Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 00:14:42 Player: Merc Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (569) 569 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1879 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 157/300 Energy 98/100 System Corruption 0% Temperature Cool (10) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- Large Matter Pod (150) ECM Suite Light Armor Plating Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Large Matter Pod ECM Suite Light Armor Plating Assault Rifle Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 4 4 9 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 1 | . . . 1 Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 1 3 Energy Gun 1 | . 1 . . Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Backups 6 | . 4 7 6 Power . | . 1 1 . Propulsion 1 | . 1 2 . Utility 1 | . 1 1 2 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 4 | . 1 . 3 Power . | . . . . Propulsion . | . . . . Utility 4 | . 1 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 89 100 87 Engine 12 | . 14 14 9 Leg 30 | . 27 28 37 Device 10 | . 4 14 8 Storage 13 | . 14 14 11 Ballistic Gun 16 | . 27 14 9 Launcher 9 | . . 13 9 Peak Build Rating 12 | 6 7 8 12 Average Rating 7 | 4 6 7 9 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 12 15 17 23 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 5 | 1 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 8 | 1 8 8 7 Average Carried 6 | . 5 7 6 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 1 7 8 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 861 | 247 187 267 160 Remotely . | . . . . Salvage Created 699 | . 235 88 376 Parts 44 | . 16 4 24 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 5 2 9 Guns 6 | . 5 . 1 AOE 10 | . . 2 8 Classes Destroyed 10 | . 4 1 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 3 | . 1 . 2 Watcher 3 | . 2 . 1 Swarmer 6 | . 3 . 3 Grunt 7 | . 2 2 3 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 10 | . 3 2 10 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 188 | . 31 2 155 Missed 75 | . 13 1 61 Hits 113 | . 18 1 94 Projectile 113 | . 18 1 94 Critical Strikes 2 | . . . 2 Damage Taken 1655 | . 184 50 1421 Core 411 | . 10 . 401 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 68 | . 37 2 29 Largest 2 | . 2 2 2 Hottest 120 | . 40 53 120 Shots Fired 108 | . 70 4 34 Gun 84 | . 70 2 12 Cannon 2 | . . . 2 Launcher 22 | . . 2 20 Special . | . . . . Kinetic 81 | . 67 2 12 Thermal 5 | . 3 . 2 Explosive 22 | . . 2 20 Electromagnetic . | . . . . Robot Hit Streak 13 | . 9 11 13 Robot Miss Streak 4 | . 3 . 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 50 | . 31 2 17 Core Hits 46 | . 14 5 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1549 | . 263 143 1143 Guns 359 | . 263 10 86 Cannons 17 | . . . 17 Explosions 1169 | . . 133 1036 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 359 | . 263 10 86 Thermal 17 | . . . 17 Explosive 1169 | . . 133 1036 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 146 | . . 39 107 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 60 | . 12 . 60 Average Temperature 11 | . 7 . 15 Received Heat Transfer 603 | . 66 6 531 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 84 Level 1 3 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 277 | . 106 65 277 Initial . | . . . . Average 34 | . 41 5 97 Influence Increases 696 | . 188 80 428 Destroy 0b10 Robot/C 320 | . 100 40 180 Destroy 0b10 Robot/NC 50 | . 15 5 30 Destroy Leader 78 | . 24 10 44 Successful Hack 18 | . 4 . 14 Disable Machine 60 | . . . 60 Destroy Structure 110 | . . 25 85 Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 538 | . 188 80 270 Time Decay 438 | . 188 80 170 Lost Part 100 | . . . 100 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 9 2 15 Peak Tracking Total 7 | . 7 2 6 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 . 11 Successful 9 | . 3 . 6 Failed 6 | . 1 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 3 . 9 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 . 6 Prototype ID Bank 2 | . . . 2 Emergency Access Points 2 | . 1 . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1324 | . 167 856 301 Structural 1324 | . 167 856 301 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1743 | 51 445 856 391 Spaces Moved 1222 | 37 252 687 246 Core 11 | 4 . . 7 Treads 14 | . . . 14 Legs 1197 | 33 252 687 225 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 113 120 120 126 Slowest Speed 300 | 120 190 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 42 95 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 11 | . . . 11 Terrain Destroyed 115 | . . 29 86 Melee . | . . . . Projectile . | . . . . AOE 115 | . . 29 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1376 | 43 327 714 292 Wait 36 | . 20 16 . Move 1219 | 36 251 686 246 Hop . | . . . . Pick Up 12 | 1 6 3 2 Fast Attach 15 | 6 7 . 2 Attach 5 | . 1 . 4 Detach . | . . . . Swap 11 | . 3 4 4 Drop 9 | . 2 3 4 Fire 68 | . 37 2 29 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered Mines 504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 559 | -10/Mines | Met a Derelict bent on vengeance 630 | -10/Mines | Discovered new exit (range 12) 655 | -10/Mines | Learned Materials stockpile data 798 | -10/Mines | Discovered new exit (range 6) 1054 | -10/Mines | Found a hidden stash of uninstalled traps 1353 | -10/Mines | Entered Materials 1353 | -9/Materials | Evolved 2 slots: Propulsion x2 1658 | -9/Materials | Build established: Scavenger-Mutant 1660 | -9/Materials | Destroyed 7 combat bots 1714 | -9/Materials | Core integrity fell below 50% 1728 | -9/Materials | Core integrity fell below 20% 1744 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01685_ U-05 Engineer lays Concrete. 01688_ R-06 Scavenger collects Wheel. 01689_ U-05 Engineer builds a Wall. 01692_ Aluminum Leg destroyed. 01694_ Rocket Launcher destroyed. 01695_ Aluminum Leg destroyed. 01696_ U-05 Engineer lays Concrete. 01698_ The unstable cave ceiling collapses. 01698_ Aluminum Leg destroyed. 01702_ Imp. Ion Engine destroyed. 01703_ R-06 Scavenger collects Sml. Matter Pod. 01706_ U-05 Engineer lays Concrete. 01710_ Acquired Beam Cannon. 01711_ U-05 Engineer lays Concrete. 01714_ Acquired Beam Cannon. 01717_ K-01 Serf collects debris. 01727_ Beam Cannon destroyed. 01727_ Critical hit (Burn: +37). 01729_ U-05 Engineer lays Concrete. 01736_ U-05 Engineer builds a Wall. 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""" " """ """ ##?????????????? | | ?????????" ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoRiotEngine Manual? 0 Play Time 00:24:55 Cumulative 12.2 hours Start 2026.01.28 @ 22:49:18 End 2026.01.29 @ 00:14:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2560306-7734-43d3-91dd-8e3ebe1eb3d9