Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 06:56:50

Player: Tesserakt

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (19)      95
Value Destroyed (300)      300
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 595

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
        Structural Scanner
        Signal Interpreter
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
  Light Ion Engine

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Detector
>          --- WEAPON -----------
     Light Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
     Small Storage Unit
    Medium Laser
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Signal Interpreter
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             20   | 8   12  
  Power                    4    | 1   3   
    Engine                 4    | 1   3   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 3    | 2   1   
    Leg                    2    | .   2   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  7    | 3   4   
    Device                 5    | 2   3   
    Storage                1    | 1   .   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 2   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   1    | .   1   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 11   | .   11  
  Power                    3    | .   3   
  Propulsion               3    | .   3   
  Utility                  2    | .   2   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      1    | .   1   
Average Slot Usage (%)     90   | .   90  
  Engine                   12   | .   12  
  Treads                   17   | .   17  
  Leg                      5    | .   5   
  Device                   14   | .   14  
  Processor                11   | .   11  
  Ballistic Gun            24   | .   24  
  Special Melee Weapon     1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             11   | 11  8   
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  2    | .   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   5   
  Average Capacity         5    | 6   5   
  Most Carried             5    | 5   5   
  Average Carried          4    | 3   4   
  Final Capacity           5    | 5   5   
  Final Carried            4    | 4   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           522  | 323 199 
  Remotely                 .    | .   .   
Salvage Created            591  | 157 434 
  Parts                    41   | 10  31  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           2    | .   2   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     10   | .   10  
Classes Destroyed          8    | 3   5   
  Worker                   1    | 1   .   
  Builder                  1    | .   1   
  Tunneler                 2    | 2   .   
  Recycler                 2    | 1   1   
  Operator                 1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  5    | .   5   
  Grunt                    5    | .   5   
Best Kill Streak           5    | 1   5   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              1    | .   1   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        137  | .   137 
  Missed                   47   | .   47  
Damage Taken               997  | .   997 
  Core                     258  | .   258 
  Absorbed by Shields      .    | .   .   
  Regen/Repaired (Parts)   49   | .   49  
Core Remaining (%)         100  | 100 .   
Volleys Fired              93   | 22  71  
  Largest                  2    | 2   2   
  Hottest                  40   | 40  40  
Shots Fired                173  | 43  130 
  Gun                      173  | 43  130 
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  173  | 43  130 
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         6    | 4   6   
  Robot Miss Streak        6    | 6   3   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           98   | 22  76  
  Core Hits                43   | 11  32  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              2    | .   2   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            2    | .   2   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           787  | 199 588 
  Guns                     785  | 197 588 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  2    | 2   .   
  Kinetic                  785  | 197 588 
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         1    | .   1   
  Average Corruption       1    | .   1   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  5    | .   5   
    Message Errors         2    | .   2   
    Data Loss (minor)      1    | .   1   
    Data Loss (major)      1    | .   1   
    Weapon Failures        1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   2    | 1   1   
Targets Rammed             2    | 1   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        12   | .   12  
  Average Temperature      6    | .   6   
  Received Heat Transfer   399  | .   399 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             157  | 20  157 
  Initial                  .    | .   .   
  Average                  59   | 11  84  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           5    | .   5   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              31   | .   31  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                10   | .   10  
  Successful               6    | .   6   
  Failed                   4    | .   4   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          8    | .   8   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       6    | .   6   
  Scan Component           3    | .   3   
  Repair                   3    | .   3   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             3    | .   3   
  Time                     78   | .   78  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              2    | .   2   
  Non-combat               2    | .   2   
  Combat                   .    | .   .   
Robot Hacks Applied        2    | .   2   
  no_distress              1    | .   1   
  find_recycling           1    | .   1   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               1255 | 424 831 
Spaces Moved               645  | 220 425 
  Core                     11   | 5   6   
  Treads                   514  | 215 299 
  Legs                     120  | .   120 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            150  | 157 147 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       19   | 10  29  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      784  | 263 521 
  Wait                     .    | .   .   
  Move                     644  | 219 425 
  Hop                      .    | .   .   
  Pick Up                  19   | 12  7   
  Fast Attach              2    | .   2   
  Attach                   14   | 7   7   
  Detach                   .    | .   .   
  Swap                     4    | 1   3   
  Drop                     4    | 1   3   
  Fire                     93   | 22  71  
  Melee                    2    | .   2   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    1    | 1   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
  425 | -11/Scrapyard | Entered Materials
  426 | -10/Materials | Build established: Mutant
  855 | -10/Materials | Repaired Datajack
  855 | -10/Materials | Repaired Lgt. Treads
  881 | -10/Materials | Repaired Lgt. Treads?
 1205 | -10/Materials | Core integrity fell below 50%
 1237 | -10/Materials | Lost 5 parts (1p1u3w)
 1245 | -10/Materials | Core integrity fell below 20%
 1256 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01127_ Acquired 4 matter.
01129_ R-06 Scavenger collects Ion Engine.
01133_ R-06 Scavenger collects Flight Unit.
01172_ Ion Engine destroyed.
01194_ Seismic Detector destroyed.
01196_ Datajack destroyed.
01200_ Lgt. Assault Rifle destroyed.
01204_ K-01 Serf destroyed.
01206_ Lgt. Assault Rifle destroyed.
01208_ K-01 Serf collects debris.
01209_ Acquired Lgt. Ion Engine.
01211_ K-01 Serf collects debris. <x3>
01238_ Lgt. Ion Engine destroyed.
01243_ Aluminum Leg destroyed.
01249_ G-34 Mercenary suffers critical hit
  (Burn).
01252_ Aluminum Leg destroyed.
01255_ Slammed into A-02 Transporter.
01255_ Structural Scanner broken.
01255_ Destabilizing: Short circuit.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
| ?#?#?????????????????????????????????????????????? |
| ??#?#?????#??????????????????????????????????????? |
| ?###########?????????????????????????????????????? |
| ######################??????#############????????? |
|           ############??????#############????????? |
|           #         ##??????##     """ ##????????? |
|           #         ##??????##  !  """ ##????????? |
| #######   #         ##########     """ ##????????? |
|     ###   #         ##########         ##????????? |
|     ###   #         /        / "       #######???? |
|     ###   +         ########## T    |![##    #???? |
|     ###   #         ########## "    |  ##""  #???? |
|     ###   #         ##??????##         ##"Y  #???? |
|     ###   ########################+######""  #???? |
|     ##    =#####################     ####    #???? |
|     ##   =%  =                       #### =!!#???? |
|     +   T            %         =    %####= !!#???? |
|     ##               k         %!  %%   + =!!#???? |
|     ##     ###########   #######!    ####    #???? |
|     ####+##########!     #####################???? |
| #####= %     ##?##!   k  ############# ??????????? |
|   %!+% = """ ##?##!      #           # ??????????? |
| #####     R" #####!     u#  g        # ??????????? |
| #####!   """ ##?##!      @  g        # ??????????? |
| ?####        ##?###!    a#g          # ??????????? |
| ???##    """ ##?######## #           # ??????????? |
| ??###    """ ##?######## #############+??????????? |
| ?#?##    """ ###??????##  +     #      ??????????? |
| ???##        ##???????#####??????????????????????? |
| ???############???????#####??????????????????????? |
| ?#?############??????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ??????? ????????????????????????????????????????? |
|    ? ? ??????????????????????????????????????????? |
| ###??#???????????????????????????????????????????? |
| ###??????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ReflectiveAccelerationHammer
  Manual?         0
Play Time         00:27:01
  Cumulative      3.7 hours
  Start           2024.04.04 @ 22:54:44
  End             2024.04.07 @ 06:56:50
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           6
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          9
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             SD


RUN: 513dc2da-ff08-4ab8-8728-960ce3046fb1