Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 21:51:25 Player: MolePlayingNice Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (143) 715 Value Destroyed (4823) 4823 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 16238 Bonus ------- Follower Combat Kills 1049 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -2629 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Hacking Suite Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Linear Gravjet Bomb Factory No. 2 Mini Grenade Launcher Vortex Lance (39) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Antigrav System Field Propulsion Drive Nuclear Pulse Array Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Improved Sensor Array Advanced ECM Suite Layered Light Armor Plating Graphene Brace Advanced Hacking Suite A0-MCA's Component Scanner Improved Trap Extractor > --- WEAPON ----------- Power Sword CR-A16's Behemoth Slayer > --- INVENTORY -------- Combat Gravmag System Experimental Core Analyzer Advanced Transmission Jammer Bomb Factory No. 2 Vortex Shotgun Heavy Phase Cannon Mini Grenade Launcher Vortex Lance Vortex Lance [Rating: 117] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Advanced Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . Utility 7 | . . . 1 . . . 2 . . . 3 . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | . 16 . 16 . . 1 8 10 4 3 14 2 . 4 6 30 1 1 6 1 7 2 21 . Power 19 | . 1 . 1 . . . 1 1 1 1 . 1 . . 1 4 . . . . 2 . 5 . Engine 7 | . 1 . 1 . . . 1 . . 1 . . . . . 1 . . . . 1 . 1 . Core 10 | . . . . . . . . 1 1 . . 1 . . 1 3 . . . . . . 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 41 | . 4 . 5 . . . 1 1 2 1 3 . . 1 1 10 . . 3 . 2 1 6 . Treads 9 | . 2 . 3 . . . 1 1 2 . . . . . . . . . . . . . . . Leg 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 4 . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Hover 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Flight 20 | . . . 1 . . . . . . 1 3 . . 1 1 9 . . 2 . 2 . . . Utility 58 | . 4 . 3 . . 1 5 4 1 . 9 1 . 2 3 10 1 . . 1 3 1 9 . Device 27 | . 1 . 2 . . 1 1 1 . . 3 1 . 1 1 5 1 . . 1 3 1 4 . Storage 6 | . 3 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Processor 5 | . . . . . . . . . . . 3 . . 1 . . . . . . . . 1 . Hackware 10 | . . . . . . . 2 1 1 . 1 . . . 2 2 . . . . . . 1 . Protection 10 | . . . 1 . . . 2 2 . . 1 . . . . 2 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 7 . 7 . . . 1 4 . 1 2 . . 1 1 6 . 1 3 . . . 1 . Energy Gun 6 | . 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Ballistic Gun 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 1 . . . . 3 . . 2 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . 1 1 . . . . . 1 . . . . . . . . . . Parts Lost 46 | . . . . . . . . 4 1 . 1 . . . 3 15 . . . 1 4 . 17 . Power 8 | . . . . . . . . 2 . . . . . . 1 1 . . . . 1 . 3 . Propulsion 15 | . . . . . . . . . 1 . . . . . 1 6 . . . . 1 . 6 . Utility 19 | . . . . . . . . 2 . . 1 . . . . 7 . . . 1 2 . 6 . Weapon 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . Highest Loss Streak 6 | . . . . . . . . 2 1 . 1 . . . 2 5 . . . 1 2 . 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 9 11 13 14 14 14 13 13 13 13 10 8 8 8 8 8 9 9 9 9 8 9 8 4 Power . | . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Propulsion 3 | . 2 2 4 6 6 6 5 5 6 5 2 2 2 1 . . 1 1 1 1 1 . . 1 Utility 3 | . 2 4 2 2 2 2 2 2 3 4 4 4 4 4 4 4 3 3 2 2 2 3 2 1 Weapon 3 | . 3 4 4 4 4 4 4 3 2 1 1 1 1 2 3 3 4 4 4 5 5 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 4 . 9 . . . 4 4 . 2 3 . . 1 . 5 . . 1 . . . 3 . Power 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Propulsion 7 | . 1 . 1 . . . 1 4 . . . . . . . . . . . . . . . . Utility 17 | . 2 . 4 . . . . . . 2 2 . . . . 5 . . 1 . . . 1 . Weapon 6 | . . . 3 . . . 2 . . . . . . . . . . . . . . . 1 . Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 98 100 98 100 100 100 97 96 98 97 85 93 93 97 95 88 78 82 91 90 87 74 66 21 Engine 4 | . 14 14 11 11 11 11 9 2 . 2 6 6 6 6 2 . . . . . . . . . Core 3 | . . . . . . . . 4 8 6 . . . . 2 4 5 5 5 5 4 . 4 . Treads 14 | . 10 28 29 33 33 33 27 26 26 23 2 . . . . . . . . . . . . . Leg 1 | . 17 . 3 . . . . . . . . . . . . . . . . . . . 5 . Flight 11 | . . . . . . . . . . 3 21 26 26 26 25 29 23 23 23 23 22 21 6 . Device 7 | . 12 14 11 11 11 11 6 1 . . 4 6 6 5 5 5 19 23 23 19 25 21 13 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 4 . Processor 4 | . . . . . . . . . . . 8 13 13 18 13 10 5 5 5 5 5 5 6 5 Hackware 16 | . . . . . . . 10 20 27 36 24 26 26 21 23 17 5 5 5 5 5 5 7 10 Protection 4 | . . . 10 11 11 11 16 12 8 . . . . . . 1 5 5 5 5 4 . 2 . Energy Gun 1 | . 21 14 . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 6 | . . . 20 22 22 22 17 7 15 10 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . 5 14 . . . . . 10 . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . 3 5 6 6 6 5 4 2 4 5 5 5 5 . . Peak Build Rating 117 | . 10 12 30 30 30 30 36 37 37 41 54 56 54 63 67 95 82 85 110 109 117 108 108 26 Average Rating 51 | . 9 10 26 30 30 30 35 34 36 38 46 53 53 60 63 78 80 82 103 106 111 102 86 26 On Entrance 50 | 6 6 10 12 30 30 30 30 36 31 32 39 54 53 54 63 64 80 82 82 110 109 86 108 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 11 31 31 41 41 41 41 49 44 39 33 35 20 19 20 49 33 31 32 31 31 32 22 67 1 Greatest Support 66 | 20 40 40 66 66 66 66 66 64 64 62 42 20 20 20 20 37 32 32 36 36 43 30 40 3 Greatest Overweight (x) 9 | . 1 . . . . . . . . . 1 . . . 4 2 . . . . 8 1 9 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 12 | . 10 15 15 15 15 15 15 15 15 15 11 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 15 | . 10 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 12 | . 9 11 14 15 15 15 14 14 14 14 11 9 9 9 9 9 10 10 9 10 9 9 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 10 9 10 10 10 10 10 10 10 10 10 10 5 5 Class Distribution -------------------- 24% | Commander-Mutant 24% | Mutant 17% | Hacker-Sprinter 12% | Hacker-Mutant 8% | Sprinter 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Trapper-Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Infiltrator-Sprinter | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Matter Collected 5414 | 187 259 324 487 . . 97 468 782 468 79 120 81 56 50 528 479 86 41 100 45 90 . 587 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5831 | . 343 . 519 . . 158 753 884 721 134 279 . . . 110 400 29 109 104 102 195 . 991 . Parts 304 | . 21 . 42 . . 8 40 41 41 6 9 . . . 13 19 4 2 . 11 7 . 40 . Haulers Intercepted 10 | . 1 . 3 . . . 3 . . . 1 . . . . . . . . . 1 . 1 . Recyclers Shooed 10 | . 1 . 2 . . 1 . 2 3 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . . . 26 . 3 2 . 8 . . . . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Combat Hostiles Destroyed 99 | . 11 . 11 . . 3 13 15 11 . 3 . . . 1 6 . 2 . 5 1 . 17 . Melee 11 | . . . . . . . . . . . 3 . . . . 6 . . . . 1 . 1 . Guns 34 | . 5 . 4 . . 3 7 3 7 . . . . . . . . . . . . . 5 . Cannons 28 | . 4 . . . . . . 10 4 . . . . . . . . 1 . . . . 9 . AOE 23 | . 2 . 7 . . . 6 1 . . . . . . . . . 1 . 5 . . 1 . Classes Destroyed 18 | . 5 . 2 . . . . 3 3 . . . . . 1 1 1 . . . 1 . 1 . Worker 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . Builder 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 3 . . . 3 . . 3 1 . . . . . . . . . 1 . 1 . Recycler 12 | . . . 1 . . . 2 4 5 . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Operator 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 1 . . . 1 . . . 1 . . . . 2 . . . . . . . . Swarmer 24 | . 3 . 8 . . . 4 . 2 . . . . . . . . . . 5 . . 2 . Cutter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 37 | . 8 . 1 . . 3 7 6 . . 3 . . . . . . 1 . . . . 8 . Brawler 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . . 2 . . . 2 8 2 . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 14 | . . . . . . . . . 4 . . . . . . 5 . . . . . . 5 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 5 . 6 . . 3 5 3 5 . 3 . . . 1 3 1 2 . 5 1 . 5 . Combat Bots Only 5 | . 5 . 4 . . 3 4 2 3 . 3 . . . 1 3 . 2 . 5 1 . 5 . Max Kills in Single Turn 4 | . 2 . 4 . . 1 4 2 2 1 1 . . . 1 1 1 1 1 3 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . . . 4 1 . . . . . . . . . 1 . 3 . . 1 . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . LV-01A (-5/Warlord) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Hostile Shots Fired 769 | . 33 . 47 . . 7 27 151 33 . 18 2 . . 26 111 . 5 . 7 60 . 229 13 Missed 261 | . 6 . 16 . . 3 9 45 10 . 7 1 . . 13 41 . 4 . 1 28 . 70 7 Hits 508 | . 27 . 31 . . 4 18 106 23 . 11 1 . . 13 70 . 1 . 6 32 . 159 6 Melee 15 | . . . . . . . . 1 . . 2 . . . . 11 . . . . . . . 1 Projectile 493 | . 27 . 31 . . 4 18 105 23 . 9 1 . . 13 59 . 1 . 6 32 . 159 5 AOE 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Critical Strikes 35 | . 1 . . . . . 1 4 2 . 1 1 . . . 8 . . . . 2 . 14 1 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 . Damage Taken 9949 | . 398 . 312 . . 59 261 1637 377 . 245 21 . . 319 2139 . 24 . 113 585 . 3346 113 Core 2131 | . 48 . 38 . . 19 46 150 55 . 34 . . . 177 402 . . . . 196 . 853 113 Absorbed by Shields 14 | . . . . . . . . . 2 . . . . . . . . . . . . . . 12 Regen/Repaired (Parts) 855 | . . . . . . . . 565 . . . . . . . 69 . . 175 . . . 46 . Core Remaining (%) 75 | 100 . 80 . . . 85 . . . 54 . . . . 75 . . . . 59 . . . . Volleys Fired 339 | . 42 . 43 . . 8 41 92 27 . . . . . . 25 . 4 . 2 . . 55 . Largest 2 | . 2 . 2 . . 2 2 2 2 . . . . . . 1 . 1 . 1 . . 2 . Hottest 196 | . 100 . 50 . . 50 50 74 74 . . . . . . 90 . . . 30 . . 196 . Shots Fired 607 | . 77 . 85 . . 16 77 173 53 . . . . . . 26 . 4 . 2 . . 94 . Gun 376 | . 57 . 84 . . 16 72 77 35 . . . . . . . . . . . . . 35 . Cannon 206 | . 13 . . . . . . 95 18 . . . . . . 23 . . . . . . 57 . Launcher 12 | . 1 . 1 . . . 5 1 . . . . . . . . . . . 2 . . 2 . Special 13 | . 6 . . . . . . . . . . . . . . 3 . 4 . . . . . . Kinetic 439 | . 13 . 84 . . 16 72 172 53 . . . . . . . . . . . . . 29 . Thermal 139 | . 63 . . . . . . . . . . . . . . 23 . . . . . . 53 . Explosive 16 | . 1 . 1 . . . 5 1 . . . . . . . . . 4 . 2 . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Robot Hit Streak 17 | . 9 . 9 . . 10 17 10 14 . . . . . . 1 . 3 . . . . 10 . Robot Miss Streak 6 | . 3 . 3 . . 2 6 6 3 . . . . . . 1 . . . . . . 5 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 434 | . 51 . 51 . . 12 50 103 34 7 10 . . . 4 26 1 2 11 1 4 . 67 . Core Hits 209 | . 26 . 21 . . 7 33 31 20 3 7 . . . 2 10 . 3 2 7 3 . 34 . Critical Kills 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Critical Strikes 25 | . 3 . . . . 1 1 5 1 . 2 . . . . 2 . 1 1 . 1 . 7 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Blast 10 | . 2 . . . . . . 4 1 . . . . . . . . . . . . . 3 . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . 2 . . . . 1 . 1 1 . 1 . 3 . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 176 | . . . . . . . . 4 . 7 21 4 4 . 9 80 1 6 12 1 20 . 7 . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Slashing 162 | . . . . . . . . . . 7 21 4 4 . 5 79 1 6 10 1 17 . 7 . Piercing 9 | . . . . . . . . . . . . . . . 4 1 . . 1 . 3 . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 24 | . . . . . . . . . . 7 1 . . . . 1 1 . 11 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Damage Inflicted 14489 | . 787 26 1163 . . 227 1433 2670 972 518 441 . . . 167 1143 67 220 886 432 261 . 3076 . Guns 4891 | . 483 . 917 . . 203 835 987 531 . . . . . . . . . . . . . 935 . Cannons 3605 | . 173 . . . . . . 1511 379 . . . . . . . . . . . . . 1542 . Explosions 1842 | . 81 . 235 . . . 566 129 . . . . . . . . . 138 . 320 . . 373 . Melee 3849 | . . . . . . . . 38 . 518 441 . . . 165 1143 67 . 886 112 261 . 218 . Ramming 196 | . 26 26 11 . . 24 32 5 62 . . . . . 2 . . . . . . . 8 . Kinetic 6286 | . 173 . 917 . . 203 835 2498 910 . . . . . . . . . . . . . 750 . Thermal 1751 | . 507 . 33 . . . . . . . . . . . . . . . . . . . 1211 . Explosive 1711 | . 81 . 104 . . . 566 129 . . . . . . . . . 138 . 320 . . 373 . Electromagnetic 98 | . . . 98 . . . . . . . . . . . . . . . . . . . . . Impact 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . Slashing 3616 | . . . . . . . . . . 518 441 . . . 68 1073 67 82 844 112 193 . 218 . Piercing 277 | . . . . . . . . . . . . . . . 97 70 . . 42 . 68 . . . Entropic 516 | . . . . . . . . . . . . . . . . . . . . . . . 516 . Highest Corruption 20 | . . . . . . . . 2 3 . 3 3 . . . 20 20 20 20 . . . 12 12 Average Corruption 4 | . . . . . . . . 1 2 . 3 2 . . . 4 20 20 20 . . . 2 12 Corruption Purged 6 | . . . . . . . . . . . . 3 . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . 4 36 . 3 5 . . . 42 6 7 . . . . 8 1 Message Errors 18 | . . . . . . . . . 4 . 1 1 . . . 8 2 1 . . . . 1 . Matter Fused 28 | . . . . . . . . . 8 . 1 . . . . 14 2 3 . . . . . . Heat Flow Errors 16 | . . . . . . . . 1 9 . . . . . . 4 . . . . . . 2 . Energy Discharges 17 | . . . . . . . . 1 4 . 1 2 . . . 6 1 1 . . . . 1 . Data Loss (minor) 22 | . . . . . . . . 1 7 . . 2 . . . 6 1 2 . . . . 3 . Data Loss (major) 6 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 441 | . . . 26 . . . 11 57 35 23 . . . . . 53 47 . 51 96 . . 42 . Projectiles 85 | . . . . . . . . 19 35 . . . . . . . . . . . . . 31 . Explosions 72 | . . . 26 . . . 11 . . . . . . . . . . . . 24 . . 11 . Melee 284 | . . . . . . . . 38 . 23 . . . . . 53 47 . 51 72 . . . . Knockbacks 26 | . 6 1 . . . . . 10 5 . . . . . . . . . . . . . 4 . Impact 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 21 | . 4 . . . . . . 10 3 . . . . . . . . . . . . . 4 . Secondary 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . 5 . . . . . . . . . . . . . 1 . . . . 22 . . 30 . Shots 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Rammed 25 | . . 2 2 . . 5 3 1 10 . . . . . 1 . . . . . . . 1 . Targets Rammed 36 | . 6 2 2 . . 5 4 2 13 . . . . . 1 . . . . . . . 1 . Kicked 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . Highest Temperature 364 | . 183 . 3 . . 3 63 364 230 . . 16 . . . 198 . . . . 22 . 308 . Average Temperature 70 | . 64 . 3 . . 3 22 128 75 . . 10 . . . 37 . . . . 8 . 79 . Received Heat Transfer 2218 | . 186 . 51 . . 36 144 882 72 . 63 27 . . 45 93 . . . . 96 . 523 . Effects 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 9 | . 5 . . . . . 1 . . . . . . . . . . . . . . . 3 . Heat Transferred 3209 | . 1437 . 50 . . . . . . . . . . . . . . . . . . . 1722 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Maximum Alert Level 2 | . . . 2 . . . . . 1 . . . . . . 2 . . . . . . 1 . Low Security (%) 78 | . 100 100 41 100 . 100 100 100 97 . 100 . . . . 29 . . . . 100 100 91 100 Level 1 14 | . . . 37 . . . . . 2 . . . . . . 45 . . . . . . 8 . Level 2 7 | . . . 20 . . . . . . . . . . . . 25 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 477 | . 134 26 446 162 . 64 174 175 216 . 60 . . . . 477 . . . . 50 12 287 112 Initial 162 | . . 26 . 162 . . . 40 63 . . . . . . . . . . . 2 12 . 112 Average 122 | . 31 1 229 141 . 12 95 72 69 . 18 . . . . 285 . . . . 17 2 96 112 Influence Increases 5931 | . 359 . 775 . . 74 498 539 615 . 237 . . . 86 1466 5 70 60 115 248 . 784 . Destroy 0b10 Robot/C 2620 | . 220 . 400 . . 60 280 300 340 . 60 . . . 60 380 . 40 . 100 20 . 360 . Destroy 0b10 Robot/NC 225 | . 15 . 35 . . . 40 40 35 . 10 . . . . 20 5 . . 5 5 . 15 . Destroy Leader 546 | . 64 . 90 . . 10 78 100 . . 4 . . . 20 86 . . . 10 2 . 82 . Allied During Kill 267 | . . . 28 . . 4 2 . 103 . . . . . 6 116 . . . . . . 8 . Successful Hack 305 | . 6 . 18 . . . 6 24 14 . 80 . . . . 99 . . . . 30 . 28 . Select Force Hacks 330 | . 30 . 90 . . . 30 . 120 . 30 . . . . 30 . . . . . . . . Disable Machine 225 | . . . 90 . . . 30 30 . . . . . . . 45 . . . . . . 30 . Destroy Structure 363 | . 9 . 9 . . . 32 30 3 . 8 . . . . 180 . . . . 26 . 66 . Partial Spotted 285 | . . . . . . . . . . . 15 . . . . 135 . . . . 120 . 15 . Lose Combat Pursuer 765 | . 15 . 15 . . . . 15 . . 30 . . . . 375 . 30 60 . 45 . 180 . Influence Decreases 5819 | . 291 68 358 305 112 74 402 472 778 . 222 15 . . 86 999 224 128 250 110 218 35 624 48 Entered New Map 1057 | . . 42 . 255 112 . . 56 100 . . 6 . . . . 174 48 190 . 3 23 . 48 Time Decay 3646 | . 291 26 358 50 . 74 382 376 431 . 187 9 . . 46 629 50 80 60 100 175 12 310 . Lost Part 380 | . . . . . . . . 40 10 . . . . . . 150 . . . 10 40 . 130 . Lost Ally 394 | . . . . . . . 20 . 80 . . . . . 40 220 . . . . . . 34 . Purge Threat 342 | . . . . . . . . . 157 . 35 . . . . . . . . . . . 150 . Squads Dispatched 49 | . 3 1 5 . . . 4 2 . . 8 . . . 1 17 . . . . 3 . 5 . Investigation 23 | . 2 . 3 . . . 2 . . . 4 . . . . 8 . . . . 2 . 2 . Extermination 11 | . . . . . . . . . . . 3 . . . . 6 . . . . 1 . 1 . Reinforcement 9 | . 1 . 1 . . . 2 . . . 1 . . . . 3 . . . . . . 1 . Assault 5 | . . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Distress Signals 25 | . 2 . 2 . . . 5 1 . . 1 . . . . 4 . . 5 . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 21 . 28 . . 3 19 27 16 . 19 2 . . 8 71 . 3 7 5 13 6 42 10 Peak Tracking Total 12 | . 6 . 4 . . 3 4 7 5 . 5 4 . . 12 12 . 3 5 5 7 6 8 12 Tactical Retreats 35 | . 1 . 1 . . . . 1 . . 5 . . . . 15 . 1 3 . 3 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Traps Triggered 12 | . 4 . . . . . . 2 . . . . . . . . . . . . 1 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Most Traps Carried 10 | . . . . . . . . . . . . . . . 6 6 10 10 10 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Machines Disabled 16 | . . . 6 . . . 2 2 . . . . . . . 3 . . 1 . . . 2 . Max in Single Turn 2 | . . . 2 . . . 1 1 . . . . . . . 1 . . 1 . . . 1 . Garrison Access 5 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Machines Accessed 94 | . 7 1 7 . 1 . 6 9 10 3 11 . . . . 25 . . 1 . 7 . 6 . Terminals 50 | . 6 . 4 . . . 4 7 6 . 6 . . . . 11 . . . . 4 . 2 . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Stations 6 | . . . . . . . . 2 . . . . . . . 4 . . . . . . . . Recycling Units 18 | . 1 . 2 . . . 1 . 4 . 4 . . . . 4 . . . . 1 . 1 . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . 1 . Garrison Access 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . Total Hacks 273 | . 17 1 17 . 1 . 14 29 35 9 37 . . . . 76 . . 1 . 19 . 17 . Successful 155 | . 9 1 11 . 1 . 7 15 21 9 20 . . . . 40 . . 1 . 13 . 7 . Failed 115 | . 7 . 6 . . . 7 13 14 . 17 . . . . 35 . . . . 6 . 10 . Catastrophic 18 | . 1 . 1 . . . 1 2 2 . 4 . . . . 5 . . . . 1 . 1 . Database Lockouts 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Manual 131 | . 13 . 15 . . . 7 17 17 . 8 . . . . 40 . . . . 10 . 4 . Terminals 178 | . 16 . 12 . . . 11 20 28 . 27 . . . . 46 . . . . 12 . 6 . Fabricators 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . Repair Stations 21 | . . . . . . . . 9 . . . . . . . 12 . . . . . . . . Recycling Units 30 | . 1 . 2 . . . 1 . 7 . 9 . . . . 7 . . . . 2 . 1 . Scanalyzers 15 | . . . 3 . . . 2 . . . . . . . . 1 . . . . 3 . 6 . Garrison Access 11 | . . . . . . . . . . . 1 . . . . 6 . . . . . . 4 . Terminal Hacks 64 | . 2 1 3 . 1 . 2 7 6 9 12 . . . . 13 . . 1 . 5 . 2 . Record 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 12 | . 1 . 2 . . . . 2 1 5 . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . . . . . . . . . 2 . 2 . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . Registered Components 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Zone Layout 5 | . . . . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 14 | . . . . . . . . 8 . . . . . . . 6 . . . . . . . . Scan Component 8 | . . . . . . . . 4 . . . . . . . 4 . . . . . . . . Repair 6 | . . . . . . . . 4 . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . Retrieve Components 7 | . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . Scanalyzer 9 | . . . 2 . . . 2 . . . . . . . . . . . . . 3 . 2 . Insert Component 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . Analyze 5 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . 1 . Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 5 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . Unauthorized Hacks 52 | . 7 . 6 . . . 3 . 12 . 4 . . . . 15 . . . . 4 . 1 . Terminals 29 | . 6 . 3 . . . 2 . 8 . . . . . . 8 . . . . 2 . . . Assimilate 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . Botnet 8 | . 1 . . . . . . . 3 . . . . . . 2 . . . . 2 . . . Operators 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Skim 15 | . 5 . 3 . . . . . 5 . . . . . . 2 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 1 . 2 . . . 1 . 4 . 4 . . . . 4 . . . . 1 . 1 . Tunnel 9 | . 1 . 2 . . . 1 . 4 . 1 . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . Scrapoids 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Extract 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 . 4 . . . 4 6 5 . 7 . . . . 13 . . . . 7 . 4 . Full Trace Events 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 2 1 1 . . . . . . 4 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . 4 . . . . . . . 2 . . . . . . . . Time 294 | . . . . . . . . 196 . . . . . . . 98 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . . 20 . 2 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . 23 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Total Allies 48 | . . 1 . 2 . . . 2 23 . . . . 3 . 12 . . . . . . 5 . Largest Group 20 | . . 1 1 3 3 1 1 2 20 17 . . . 3 3 5 . . . . . . 3 . Highest-Rated Group 329 | . . 31 31 79 79 31 31 62 329 227 . . . 104 104 235 . . . . . . 141 . Highest-Rated Ally 51 | . . 31 31 31 31 31 31 31 34 27 . . . 51 51 47 . . . . . . 47 . Total Orders 9 | . . . . . . . . . 8 1 . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . COLLECT 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Ally Attacks 202 | . . . 31 . . . 6 . 36 . . . . . 11 108 . . . . . . 10 . Total Damage 3920 | . . . 421 . . . 62 . 603 . . . . . 351 2268 . . . . . . 215 . Kills 36 | . . . 11 . . . 1 . 7 . . . . . 2 14 . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Active Infowar (turns) 6196 | . . . . . . . . . . . 355 360 267 382 886 2048 116 171 1016 202 390 2 1 . Optics 1357 | . . . . . . . . . . . 264 360 267 382 84 . . . . . . . . . Sensors 6030 | . . . . . . . . . . . 261 303 267 379 886 2048 116 171 1016 202 381 . . . Terrain 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . ECM 155 | . . . . . . . . . . . 94 . . . . 9 . . . 2 50 . . . Robot Analysis Total 12 | . 1 . 2 . . . . 2 1 5 . . . . . 1 . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 1 . . . . . . . . 2 2 3 . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Turns Passed 18411 | . 1089 732 1029 101 331 381 931 980 2083 2612 458 360 267 382 1109 2646 116 171 1016 207 467 111 790 42 Spaces Moved 18814 | 1 634 454 588 70 229 243 522 361 727 1616 1118 1095 958 990 992 3771 251 428 1362 641 960 180 568 55 Core 121 | . . . . . . . . . . . . . . . 4 . . . . . 2 . 60 55 Treads 5088 | . 231 454 588 70 229 243 522 361 727 1616 47 . . . . . . . . . . . . . Legs 448 | 1 403 . . . . . . . . . . . . . . . . . . . . . 44 . Wheels 273 | . . . . . . . . . . . . . . . . . . . . . . . 273 . Hover 15 | . . . . . . . . . . . . . . . . 1 . . . . . 8 6 . Flight 12869 | . . . . . . . . . . . 1071 1095 958 990 988 3770 251 428 1362 641 958 172 185 . Fastest Speed 20 | 120 120 160 145 145 145 145 145 153 145 157 26 26 26 26 26 20 32 32 29 29 26 28 30 50 Average Speed 66 | 120 135 160 149 145 145 145 150 153 157 159 31 26 26 26 27 26 32 32 30 29 28 31 88 50 Slowest Speed 500 | 120 190 160 160 145 145 145 153 153 161 161 157 26 26 26 250 220 32 32 32 29 450 100 500 50 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . . . . . . 3 4 . . . 49 . . 2 . 6 . 5 . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration Rate (%) 61 | 2 95 87 61 21 58 58 41 66 99 85 38 90 88 85 88 73 40 63 93 78 25 84 14 14 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 20 | . 1 1 2 1 1 . 1 . 8 . 2 . . 2 . . . . . 1 . . . . Known Exits Taken 16 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . . . 1 . . . . . . . . . . . 1 1 1 1 . . . . . Scrap Searched 26 | . . 1 . . . 1 . . . 9 . 2 3 3 2 . 3 1 . 1 . . . . Spaces Dug 141 | . 8 . . . . . 13 2 . . 8 4 4 . 4 50 . 23 . 12 13 . . . Terrain Destroyed 271 | . 8 . 8 . . . 30 27 1 . 8 4 4 . 4 63 . 54 . 19 13 . 28 . Melee 83 | . . . . . . . . 2 . . 8 4 4 . 4 42 . 6 . . 13 . . . Projectile 70 | . 4 . . . . . . 19 1 . . . . . . 21 . 2 . . . . 23 . AOE 118 | . 4 . 8 . . . 30 6 . . . . . . . . . 46 . 19 . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Total 23945 | . 777 459 694 69 228 260 617 640 1614 1642 1182 1158 968 1114 1813 5209 282 447 1942 656 1118 232 755 69 Wait 4035 | . 52 . 3 . . 3 21 146 721 . 3 57 6 112 777 1301 28 6 551 10 129 48 61 . Move 18657 | . 633 453 587 69 228 242 521 360 726 1615 1111 1086 957 989 992 3672 250 427 1358 640 949 179 558 55 Hop 65 | . . . . . . . . . . . 3 4 . . . 47 . . 1 . 5 . 5 . Pick Up 99 | . 10 4 14 . . . 5 9 2 8 7 . 1 3 8 12 . . 4 . 1 2 9 . Fast Attach 103 | . 5 . 7 . . . 8 6 3 1 6 2 . 2 2 22 1 1 4 1 6 . 26 . Attach 39 | . . . 5 . . . . 1 . 1 5 1 . 2 8 11 . . . . . 2 3 . Detach 25 | . 1 . 5 . . . . . 1 . 4 1 . . 2 8 . . . . . . 3 . Swap 88 | . 15 . 6 . . 1 5 11 4 3 10 1 . 1 3 12 2 2 5 2 3 1 1 . Drop 157 | . 13 . 22 . . 1 12 9 4 7 11 2 . 5 11 17 . 1 8 . 8 . 26 . Fire 339 | . 42 . 43 . . 8 41 92 27 . . . . . . 25 . 4 . 2 . . 55 . Melee 172 | . . . . . . . . 4 . 7 21 4 4 . 9 80 1 6 11 1 17 . 7 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 2 2 . . 5 4 2 13 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . 2 . . . . . . . 14 Rewire 113 | . . . . . . . . . 113 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: [*Res x2] / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: [*Res] / Upp x2 / Ext x2 / Arm / Gar) -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 406 | -10/Materials | Discovered new exit (range 15) 460 | -10/Materials | Central database locked down 598 | -10/Materials | Discovered new exit (range 13) 601 | -10/Materials | Derelicts attacked the area 674 | -10/Materials | Learned 2 Storage zone layouts 801 | -10/Materials | Discovered new exit (range 10) 804 | -10/Materials | Identified exit to Subcaves 825 | -10/Materials | Identified exit to Mines 825 | -10/Materials | Learned location of 2 exits from Materials 838 | -10/Materials | Learned 2 Mines zone layouts 863 | -10/Materials | Learned Storage emergency access door positions 896 | -10/Materials | Learned location of 2 exits from Mines 1090 | -10/Materials | Entered Mines 1091 | -10/Mines | Identified exit to Materials 1123 | -10/Mines | Met a Derelict bent on vengeance 1355 | -10/Mines | Learned Materials trap positions 1360 | -10/Mines | Discovered exit to Materials (range 8) 1363 | -10/Mines | Learned Materials trap positions 1770 | -10/Mines | Found the Drone Emporium 1777 | -10/Mines | Found Prototype Device 1802 | -10/Mines | Learned location of Zion (-6) 1803 | -10/Mines | Met a Derelict testing a Signal Generator 1822 | -10/Mines | Entered Materials 1822 | -9/Materials | Accompanied by 1 ally 1822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -9/Materials | Identified exit to Mines 1824 | -9/Materials | Identified exit to Materials 1825 | -9/Materials | Loaded intel: 24 trap records 1851 | -9/Materials | Identified Bomb Drone Bay 2558 | -9/Materials | Discovered exit to Materials (range 9) 2622 | -9/Materials | First assault squad dispatched 2851 | -9/Materials | Entered Mines 2851 | -9/Mines | Accompanied by 1 ally 2908 | -9/Mines | Learned Materials terminal intel 2941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2943 | -9/Mines | Discovered new exit (range 5) 2952 | -9/Mines | Entered Exiles 2952 | -9/Exiles | Accompanied by 3 allies 2953 | -9/Exiles | Identified exit to Mines 2982 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2987 | -9/Exiles | Met 8R-AWN 3009 | -9/Exiles | Met EX-HEX 3070 | -9/Exiles | Met EX-DEC 3283 | -9/Exiles | Entered Mines 3283 | -8/Mines | Accompanied by 1 ally 3652 | -8/Mines | Discovered exit to Materials (range 6) 3664 | -8/Mines | Entered Materials 3664 | -8/Materials | Accompanied by 1 ally 3664 | -8/Materials | Evolved 2 slots: Utility x2 3665 | -8/Materials | Identified exit to Storage 3666 | -8/Materials | Loaded intel: 11 trap records 3667 | -8/Materials | Loaded intel: 11 terminal locations 3763 | -8/Materials | Met 7R-MNS 4158 | -8/Materials | Discovered new exit (range 10) 4526 | -8/Materials | Build established: Hacker-Mutant 4595 | -8/Materials | Entered Storage 4664 | -8/Storage | Repaired Adv. Treads 4837 | -8/Storage | Central database locked down 5067 | -8/Storage | Repaired Enh. Autogun 5134 | -8/Storage | Repaired Enh. Autogun 5173 | -8/Storage | Repaired Adv. Treads 5251 | -8/Storage | Identified exit to Recycling 5330 | -8/Storage | Discovered new exit (range 16) 5549 | -8/Storage | Met a pair of Derelict thieves 5566 | -8/Storage | Used back door to open Recycling access 5575 | -8/Storage | Entered Recycling 5575 | -8/Recycling | Accompanied by 2 allies 5912 | -8/Recycling | Lost 3 allies 6113 | -8/Recycling | Discovered new exit (range 14) 6205 | -8/Recycling | Build established: Commander-Mutant 6772 | -8/Recycling | Learned location of Lower Caves (-7) 6851 | -8/Recycling | Learned Factory recycling unit intel 6918 | -8/Recycling | Identified exit to Scraptown 7018 | -8/Recycling | Loaded intel: 4 recycling unit locations 7055 | -8/Recycling | Learned Factory emergency access door positions 7160 | -8/Recycling | Learned Storage garrison access intel 7216 | -8/Recycling | Learned Factory security intel 7502 | -8/Recycling | Scanned before Scraplab entrance 7529 | -8/Recycling | Entered Scraplab 7658 | -8/Recycling | Entered Scraptown 7658 | -8/Scraptown | Accompanied by 17 allies 7658 | -8/Scraptown | System corruption cleaned by C-Scrubber 7659 | -8/Scraptown | Identified exit to Factory 7832 | -8/Scraptown | Visited UFD Registry 7832 | -8/Scraptown | Registered with UFD as "Flashnuts" 7916 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7931 | -8/Scraptown | Found DCF Scrap (27 items) 7966 | -8/Scraptown | Visited Abandonware Association 7985 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8053 | -8/Scraptown | Visited Derelict Rescue Squad 8080 | -8/Scraptown | Visited Scrapoid Pod Storage 8098 | -8/Scraptown | Visited Sword Containment 8121 | -8/Scraptown | Visited Analyses Database 8154 | -8/Scraptown | Visited A0-MCA Data Center 8166 | -8/Scraptown | Given a B rating by A0-MCA 8175 | -8/Scraptown | Found A0-MCA's Component Scanner 8203 | -8/Scraptown | Visited Curators Association 8238 | -8/Scraptown | Visited Research Penetration Think Tank 8275 | -8/Scraptown | Visited Scrap Suit Storage 8393 | -8/Scraptown | Visited Awakened 8427 | -8/Scraptown | Visited Bundlers 8556 | -8/Scraptown | Visited Junk Repository 8615 | -8/Scraptown | Visited Cyclists 8626 | -8/Scraptown | Entered Cyclist Reading Room 8655 | -8/Scraptown | Visited Symbiants 9370 | -8/Scraptown | Murdered 3 allies 9487 | -8/Scraptown | Found DRS Beacon 9928 | -8/Scraptown | Visited Cave Peace 10174 | -8/Scraptown | Met Optimus 10174 | -8/Scraptown | Accepted into 0bPrime 10270 | -8/Scraptown | Entered Factory 10270 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10271 | -6/Factory | Identified exit to Factory 10274 | -6/Factory | Loaded intel: 8 recycling unit locations 10388 | -6/Factory | Discovered exit to Factory (range 3) 10438 | -6/Factory | Identified exit to Lower Caves 10473 | -6/Factory | Loaded intel: 8 recycling unit locations 10612 | -6/Factory | Discovered exit to Factory (range 21) 10618 | -6/Factory | Learned location of Protoforge (-2) 10673 | -6/Factory | Spotted B-75 Beast 10698 | -6/Factory | Discovered exit to Factory (range 18) 10728 | -6/Factory | Entered Lower Caves 11051 | -6/Lower Caves | Discovered new exit (range 12) 11088 | -6/Lower Caves | Identified exit to Lower Caves 11088 | -6/Lower Caves | Entered another Lower Caves area 11090 | -6/Lower Caves | Learned 4 Factory zone layouts 11140 | -6/Lower Caves | Discovered exit to Factory (range 18) 11174 | -6/Lower Caves | Spotted B-75 Beast 11193 | -6/Lower Caves | Learned location of 1 exit from Factory 11228 | -6/Lower Caves | Build established: Hacker-Scout 11348 | -6/Lower Caves | Discovered new exit (range 15) 11354 | -6/Lower Caves | Identified exit to Zion 11355 | -6/Lower Caves | Entered Zion 11362 | -6/Zion | Discovered new exit (range 20) 11367 | -6/Zion | Found CR-A16's Pointy Stick 11384 | -6/Zion | Gained Derelict followers 11389 | -6/Zion | Identified exit to Proximity Caves 11436 | -6/Zion | Learned location of 1 exit from Factory 11438 | -6/Zion | Found Prototype Device 11438 | -6/Zion | Identified Bomb Factory No. 2 11471 | -6/Zion | Learned Factory trap positions 11493 | -6/Zion | Turned away by Imprinter 11535 | -6/Zion | Identified exit to Deep Caves 11546 | -6/Zion | Found RU-N14's Throwing Claymores 11605 | -6/Zion | Received a hallucinogenic algorithm 11737 | -6/Zion | Entered Proximity Caves 11737 | -5/Proximity Caves | Accompanied by 3 allies 11749 | -5/Proximity Caves | Learned Factory emergency access door positions 12021 | -5/Proximity Caves | Activated DRS Beacon 12074 | -5/Proximity Caves | Lost 3 allies 12216 | -5/Proximity Caves | Spotted B-75 Beast 12238 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12335 | -5/Proximity Caves | Destroyed B-75 Beast 12653 | -5/Proximity Caves | Build established: Hacker-Sprinter 12838 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12846 | -5/Proximity Caves | Entered Factory 12846 | -5/Factory | Evolved 2 slots: Propulsion x2 12847 | -5/Factory | Identified exit to Factory 12849 | -5/Factory | Loaded intel: 89 trap records 12887 | -5/Factory | Repaired Broken Imp. VTOL Module 13021 | -5/Factory | Loaded intel: 8 recycling unit locations 13097 | -5/Factory | Central database locked down 13223 | -5/Factory | Scrapoids reinforcements arrived? 13283 | -5/Factory | Lost 4 allies 13345 | -5/Factory | Lost 5 parts (1p3n1u) 13621 | -5/Factory | Scrapoids reinforcements arrived? 13734 | -5/Factory | Lost 4 allies 13830 | -5/Factory | Discovered exit to Factory (range 9) 13964 | -5/Factory | Spotted B-75 Beast 14163 | -5/Factory | Repaired Imp. VTOL Module 15421 | -5/Factory | Crushed by falling debris 15438 | -5/Factory | Crushed by falling debris 15439 | -5/Factory | System corruption reached 10% 15469 | -5/Factory | Lost 4 parts (2n2u) 15485 | -5/Factory | Discovered new exit (range 16) 15492 | -5/Factory | Entered Upper Caves 15584 | -5/Upper Caves | Learned Factory non-interactive machine intel 15592 | -5/Upper Caves | Discovered new exit (range 9) 15608 | -5/Upper Caves | Entered another Upper Caves area 15621 | -5/Upper Caves | Discovered exit to Factory (range 10) 15711 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15768 | -5/Upper Caves | Discovered new exit (range 14) 15779 | -5/Upper Caves | Entered Warlord 15790 | -5/Warlord | System corruption cleaned by Quarantine Array 15797 | -5/Warlord | Discovered new exit (range 14) 15862 | -5/Warlord | Build established: Trapper-Sprinter 15905 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15948 | -5/Warlord | Warlord's base attacked by MAIN.C 16021 | -5/Warlord | Found Vortex Lance 16023 | -5/Warlord | Found Vortex Lance 16025 | -5/Warlord | Found Vortex Shotgun 16047 | -5/Warlord | Found Exp. Core Analyzer 16073 | -5/Warlord | Rebuked by Warlord 16298 | -5/Warlord | Warlord forces counterattacked 16321 | -5/Warlord | Build established: Sprinter 16623 | -5/Warlord | Warlord base infiltrated, sounded retreat 16700 | -5/Warlord | Murdered LV-01A 16790 | -5/Warlord | Lost 7 allies 16795 | -5/Warlord | Entered Proximity Caves 16956 | -4/Proximity Caves | Discovered exit to Factory (range 16) 17002 | -4/Proximity Caves | Entered Factory 17002 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17003 | -4/Factory | Identified exit to Armory 17004 | -4/Factory | Loaded intel: 202 non-interactive machine locations 17250 | -4/Factory | Discovered new exit (range 8) 17338 | -4/Factory | Identified exit to Upper Caves 17338 | -4/Factory | Identified exit to Extension 17343 | -4/Factory | Loaded intel: 8 recycling unit locations 17379 | -4/Factory | Discovered new exit (range 14) 17469 | -4/Factory | Manually triggered Chute Trap 17469 | -4/Factory | Sucked down chute 17469 | -4/Factory | Entered Waste 17532 | -4/Waste | Spotted C-40 Crusher 17536 | -4/Waste | Spotted C-40 Crusher 17552 | -4/Waste | Spotted C-40 Crusher 17554 | -4/Waste | Spotted C-40 Crusher 17566 | -4/Waste | Spotted C-40 Crusher 17574 | -4/Waste | Spotted C-40 Crusher 17577 | -4/Waste | Discovered new exit (range 10) 17580 | -4/Waste | Entered Factory 17629 | -4/Factory | Garrison activated, responded to threat 17663 | -4/Factory | Scrapoids reinforcements arrived? 17701 | -4/Factory | Lost 4 allies 17711 | -4/Factory | Core integrity fell below 50% 17746 | -4/Factory | Lost 6 parts (3n3u) 17865 | -4/Factory | Found Scrap Suit 18030 | -4/Factory | Lost 3 parts (1p1u1w) 18098 | -4/Factory | Build established: Scavenger-Mutant 18304 | -4/Factory | Discovered new exit (range 16) 18326 | -4/Factory | Lost 4 parts (2p1n1u) 18331 | -4/Factory | System corruption reached 10% 18349 | -4/Factory | Core integrity fell below 20% 18370 | -4/Factory | Identified exit to Garrison 18370 | -4/Factory | Entered Garrison 18391 | -4/Garrison | Triggered checkpoint 18412 | -4/Garrison | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 18391_ Penetrated by Slug. 18398_ Triggered Stasis Trap. 18398_ A bubble of rippling energy engulfs the area. 18398_ Field strength at 94. 18398_ Field strength at 88. 18399_ Field strength at 82. 18400_ Field strength at 76. 18401_ Field strength at 70. 18402_ Field strength at 64. 18403_ Field strength at 58. 18404_ Field strength at 52. 18405_ Field strength at 46. 18406_ Field strength at 40. 18407_ Field strength at 34. 18408_ Field strength at 28. 18409_ Field strength at 22. 18410_ Field strength at 16. 18411_ Field strength at 10. 18412_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????###????????????? | | ???????????????????????? ????? #???????????? | | ???????????????????????? ?????? #???????????? | | ???????????????????????? ??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????#@^#??????# #???????????? | | ????????????????????????#l #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# g######## ############# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????########### ########### | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #?????????# | | ?????????????????????????????????? ?????????# | | ?????????????????????????????????? ????????# | | ?????????????????????????????????%" "???????# | | ?????????????????????????????????+# ##"#??????# | | ????????????????????????????????# # #?##??????# | | ????????????????????????????????# # #?????????# | | ????????????????????????????????#?# #?????????### | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????/ #???????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 375 Resistance: EM 15 Evasion (%) 74 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 24 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Extracted Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Light Armor Plating | -8/Storage | Hacked Hrd. Heavy Armor Plating | -8/Recycling | Hacked Mic. Fission Core | -5/Factory | Extracted Melee Analysis Suite | -5/Factory | Extracted Power Amplifier | -5/Factory | Extracted Scythe | -5/Factory | Extracted Cld. Antigrav System | -4/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 38% | -8/Storage Enh. Autogun | 1% | -8/Storage Enh. Autogun | 13% | -8/Storage Adv. Treads | 4% | -8/Storage Imp. VTOL Module | 36% | -5/Factory | Broken Imp. VTOL Module | 26% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveAssembledScanner Manual? 0 Play Time 02:59:38 Cumulative 218.6 hours Start 2025.05.12 @ 17:58:32 End 2025.05.12 @ 21:51:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/2/0/0/0/0/0/0/1 Lore% 69 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46274c61-dff1-4307-b658-e3328b2d7bce