Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 17:52:38 Player: Faunarr Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1221) 1221 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 7355 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/1300 Matter 63/300 Energy 98/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Stasis Canceller Wave Gun KE Penetrator Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Long-range Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- KE Penetrator Shock Maul > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Stasis Canceller Advanced ECM Suite Plasma Rifle Wave Gun Advanced Assault Cannon Proton Missile Launcher [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 4 | . . . . 2 2 . . . . . . Utility 8 | . . 2 . . . 1 . . 2 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 75 | 7 . 15 20 5 10 3 . . 8 2 5 Power 14 | 1 . 4 1 2 3 1 . . 1 . 1 Engine 10 | 1 . 4 1 2 2 . . . . . . Core 4 | . . . . . 1 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 3 4 3 2 . . . . . 3 Treads 5 | 2 . 2 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . 3 3 2 . . . . . 3 Utility 23 | 2 . 5 4 . 3 2 . . 5 2 . Device 17 | 1 . 2 4 . 2 2 . . 4 2 . Storage 1 | 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 4 | . . 3 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . 3 11 . 2 . . . 2 . 1 Energy Gun 6 | 1 . . 4 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 1 . 3 3 . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . 3 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 6 . 1 . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . 7 Parts Lost 32 | . . 6 1 5 . . . . 1 . 19 Power 4 | . . 2 . . . . . . . . 2 Propulsion 11 | . . 2 . . . . . . . . 9 Utility 12 | . . 1 1 3 . . . . 1 . 6 Weapon 5 | . . 1 . 2 . . . . . . 2 Highest Loss Streak 10 | . . 4 1 4 . . . . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 89 97 89 90 100 100 100 99 89 46 Engine 8 | . 14 10 11 9 2 6 6 6 5 5 . Core 1 | . . . . . 4 6 6 6 5 5 2 Treads 12 | . 28 16 18 . . . . . . . . Flight 14 | . . . 2 36 45 40 40 40 35 31 21 Device 19 | . 14 12 29 23 7 20 20 20 22 21 9 Storage 9 | . 14 11 11 9 7 6 6 6 5 5 3 Protection 4 | . . 15 1 . 6 6 6 6 5 5 1 Energy Gun 6 | . 14 1 10 2 6 6 6 6 2 . . Ballistic Gun 10 | . 14 20 11 8 6 6 6 6 5 5 . Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 38 | 11 11 23 26 23 27 32 32 32 35 36 38 Greatest Support 41 | 40 40 40 40 20 30 36 36 36 36 36 41 Greatest Overweight (x) 4 | . . 2 4 1 . . . . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 7 8 8 8 8 7 8 8 8 8 8 Average Carried 7 | 3 6 7 7 7 7 6 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 8 7 8 8 8 8 5 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Mutant 19% | Sprinter 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Matter Collected 1193 | 263 34 363 438 50 . . 32 . . . 13 Remotely . | . . . . . . . . . . . . Salvage Created 1553 | 46 142 353 936 53 . . . . . . 23 Parts 90 | 7 11 19 48 2 . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 9 | 2 1 3 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 36 | . 5 10 20 1 . . . . . . . Guns 30 | . 5 9 15 1 . . . . . . . AOE 6 | . . 1 5 . . . . . . . . Classes Destroyed 9 | 1 2 4 2 . . . . . . . . Worker 3 | . . 1 1 . . . . . . . 1 Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 11 | . 3 4 4 . . . . . . . . Grunt 12 | . 2 2 8 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 12 | . . 3 8 1 . . . . . . . Best Kill Streak 6 | 1 3 5 6 1 . . . . . . 1 Combat Bots Only 6 | . 3 5 6 1 . . . . . . . Max Kills in Single Turn 3 | 1 1 3 3 1 . . . . . . 1 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 461 | . 41 66 70 29 1 . 6 4 6 . 238 Missed 192 | . 9 19 20 15 1 . 3 1 5 . 119 Damage Taken 4669 | . 282 844 591 217 . . 54 56 21 . 2604 Core 1544 | . 52 66 78 44 . . . . . . 1304 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 79 . 64 92 100 . . 100 100 100 . Volleys Fired 111 | 5 22 37 39 5 . . . . . . 3 Largest 2 | 2 2 2 2 1 . . . . . . 1 Hottest 90 | 60 60 46 90 23 . . . . . . 39 Shots Fired 205 | 10 44 72 71 5 . . . . . . 3 Gun 191 | 10 44 72 60 5 . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 14 | . . . 11 . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 133 | 5 22 72 29 5 . . . . . . . Thermal 27 | 5 22 . . . . . . . . . . Explosive 11 | . . . 11 . . . . . . . . Electromagnetic 34 | . . . 31 . . . . . . . 3 Robot Hit Streak 23 | 5 6 11 23 5 . . . . . . 2 Robot Miss Streak 7 | 2 7 3 3 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 3 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 131 | 6 24 49 45 5 . . . . . . 2 Core Hits 80 | 3 10 21 41 2 . . . . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Melee Attacks 8 | . . . . . . . . . 6 . 2 Impact 8 | . . . . . . . . . 6 . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3115 | 61 246 1187 1416 69 . . . . . . 136 Guns 1916 | 61 244 737 805 69 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1164 | . . 432 608 . . . . . . . 124 Melee . | . . . . . . . . . . . . Ramming 35 | . 2 18 3 . . . . . . . 12 Kinetic 1204 | 28 105 737 265 69 . . . . . . . Thermal 172 | 33 139 . . . . . . . . . . Explosive 1040 | . . 432 608 . . . . . . . . Electromagnetic 664 | . . . 540 . . . . . . . 124 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . . . . . 7 Average Corruption 4 | . 1 . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 71 | . . 71 . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 71 | . . 71 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 193 | . . 186 . . . . . . . . 7 Shots 3 | . . 2 . . . . . . . . 1 Rammed 8 | . 1 4 2 . . . . . . . 1 Targets Rammed 9 | . 1 4 3 . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 302 | 20 80 35 230 9 302 1 8 30 135 . . Average Temperature 66 | 15 38 9 77 5 124 1 1 10 75 . . Received Heat Transfer 642 | . 42 147 189 90 . . 12 45 12 . 105 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 400 | 75 325 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Peak Influence 554 | 10 166 367 554 339 231 126 . . 204 99 515 Initial 170 | . 6 . 70 170 142 112 . . 39 99 51 Average 182 | 6 60 140 314 256 182 122 . . 94 99 225 Maximum Alert Level 2 | . . 1 2 1 1 . . . 1 . 2 Low Security (%) 61 | 100 100 79 22 33 72 100 . . 82 100 40 Level 1 27 | . . 20 42 66 27 . . . 17 . 51 Level 2 11 | . . . 34 . . . . . . . 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 2 2 2 1 . . . 1 . 4 Investigation 4 | . 1 1 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 10 | . 1 1 1 2 1 . . . 1 . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Distress Signals 6 | . 1 . 3 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 10 15 27 14 7 . 1 4 8 . 49 Peak Tracking Total 22 | . 3 4 6 13 4 . 1 4 7 . 22 Tactical Retreats 12 | . . 1 . 2 . . . . 2 . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Traps Triggered 4 | . . . . . 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Machines Disabled 4 | . . 2 2 . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Machines Accessed 20 | . 4 1 8 2 3 1 1 . . . . Terminals 17 | . 3 1 8 2 2 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 35 | . 7 2 17 2 5 1 1 . . . . Successful 15 | . 3 . 5 1 4 1 1 . . . . Failed 20 | . 4 2 12 1 1 . . . . . . Catastrophic 5 | . . 1 3 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 7 2 6 2 4 1 . . . . . Terminals 32 | . 6 2 17 2 4 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 5 | . . . 4 . . . 1 . . . . Open Door 5 | . . . 4 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 3 . 1 1 3 1 . . . . . Terminals 8 | . 2 . 1 1 3 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 7 | . 2 . 1 1 2 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 1 6 2 2 1 . . . . . Full Trace Events 5 | . 1 1 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Turns Passed 2924 | 181 404 439 832 142 218 37 81 41 297 31 221 Spaces Moved 3935 | 100 211 183 390 316 687 136 288 151 772 112 589 Core 14 | 6 . . . . . . . . 2 . 6 Treads 801 | 94 211 165 331 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 18 | . . 18 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3102 | . . . 59 316 687 136 288 151 770 112 583 Fastest Speed 24 | 50 160 95 160 29 24 24 24 24 24 24 24 Average Speed 57 | 153 160 169 164 37 24 24 24 24 24 24 33 Slowest Speed 320 | 160 160 240 320 101 24 24 24 24 200 24 112 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 50 | . . . . 3 15 . 3 4 . . 25 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 6 38 19 65 37 21 4 56 15 24 5 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . 1 . . . . Spaces Dug 8 | . . . . . . . . . 6 . 2 Terrain Destroyed 117 | . . 65 44 . . . . . 6 . 2 Melee 8 | . . . . . . . . . 6 . 2 Projectile . | . . . . . . . . . . . . AOE 109 | . . 65 44 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Total 4316 | 116 237 249 511 330 726 139 296 150 866 115 581 Wait 134 | . 1 . 33 5 19 . 11 4 57 . 4 Move 3831 | 99 210 182 389 309 658 135 281 142 771 111 544 Hop 43 | . . . . 3 13 . 3 4 . . 20 Pick Up 41 | 5 3 5 12 2 9 1 1 . 2 . 1 Fast Attach 29 | 6 . 7 5 . 4 . . . 3 1 3 Attach 18 | 1 . 4 2 2 4 2 . . 2 1 . Detach 1 | . . . . . . . . . . 1 . Swap 28 | . . 4 13 3 2 1 . . 3 . 2 Drop 34 | . . 6 15 1 6 . . . 4 1 1 Fire 111 | 5 22 37 39 5 . . . . . . 3 Melee 8 | . . . . . . . . . 6 . 2 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 8 | . 1 4 3 . . . . . . . . Escape Stasis 29 | . . . . . 11 . . . 18 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Discovered new exit (range 13) 550 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Discovered new exit (range 12) 963 | -9/Materials | Lost 4 parts (1p1n1u1w) 1009 | -9/Materials | Discovered new exit (range 9) 1025 | -9/Materials | Entered Storage 1487 | -9/Storage | Build established: Scavenger-Mutant 1825 | -9/Storage | Discovered new exit (range 16) 1857 | -9/Storage | Entered Materials 1857 | -8/Materials | Evolved 2 slots: Propulsion x2 1993 | -8/Materials | Discovered new exit (range 15) 1999 | -8/Materials | Entered Factory 1999 | -7/Factory | Evolved 2 slots: Propulsion x2 2027 | -7/Factory | Lost 4 parts (3u1w) 2142 | -7/Factory | Discovered new exit (range 9) 2197 | -7/Factory | Build established: Sprinter 2217 | -7/Factory | Entered another Factory area 2217 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2246 | -6/Factory | Discovered new exit (range 13) 2254 | -6/Factory | Entered Lower Caves 2262 | -6/Lower Caves | Spotted B-75 Beast 2323 | -6/Lower Caves | Learned Factory non-interactive machine intel 2334 | -6/Lower Caves | Discovered new exit (range 5) 2335 | -6/Lower Caves | Entered another Lower Caves area 2343 | -6/Lower Caves | Discovered new exit (range 15) 2374 | -6/Lower Caves | Identified exit to Zion 2376 | -6/Lower Caves | Entered Factory 2376 | -5/Factory | Evolved 2 slots: Utility x2 2377 | -5/Factory | Loaded intel: 209 non-interactive machine locations 2657 | -5/Factory | Discovered new exit (range 14) 2663 | -5/Factory | Identified exit to Factory 2673 | -5/Factory | Entered another Factory area 2673 | -4/Factory | Evolved 2 slots: Utility x2 2695 | -4/Factory | Discovered new exit (range 8) 2703 | -4/Factory | Identified exit to Research 2704 | -4/Factory | Entered Research 2704 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2709 | -3/Research | Build established: Scout 2812 | -3/Research | Lost 9 parts (1p3n4u1w) 2846 | -3/Research | Spotted B-86 Titan 2883 | -3/Research | Discovered new exit (range 5) 2896 | -3/Research | Core integrity fell below 50% 2923 | -3/Research | Core integrity fell below 20% 2925 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 02886_ Penetrated by Slug. 02886_ Imp. Flight Unit destroyed. 02886_ Critical hit (Blast). 02886_ Acquired 7 matter. 02895_ Knocked back. 02900_ Slug penetrates Wall. 02901_ C-35 Carver destroyed. 02901_ Knocked back. 02903_ Slug penetrates Wall. 02903_ Penetrated by Slug. 02903_ Sml. Storage Unit destroyed. 02903_ Slug penetrates Wall. 02906_ Penetrated by Slug. 02920_ Weight Redist. System severed. 02921_ Cld. Impulse Thruster destroyed. 02922_ Slammed into G-67 Veteran. 02922_ G-67 Veteran knocked back. 02922_ Slug penetrates Wall. 02923_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????# ! ############????????????????? | | ?????????????????# #????????????????? | | ????????????????# !###### #????????????????? | | ?????????########## #######+# ########?????????? | | ?? ??????# #?# #?# # #! #?????????? | | ?????????# #?# #?# # # #?????????? | | ?????????# / !! #?# #?# # # #?????????? | | ?#+##????# != #?# #?# # # #?????????? | | # #????# ### ### # # #?????????? | | ]#????# # ! # # # ???????????? | | # ??????#+##+## # # ###+############## | | ?# #??????# = T / / ! | | ?# #??????#### ##! # # *[ | | ## #?????????# ## # # h | | #?????????# ##########c### | | #?#???????# #????????# | | ########### #????????#@ | | #????????# | | ############## #????????#;## | | ?????????????#/#???????? # ####+######## | | ???????????? #???????? + #?# ]?????# | | ?????????? #??????? # #?# ???# | | ????????= "" #??????? # #?#= !/ #??# | | ??????#]= """#?????? # #?# / #??# # | | ??????# T"#??????""" # #?# #??# # | | ?????# """#?????T""" # #?# | !#??# # | | ?????## "" #?????##### # #?##+#####??# | | ??????# ? #??????????## #??????????? | | ?? ???# ?? ???????????? ??????????# | | ??????###?????????????????? ??????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? T ???????????######? | | ???????????????????????????? ? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 36 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 65 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Just Browsing Challenges ------------ None Game ------ Seed WeightSeismicFalx Manual? 0 Play Time 00:57:12 Cumulative 19.0 hours Start 2024.04.27 @ 16:55:45 End 2024.04.27 @ 17:52:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d16a6ca-3c73-4ca2-a7af-e6c61c80be0c