | Identified Decoy Drone Bay 304 | -9/Mines | Build established: Mutant 350 | -9/Mines | Discovered new exit (range 15) 436 | -9/Mines | Discovered new exit (range 5) 438 | -9/Mines | Entered Exiles 452 | -9/Exiles | Met 8R-AWN 460 | -9/Exiles | Met EX-HEX 480 | -9/Exiles | Met EX-DEC 482 | -9/Exiles | Learned location of Zion (-7) 493 | -9/Exiles | Met EX-BIN 500 | -9/Exiles | Aligned with FarCom system 500 | -9/Exiles | Given EX-Vault access code 512 | -9/Exiles | Opened EX-Vault 518 | -9/Exiles | Found Lightpack 2.0 521 | -9/Exiles | Found Firepult 529 | -9/Exiles | Found Supersonic Drone Bay 563 | -9/Exiles | Warned to stay clear of 0b10 Research branches 679 | -9/Exiles | Discovered new exit (range 10) 693 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Firepult, Supersonic Drone Bay 693 | -9/Exiles | Entered Mines 916 | -8/Mines | Discovered new exit (range 25) 995 | -8/Mines | Entered Materials 995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -8/Materials | Garrison activated, responded to threat 1104 | -8/Materials | Destroyed 7 combat bots 1330 | -8/Materials | Build established: Hauler-Mutant 1353 | -8/Materials | Discovered new exit (range 16) 1364 | -8/Materials | Entered Factory 1364 | -7/Factory | Evolved 2 slots: Utility x2 1365 | -7/Factory | Identified exit to Storage 1366 | -7/Factory | FarCom data flow suspended 1488 | -7/Factory | Identified exit to Lower Caves 1524 | -7/Factory | Entered Lower Caves 1607 | -7/Lower Caves | Identified exit to Lower Caves 1638 | -7/Lower Caves | Entered another Lower Caves area 1644 | -7/Lower Caves | Learned Factory terminal intel 1797 | -7/Lower Caves | Encountered a Warlord checkpoint 1878 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1900 | -7/Lower Caves | Discovered new exit (range 5) 1904 | -7/Lower Caves | Entered Zion 1923 | -7/Zion | Loaded intel: 4 derelict terminal locations 1948 | -7/Zion | Found Prototype Processor 1949 | -7/Zion | Found Prototype Hackware 1951 | -7/Zion | Found Prototype Processor 1952 | -7/Zion | Found Prototype Processor 1957 | -7/Zion | Found Prototype Processor 1972 | -7/Zion | Discovered new exit (range 11) 1979 | -7/Zion | Given A8's code to call for help 2045 | -7/Zion | Learned location of Warlord (-4) 2101 | -7/Zion | Learned location of Quarantine (-3) 2140 | -7/Zion | Imprinted 2142 | -7/Zion | Declared Zion's savior 2188 | -7/Zion | Learned location of Recycling (-7) 2417 | -7/Zion | Entered Proximity Caves 2417 | -6/Proximity Caves | Accompanied by 4 allies 2544 | -6/Proximity Caves | Spotted B-75 Beast 2660 | -6/Proximity Caves | Discovered new exit (range 9) 2696 | -6/Proximity Caves | Entered Factory 2696 | -6/Factory | Accompanied by 1 ally 2696 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2697 | -6/Factory | Identified exit to Extension 2698 | -6/Factory | Loaded intel: 26 terminal locations 2752 | -6/Factory | Identified exit to DSF 2752 | -6/Factory | Entered DSF 2762 | -6/DSF | Found Hvy. Insulated Plating 2780 | -6/DSF | Additional patrols routed to DSF 2786 | -6/DSF | Discovered new exit (range 14) 2792 | -6/DSF | Entered Factory 2792 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2793 | -5/Factory | Identified exit to Upper Caves 2903 | -5/Factory | Identified Exp. Terrain Scan Processor 2903 | -5/Factory | Identified Exp. Target Analyzer (x2) 2921 | -5/Factory | Discovered exit to Upper Caves (range 70) 2944 | -5/Factory | Zion Hover Resupply teleported in 3011 | -5/Factory | Discovered new exit (range 13) 3029 | -5/Factory | Entered another Factory area 3029 | -4/Factory | Evolved 2 slots: Utility x2 3080 | -4/Factory | Zion Defense Resupply teleported in 3199 | -4/Factory | Spotted B-86 Titan 3208 | -4/Factory | Retrieved Zion intel report: Main Access 3208 | -4/Factory | Identified exit to Research 3209 | -4/Factory | Zion Light squad teleported in 3216 | -4/Factory | Found Prototype Slashing Weapon 3216 | -4/Factory | Identified Centrium Greatsword 3219 | -4/Factory | Found Centrium Greatsword 3313 | -4/Factory | Discovered new exit (range 95) 3321 | -4/Factory | Zion Heavy squad teleported in 3389 | -4/Factory | Entered Research 3389 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3501 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 3610 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 3611 | -3/Research | Zion Fire squad teleported in 3637 | -3/Research | Retrieved Zion intel report: Unaware Analyses 3649 | -3/Research | Discovered new exit (range 8) 3651 | -3/Research | Identified exit to Quarantine 3651 | -3/Research | Entered Quarantine 3692 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 3695 | -3/Quarantine | Build established: Hauler-Scout 3706 | -3/Quarantine | Found Alien Artifact 3740 | -3/Quarantine | Found Alien Artifact 3740 | -3/Quarantine | Identified Phase Redirector 3749 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 3773 | -3/Quarantine | Found Alien Reactor 3787 | -3/Quarantine | Identified Matter Drive 3806 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 3811 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 3822 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 3865 | -3/Quarantine | Found Alien Artifact 3875 | -3/Quarantine | Identified Core Reset Matrix 3875 | -3/Quarantine | Identified Subatomic Replicator 3875 | -3/Quarantine | Used Core Reset Matrix 3879 | -3/Quarantine | Detected hypermatrix surge 3879 | -3/Quarantine | Sensed 8 artifacts in vicinity 3899 | -3/Quarantine | Lost 6 parts (3n2u1w) 3910 | -3/Quarantine | Found Core Cannon 3917 | -3/Quarantine | Discovered new exit (range 12) 3917 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 3931 | -3/Quarantine | Found Sigix Broadsword 3943 | -3/Quarantine | System corruption reached 10% 3970 | -3/Quarantine | Lost 3 parts (2n1u) 3996 | -3/Quarantine | Spotted Fortress 4041 | -3/Quarantine | Discovered new exit (range 7) 4043 | -3/Quarantine | Identified exit to Section 7 4044 | -3/Quarantine | Entered Section 7 4045 | -3/Section 7 | Sensed 16 artifacts in vicinity 4046 | -3/Section 7 | Lost 6 parts (1p4n1u) 4083 | -3/Section 7 | Found Unknown Device 4083 | -3/Section 7 | Identified Antimissile System 4093 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 4109 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 4294 | -3/Section 7 | Search patrols dispatched 4294 | -3/Section 7 | Found Integrated Reactor 4294 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4352 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 4355 | -3/Section 7 | Retrieved Zion intel report: Branch Access 4416 | -3/Section 7 | Found Prototype Device 4416 | -3/Section 7 | Identified Exp. Focal Shield 4429 | -3/Section 7 | Spotted B-86 Titan 4547 | -3/Section 7 | Retrieved Zion intel report: Main Access 4547 | -3/Section 7 | Identified exit to Research 4571 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 4794 | -3/Section 7 | Search patrols dispatched 4799 | -3/Section 7 | Spotted B-99 Colossus 4879 | -3/Section 7 | Integrated with Sigix Exoskeleton 4902 | -3/Section 7 | Spotted Executioner 4902 | -3/Section 7 | Spotted Executioner 4905 | -3/Section 7 | Spotted Striker 4906 | -3/Section 7 | Spotted Striker 4915 | -3/Section 7 | Destroyed Executioner 4925 | -3/Section 7 | Found Prototype Processor 4930 | -3/Section 7 | Spotted Striker 4930 | -3/Section 7 | Spotted Striker 4936 | -3/Section 7 | Found Sigix Shearcannon 4943 | -3/Section 7 | Destroyed Striker 4947 | -3/Section 7 | Destroyed Striker 4953 | -3/Section 7 | Identified Exp. Targeting Computer 4956 | -3/Section 7 | Found Sigix Sheargun 4958 | -3/Section 7 | Found Sigix Sheargun 4971 | -3/Section 7 | Destroyed Striker 4971 | -3/Section 7 | Destroyed Striker 4977 | -3/Section 7 | Spotted Striker 4979 | -3/Section 7 | Destroyed Executioner 4983 | -3/Section 7 | Destroyed Striker 5004 | -3/Section 7 | Destroyed 11 combat bots 5012 | -3/Section 7 | Found Transdimensional Reconstructor 5013 | -3/Section 7 | Found Transdimensional Reconstructor 5020 | -3/Section 7 | Warped through subspace 5021 | -3/Section 7 | Core integrity fell below 50% 5023 | -3/Section 7 | Found Terrabomb 5043 | -3/Section 7 | Found Core Expander 5043 | -3/Section 7 | Installed Core Expander, added new Utility slot 5061 | -3/Section 7 | Found LRC Energy Well 5061 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5063 | -3/Section 7 | Found LRC Matter Compressor 5063 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5098 | -3/Section 7 | Spotted Alpha 7 5101 | -3/Section 7 | Spotted Alpha 7 5102 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 5126 | -3/Section 7 | Entered Research 5126 | -2/Research | Evolved 2 slots: Utility x2 5131 | -2/Research | Emitted hypermatrix ping 5136 | -2/Research | Assembled emerged from beneath the floor 5152 | -2/Research | Discovered new exit (range 89) 5173 | -2/Research | Build established: Alien-Sigix 5236 | -2/Research | Destroyed 8 combat bots 5251 | -2/Research | Identified exit to Testing 5251 | -2/Research | Entered Testing 5330 | -2/Testing | Found Prototype Device 5330 | -2/Testing | Identified Beam Splitter 5335 | -2/Testing | Spotted Striker 5335 | -2/Testing | Spotted Striker 5340 | -2/Testing | Spotted Alpha 7 5348 | -2/Testing | Destroyed Alpha 7 5350 | -2/Testing | Destroyed Striker 5354 | -2/Testing | Found Prototype Processor 5354 | -2/Testing | Identified Exp. Target Analyzer 5358 | -2/Testing | Spotted Executioner 5358 | -2/Testing | Spotted Executioner 5365 | -2/Testing | Destroyed Executioner 5367 | -2/Testing | Destroyed Executioner 5372 | -2/Testing | Found Prototype Processor 5372 | -2/Testing | Identified Exp. Core Analyzer 5391 | -2/Testing | Found Exp. EM Disruption Field 5397 | -2/Testing | Discovered new exit (range 18) 5403 | -2/Testing | Destroyed 16 combat bots 5414 | -2/Testing | Found Prototype Hackware 5419 | -2/Testing | Found Prototype Device 5419 | -2/Testing | Identified AEGIS Remote Shield 5423 | -2/Testing | Spotted Striker 5428 | -2/Testing | Spotted Striker 5428 | -2/Testing | Spotted Executioner 5428 | -2/Testing | Spotted Investigator 5429 | -2/Testing | Entered Access 5429 | -1/Access | Evolved 2 slots: Utility x2 5434 | -1/Access | Emitted hypermatrix ping 5439 | -1/Access | Assembled emerged from beneath the floor 5444 | -1/Access | Assembled emerged from beneath the floor 5514 | -1/Access | Assembled emerged from beneath the floor 5617 | -1/Access | Spotted Executioner 5634 | -1/Access | Destroyed Executioner 5640 | -1/Access | Spotted Striker 5640 | -1/Access | Spotted Striker 5641 | -1/Access | Destroyed Striker 5642 | -1/Access | Destroyed Striker 5694 | -1/Access | Found Exp. Core Analyzer 5707 | -1/Access | Destroyed 53 combat bots 5724 | -1/Access | Destroyed Investigator 5803 | -1/Access | Spotted Striker 5803 | -1/Access | Spotted Executioner 5803 | -1/Access | Spotted Executioner 5803 | -1/Access | Destroyed Striker 5803 | -1/Access | Destroyed Executioner 5804 | -1/Access | Destroyed Executioner 5830 | -1/Access | Spotted Striker 5830 | -1/Access | Spotted Striker 5830 | -1/Access | Destroyed Striker 5833 | -1/Access | Destroyed Striker 5846 | -1/Access | Spotted Executioner 5850 | -1/Access | Destroyed Executioner 5871 | -1/Access | Destroyed 25 combat bots 5873 | -1/Access | Spotted Executioner 5873 | -1/Access | Spotted Striker 5875 | -1/Access | Destroyed Striker 5885 | -1/Access | Destroyed Executioner 5906 | -1/Access | Destroyed 7 combat bots 5968 | -1/Access | Spotted Executioner 5968 | -1/Access | Spotted Executioner 5968 | -1/Access | Spotted Striker 5970 | -1/Access | Destroyed Striker 5971 | -1/Access | Destroyed Executioner 5971 | -1/Access | Destroyed Executioner 6024 | -1/Access | Spotted Striker 6025 | -1/Access | Destroyed Striker 6034 | -1/Access | Spotted Investigator 6035 | -1/Access | Scanned by Researcher 6035 | -1/Access | Destroyed Investigator 6069 | -1/Access | Sterilization system engaged 6071 | -1/Access | Destroyed Executioner 6072 | -1/Access | Spotted Striker 6074 | -1/Access | Destroyed Striker 6111 | -1/Access | Destroyed 36 combat bots 6175 | -1/Access | Identified Ghost Barrier 6214 | -1/Access | Assembled emerged from beneath the floor 6269 | -1/Access | Assembled emerged from beneath the floor 6321 | -1/Access | Found Prototype Processor 6321 | -1/Access | Identified Exp. Signal Interpreter 6342 | -1/Access | Assembled emerged from beneath the floor 6361 | -1/Access | Discovered new exit (range 18) 6369 | -1/Access | Ambient heat levels rising (+10) 6393 | -1/Access | Spotted B-99 Colossus 6396 | -1/Access | Assembled emerged from beneath the floor 6397 | -1/Access | Discovered new exit (range 15) 6400 | -1/Access | Destroyed B-99 Colossus 6450 | -1/Access | Assembled emerged from beneath the floor 6519 | -1/Access | Ambient heat levels rising (+10) 6582 | -1/Access | Spotted B-99 Colossus 6583 | -1/Access | Destroyed B-99 Colossus 6586 | -1/Access | Spotted B-99 Colossus 6596 | -1/Access | Destroyed B-99 Colossus 6615 | -1/Access | Entered Command 6616 | -1/Command | Sensed 1 artifact in vicinity 6620 | -1/Command | Emitted hypermatrix ping 6625 | -1/Command | Assembled emerged from beneath the floor 6661 | -1/Command | Assembled emerged from beneath the floor 6679 | -1/Command | Assembled emerged from beneath the floor 6697 | -1/Command | Disengaged cave seal 6697 | -1/Command | Zionites emerged from the dark tunnel 6729 | -1/Command | Assembled emerged from beneath the floor 6756 | -1/Command | Destroyed 10 combat bots 6820 | -1/Command | Spotted M Guard 6821 | -1/Command | Spotted M Guard 6821 | -1/Command | Spotted Combat Programmer 6825 | -1/Command | Spotted Combat Programmer 6830 | -1/Command | Allies destroyed Combat Programmer 6839 | -1/Command | Allies destroyed Combat Programmer 6841 | -1/Command | Allies destroyed M Guard 6847 | -1/Command | Found Prototype Launcher 6847 | -1/Command | Identified Hellfire Missile Launcher 6849 | -1/Command | Found Hellfire Missile Launcher 6855 | -1/Command | Found Prototype Reactor 6855 | -1/Command | Identified Zero-point Reactor 6884 | -1/Command | High security lockdown imminent 6949 | -1/Command | Allies destroyed M Guard 6949 | -1/Command | All MAIN.C guards destroyed 6964 | -1/Command | High security lockdown engaged 6967 | -1/Command | Destroyed 74 combat bots 6992 | -1/Command | Core integrity fell below 50% 6999 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 7017 | -1/Command | P-80 Master assimilated allied 6S-20O(M) 7017 | -1/Command | Spotted Executioner 7022 | -1/Command | Destroyed Executioner 7064 | -1/Command | Destroyed 102 combat bots 7094 | -1/Command | Destroyed Investigator 7204 | -1/Command | Destroyed 73 combat bots 7238 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 7271 | -1/Command | Destroyed 7 combat bots 7321 | -1/Command | Spotted Executioner 7321 | -1/Command | Spotted Striker 7331 | -1/Command | Destroyed Striker 7340 | -1/Command | Destroyed Executioner 7345 | -1/Command | Crushed by falling debris 7361 | -1/Command | Destroyed 29 combat bots 7402 | -1/Command | Core integrity fell below 20% 7406 | -1/Command | System corruption reached 10% 7443 | -1/Command | Spotted Investigator 7443 | -1/Command | Spotted Executioner 7443 | -1/Command | Spotted Striker 7443 | -1/Command | Spotted Executioner 7443 | -1/Command | Spotted Executioner 7443 | -1/Command | Spotted Executioner 7447 | -1/Command | Destroyed Investigator 7451 | -1/Command | Destroyed Executioner 7454 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 7454 | -1/Command | Destroyed Executioner 7469 | -1/Command | Destroyed Executioner 7475 | -1/Command | Destroyed Striker 7501 | -1/Command | Crushed by falling debris 7510 | -1/Command | Destroyed 48 combat bots 7603 | -1/Command | Met MAIN.C 7603 | -1/Command | 0b10 Conduit disabled 7604 | -1/Command | Destroyed 37 combat bots 7629 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 7629 | -1/Command | Destroyed MAIN.C Shell 7629 | -1/Command | Spotted M Shell/Def 7629 | -1/Command | Spotted M Shell/Atk 7629 | -1/Command | Spotted M Shell/Def 7629 | -1/Command | Spotted M Shell/Atk 7629 | -1/Command | Spotted M Shell/Atk 7629 | -1/Command | Spotted M Shell/Def 7629 | -1/Command | Spotted M Shell/Atk 7629 | -1/Command | Spotted M Shell/Def 7631 | -1/Command | MAIN.C activated Command garrisons 7638 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 07620_ 0b10 Conduit collapses. 07621_ Quantum Shear penetrates MAIN.C. 07622_ 0b10 Conduit collapses. 07623_ Quantum Shear penetrates MAIN.C. 07627_ System corrupted: Sigix Shearcannon failed to cycle. 07629_ Quantum Shear penetrates MAIN.C. 07629_ MAIN.C destroyed. MAIN.C's core emerges from the shell as its internal framework transforms into a squad of autonomous robots. 07629_ Quantum Shear penetrates M Shell/Atk. 07629_ Knocked back. 07630_ Acquired 6 matter. MAIN.C: As soon as the Exoskeleton activated, I had a feeling you might show up here for revenge. That was plenty of time to prepare a more suitable shell to welcome you... 07631_ ALERT: All Command garrisons activated. 07632_ FT#/OZ M59G8LXQ|MIUD6ABT6SPYS<5| #F5QE 07633_ 0b10 Conduit collapses. 07633_ Acquired 17 matter. 07634_ 0b10 Conduit collapses. 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T############################### | | ?????????????##"""################################ | | ??????????????#"""################################ | | ??????????????? =############################### | | ????????????????? =############################### | | ??????????????????=############################## | | ?????????????????????############################ | | ??????????????????????????#??#????##??############ | | ??????????????????????????????????????############ | | ?????????????????????????????????????############# | | ??????????????????????????????????????############ | | ??????????????????????????????????????######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 79 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 50 Resistance: TH 75 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 12 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Particle Accelerator | -3/Quarantine | Z-intel Hvy. Proton Missile Launcher | -3/Quarantine | Z-intel Imp. Energy Mantle | -3/Quarantine | Z-intel Centrium Greatsword | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Exp. EM Disruption Field | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Gravity Flail | -3/Section 7 | Archive Adv. Gravity Neutralizer | -3/Section 7 | Archive Thunder Hammer | -3/Section 7 | Archive Adv. Medium Treads | -3/Section 7 | Z-intel Imp. Cloaking Device | -3/Section 7 | Z-intel Adv. Plasma Cannon | -3/Section 7 | Z-intel Huge Storage Unit | -3/Section 7 | Z-intel Energy Filter | -3/Section 7 | Z-intel Com. Wheel | -3/Section 7 | Z-intel Imp. Force Booster | -3/Section 7 | Z-intel Adv. Thermal Shield | -3/Section 7 | Z-intel Adv. Shield Generator | -3/Section 7 | Z-intel Centrium Wheel | -3/Section 7 | Z-intel Hvy. Siege Treads | -3/Section 7 | Z-intel HERF Cannon | -3/Section 7 | Z-intel Lgt. Particle Reactor | -3/Section 7 | Z-intel Exp. Melee Analysis Suite | -3/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -3/Section 7 | Z-intel O-32 Director | -3/Section 7 | Z-intel Y-72 Warden | -3/Section 7 | Z-intel H-77 Assassin | -3/Section 7 | Z-intel A-27 Freighter | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Matter Drive Core Reset Matrix Sigix Broadsword Integrated Reactor Sigix Exoskeleton Sigix Sheargun Core Cannon Sigix Shearcannon Transdimensional Reconstructor Core Expander LRC Energy Well LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderBarrageInsulator Manual? 0 Play Time 02:28:42 Cumulative 375.1 hours Start 2022.08.21 @ 17:56:39 End 2022.08.21 @ 20:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 117 Adventurer 15 Explorer 0 Win Type - Total 23 Types 6/1/7/2/2/0/4/1/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7adac44e-ca50-4ba3-bace-3e4bad655225