Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 17:52:38

Player: Faunarr

Result: Destroyed by H-77 Assassin with High-powered Shotgun

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (11)       2200
Robots Destroyed (45)      225
Value Destroyed (1221)     1221
Prototype IDs (8)          160
Alien Tech Used (0)        0
Bonus (49)                 49
              TOTAL SCORE: 7355

 Bonus
-------
High Alert Combat Kills    49

 Cogmind 
---------
Core Integrity             0/1300
Matter                     63/300
Energy                     98/100
System Corruption          7%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -3/Research

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (10) -----
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Micro Fission Core
           Stasis Canceller
           Wave Gun
           KE Penetrator
  Advanced Assault Cannon

 Peak State 
------------
>            --- POWER ------------
    Improved Deuterium Engine
       Micro Fission Core
>            --- PROPULSION -------
    Improved Flight Unit
    Improved Flight Unit
    Improved Flight Unit
    Improved Flight Unit
    Improved Flight Unit
             Cesium-ion Thruster
>            --- UTILITY ----------
    Advanced Cooling System
       Small Storage Unit
             Weight Redist. System
    Improved Sensor Array
    Improved Signal Interpreter
    Improved Terrain Scanner
  Long-range Terrain Scanner
    Improved Light Armor Plating
>            --- WEAPON -----------
             KE Penetrator
             Shock Maul
>            --- INVENTORY --------
       Heavy Ion Engine
       Micro Nuclear Core
             Stasis Canceller
    Advanced ECM Suite
             Plasma Rifle
             Wave Gun
    Advanced Assault Cannon
             Proton Missile Launcher
[Rating: 71]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Improved Flight Unit
  Treads                   Light Treads
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Improved Signal Interpreter
  Protection               Improved Light Armor Plating
Weapon                     Improved EM Shotgun
  Energy Gun               Improved EM Shotgun
  Ballistic Gun            Autogun
  Launcher                 Grenade Launcher
  Impact Weapon            Shock Maul

 Build                          | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
-------                    Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Slots Evolved              14   | .   .   2   .   2   2   2   .   .   2   2   2   
  Power                    2    | .   .   .   .   .   .   1   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   2   2   .   .   .   .   .   .   
  Utility                  8    | .   .   2   .   .   .   1   .   .   2   2   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             75   | 7   .   15  20  5   10  3   .   .   8   2   5   
  Power                    14   | 1   .   4   1   2   3   1   .   .   1   .   1   
    Engine                 10   | 1   .   4   1   2   2   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   1   1   .   .   1   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               17   | 2   .   3   4   3   2   .   .   .   .   .   3   
    Treads                 5    | 2   .   2   1   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   1   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 11   | .   .   .   3   3   2   .   .   .   .   .   3   
  Utility                  23   | 2   .   5   4   .   3   2   .   .   5   2   .   
    Device                 17   | 1   .   2   4   .   2   2   .   .   4   2   .   
    Storage                1    | 1   .   .   .   .   .   .   .   .   .   .   .   
    Processor              1    | .   .   .   .   .   .   .   .   .   1   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             4    | .   .   3   .   .   1   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   21   | 2   .   3   11  .   2   .   .   .   2   .   1   
    Energy Gun             6    | 1   .   .   4   .   1   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          9    | 1   .   3   3   .   1   .   .   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   3   .   .   .   .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   1   .   .   .   .   .   1   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   6   .   1   .   .   .   .   .   1   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   2   
    System Corruption      7    | .   .   .   .   .   .   .   .   .   .   .   7   
Parts Lost                 32   | .   .   6   1   5   .   .   .   .   1   .   19  
  Power                    4    | .   .   2   .   .   .   .   .   .   .   .   2   
  Propulsion               11   | .   .   2   .   .   .   .   .   .   .   .   9   
  Utility                  12   | .   .   1   1   3   .   .   .   .   1   .   6   
  Weapon                   5    | .   .   1   .   2   .   .   .   .   .   .   2   
  Highest Loss Streak      10   | .   .   4   1   4   .   .   .   .   1   .   10  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   100 89  97  89  90  100 100 100 99  89  46  
  Engine                   8    | .   14  10  11  9   2   6   6   6   5   5   .   
  Core                     1    | .   .   .   .   .   4   6   6   6   5   5   2   
  Treads                   12   | .   28  16  18  .   .   .   .   .   .   .   .   
  Flight                   14   | .   .   .   2   36  45  40  40  40  35  31  21  
  Device                   19   | .   14  12  29  23  7   20  20  20  22  21  9   
  Storage                  9    | .   14  11  11  9   7   6   6   6   5   5   3   
  Protection               4    | .   .   15  1   .   6   6   6   6   5   5   1   
  Energy Gun               6    | .   14  1   10  2   6   6   6   6   2   .   .   
  Ballistic Gun            10   | .   14  20  11  8   6   6   6   6   5   5   .   
Naked Turns                4    | .   .   .   .   .   .   .   .   .   .   .   4   
Heaviest Build             38   | 11  11  23  26  23  27  32  32  32  35  36  38  
  Greatest Support         41   | 40  40  40  40  20  30  36  36  36  36  36  41  
  Greatest Overweight (x)  4    | .   .   2   4   1   .   .   .   .   3   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   8   8   8   8   8   8   7   
  Most Carried             8    | 4   7   8   8   8   8   7   8   8   8   8   8   
  Average Carried          7    | 3   6   7   7   7   7   6   7   8   7   7   7   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   8   8   8   5   
  Final Carried            8    | 4   7   8   8   8   8   7   8   8   8   8   5   

 Class Distribution 
--------------------
 43% | Mutant
 25% | Scavenger-Mutant
 19% | Sprinter
 12% | Scout

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Storage
         Sprinter | -8/Materials
         Sprinter | -7/Factory
         Sprinter | -6/Factory
         Sprinter | -6/Lower Caves
         Sprinter | -6/Lower Caves
            Scout | -5/Factory
            Scout | -4/Factory
           Mutant | -3/Research

 Resources                      | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
-----------                Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Matter Collected           1193 | 263 34  363 438 50  .   .   32  .   .   .   13  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1553 | 46  142 353 936 53  .   .   .   .   .   .   23  
  Parts                    90   | 7   11  19  48  2   .   .   .   .   .   .   3   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           9    | 2   1   3   3   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
-------                    Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Combat Hostiles Destroyed  36   | .   5   10  20  1   .   .   .   .   .   .   .   
  Guns                     30   | .   5   9   15  1   .   .   .   .   .   .   .   
  AOE                      6    | .   .   1   5   .   .   .   .   .   .   .   .   
Classes Destroyed          9    | 1   2   4   2   .   .   .   .   .   .   .   .   
  Worker                   3    | .   .   1   1   .   .   .   .   .   .   .   1   
  Builder                  1    | .   .   .   1   .   .   .   .   .   .   .   .   
  Tunneler                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 2    | .   .   .   2   .   .   .   .   .   .   .   .   
  Watcher                  1    | .   .   1   .   .   .   .   .   .   .   .   .   
  Swarmer                  11   | .   3   4   4   .   .   .   .   .   .   .   .   
  Grunt                    12   | .   2   2   8   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   1   .   .   .   .   .   .   .   .   .   
  Sentry                   12   | .   .   3   8   1   .   .   .   .   .   .   .   
Best Kill Streak           6    | 1   3   5   6   1   .   .   .   .   .   .   1   
  Combat Bots Only         6    | .   3   5   6   1   .   .   .   .   .   .   .   
Max Kills in Single Turn   3    | 1   1   3   3   1   .   .   .   .   .   .   1   
  Gunslinging              1    | .   .   1   1   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   1   2   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -8   -7   -6   -6   -6   -5   -4   -3   
--------                   Run  | Yrd  Mat  Mat  Sto  Mat  Fac  Fac  Low  Low  Fac  Fac  Res  
Hostile Shots Fired        461  | .    41   66   70   29   1    .    6    4    6    .    238  
  Missed                   192  | .    9    19   20   15   1    .    3    1    5    .    119  
Damage Taken               4669 | .    282  844  591  217  .    .    54   56   21   .    2604 
  Core                     1544 | .    52   66   78   44   .    .    .    .    .    .    1304 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         91   | 100  79   .    64   92   100  .    .    100  100  100  .    
Volleys Fired              111  | 5    22   37   39   5    .    .    .    .    .    .    3    
  Largest                  2    | 2    2    2    2    1    .    .    .    .    .    .    1    
  Hottest                  90   | 60   60   46   90   23   .    .    .    .    .    .    39   
Shots Fired                205  | 10   44   72   71   5    .    .    .    .    .    .    3    
  Gun                      191  | 10   44   72   60   5    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 14   | .    .    .    11   .    .    .    .    .    .    .    3    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  133  | 5    22   72   29   5    .    .    .    .    .    .    .    
  Thermal                  27   | 5    22   .    .    .    .    .    .    .    .    .    .    
  Explosive                11   | .    .    .    11   .    .    .    .    .    .    .    .    
  Electromagnetic          34   | .    .    .    31   .    .    .    .    .    .    .    3    
  Robot Hit Streak         23   | 5    6    11   23   5    .    .    .    .    .    .    2    
  Robot Miss Streak        7    | 2    7    3    3    .    .    .    .    .    .    .    1    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        7    | .    1    3    3    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    1    1    .    .    .    .    .    .    .    .    
Shots Hit Robots           131  | 6    24   49   45   5    .    .    .    .    .    .    2    
  Core Hits                80   | 3    10   21   41   2    .    .    .    .    .    .    3    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         1    | .    .    1    .    .    .    .    .    .    .    .    .    
    Destroy                1    | .    .    1    .    .    .    .    .    .    .    .    .    
Melee Attacks              8    | .    .    .    .    .    .    .    .    .    6    .    2    
  Impact                   8    | .    .    .    .    .    .    .    .    .    6    .    2    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           3115 | 61   246  1187 1416 69   .    .    .    .    .    .    136  
  Guns                     1916 | 61   244  737  805  69   .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1164 | .    .    432  608  .    .    .    .    .    .    .    124  
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  35   | .    2    18   3    .    .    .    .    .    .    .    12   
  Kinetic                  1204 | 28   105  737  265  69   .    .    .    .    .    .    .    
  Thermal                  172  | 33   139  .    .    .    .    .    .    .    .    .    .    
  Explosive                1040 | .    .    432  608  .    .    .    .    .    .    .    .    
  Electromagnetic          664  | .    .    .    540  .    .    .    .    .    .    .    124  
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7    | .    1    .    .    .    .    .    .    .    .    .    7    
  Average Corruption       4    | .    1    .    .    .    .    .    .    .    .    .    6    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  3    | .    .    .    .    .    .    .    .    .    .    .    3    
    Message Errors         2    | .    .    .    .    .    .    .    .    .    .    .    2    
    Matter Fused           1    | .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            71   | .    .    71   .    .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               71   | .    .    71   .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 1    | .    .    .    .    .    .    .    .    .    .    .    1    
  Impact                   1    | .    .    .    .    .    .    .    .    .    .    .    1    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      193  | .    .    186  .    .    .    .    .    .    .    .    7    
  Shots                    3    | .    .    2    .    .    .    .    .    .    .    .    1    
  Rammed                   8    | .    1    4    2    .    .    .    .    .    .    .    1    
Targets Rammed             9    | .    1    4    3    .    .    .    .    .    .    .    1    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1    | .    .    .    1    .    .    .    .    .    .    .    .    
Highest Temperature        302  | 20   80   35   230  9    302  1    8    30   135  .    .    
  Average Temperature      66   | 15   38   9    77   5    124  1    1    10   75   .    .    
  Received Heat Transfer   642  | .    42   147  189  90   .    .    12   45   12   .    105  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1    | .    .    .    1    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         400  | 75   325  .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
-------                    Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Peak Influence             554  | 10  166 367 554 339 231 126 .   .   204 99  515 
  Initial                  170  | .   6   .   70  170 142 112 .   .   39  99  51  
  Average                  182  | 6   60  140 314 256 182 122 .   .   94  99  225 
Maximum Alert Level        2    | .   .   1   2   1   1   .   .   .   1   .   2   
  Low Security (%)         61   | 100 100 79  22  33  72  100 .   .   82  100 40  
  Level 1                  27   | .   .   20  42  66  27  .   .   .   17  .   51  
  Level 2                  11   | .   .   .   34  .   .   .   .   .   .   .   8   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          14   | .   2   2   2   2   1   .   .   .   1   .   4   
  Investigation            4    | .   1   1   1   .   .   .   .   .   .   .   1   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            10   | .   1   1   1   2   1   .   .   .   1   .   3   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
---------                  Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Distress Signals           6    | .   1   .   3   1   .   .   .   .   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              135  | .   10  15  27  14  7   .   1   4   8   .   49  
  Peak Tracking Total      22   | .   3   4   6   13  4   .   1   4   7   .   22  
  Tactical Retreats        12   | .   .   1   .   2   .   .   .   .   2   .   7   

 Traps                          | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
-------                    Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Traps Triggered            4    | .   .   .   .   .   1   .   .   .   1   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
----------                 Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Machines Disabled          4    | .   .   2   2   .   .   .   .   .   .   .   .   
  Max in Single Turn       1    | .   .   1   1   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
---------                  Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Machines Accessed          20   | .   4   1   8   2   3   1   1   .   .   .   .   
  Terminals                17   | .   3   1   8   2   2   1   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   
Total Hacks                35   | .   7   2   17  2   5   1   1   .   .   .   .   
  Successful               15   | .   3   .   5   1   4   1   1   .   .   .   .   
  Failed                   20   | .   4   2   12  1   1   .   .   .   .   .   .   
    Catastrophic           5    | .   .   1   3   1   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   22   | .   7   2   6   2   4   1   .   .   .   .   .   
  Terminals                32   | .   6   2   17  2   4   1   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   
Terminal Hacks             5    | .   .   .   4   .   .   .   1   .   .   .   .   
  Open Door                5    | .   .   .   4   .   .   .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   1   .   .   .   .   .   .   
Unauthorized Hacks         9    | .   3   .   1   1   3   1   .   .   .   .   .   
  Terminals                8    | .   2   .   1   1   3   1   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   1   .   .   .   .   .   .   
    Botnet                 7    | .   2   .   1   1   2   1   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         15   | .   3   1   6   2   2   1   .   .   .   .   .   
  Full Trace Events        5    | .   1   1   3   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   1   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
------------               Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
--------                   Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Total Allies               1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Largest Group            1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Highest-Rated Group      10   | .   .   .   .   .   10  .   .   .   .   .   .   
  Highest-Rated Ally       10   | .   .   .   .   .   10  .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
-------                    Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   .   .   .   .   .   1   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
-------------              Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Turns Passed               2924 | 181 404 439 832 142 218 37  81  41  297 31  221 
Spaces Moved               3935 | 100 211 183 390 316 687 136 288 151 772 112 589 
  Core                     14   | 6   .   .   .   .   .   .   .   .   2   .   6   
  Treads                   801  | 94  211 165 331 .   .   .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   18   | .   .   18  .   .   .   .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   3102 | .   .   .   59  316 687 136 288 151 770 112 583 
  Fastest Speed            24   | 50  160 95  160 29  24  24  24  24  24  24  24  
  Average Speed            57   | 153 160 169 164 37  24  24  24  24  24  24  33  
  Slowest Speed            320  | 160 160 240 320 101 24  24  24  24  200 24  112 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            50   | .   .   .   .   3   15  .   3   4   .   .   25  
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       25   | 6   38  19  65  37  21  4   56  15  24  5   18  
  Regions Visited          11
    Branch Regions         3
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Known Exits Taken        2    | .   .   .   .   .   .   .   .   .   1   1   .   
  Unknown Exits Taken      9    | 1   1   1   1   1   1   1   1   1   .   .   .   
Scrap Searched             1    | .   .   .   .   .   .   .   1   .   .   .   .   
Spaces Dug                 8    | .   .   .   .   .   .   .   .   .   6   .   2   
Terrain Destroyed          117  | .   .   65  44  .   .   .   .   .   6   .   2   
  Melee                    8    | .   .   .   .   .   .   .   .   .   6   .   2   
  Projectile               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      109  | .   .   65  44  .   .   .   .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -9  -8  -7  -6  -6  -6  -5  -4  -3  
---------                  Run  | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res 
Total                      4316 | 116 237 249 511 330 726 139 296 150 866 115 581 
  Wait                     134  | .   1   .   33  5   19  .   11  4   57  .   4   
  Move                     3831 | 99  210 182 389 309 658 135 281 142 771 111 544 
  Hop                      43   | .   .   .   .   3   13  .   3   4   .   .   20  
  Pick Up                  41   | 5   3   5   12  2   9   1   1   .   2   .   1   
  Fast Attach              29   | 6   .   7   5   .   4   .   .   .   3   1   3   
  Attach                   18   | 1   .   4   2   2   4   2   .   .   2   1   .   
  Detach                   1    | .   .   .   .   .   .   .   .   .   .   1   .   
  Swap                     28   | .   .   4   13  3   2   1   .   .   3   .   2   
  Drop                     34   | .   .   6   15  1   6   .   .   .   4   1   1   
  Fire                     111  | 5   22  37  39  5   .   .   .   .   .   .   3   
  Melee                    8    | .   .   .   .   .   .   .   .   .   6   .   2   
  Ram                      1    | .   .   .   .   .   .   .   .   .   .   .   1   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    8    | .   1   4   3   .   .   .   .   .   .   .   .   
  Escape Stasis            29   | .   .   .   .   .   11  .   .   .   18  .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials (discovered 2 exits: *Mat / *Sto)
-9/Storage
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / Zio)
-5/Factory
-4/Factory
-3/Research (discovered 1 exit: [*Tes])

 History 
---------
 Turn | Location       | Event
   12 | -11/Scrapyard  | Discovered new exit (range 15)
  182 | -11/Scrapyard  | Entered Materials
  316 | -10/Materials  | Build established: Mutant
  327 | -10/Materials  | Discovered new exit (range 10)
  477 | -10/Materials  | Discovered new exit (range 13)
  550 | -10/Materials  | Discovered new exit (range 14)
  586 | -10/Materials  | Entered another Materials area
  586 | -9/Materials   | Evolved 2 slots: Utility x2
  910 | -9/Materials   | Discovered new exit (range 12)
  963 | -9/Materials   | Lost 4 parts (1p1n1u1w)
 1009 | -9/Materials   | Discovered new exit (range 9)
 1025 | -9/Materials   | Entered Storage
 1487 | -9/Storage     | Build established: Scavenger-Mutant
 1825 | -9/Storage     | Discovered new exit (range 16)
 1857 | -9/Storage     | Entered Materials
 1857 | -8/Materials   | Evolved 2 slots: Propulsion x2
 1993 | -8/Materials   | Discovered new exit (range 15)
 1999 | -8/Materials   | Entered Factory
 1999 | -7/Factory     | Evolved 2 slots: Propulsion x2
 2027 | -7/Factory     | Lost 4 parts (3u1w)
 2142 | -7/Factory     | Discovered new exit (range 9)
 2197 | -7/Factory     | Build established: Sprinter
 2217 | -7/Factory     | Entered another Factory area
 2217 | -6/Factory     | Evolved 2 slots: Power x1, Utility x1
 2246 | -6/Factory     | Discovered new exit (range 13)
 2254 | -6/Factory     | Entered Lower Caves
 2262 | -6/Lower Caves | Spotted B-75 Beast
 2323 | -6/Lower Caves | Learned Factory non-interactive machine intel
 2334 | -6/Lower Caves | Discovered new exit (range 5)
 2335 | -6/Lower Caves | Entered another Lower Caves area
 2343 | -6/Lower Caves | Discovered new exit (range 15)
 2374 | -6/Lower Caves | Identified exit to Zion
 2376 | -6/Lower Caves | Entered Factory
 2376 | -5/Factory     | Evolved 2 slots: Utility x2
 2377 | -5/Factory     | Loaded intel: 209 non-interactive machine locations
 2657 | -5/Factory     | Discovered new exit (range 14)
 2663 | -5/Factory     | Identified exit to Factory
 2673 | -5/Factory     | Entered another Factory area
 2673 | -4/Factory     | Evolved 2 slots: Utility x2
 2695 | -4/Factory     | Discovered new exit (range 8)
 2703 | -4/Factory     | Identified exit to Research
 2704 | -4/Factory     | Entered Research
 2704 | -3/Research    | Evolved 2 slots: Power x1, Utility x1
 2709 | -3/Research    | Build established: Scout
 2812 | -3/Research    | Lost 9 parts (1p3n4u1w)
 2846 | -3/Research    | Spotted B-86 Titan
 2883 | -3/Research    | Discovered new exit (range 5)
 2896 | -3/Research    | Core integrity fell below 50%
 2923 | -3/Research    | Core integrity fell below 20%
 2925 | -3/Research    | Destroyed by H-77 Assassin with High-powered Shotgun

 Last Messages 
---------------
02886_ Penetrated by Slug.
02886_ Imp. Flight Unit destroyed.
02886_ Critical hit (Blast).
02886_ Acquired 7 matter.
02895_ Knocked back.
02900_ Slug penetrates Wall.
02901_ C-35 Carver destroyed.
02901_ Knocked back.
02903_ Slug penetrates Wall. <x2>
02903_ Penetrated by Slug.
02903_ Sml. Storage Unit destroyed.
02903_ Slug penetrates Wall.
02906_ Penetrated by Slug. <x2>
02920_ Weight Redist. System severed.
02921_ Cld. Impulse Thruster destroyed.
02922_ Slammed into G-67 Veteran.
02922_ G-67 Veteran knocked back.
02922_ Slug penetrates Wall.
02923_ Penetrated by Slug. <x2>
[Achievement: Just Browsing]

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????#####???????????????????????????? |
| ?????????????????# ! ############????????????????? |
| ?????????????????#              #????????????????? |
|  ????????????????#  !######     #????????????????? |
| ?????????########## #######+#   ########?????????? |
| ?? ??????#      #?# #?#     #   #!     #?????????? |
| ?????????#      #?# #?#     #   #      #?????????? |
| ?????????# / !! #?# #?#     #   #      #?????????? |
| ?#+##????#   != #?# #?#     #   #      #?????????? |
| #   #????#      ### ###     #   #      #?????????? |
|    ]#????#      #  !  #     #   #     ???????????? |
| #   ??????#+##+##     #     #   ###+############## |
| ?# #??????#      = T  /     /               !      |
| ?# #??????#### ##!    #     #              *[      |
| ## #?????????# ##     #     #    h                 |
|    #?????????# ##########c###                      |
|    #?#???????# #????????#                          |
|    ########### #????????#@                         |
|                #????????#                          |
| ############## #????????#;##                       |
| ?????????????#/#????????   #   ####+########       |
| ????????????   #????????   +   #?#   ]?????#       |
| ??????????     #???????    #   #?#      ???#       |
| ????????=   "" #???????    #   #?#=  !/ #??#       |
| ??????#]=   """#??????     #   #?#   /  #??#     # |
| ??????#      T"#??????"""  #   #?#      #??#     # |
| ?????#      """#?????T"""  #   #?#   | !#??#     # |
| ?????##     "" #?????##### #   #?##+#####??#       |
| ??????#     ?  #??????????##   #???????????        |
| ?? ???#    ??  ????????????     ??????????#        |
| ??????###??????????????????     ???????????        |
| ???????????????????????????     ???????????        |
| ???????????????????????????  T  ???????????######? |
| ???????????????????????????? ? ??????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           77
Coolant Potential          65
Energy Generation          36
Energy Capacity            340
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         24
Terrain Scan Density       10
Additional Mass Support    6
Armor Coverage             300
Evasion (%)                65
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Can't Catch Me
Cya!
Just Browsing

 Challenges 
------------
None

 Game 
------
Seed              WeightSeismicFalx
  Manual?         0
Play Time         00:57:12
  Cumulative      19.0 hours
  Start           2024.04.27 @ 16:55:45
  End             2024.04.27 @ 17:52:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          37
  Rogue           37
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             18
Gallery%          25
Achievement%      24
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0d16a6ca-3c73-4ca2-a7af-e6c61c80be0c